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-rw-r--r--mappings/bukkit-1.8.3-members.csrg2901
1 files changed, 2901 insertions, 0 deletions
diff --git a/mappings/bukkit-1.8.3-members.csrg b/mappings/bukkit-1.8.3-members.csrg
new file mode 100644
index 0000000..f5443c0
--- /dev/null
+++ b/mappings/bukkit-1.8.3-members.csrg
@@ -0,0 +1,2901 @@
+AttributeInstance a ()LIAttribute; getAttribute
+AttributeInstance a (D)V setValue
+AttributeInstance e ()D getValue
+AttributeMapServer b ()Ljava/util/Set; getAttributes
+AxisAlignedBB b (DDD)LAxisAlignedBB; grow
+AxisAlignedBB d (DDD)LAxisAlignedBB; shrink
+BaseBlockPosition b ZERO
+BaseBlockPosition n ()I getX
+BaseBlockPosition o ()I getY
+BaseBlockPosition p ()I getZ
+BiomeBase A FROZEN_RIVER
+BiomeBase B ICE_PLAINS
+BiomeBase C ICE_MOUNTAINS
+BiomeBase D MUSHROOM_ISLAND
+BiomeBase E MUSHROOM_SHORE
+BiomeBase F BEACH
+BiomeBase G DESERT_HILLS
+BiomeBase H FOREST_HILLS
+BiomeBase I TAIGA_HILLS
+BiomeBase J SMALL_MOUNTAINS
+BiomeBase K JUNGLE
+BiomeBase L JUNGLE_HILLS
+BiomeBase M JUNGLE_EDGE
+BiomeBase N DEEP_OCEAN
+BiomeBase O STONE_BEACH
+BiomeBase P COLD_BEACH
+BiomeBase Q BIRCH_FOREST
+BiomeBase R BIRCH_FOREST_HILLS
+BiomeBase S ROOFED_FOREST
+BiomeBase T COLD_TAIGA
+BiomeBase U COLD_TAIGA_HILLS
+BiomeBase V MEGA_TAIGA
+BiomeBase W MEGA_TAIGA_HILLS
+BiomeBase X EXTREME_HILLS_PLUS
+BiomeBase Y SAVANNA
+BiomeBase Z SAVANNA_PLATEAU
+BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
+BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
+BiomeBase aE biomes
+BiomeBase aa MESA
+BiomeBase ab MESA_PLATEAU_F
+BiomeBase ac MESA_PLATEAU
+BiomeBase ap temperature
+BiomeBase aq humidity
+BiomeBase az id
+BiomeBase e (I)LBiomeBase; getBiome
+BiomeBase n ()[LBiomeBase; getBiomes
+BiomeBase p OCEAN
+BiomeBase q PLAINS
+BiomeBase r DESERT
+BiomeBase s EXTREME_HILLS
+BiomeBase t FOREST
+BiomeBase u TAIGA
+BiomeBase v SWAMPLAND
+BiomeBase w RIVER
+BiomeBase x HELL
+BiomeBase y SKY
+BiomeBase z FROZEN_OCEAN
+Block A isTileEntity
+Block B minX
+Block C minY
+Block D minZ
+Block E maxX
+Block F maxY
+Block G maxZ
+Block f ()Ljava/lang/String; getName
+Block H stepSound
+Block J material
+Block L frictionFactor
+Block M blockStateList
+Block N blockData
+Block O ()Z isComplexRedstone
+Block O name
+Block Q ()LIBlockData; getBlockData
+Block a (I)LIBlockData; fromLegacyData
+Block a (ILjava/util/Random;)I getDropCount
+Block a (LBlock;)I getId
+Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage
+Block a (LIBlockAccess;LBlockPosition;)V updateShape
+Block a (LIBlockData;)I getDropData
+Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType
+Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState
+Block a (LItem;)LBlock; asBlock
+Block a (LWorld;LBlockPosition;LEntityHuman;)V attack
+Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace
+Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState
+Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace
+Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded
+Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
+Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
+Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact
+Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace
+Block b (Ljava/lang/String;)LBlock; getByName
+Block b (LWorld;LBlockPosition;I)V dropExperience
+Block b (LWorld;LBlockPosition;LIBlockData;)V remove
+Block b creativeTab
+Block c (I)LBlock; getById
+Block c (LIBlockData;)I toLegacyData
+Block d (LWorld;LBlockPosition;)Z canPlace
+Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace
+Block c REGISTRY
+Block d (I)LIBlockData; getByCombinedId
+Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak
+Block e ()LBlockStateList; getStateList
+Block f (LIBlockData;)I getCombinedId
+Block i ()Z isPowerSource
+Block j (LWorld;LBlockPosition;)I getDropData
+Block t ()LMaterial; getMaterial
+Block v ()Z isOccluding
+Block y ()Z isTicking
+Block w strength
+Block z ()Z isTileEntity
+Block x durability
+BlockAnvil a FACING
+BlockAnvil b DAMAGE
+BlockBanner a FACING
+BlockBanner b ROTATION
+BlockBed a PART
+BlockBed b OCCUPIED
+BlockBrewingStand a HAS_BOTTLE
+BlockButtonAbstract a FACING
+BlockButtonAbstract b POWERED
+BlockCactus a AGE
+BlockCake a BITES
+BlockCarpet a COLOR
+BlockCauldron a LEVEL
+BlockChest a FACING
+BlockCloth a COLOR
+BlockCobbleWall N EAST
+BlockCobbleWall O SOUTH
+BlockCobbleWall P WEST
+BlockCobbleWall Q VARIANT
+BlockCobbleWall a UP
+BlockCobbleWall b NORTH
+BlockCocoa a AGE
+BlockCommand a TRIGGERED
+BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
