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-rw-r--r--application/LaunchController.cpp231
1 files changed, 231 insertions, 0 deletions
diff --git a/application/LaunchController.cpp b/application/LaunchController.cpp
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index 00000000..8680e557
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+++ b/application/LaunchController.cpp
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+#include "LaunchController.h"
+#include <auth/MojangAccountList.h>
+#include "MultiMC.h"
+#include "dialogs/CustomMessageBox.h"
+#include "dialogs/AccountSelectDialog.h"
+#include "dialogs/ProgressDialog.h"
+#include "dialogs/EditAccountDialog.h"
+#include "ConsoleWindow.h"
+#include "BuildConfig.h"
+#include "JavaCommon.h"
+#include <QLineEdit>
+#include <QInputDialog>
+#include <tasks/Task.h>
+#include <auth/YggdrasilTask.h>
+
+LaunchController::LaunchController(QObject *parent) : QObject(parent)
+{
+}
+
+void LaunchController::launch()
+{
+ login();
+}
+
+void LaunchController::login()
+{
+ if (!m_instance)
+ return;
+
+ JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
+
+ // Find an account to use.
+ std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
+ MojangAccountPtr account = accounts->activeAccount();
+ if (accounts->count() <= 0)
+ {
+ // Tell the user they need to log in at least one account in order to play.
+ auto reply = CustomMessageBox::selectable(
+ m_parentWidget, tr("No Accounts"),
+ tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
+ "account logged in to MultiMC."
+ "Would you like to open the account manager to add an account now?"),
+ QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
+
+ if (reply == QMessageBox::Yes)
+ {
+ // Open the account manager.
+ //on_actionManageAccounts_triggered();
+ }
+ }
+ else if (account.get() == nullptr)
+ {
+ // If no default account is set, ask the user which one to use.
+ AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
+ AccountSelectDialog::GlobalDefaultCheckbox, m_parentWidget);
+
+ selectDialog.exec();
+
+ // Launch the instance with the selected account.
+ account = selectDialog.selectedAccount();
+
+ // If the user said to use the account as default, do that.
+ if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
+ accounts->setActiveAccount(account->username());
+ }
+
+ // if no account is selected, we bail
+ if (!account.get())
+ return;
+
+ // we try empty password first :)
+ QString password;
+ // we loop until the user succeeds in logging in or gives up
+ bool tryagain = true;
+ // the failure. the default failure.
+ QString failReason = tr("Your account is currently not logged in. Please enter "
+ "your password to log in again.");
+
+ while (tryagain)
+ {
+ m_session = std::make_shared<AuthSession>();
+ m_session->wants_online = m_online;
+ auto task = account->login(m_session, password);
+ if (task)
+ {
+ // We'll need to validate the access token to make sure the account
+ // is still logged in.
+ ProgressDialog progDialog(m_parentWidget);
+ if (m_online)
+ progDialog.setSkipButton(true, tr("Play Offline"));
+ progDialog.exec(task.get());
+ if (!task->successful())
+ {
+ failReason = task->failReason();
+ }
+ }
+ switch (m_session->status)
+ {
+ case AuthSession::Undetermined:
+ {
+ qCritical() << "Received undetermined session status during login. Bye.";
+ tryagain = false;
+ break;
+ }
+ case AuthSession::RequiresPassword:
+ {
+ EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
+ if (passDialog.exec() == QDialog::Accepted)
+ {
+ password = passDialog.password();
+ }
+ else
+ {
+ tryagain = false;
+ }
+ break;
+ }
+ case AuthSession::PlayableOffline:
+ {
+ // we ask the user for a player name
+ bool ok = false;
+ QString usedname = m_session->player_name;
+ QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
+ tr("Choose your offline mode player name."),
+ QLineEdit::Normal, m_session->player_name, &ok);
+ if (!ok)
+ {
+ tryagain = false;
+ break;
+ }
+ if (name.length())
+ {
+ usedname = name;
+ }
+ m_session->MakeOffline(usedname);
+ // offline flavored game from here :3
+ }
+ case AuthSession::PlayableOnline:
+ {
+ launchInstance();
+ tryagain = false;
+ }
+ }
+ }
+}
+
+void LaunchController::launchInstance()
+{
+ Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
+ Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
+
+ if(!m_instance->reload())
+ {
+ QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't load the instance profile."));
+ return;
+ }
+
+ m_launcher = m_instance->prepareForLaunch(m_session);
+ if (!m_launcher)
+ {
+ return;
+ }
+
+ m_launcher->setProfiler(m_profiler);
+
+ if(m_parentWidget)
+ {
+ m_parentWidget->hide();
+ }
+
+ m_console = new ConsoleWindow(m_launcher);
+ connect(m_console, &ConsoleWindow::isClosing, this, &LaunchController::instanceEnded);
+ connect(m_launcher.get(), &BaseLauncher::readyForLaunch, this, &LaunchController::readyForLaunch);
+
+ m_launcher->setHeader("MultiMC version: " + BuildConfig.printableVersionString() + "\n\n");
+ m_launcher->start();
+}
+
+void LaunchController::readyForLaunch()
+{
+ auto profiler = m_launcher->getProfiler();
+
+ if (!profiler)
+ {
+ m_launcher->launch();
+ return;
+ }
+
+ QString error;
+ if (!profiler->check(&error))
+ {
+ m_launcher->abort();
+ QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
+ return;
+ }
+ BaseProfiler *profilerInstance = profiler->createProfiler(m_launcher->instance(), this);
+
+ connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
+ {
+ QMessageBox msg;
+ msg.setText(tr("The game launch is delayed until you press the "
+ "button. This is the right time to setup the profiler, as the "
+ "profiler server is running now.\n\n%1").arg(message));
+ msg.setWindowTitle(tr("Waiting"));
+ msg.setIcon(QMessageBox::Information);
+ msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
+ msg.setModal(true);
+ msg.exec();
+ m_launcher->launch();
+ });
+ connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message)
+ {
+ QMessageBox msg;
+ msg.setText(tr("Couldn't start the profiler: %1").arg(message));
+ msg.setWindowTitle(tr("Error"));
+ msg.setIcon(QMessageBox::Critical);
+ msg.addButton(QMessageBox::Ok);
+ msg.setModal(true);
+ msg.exec();
+ m_launcher->abort();
+ });
+ profilerInstance->beginProfiling(m_launcher);
+}
+
+void LaunchController::instanceEnded()
+{
+ if(m_parentWidget)
+ {
+ m_parentWidget->show();
+ }
+}