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-rw-r--r--libraries/logic/minecraft/auth/YggdrasilTask.cpp255
1 files changed, 0 insertions, 255 deletions
diff --git a/libraries/logic/minecraft/auth/YggdrasilTask.cpp b/libraries/logic/minecraft/auth/YggdrasilTask.cpp
deleted file mode 100644
index c6971c9f..00000000
--- a/libraries/logic/minecraft/auth/YggdrasilTask.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-/* Copyright 2013-2015 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "YggdrasilTask.h"
-#include "MojangAccount.h"
-
-#include <QObject>
-#include <QString>
-#include <QJsonObject>
-#include <QJsonDocument>
-#include <QNetworkReply>
-#include <QByteArray>
-
-#include <Env.h>
-
-#include <net/URLConstants.h>
-
-#include <QDebug>
-
-YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent)
- : Task(parent), m_account(account)
-{
- changeState(STATE_CREATED);
-}
-
-void YggdrasilTask::executeTask()
-{
- changeState(STATE_SENDING_REQUEST);
-
- // Get the content of the request we're going to send to the server.
- QJsonDocument doc(getRequestContent());
-
- auto worker = ENV.qnam();
- QUrl reqUrl("https://" + URLConstants::AUTH_BASE + getEndpoint());
- QNetworkRequest netRequest(reqUrl);
- netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
-
- QByteArray requestData = doc.toJson();
- m_netReply = worker->post(netRequest, requestData);
- connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply);
- connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers);
- connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers);
- connect(m_netReply, &QNetworkReply::sslErrors, this, &YggdrasilTask::sslErrors);
- timeout_keeper.setSingleShot(true);
- timeout_keeper.start(timeout_max);
- counter.setSingleShot(false);
- counter.start(time_step);
- progress(0, timeout_max);
- connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abortByTimeout);
- connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat);
-}
-
-void YggdrasilTask::refreshTimers(qint64, qint64)
-{
- timeout_keeper.stop();
- timeout_keeper.start(timeout_max);
- progress(count = 0, timeout_max);
-}
-void YggdrasilTask::heartbeat()
-{
- count += time_step;
- progress(count, timeout_max);
-}
-
-bool YggdrasilTask::abort()
-{
- progress(timeout_max, timeout_max);
- // TODO: actually use this in a meaningful way
- m_aborted = YggdrasilTask::BY_USER;
- m_netReply->abort();
- return true;
-}
-
-void YggdrasilTask::abortByTimeout()
-{
- progress(timeout_max, timeout_max);
- // TODO: actually use this in a meaningful way
- m_aborted = YggdrasilTask::BY_TIMEOUT;
- m_netReply->abort();
-}
-
-void YggdrasilTask::sslErrors(QList<QSslError> errors)
-{
- int i = 1;
- for (auto error : errors)
- {
- qCritical() << "LOGIN SSL Error #" << i << " : " << error.errorString();
- auto cert = error.certificate();
- qCritical() << "Certificate in question:\n" << cert.toText();
- i++;
- }
-}
-
-void YggdrasilTask::processReply()
-{
- changeState(STATE_PROCESSING_RESPONSE);
-
- switch (m_netReply->error())
- {
- case QNetworkReply::NoError:
- break;
- case QNetworkReply::TimeoutError:
- changeState(STATE_FAILED_SOFT, tr("Authentication operation timed out."));
- return;
- case QNetworkReply::OperationCanceledError:
- changeState(STATE_FAILED_SOFT, tr("Authentication operation cancelled."));
- return;
- case QNetworkReply::SslHandshakeFailedError:
- changeState(
- STATE_FAILED_SOFT,
- tr("<b>SSL Handshake failed.</b><br/>There might be a few causes for it:<br/>"
- "<ul>"
- "<li>You use Windows XP and need to <a "
- "href=\"http://www.microsoft.com/en-us/download/details.aspx?id=38918\">update "
- "your root certificates</a></li>"
- "<li>Some device on your network is interfering with SSL traffic. In that case, "
- "you have bigger worries than Minecraft not starting.</li>"
- "<li>Possibly something else. Check the MultiMC log file for details</li>"
- "</ul>"));
- return;
- // used for invalid credentials and similar errors. Fall through.
