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* SPIGOT-2145: Add missed EntityTeleportEvent diffmd_52016-04-08-27/+47
* SPIGOT-2128: Flint and steel duplicate place eventmd_52016-04-04-32/+2
* SPIGOT-2115: Fix entities being added to the world multiple times when telepo...Thinkofname2016-04-02-14/+16
* SPIGOT-2102: Don't reduce the movement limit below vanilla's defaultThinkofname2016-04-01-2/+2
* Handle cases where Mojang uses an empty string for permission checksThinkofname2016-04-01-9/+11
* MC-100382: Fix Pathfinding Memory LeakAikar2016-03-31-0/+11
* SPIGOT-2101: Check the result of damageEntity before applying knockback from ...Thinkofname2016-03-31-6/+19
* SPIGOT-2098: Fix sound effects for 1.9.0 clientsThinkofname2016-03-31-0/+21
* Fix a diff mistake in MobEffectListThinkofname2016-03-31-7/+3
* Update to Minecraft 1.9.2Thinkofname2016-03-30-180/+122
* Support Minecraft 1.9.2Thinkofname2016-03-30-2/+4
* Add 1.9.1 support.md_52016-03-30-11/+71
* SPIGOT-2033: Re-add missed diff for entity.validAikar2016-03-29-23/+31
* Limit the length of byte arraysThinkofname2016-03-28-4/+37
* Arrows use interactable conditionmd_52016-03-27-1/+6
* SPIGOT-2060: Method to control whether entities collidemd_52016-03-27-23/+33
* SPIGOT-2056: Fix killedByTeam scoreboard criteriamd_52016-03-27-21/+33
* SPIGOT-2034: Rework damage again, this time for snowballs.md_52016-03-26-9/+10
* SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.md_52016-03-26-1/+1
* SPIGOT-1746: Tile entities may not always tick.md_52016-03-25-14/+27
* Apply DataConverters to ItemStack instancesmd_52016-03-25-10/+17
* Fix player dimension change invulnerability never getting unset when certain ...Zach Brown2016-03-24-30/+45
* SPIGOT-1733: Add PlayerPickupArrowEvent2008Choco2016-03-23-2/+2
* SPIGOT-1934: Expand EnderDragon API - implement dragon phasesMatthew2016-03-23-0/+73
* SPIGOT-1975: Fix falling blocks when height > 1md_52016-03-22-0/+9
* Improve shield damagemd_52016-03-22-1/+1
* SPIGOT-1993: Move hand check to proper locationmd_52016-03-20-4/+2
* SPIGOT-1984: Fix default interact state when sneakingmd_52016-03-20-2/+4
* Fix strange potion diffmd_52016-03-20-15/+15
* SPIGOT-1991: Further damage fixesmd_52016-03-20-3/+3
* SPIGOT-1904: AreaEffectCloud events and additional APIt00thpick12016-03-20-12/+58
* SPIGOT-1986: Fix flying players spamming EntityToggleGlideEvent0x277F2016-03-20-8/+0
* SPIGOT-1981: Another attempt at damagemd_52016-03-20-11/+14
* SPIGOT-1968: Use correct explosion yieldmd_52016-03-19-2/+2
* SPIGOT-1956: Don't deplete projectile item when event cancelledmd_52016-03-19-2/+40
* SPIGOT-1680 / SPIGOT-1963: Improve damage blocking modifier accuracymd_52016-03-18-17/+30
* Implement SpectralArrow#getGlowingTicks and SpectralArrow#setGlowingTicks(int)Matthew2016-03-18-0/+11
* Implement EndGateway#isExactTeleport and EndGateway#setExactTeleport(boolean)Matthew2016-03-18-2/+4
* Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)Matthew2016-03-18-1/+9
* SPIGOT-1931: Call PlayerFishEvent before modifying hooked entities velocityMatthew2016-03-16-7/+7
* SPIGOT-1927: Don't allow circular entity ridingmd_52016-03-15-10/+12
* SPIGOT-1930: Fix spam for EntityToggleGlideEvent0x277F2016-03-15-2/+2
* Add spawn reasons for entities involved in a skeleton trapBlackHole2016-03-14-0/+46
* SPIGOT-1532: Add PlayerSwapHandItemsEventmd_52016-03-14-42/+53
* SPIGOT-1849: Call EntityBlockFormEvent when an entity forms frosted ice using...Matthew2016-03-13-0/+32
* Fix switch case labelling and drop items check.md_52016-03-12-19/+20
* SPIGOT-1571: Add Entity Glide Events.0x277F2016-03-12-52/+93
* SPIGOT-1900: Stub out expensive and redundant method callmd_52016-03-12-0/+9
* SPIGOT-1725: Fix dynamic scoreboard criteria on non-main scoreboardsmd_52016-03-12-17/+32
* SPIGOT-1638 / SPIGOT-1673: Rework Potions APIt00thpick12016-03-12-2/+67