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--- a/net/minecraft/server/EntityZombieVillager.java
+++ b/net/minecraft/server/EntityZombieVillager.java
@@ -9,6 +9,7 @@
private static final DataWatcherObject<Integer> c = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b);
private int conversionTime;
private UUID by;
+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
public EntityZombieVillager(World world) {
super(world);
@@ -60,6 +61,11 @@
public void B_() {
if (!this.world.isClientSide && this.isConverting()) {
int i = this.du();
+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
+ this.lastTick = MinecraftServer.currentTick;
+ i *= elapsedTicks;
+ // CraftBukkit end
this.conversionTime -= i;
if (this.conversionTime <= 0) {
@@ -123,7 +129,7 @@
entityvillager.setCustomNameVisible(this.getCustomNameVisible());
}
- this.world.addEntity(entityvillager);
+ this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason
if (this.by != null) {
EntityHuman entityhuman = this.world.b(this.by);
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