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author | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
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committer | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
commit | 303842a19e4893e4ac6784d60aca990b4276d0ec (patch) | |
tree | 6dcaffa82816bfa00e58c9e824be9d69cd2f0102 /application | |
parent | ea151ca9d4124851e96553699cee1c2832c10b8f (diff) | |
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NOISSUE Add Konami Code
Fun little thing for hiding extra debug options in the future.
Diffstat (limited to 'application')
-rw-r--r-- | application/CMakeLists.txt | 4 | ||||
-rw-r--r-- | application/KonamiCode.cpp | 42 | ||||
-rw-r--r-- | application/KonamiCode.h | 17 | ||||
-rw-r--r-- | application/MainWindow.cpp | 13 | ||||
-rw-r--r-- | application/MainWindow.h | 4 |
5 files changed, 80 insertions, 0 deletions
diff --git a/application/CMakeLists.txt b/application/CMakeLists.txt index 148b6d9f..48c1a359 100644 --- a/application/CMakeLists.txt +++ b/application/CMakeLists.txt @@ -31,6 +31,10 @@ SET(MULTIMC_SOURCES ColorCache.cpp HoeDown.h + # Super secret! + KonamiCode.h + KonamiCode.cpp + # GUI - windows MainWindow.h MainWindow.cpp diff --git a/application/KonamiCode.cpp b/application/KonamiCode.cpp new file mode 100644 index 00000000..07c285bc --- /dev/null +++ b/application/KonamiCode.cpp @@ -0,0 +1,42 @@ +#include "KonamiCode.h" + +#include <array> +#include <QDebug> + +namespace { +const std::array<Qt::Key, 10> konamiCode = +{ + Qt::Key_Up, Qt::Key_Up, + Qt::Key_Down, Qt::Key_Down, + Qt::Key_Left, Qt::Key_Right, + Qt::Key_Left, Qt::Key_Right, + Qt::Key_B, Qt::Key_A +}; +} + +KonamiCode::KonamiCode(QObject* parent) : QObject(parent) +{ +} + + +void KonamiCode::input(QEvent* event) +{ + if( event->type() == QEvent::KeyPress ) + { + QKeyEvent *keyEvent = static_cast<QKeyEvent*>( event ); + auto key = Qt::Key(keyEvent->key()); + if(key == konamiCode[m_progress]) + { + m_progress ++; + } + else + { + m_progress = 0; + } + if(m_progress == konamiCode.size()) + { + m_progress = 0; + emit triggered(); + } + } +} diff --git a/application/KonamiCode.h b/application/KonamiCode.h new file mode 100644 index 00000000..ad17f8be --- /dev/null +++ b/application/KonamiCode.h @@ -0,0 +1,17 @@ +#pragma once + +#include <QKeyEvent> + +class KonamiCode : public QObject +{ + Q_OBJECT +public: + KonamiCode(QObject *parent = 0); + void input(QEvent *event); + +signals: + void triggered(); + +private: + int m_progress = 0; +}; diff --git a/application/MainWindow.cpp b/application/MainWindow.cpp index 1d36ef8c..e690e1b7 100644 --- a/application/MainWindow.cpp +++ b/application/MainWindow.cpp @@ -89,6 +89,7 @@ #include <FolderInstanceProvider.h> #include <InstanceImportTask.h> #include "UpdateController.h" +#include "KonamiCode.h" // WHY: to hold the pre-translation strings together with the T pointer, so it can be retranslated without a lot of ugly code template <typename T> @@ -631,6 +632,12 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new MainWindow connect(q, SIGNAL(activated()), qApp, SLOT(quit())); } + // Konami Code + { + secretEventFilter = new KonamiCode(this); + connect(secretEventFilter, &KonamiCode::triggered, this, &MainWindow::konamiTriggered); + } + // Add the news label to the news toolbar. { m_newsChecker.reset(new NewsChecker(BuildConfig.NEWS_RSS_URL)); @@ -806,6 +813,11 @@ MainWindow::~MainWindow() { } +void MainWindow::konamiTriggered() +{ + qDebug() << "Super Secret Mode ACTIVATED!"; +} + void MainWindow::skinJobFinished() { activeAccountChanged(); @@ -1064,6 +1076,7 @@ bool MainWindow::eventFilter(QObject *obj, QEvent *ev) { if (ev->type() == QEvent::KeyPress) { + secretEventFilter->input(ev); QKeyEvent *keyEvent = static_cast<QKeyEvent *>(ev); switch (keyEvent->key()) { diff --git a/application/MainWindow.h b/application/MainWindow.h index e4c281dc..25dc36ed 100644 --- a/application/MainWindow.h +++ b/application/MainWindow.h @@ -38,6 +38,7 @@ class MinecraftLauncher; class BaseProfilerFactory; class GroupView; class ServerStatus; +class KonamiCode; class MainWindow : public QMainWindow { @@ -176,6 +177,8 @@ private slots: void droppedURLs(QList<QUrl> urls); + void konamiTriggered(); + private: void addInstance(QString url = QString()); void activateInstance(InstancePtr instance); @@ -200,6 +203,7 @@ private: ServerStatus *m_statusRight = nullptr; QMenu *accountMenu = nullptr; QToolButton *accountMenuButton = nullptr; + KonamiCode * secretEventFilter = nullptr; unique_qobject_ptr<NetJob> skin_download_job; unique_qobject_ptr<NewsChecker> m_newsChecker; |