summaryrefslogtreecommitdiffstats
path: root/src/main/java/org/bukkit/event/player/PlayerItemMendEvent.java
blob: ae9e1c90743d674731aafec68030a2fe1e937329 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
package org.bukkit.event.player;

import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;

/**
 * Represents when a player has an item repaired via the Mending enchantment.
 * <br>
 * This event is fired directly before the {@link PlayerExpChangeEvent}, and the
 * results of this event directly affect the {@link PlayerExpChangeEvent}.
 */
public class PlayerItemMendEvent extends PlayerEvent implements Cancellable {

    private static final HandlerList handlers = new HandlerList();
    //
    private final ItemStack item;
    private final ExperienceOrb experienceOrb;
    private int repairAmount;
    private boolean cancelled;

    public PlayerItemMendEvent(Player who, ItemStack item, ExperienceOrb experienceOrb, int repairAmount) {
        super(who);
        this.item = item;
        this.experienceOrb = experienceOrb;
        this.repairAmount = repairAmount;
    }

    /**
     * Get the {@link ItemStack} to be repaired.
     *
     * This is not necessarily the item the player is holding.
     *
     * @return the item to be repaired
     */
    public ItemStack getItem() {
        return item;
    }

    /**
     * Get the experience orb triggering the event.
     *
     * @return the experience orb
     */
    public ExperienceOrb getExperienceOrb() {
        return experienceOrb;
    }

    /**
     * Get the amount the item is to be repaired.
     *
     * The default value is twice the value of the consumed experience orb
     * or the remaining damage left on the item, whichever is smaller.
     *
     * @return how much damage will be repaired by the experience orb
     */
    public int getRepairAmount() {
        return repairAmount;
    }

    /**
     * Set the amount the item will be repaired.
     *
     * Half of this value will be subtracted from the experience orb which initiated this event.
     *
     * @param amount how much damage will be repaired on the item
     */
    public void setRepairAmount(int amount) {
        this.repairAmount = amount;
    }

    @Override
    public boolean isCancelled() {
        return cancelled;
    }

    @Override
    public void setCancelled(boolean cancelled) {
        this.cancelled = cancelled;
    }

    @Override
    public HandlerList getHandlers() {
        return handlers;
    }

    public static HandlerList getHandlerList() {
        return handlers;
    }
}