- case QNetworkReply::ContentOperationNotPermittedError:
- break;
- default:
- changeState(STATE_FAILED_SOFT,
- tr("Authentication operation failed due to a network error: %1 (%2)")
- .arg(m_netReply->errorString()).arg(m_netReply->error()));
- return;
- }
-
- // Try to parse the response regardless of the response code.
- // Sometimes the auth server will give more information and an error code.
- QJsonParseError jsonError;
- QByteArray replyData = m_netReply->readAll();
- QJsonDocument doc = QJsonDocument::fromJson(replyData, &jsonError);
- // Check the response code.
- int responseCode = m_netReply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
-
- if (responseCode == 200)
- {
- // If the response code was 200, then there shouldn't be an error. Make sure
- // anyways.
- // Also, sometimes an empty reply indicates success. If there was no data received,
- // pass an empty json object to the processResponse function.
- if (jsonError.error == QJsonParseError::NoError || replyData.size() == 0)
- {
- processResponse(replyData.size() > 0 ? doc.object() : QJsonObject());
- return;
- }
- else
- {
- changeState(STATE_FAILED_SOFT, tr("Failed to parse authentication server response "
- "JSON response: %1 at offset %2.")
- .arg(jsonError.errorString())
- .arg(jsonError.offset));
- qCritical() << replyData;
- }
- return;
- }
-
- // If the response code was not 200, then Yggdrasil may have given us information
- // about the error.
- // If we can parse the response, then get information from it. Otherwise just say
- // there was an unknown error.
- if (jsonError.error == QJsonParseError::NoError)
- {
- // We were able to parse the server's response. Woo!
- // Call processError. If a subclass has overridden it then they'll handle their
- // stuff there.
- qDebug() << "The request failed, but the server gave us an error message. "
- "Processing error.";
- processError(doc.object());
- }
- else
- {
- // The server didn't say anything regarding the error. Give the user an unknown
- // error.
- qDebug()
- << "The request failed and the server gave no error message. Unknown error.";
- changeState(STATE_FAILED_SOFT,
- tr("An unknown error occurred when trying to communicate with the "
- "authentication server: %1").arg(m_netReply->errorString()));
- }
-}
-
-void YggdrasilTask::processError(QJsonObject responseData)
-{
- QJsonValue errorVal = responseData.value("error");
- QJsonValue errorMessageValue = responseData.value("errorMessage");
- QJsonValue causeVal = responseData.value("cause");
-
- if (errorVal.isString() && errorMessageValue.isString())
- {
- m_error = std::shared_ptr<Error>(new Error{
- errorVal.toString(""), errorMessageValue.toString(""), causeVal.toString("")});
- changeState(STATE_FAILED_HARD, m_error->m_errorMessageVerbose);
- }
- else
- {
- // Error is not in standard format. Don't set m_error and return unknown error.
- changeState(STATE_FAILED_HARD, tr("An unknown Yggdrasil error occurred."));
- }
-}
-
-QString YggdrasilTask::getStateMessage() const
-{
- switch (m_state)
- {
- case STATE_CREATED:
- return "Waiting...";
- case STATE_SENDING_REQUEST:
- return tr("Sending request to auth servers...");
- case STATE_PROCESSING_RESPONSE:
- return tr("Processing response from servers...");
- case STATE_SUCCEEDED:
- return tr("Authentication task succeeded.");
- case STATE_FAILED_SOFT:
- return tr("Failed to contact the authentication server.");
- case STATE_FAILED_HARD:
- return tr("Failed to authenticate.");
- default:
- return tr("...");
- }
-}
-
-void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason)
-{
- m_state = newState;
- setStatus(getStateMessage());
- if (newState == STATE_SUCCEEDED)
- {
- emitSucceeded();
- }
- else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT)
- {
- emitFailed(reason);
- }
-}
-
-YggdrasilTask::State YggdrasilTask::state()
-{
- return m_state;
-}