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-rw-r--r--backend/tasks/GameUpdateTask.cpp81
1 files changed, 8 insertions, 73 deletions
diff --git a/backend/tasks/GameUpdateTask.cpp b/backend/tasks/GameUpdateTask.cpp
index 0a1df0e1..2b1acf26 100644
--- a/backend/tasks/GameUpdateTask.cpp
+++ b/backend/tasks/GameUpdateTask.cpp
@@ -43,8 +43,8 @@ void GameUpdateTask::executeTask()
updateStatus();
// Get a pointer to the version object that corresponds to the instance's version.
- targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().
- findVersion(m_inst->intendedVersion());
+ //FIXME: HACKERY
+ // targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().findVersion(m_inst->intendedVersion());
if(targetVersion == NULL)
{
//Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version");
@@ -60,20 +60,6 @@ void GameUpdateTask::executeTask()
setState(StateDetermineURLs);
- if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
- {
- determineNewVersion();
- }
- else
- {
- getLegacyJar();
- }
- QEventLoop loop;
- loop.exec();
-}
-
-void GameUpdateTask::determineNewVersion()
-{
QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/");
urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".json";
auto dljob = DownloadJob::create(QUrl(urlstr));
@@ -83,6 +69,9 @@ void GameUpdateTask::determineNewVersion()
connect(specificVersionDownloadJob.data(), SIGNAL(failed()), SLOT(versionFileFailed()));
connect(specificVersionDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
download_queue.enqueue(specificVersionDownloadJob);
+
+ QEventLoop loop;
+ loop.exec();
}
void GameUpdateTask::versionFileFinished()
@@ -98,15 +87,8 @@ void GameUpdateTask::versionFileFinished()
exit(0);
}
- if(version->isLegacy)
- {
- getLegacyJar();
- return;
- }
-
// save the version file in $instanceId/version.json and versions/$version/$version.json
QString version_id = targetVersion->descriptor();
- QString mc_dir = m_inst->minecraftDir();
QString inst_dir = m_inst->rootDir();
QString version1 = PathCombine(inst_dir, "/version.json");
QString version2 = QString("versions/") + version_id + "/" + version_id + ".json";
@@ -139,8 +121,9 @@ void GameUpdateTask::versionFileFinished()
void GameUpdateTask::jarlibFinished()
{
- m_inst->setCurrentVersion(targetVersion->descriptor());
- m_inst->setShouldUpdate(false);
+ //FIXME: HACKERY
+ // m_inst->setCurrentVersion(targetVersion->descriptor());
+ // m_inst->setShouldUpdate(false);
// m_inst->setIsForNewLauncher(true);
exit(1);
}
@@ -158,54 +141,6 @@ void GameUpdateTask::versionFileFailed()
}
-// this is legacy minecraft...
-void GameUpdateTask::getLegacyJar()
-{
- // Make directories
- QDir binDir(m_inst->binDir());
- if (!binDir.exists() && !binDir.mkpath("."))
- {
- error("Failed to create bin folder.");
- return;
- }
-
- // Add the URL for minecraft.jar
- // This will be either 'minecraft' or the version number, depending on where
- // we're downloading from.
- QString jarFilename = "minecraft";
- if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
- {
- jarFilename = targetVersion->descriptor();
- }
-
- QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar";
- qDebug() << mcJarURL.toString();
- auto dljob = DownloadJob::create(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar"));
-
- legacyDownloadJob.reset(new JobList());
- legacyDownloadJob->add(dljob);
- connect(legacyDownloadJob.data(), SIGNAL(finished()), SLOT(legacyJarFinished()));
- connect(legacyDownloadJob.data(), SIGNAL(failed()), SLOT(legacyJarFailed()));
- connect(legacyDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
-
- download_queue.enqueue(legacyDownloadJob);
-}
-
-
-void GameUpdateTask::legacyJarFinished()
-{
- setState(StateFinished);
- emit gameUpdateComplete(m_response);
- // m_inst->setIsForNewLauncher(true);
- exit(1);
-}
-
-void GameUpdateTask::legacyJarFailed()
-{
- emit gameUpdateError("failed to download the minecraft.jar");
- exit(0);
-}
-
int GameUpdateTask::state() const
{
return m_updateState;