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author | Petr Mrázek <peterix@gmail.com> | 2013-07-16 00:30:32 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2013-07-16 00:30:32 +0200 |
commit | e2ee6d6d254285284f07b07cb60409fbda0bf7ad (patch) | |
tree | 30810ad496b34ae949aba3a72efb0a0363e8b718 /libsettings/include/settingsobject.h | |
parent | b5450042b5f9ddaad7585f644591b7d009aeb5cb (diff) | |
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Finalize the instance settings dialog, add setting reset mechanism
Diffstat (limited to 'libsettings/include/settingsobject.h')
-rw-r--r-- | libsettings/include/settingsobject.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/libsettings/include/settingsobject.h b/libsettings/include/settingsobject.h index 23f0d644..a2f03699 100644 --- a/libsettings/include/settingsobject.h +++ b/libsettings/include/settingsobject.h @@ -100,6 +100,11 @@ public: */ virtual bool set(const QString &id, QVariant value); + /*! + * \brief Reverts the setting with the given ID to default. + * \param id The ID of the setting to reset. + */ + virtual void reset(const QString &id) const; /*! * \brief Gets a QList with pointers to all of the registered settings. @@ -125,6 +130,14 @@ signals: */ void settingChanged(const Setting &setting, QVariant value); + /*! + * \brief Signal emitted when one of this SettingsObject object's settings resets. + * This is usually just connected directly to each Setting object's + * settingReset() signals. + * \param setting A reference to the Setting object that changed. + */ + void settingReset(const Setting &setting); + protected slots: /*! * \brief Changes a setting. @@ -136,6 +149,15 @@ protected slots: */ virtual void changeSetting(const Setting &setting, QVariant value) = 0; + /*! + * \brief Resets a setting. + * This slot is usually connected to each Setting object's + * settingReset() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + */ + virtual void resetSetting(const Setting &setting) = 0; + protected: /*! * \brief Connects the necessary signals to the given Setting. |