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authorPetr Mrázek <peterix@gmail.com>2017-10-11 23:04:24 +0200
committerPetr Mrázek <peterix@gmail.com>2017-11-04 15:23:49 +0100
commitfede712a26937c5c0815cb9ed62320a8611794eb (patch)
tree1e881f91a01a235bf38710a795ad8add7a728208 /api/logic/minecraft/legacy
parent87edaa7dcd05db10399eda1b2769208a82a54cdf (diff)
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NOISSUE rename MinecraftProfile to ComponentList
It is realistically a list of components. The fact that it also holds the final launch parameters is a design bug.
Diffstat (limited to 'api/logic/minecraft/legacy')
-rw-r--r--api/logic/minecraft/legacy/LegacyUpgradeTask.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/api/logic/minecraft/legacy/LegacyUpgradeTask.cpp b/api/logic/minecraft/legacy/LegacyUpgradeTask.cpp
index e41d87cb..fab48005 100644
--- a/api/logic/minecraft/legacy/LegacyUpgradeTask.cpp
+++ b/api/logic/minecraft/legacy/LegacyUpgradeTask.cpp
@@ -7,7 +7,7 @@
#include <QtConcurrentRun>
#include "LegacyInstance.h"
#include "minecraft/MinecraftInstance.h"
-#include "minecraft/MinecraftProfile.h"
+#include "minecraft/ComponentList.h"
#include "classparser.h"
LegacyUpgradeTask::LegacyUpgradeTask(SettingsObjectPtr settings, const QString & stagingPath, InstancePtr origInstance, const QString & newName)
@@ -90,7 +90,7 @@ void LegacyUpgradeTask::copyFinished()
// BUG: reloadProfile should not be necessary, but setComponentVersion voids the profile created by init()!
inst->reloadProfile();
- auto profile = inst->getMinecraftProfile();
+ auto profile = inst->getComponentList();
if(legacyInst->shouldUseCustomBaseJar())
{