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authorPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
committerPetr Mrázek <peterix@gmail.com>2014-01-27 03:00:49 +0100
commitffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 (patch)
tree78b10cee3dc25acba02954aaf4f0e44ee4c295de /logic/auth/MojangAccount.cpp
parentd7113de3bd3cb43b1bc68792cd27a716b012f2b5 (diff)
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Offline mode can be used even when online.
Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data.
Diffstat (limited to 'logic/auth/MojangAccount.cpp')
-rw-r--r--logic/auth/MojangAccount.cpp82
1 files changed, 74 insertions, 8 deletions
diff --git a/logic/auth/MojangAccount.cpp b/logic/auth/MojangAccount.cpp
index f41985ec..6c937ef1 100644
--- a/logic/auth/MojangAccount.cpp
+++ b/logic/auth/MojangAccount.cpp
@@ -24,6 +24,7 @@
#include <QJsonArray>
#include <QRegExp>
#include <QStringList>
+#include <QJsonDocument>
#include <logger/QsLog.h>
@@ -165,15 +166,26 @@ AccountStatus MojangAccount::accountStatus() const
{
if (m_accessToken.isEmpty())
return NotVerified;
- if (!m_online)
+ else
return Verified;
- return Online;
}
-std::shared_ptr<YggdrasilTask> MojangAccount::login(QString password)
+std::shared_ptr<YggdrasilTask> MojangAccount::login(AuthSessionPtr session,
+ QString password)
{
- if (m_currentTask)
- return m_currentTask;
+ Q_ASSERT(m_currentTask.get() == nullptr);
+
+ // take care of the true offline status
+ if (accountStatus() == NotVerified && password.isEmpty())
+ {
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ fillSession(session);
+ }
+ return nullptr;
+ }
+
if (password.isEmpty())
{
m_currentTask.reset(new RefreshTask(this));
@@ -182,6 +194,8 @@ std::shared_ptr<YggdrasilTask> MojangAccount::login(QString password)
{
m_currentTask.reset(new AuthenticateTask(this, password));
}
+ m_currentTask->assignSession(session);
+
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
return m_currentTask;
@@ -189,24 +203,76 @@ std::shared_ptr<YggdrasilTask> MojangAccount::login(QString password)
void MojangAccount::authSucceeded()
{
- m_online = true;
+ auto session = m_currentTask->getAssignedSession();
+ if (session)
+ {
+ session->status =
+ session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
+ fillSession(session);
+ session->auth_server_online = true;
+ }
m_currentTask.reset();
emit changed();
}
void MojangAccount::authFailed(QString reason)
{
+ auto session = m_currentTask->getAssignedSession();
// This is emitted when the yggdrasil tasks time out or are cancelled.
// -> we treat the error as no-op
if (reason == "Yggdrasil task cancelled.")
{
- // do nothing
+ if (session)
+ {
+ session->status = accountStatus() == Verified ? AuthSession::PlayableOffline
+ : AuthSession::RequiresPassword;
+ session->auth_server_online = false;
+ fillSession(session);
+ }
}
else
{
- m_online = false;
m_accessToken = QString();
emit changed();
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ session->auth_server_online = true;
+ fillSession(session);
+ }
}
m_currentTask.reset();
}
+
+void MojangAccount::fillSession(AuthSessionPtr session)
+{
+ // the user name. you have to have an user name
+ session->username = m_username;
+ // volatile auth token
+ session->access_token = m_accessToken;
+ // the semi-permanent client token
+ session->client_token = m_clientToken;
+ if (currentProfile())
+ {
+ // profile name
+ session->player_name = currentProfile()->name;
+ // profile ID
+ session->uuid = currentProfile()->id;
+ // 'legacy' or 'mojang', depending on account type
+ session->user_type = currentProfile()->legacy ? "legacy" : "mojang";
+ if (!session->access_token.isEmpty())
+ {
+ session->session = "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
+ }
+ else
+ {
+ session->session = "-";
+ }
+ }
+ else
+ {
+ session->player_name = "Player";
+ session->session = "-";
+ }
+ session->u = user();
+}