diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/WorldGenForest.java')
-rw-r--r-- | src/main/java/net/minecraft/server/WorldGenForest.java | 75 |
1 files changed, 42 insertions, 33 deletions
diff --git a/src/main/java/net/minecraft/server/WorldGenForest.java b/src/main/java/net/minecraft/server/WorldGenForest.java index 993be98e..25f4549a 100644 --- a/src/main/java/net/minecraft/server/WorldGenForest.java +++ b/src/main/java/net/minecraft/server/WorldGenForest.java @@ -2,46 +2,53 @@ package net.minecraft.server; import java.util.Random; -import org.bukkit.BlockChangeDelegate; // CraftBukkit +import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit -public class WorldGenForest extends WorldGenerator implements BlockSapling.TreeGenerator { // CraftBukkit add interface +public class WorldGenForest extends WorldGenTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface - public WorldGenForest(boolean flag) { + private boolean a; + + public WorldGenForest(boolean flag, boolean flag1) { super(flag); + this.a = flag1; } public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start - Moved to generate - return this.generate((BlockChangeDelegate) world, random, i, j, k); + return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k); } - public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) { + public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l = random.nextInt(3) + 5; + + if (this.a) { + l += random.nextInt(7); + } + boolean flag = true; if (j >= 1 && j + l + 1 <= 256) { int i1; int j1; - int k1; - int l1; - for (i1 = j; i1 <= j + 1 + l; ++i1) { + for (int k1 = j; k1 <= j + 1 + l; ++k1) { byte b0 = 1; - if (i1 == j) { + if (k1 == j) { b0 = 0; } - if (i1 >= j + 1 + l - 2) { + if (k1 >= j + 1 + l - 2) { b0 = 2; } - for (j1 = i - b0; j1 <= i + b0 && flag; ++j1) { - for (k1 = k - b0; k1 <= k + b0 && flag; ++k1) { - if (i1 >= 0 && i1 < 256) { - l1 = world.getTypeId(j1, i1, k1); - if (l1 != 0 && l1 != Block.LEAVES.id) { + for (i1 = i - b0; i1 <= i + b0 && flag; ++i1) { + for (j1 = k - b0; j1 <= k + b0 && flag; ++j1) { + if (k1 >= 0 && k1 < 256) { + Block block = world.getType(i1, k1, j1); + + if (!this.a(block)) { flag = false; } } else { @@ -54,37 +61,39 @@ public class WorldGenForest extends WorldGenerator implements BlockSapling.TreeG if (!flag) { return false; } else { - i1 = world.getTypeId(i, j - 1, k); - if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < 256 - l - 1) { - this.setType(world, i, j - 1, k, Block.DIRT.id); + Block block1 = world.getType(i, j - 1, k); + + if ((block1 == Blocks.GRASS || block1 == Blocks.DIRT || block1 == Blocks.SOIL) && j < 256 - l - 1) { + this.setType(world, i, j - 1, k, Blocks.DIRT); - int i2; + int l1; - for (i2 = j - 3 + l; i2 <= j + l; ++i2) { - j1 = i2 - (j + l); - k1 = 1 - j1 / 2; + for (l1 = j - 3 + l; l1 <= j + l; ++l1) { + i1 = l1 - (j + l); + j1 = 1 - i1 / 2; - for (l1 = i - k1; l1 <= i + k1; ++l1) { - int j2 = l1 - i; + for (int i2 = i - j1; i2 <= i + j1; ++i2) { + int j2 = i2 - i; - for (int k2 = k - k1; k2 <= k + k1; ++k2) { + for (int k2 = k - j1; k2 <= k + j1; ++k2) { int l2 = k2 - k; - if (Math.abs(j2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) { - int i3 = world.getTypeId(l1, i2, k2); + if (Math.abs(j2) != j1 || Math.abs(l2) != j1 || random.nextInt(2) != 0 && i1 != 0) { + Block block2 = world.getType(i2, l1, k2); - if (i3 == 0 || i3 == Block.LEAVES.id) { - this.setTypeAndData(world, l1, i2, k2, Block.LEAVES.id, 2); + if (block2.getMaterial() == Material.AIR || block2.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i2, l1, k2, Blocks.LEAVES, 2); } } } } } - for (i2 = 0; i2 < l; ++i2) { - j1 = world.getTypeId(i, j + i2, k); - if (j1 == 0 || j1 == Block.LEAVES.id) { - this.setTypeAndData(world, i, j + i2, k, Block.LOG.id, 2); + for (l1 = 0; l1 < l; ++l1) { + Block block3 = world.getType(i, j + l1, k); + + if (block3.getMaterial() == Material.AIR || block3.getMaterial() == Material.LEAVES) { + this.setTypeAndData(world, i, j + l1, k, Blocks.LOG, 2); } } |