diff options
Diffstat (limited to 'src/main/java/org/bukkit/inventory/PlayerInventory.java')
-rw-r--r-- | src/main/java/org/bukkit/inventory/PlayerInventory.java | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java index 7eb5c985..d18c9f40 100644 --- a/src/main/java/org/bukkit/inventory/PlayerInventory.java +++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java @@ -3,7 +3,7 @@ package org.bukkit.inventory; import org.bukkit.entity.HumanEntity; /** - * Includes interface to the 4 armor slots + * Interface to the inventory of a Player, including the four armor slots. */ public interface PlayerInventory extends Inventory { @@ -50,32 +50,32 @@ public interface PlayerInventory extends Inventory { public void setArmorContents(ItemStack[] items); /** - * Put the given ItemStack into the helmet slot - * This does not check if the ItemStack is a helmet + * Put the given ItemStack into the helmet slot. This does not check if + * the ItemStack is a helmet * * @param helmet The ItemStack to use as helmet */ public void setHelmet(ItemStack helmet); /** - * Put the given ItemStack into the chestplate slot - * This does not check if the ItemStack is a chestplate + * Put the given ItemStack into the chestplate slot. This does not check + * if the ItemStack is a chestplate * * @param chestplate The ItemStack to use as chestplate */ public void setChestplate(ItemStack chestplate); /** - * Put the given ItemStack into the leg slot - * This does not check if the ItemStack is a pair of leggings + * Put the given ItemStack into the leg slot. This does not check if the + * ItemStack is a pair of leggings * * @param leggings The ItemStack to use as leggings */ public void setLeggings(ItemStack leggings); /** - * Put the given ItemStack into the boots slot - * This does not check if the ItemStack is a boots + * Put the given ItemStack into the boots slot. This does not check if the + * ItemStack is a boots * * @param boots The ItemStack to use as boots */ @@ -108,13 +108,15 @@ public interface PlayerInventory extends Inventory { * This validates whether the slot is between 0 and 8 inclusive. * * @param slot The new slot number - * @throws IllegalArgumentException Thrown if slot is not between 0 and 8 inclusive + * @throws IllegalArgumentException Thrown if slot is not between 0 and 8 + * inclusive */ public void setHeldItemSlot(int slot); /** - * Clears all matching items from the inventory. Setting either value to -1 will skip it's check, - * while setting both to -1 will clear all items in your inventory unconditionally. + * Clears all matching items from the inventory. Setting either value to + * -1 will skip it's check, while setting both to -1 will clear all items + * in your inventory unconditionally. * * @param id the id of the item you want to clear from the inventory * @param data the data of the item you want to clear from the inventory |