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authorPetr Mrázek <peterix@gmail.com>2016-04-10 04:29:29 +0200
committerPetr Mrázek <peterix@gmail.com>2016-04-30 23:59:23 +0200
commit47e37635f50c09b4f9a9ee7699e3120bab3e4088 (patch)
tree061c2f675fb7e244ebe4b54ef206bfbd615c91f8 /logic/minecraft/auth/AuthSession.h
parentfcd4a482f759cd58ee319a51082d0146b7e426e2 (diff)
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NOISSUE split GUI stuff from logic library
Diffstat (limited to 'logic/minecraft/auth/AuthSession.h')
-rw-r--r--logic/minecraft/auth/AuthSession.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/logic/minecraft/auth/AuthSession.h b/logic/minecraft/auth/AuthSession.h
deleted file mode 100644
index dede90a9..00000000
--- a/logic/minecraft/auth/AuthSession.h
+++ /dev/null
@@ -1,51 +0,0 @@
-#pragma once
-
-#include <QString>
-#include <QMultiMap>
-#include <memory>
-
-#include "multimc_logic_export.h"
-
-struct User
-{
- QString id;
- QMultiMap<QString, QString> properties;
-};
-
-struct MULTIMC_LOGIC_EXPORT AuthSession
-{
- bool MakeOffline(QString offline_playername);
-
- QString serializeUserProperties();
-
- enum Status
- {
- Undetermined,
- RequiresPassword,
- PlayableOffline,
- PlayableOnline
- } status = Undetermined;
-
- User u;
-
- // client token
- QString client_token;
- // account user name
- QString username;
- // combined session ID
- QString session;
- // volatile auth token
- QString access_token;
- // profile name
- QString player_name;
- // profile ID
- QString uuid;
- // 'legacy' or 'mojang', depending on account type
- QString user_type;
- // Did the auth server reply?
- bool auth_server_online = false;
- // Did the user request online mode?
- bool wants_online = true;
-};
-
-typedef std::shared_ptr<AuthSession> AuthSessionPtr;