diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/WorldGenJungleTree.java')
-rw-r--r-- | src/main/java/net/minecraft/server/WorldGenJungleTree.java | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/WorldGenJungleTree.java b/src/main/java/net/minecraft/server/WorldGenJungleTree.java new file mode 100644 index 00000000..182232d7 --- /dev/null +++ b/src/main/java/net/minecraft/server/WorldGenJungleTree.java @@ -0,0 +1,124 @@ +package net.minecraft.server; + +import java.util.Random; +import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit + +public class WorldGenJungleTree extends WorldGenMegaTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface + + public WorldGenJungleTree(boolean flag, int i, int j, int k, int l) { + super(flag, i, j, k, l); + } + + public boolean a(World world, Random random, int i, int j, int k) { + // CraftBukkit start - Moved to generate + return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k); + } + + public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) { + // CraftBukkit end + int l = this.a(random); + + if (!this.a(world, random, i, j, k, l)) { + return false; + } else { + this.c(world, i, k, j + l, 2, random); + + for (int i1 = j + l - 2 - random.nextInt(4); i1 > j + l / 2; i1 -= 2 + random.nextInt(4)) { + float f = random.nextFloat() * 3.1415927F * 2.0F; + int j1 = i + (int) (0.5F + MathHelper.cos(f) * 4.0F); + int k1 = k + (int) (0.5F + MathHelper.sin(f) * 4.0F); + + int l1; + + for (l1 = 0; l1 < 5; ++l1) { + j1 = i + (int) (1.5F + MathHelper.cos(f) * (float) l1); + k1 = k + (int) (1.5F + MathHelper.sin(f) * (float) l1); + this.setTypeAndData(world, j1, i1 - 3 + l1 / 2, k1, Blocks.LOG, this.b); + } + + l1 = 1 + random.nextInt(2); + int i2 = i1; + + for (int j2 = i1 - l1; j2 <= i2; ++j2) { + int k2 = j2 - i2; + + this.b(world, j1, j2, k1, 1 - k2, random); + } + } + + for (int l2 = 0; l2 < l; ++l2) { + Block block = world.getType(i, j + l2, k); + + if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i, j + l2, k, Blocks.LOG, this.b); + if (l2 > 0) { + if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k)) { + this.setTypeAndData(world, i - 1, j + l2, k, Blocks.VINE, 8); + } + + if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k - 1)) { + this.setTypeAndData(world, i, j + l2, k - 1, Blocks.VINE, 1); + } + } + } + + if (l2 < l - 1) { + block = world.getType(i + 1, j + l2, k); + if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i + 1, j + l2, k, Blocks.LOG, this.b); + if (l2 > 0) { + if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k)) { + this.setTypeAndData(world, i + 2, j + l2, k, Blocks.VINE, 2); + } + + if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k - 1)) { + this.setTypeAndData(world, i + 1, j + l2, k - 1, Blocks.VINE, 1); + } + } + } + + block = world.getType(i + 1, j + l2, k + 1); + if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i + 1, j + l2, k + 1, Blocks.LOG, this.b); + if (l2 > 0) { + if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k + 1)) { + this.setTypeAndData(world, i + 2, j + l2, k + 1, Blocks.VINE, 2); + } + + if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k + 2)) { + this.setTypeAndData(world, i + 1, j + l2, k + 2, Blocks.VINE, 4); + } + } + } + + block = world.getType(i, j + l2, k + 1); + if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i, j + l2, k + 1, Blocks.LOG, this.b); + if (l2 > 0) { + if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k + 1)) { + this.setTypeAndData(world, i - 1, j + l2, k + 1, Blocks.VINE, 8); + } + + if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k + 2)) { + this.setTypeAndData(world, i, j + l2, k + 2, Blocks.VINE, 4); + } + } + } + } + } + + return true; + } + } + + // CraftBukkit - Changed signature + private void c(CraftBlockChangeDelegate world, int i, int j, int k, int l, Random random) { + byte b0 = 2; + + for (int i1 = k - b0; i1 <= k; ++i1) { + int j1 = i1 - k; + + this.a(world, i, i1, j, l + 1 - j1, random); + } + } +} |