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--- a/net/minecraft/server/ContainerPlayer.java
+++ b/net/minecraft/server/ContainerPlayer.java
@@ -1,5 +1,10 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+// CraftBukkit end
+
public class ContainerPlayer extends Container {
private static final EnumItemSlot[] h = new EnumItemSlot[] { EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET};
@@ -7,10 +12,20 @@
public InventoryCraftResult resultInventory = new InventoryCraftResult();
public boolean g;
private final EntityHuman owner;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
+ // CraftBukkit end
public ContainerPlayer(final PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
this.g = flag;
this.owner = entityhuman;
+ // CraftBukkit start
+ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
+ this.player = playerinventory; // CraftBukkit - save player
+ // CraftBukkit end
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
int i;
@@ -23,7 +38,7 @@
}
for (i = 0; i < 4; ++i) {
- final EnumItemSlot enumitemslot = ContainerPlayer.h[i];
+ final EnumItemSlot enumitemslot1 = ContainerPlayer.h[i];
this.a(new Slot(playerinventory, 36 + (3 - i), 8, 8 + i * 18) {
public int getMaxStackSize() {
@@ -31,7 +46,7 @@
}
public boolean isAllowed(ItemStack itemstack) {
- return enumitemslot == EntityInsentient.d(itemstack);
+ return enumitemslot1 == EntityInsentient.d(itemstack); // CraftBukkit - decompile error
}
public boolean isAllowed(EntityHuman entityhuman) {
@@ -141,4 +156,17 @@
public boolean a(ItemStack itemstack, Slot slot) {
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
}
+
+ // CraftBukkit start
+ @Override
+ public CraftInventoryView getBukkitView() {
+ if (bukkitEntity != null) {
+ return bukkitEntity;
+ }
+
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity;
+ }
+ // CraftBukkit end
}
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