1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
|
package net.minecraft.server;
import java.util.*;
import org.bukkit.BlockFace;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.event.block.BlockRedstoneEvent;
public class BlockRedstoneTorch extends BlockTorch {
private boolean a;
private static List b = new ArrayList();
private boolean a(World world, int i, int j, int k, boolean flag) {
if (flag) {
b.add(((new RedstoneUpdateInfo(i, j, k, world.e))));
}
int l = 0;
for (int i1 = 0; i1 < b.size(); i1++) {
RedstoneUpdateInfo redstoneupdateinfo = (RedstoneUpdateInfo) b.get(i1);
if (redstoneupdateinfo.a == i && redstoneupdateinfo.b == j && redstoneupdateinfo.c == k && ++l >= 8) {
return true;
}
}
return false;
}
protected BlockRedstoneTorch(int i, int j, boolean flag) {
super(i, j);
a = false;
a = flag;
a(true);
}
public int b() {
return 2;
}
public void e(World world, int i, int j, int k) {
if (world.b(i, j, k) == 0) {
super.e(world, i, j, k);
}
if (a) {
world.h(i, j - 1, k, bi);
world.h(i, j + 1, k, bi);
world.h(i - 1, j, k, bi);
world.h(i + 1, j, k, bi);
world.h(i, j, k - 1, bi);
world.h(i, j, k + 1, bi);
}
}
public void b(World world, int i, int j, int k) {
if (a) {
world.h(i, j - 1, k, bi);
world.h(i, j + 1, k, bi);
world.h(i - 1, j, k, bi);
world.h(i + 1, j, k, bi);
world.h(i, j, k - 1, bi);
world.h(i, j, k + 1, bi);
}
}
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
if (!a) {
return false;
}
int i1 = iblockaccess.b(i, j, k);
if (i1 == 5 && l == 1) {
return false;
}
if (i1 == 3 && l == 3) {
return false;
}
if (i1 == 4 && l == 2) {
return false;
}
if (i1 == 1 && l == 5) {
return false;
}
return i1 != 2 || l != 4;
}
private boolean g(World world, int i, int j, int k) {
int l = world.b(i, j, k);
if (l == 5 && world.k(i, j - 1, k, 0)) {
return true;
}
if (l == 3 && world.k(i, j, k - 1, 2)) {
return true;
}
if (l == 4 && world.k(i, j, k + 1, 3)) {
return true;
}
if (l == 1 && world.k(i - 1, j, k, 4)) {
return true;
}
return l == 2 && world.k(i + 1, j, k, 5);
}
public void a(World world, int i, int j, int k, Random random) {
boolean flag = g(world, i, j, k);
for (; b.size() > 0 && world.e - ((RedstoneUpdateInfo) b.get(0)).d > 100L; b.remove(0)) {
;
}
// Craftbukkit start
CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
BlockRedstoneEvent bre = new BlockRedstoneEvent(block, BlockFace.SELF, flag ? 15 : 0, flag ? 0 : 15);
((WorldServer) world).getServer().getPluginManager().callEvent(bre);
if ((bre.getNewCurrent() != 0) == flag) {
return;
}
// Craftbukkit end
if (a) {
if (flag) {
world.b(i, j, k, Block.aP.bi, world.b(i, j, k));
if (a(world, i, j, k, true)) {
world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, "random.fizz", 0.5F, 2.6F + (world.l.nextFloat() - world.l.nextFloat()) * 0.8F);
for (int l = 0; l < 5; l++) {
double d1 = (double) i + random.nextDouble() * 0.59999999999999998D + 0.20000000000000001D;
double d2 = (double) j + random.nextDouble() * 0.59999999999999998D + 0.20000000000000001D;
double d3 = (double) k + random.nextDouble() * 0.59999999999999998D + 0.20000000000000001D;
world.a("smoke", d1, d2, d3, 0.0D, 0.0D, 0.0D);
}
}
}
} else if (!flag && !a(world, i, j, k, false)) {
world.b(i, j, k, Block.aQ.bi, world.b(i, j, k));
}
}
public void b(World world, int i, int j, int k, int l) {
super.b(world, i, j, k, l);
world.i(i, j, k, bi);
}
public boolean d(World world, int i, int j, int k, int l) {
if (l == 0) {
return b(((IBlockAccess) (world)), i, j, k, l);
} else {
return false;
}
}
public int a(int i, Random random) {
return Block.aQ.bi;
}
public boolean c() {
return true;
}
}
|