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package net.minecraft.server;
import java.util.Random;
public class BlockTorch extends Block {
protected BlockTorch(int i, int j) {
super(i, j, Material.ORIENTABLE);
this.a(true);
}
public AxisAlignedBB e(World world, int i, int j, int k) {
return null;
}
public boolean a() {
return false;
}
public boolean b() {
return false;
}
public int c() {
return 2;
}
private boolean g(World world, int i, int j, int k) {
if (world.b(i, j, k, true)) {
return true;
} else {
int l = world.getTypeId(i, j, k);
return l == Block.FENCE.id || l == Block.NETHER_FENCE.id;
}
}
public boolean canPlace(World world, int i, int j, int k) {
return world.b(i - 1, j, k, true) ? true : (world.b(i + 1, j, k, true) ? true : (world.b(i, j, k - 1, true) ? true : (world.b(i, j, k + 1, true) ? true : this.g(world, i, j - 1, k))));
}
public void postPlace(World world, int i, int j, int k, int l) {
int i1 = world.getData(i, j, k);
if (l == 1 && this.g(world, i, j - 1, k)) {
i1 = 5;
}
if (l == 2 && world.b(i, j, k + 1, true)) {
i1 = 4;
}
if (l == 3 && world.b(i, j, k - 1, true)) {
i1 = 3;
}
if (l == 4 && world.b(i + 1, j, k, true)) {
i1 = 2;
}
if (l == 5 && world.b(i - 1, j, k, true)) {
i1 = 1;
}
world.setData(i, j, k, i1);
}
public void a(World world, int i, int j, int k, Random random) {
super.a(world, i, j, k, random);
if (world.getData(i, j, k) == 0) {
this.onPlace(world, i, j, k);
}
}
public void onPlace(World world, int i, int j, int k) {
/* // CraftBukkit start - we do this, correctly, in postPlace
if (world.b(i - 1, j, k, true)) {
world.setData(i, j, k, 1);
} else if (world.b(i + 1, j, k, true)) {
world.setData(i, j, k, 2);
} else if (world.b(i, j, k - 1, true)) {
world.setData(i, j, k, 3);
} else if (world.b(i, j, k + 1, true)) {
world.setData(i, j, k, 4);
} else if (this.g(world, i, j - 1, k)) {
world.setData(i, j, k, 5);
}
this.h(world, i, j, k);
*/ // CraftBukkit end
}
public void doPhysics(World world, int i, int j, int k, int l) {
if (this.h(world, i, j, k)) {
int i1 = world.getData(i, j, k);
boolean flag = false;
if (!world.b(i - 1, j, k, true) && i1 == 1) {
flag = true;
}
if (!world.b(i + 1, j, k, true) && i1 == 2) {
flag = true;
}
if (!world.b(i, j, k - 1, true) && i1 == 3) {
flag = true;
}
if (!world.b(i, j, k + 1, true) && i1 == 4) {
flag = true;
}
if (!this.g(world, i, j - 1, k) && i1 == 5) {
flag = true;
}
if (flag) {
this.b(world, i, j, k, world.getData(i, j, k), 0);
world.setTypeId(i, j, k, 0);
}
}
}
private boolean h(World world, int i, int j, int k) {
if (!this.canPlace(world, i, j, k)) {
if (world.getTypeId(i, j, k) == this.id) {
this.b(world, i, j, k, world.getData(i, j, k), 0);
world.setTypeId(i, j, k, 0);
}
return false;
} else {
return true;
}
}
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
int l = world.getData(i, j, k) & 7;
float f = 0.15F;
if (l == 1) {
this.a(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f);
} else if (l == 2) {
this.a(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f);
} else if (l == 3) {
this.a(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F);
} else if (l == 4) {
this.a(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F);
} else {
f = 0.1F;
this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
}
return super.a(world, i, j, k, vec3d, vec3d1);
}
}
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