+BlockCrops a AGE
+BlockDaylightDetector a POWER
+BlockDirectional O FACING
+BlockDirt a VARIANT
+BlockDirt b SNOWY
+BlockDispenser a FACING
+BlockDispenser b TRIGGERED
+BlockDispenser f (LWorld;LBlockPosition;)V dispense
+BlockDoor N HINGE
+BlockDoor O POWERED
+BlockDoor P HALF
+BlockDoor a (LWorld;LBlockPosition;Z)V setDoor
+BlockDoor a FACING
+BlockDoor b OPEN
+BlockDoubleStepAbstract N VARIANT
+BlockDoubleStepAbstract b SEAMLESS
+BlockDoubleStoneStepAbstract N VARIANT
+BlockDoubleStoneStepAbstract b SEAMLESS
+BlockEnderChest a FACING
+BlockEnderPortalFrame a FACING
+BlockEnderPortalFrame b EYE
+BlockFalling N instaFall
+BlockFalling e (LWorld;LBlockPosition;)Z canFall
+BlockFence N SOUTH
+BlockFence O WEST
+BlockFence a NORTH
+BlockFence b EAST
+BlockFenceGate N IN_WALL
+BlockFenceGate a OPEN
+BlockFenceGate b POWERED
+BlockFire N ALT
+BlockFire O NORTH
+BlockFire P EAST
+BlockFire Q SOUTH
+BlockFire R WEST
+BlockFire S UPPER
+BlockFire a AGE
+BlockFire b FLIP
+BlockFloorSign a ROTATION
+BlockFlowerPot a LEGACY_DATA
+BlockFlowerPot b CONTENTS
+BlockFlowers a TYPE
+BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow
+BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
+BlockFluids b LEVEL
+BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace
+BlockFluids e (LWorld;LBlockPosition;)V fizz
+BlockFurnace a FACING
+BlockGrass a SNOWY
+BlockHopper a FACING
+BlockHopper b ENABLED
+BlockHugeMushroom a VARIANT
+BlockJukeBox a HAS_RECORD
+BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord
+BlockLadder a FACING
+BlockLeaves a DECAYABLE
+BlockLeaves b CHECK_DECAY
+BlockLeaves1 Q VARIANT
+BlockLeaves2 Q VARIANT
+BlockLever a FACING
+BlockLever b POWERED
+BlockLog1 b VARIANT
+BlockLog2 b VARIANT
+BlockLogAbstract a AXIS
+BlockLongGrass a TYPE
+BlockMinecartDetector N POWERED
+BlockMinecartDetector b SHAPE
+BlockMinecartTrack b SHAPE
+BlockMonsterEggs a VARIANT
+BlockMycel a SNOWY
+BlockNetherWart a AGE
+BlockPiston a FACING
+BlockPiston b EXTENDED
+BlockPistonExtension N SHORT
+BlockPistonExtension a FACING
+BlockPistonExtension b TYPE
+BlockPistonMoving a FACING
+BlockPistonMoving b TYPE
+BlockPlant d (LWorld;LBlockPosition;)Z canPlace
+BlockPortal a AXIS
+BlockPosition a ()LBlockPosition; up
+BlockPosition a (J)LBlockPosition; fromLong
+BlockPosition a (LEnumDirection;)LBlockPosition; shift
+BlockPosition a (LEnumDirection;I)LBlockPosition; shift
+BlockPosition a ZERO
+BlockPosition b ()LBlockPosition; down
+BlockPosition b (I)LBlockPosition; up
+BlockPosition c ()LBlockPosition; north
+BlockPosition c (I)LBlockPosition; down
+BlockPosition d ()LBlockPosition; south
+BlockPosition d (I)LBlockPosition; north
+BlockPosition e ()LBlockPosition; west
+BlockPosition e (I)LBlockPosition; south
+BlockPosition f ()LBlockPosition; east
+BlockPosition f (I)LBlockPosition; west
+BlockPosition g ()J asLong
+BlockPosition g (I)LBlockPosition; east
+BlockPoweredRail N POWERED
+BlockPoweredRail b SHAPE
+BlockPressurePlateBinary a POWERED
+BlockPressurePlateWeighted a POWER
+BlockPrismarine a VARIANT
+BlockPumpkin N ironGolemPart
+BlockPumpkin P ironGolem
+BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart
+BlockPumpkin U ()LShapeDetector; getDetectorIronGolem
+BlockPumpkin a snowGolemPart
+BlockPumpkin b snowGolem
+BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart
+BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem
+BlockQuartz a VARIANT
+BlockRedSandstone a TYPE
+BlockRedstoneComparator a POWERED
+BlockRedstoneComparator b MODE
+BlockRedstoneTorch N isOn
+BlockRedstoneWire N SOUTH
+BlockRedstoneWire O WEST
+BlockRedstoneWire P POWER
+BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower
+BlockRedstoneWire a NORTH
+BlockRedstoneWire b EAST
+BlockReed a AGE
+BlockRepeater a LOCKED
+BlockRepeater b DELAY
+BlockRotatable N AXIS
+BlockSand a VARIANT
+BlockSandStone a TYPE
+BlockSapling a TYPE
+BlockSapling b STAGE
+BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow
+BlockSkull a FACING
+BlockSkull b NODROP
+BlockSmoothBrick a VARIANT
+BlockSnow a LAYERS
+BlockSoil a MOISTURE
+BlockSponge a WET
+BlockStainedGlass a COLOR
+BlockStainedGlassPane a COLOR
+BlockStairs N SHAPE
+BlockStairs a FACING
+BlockStairs b HALF
+BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of
+BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of
+BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of
+BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of
+BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of
+BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
+BlockStateList b ()LIBlockData; getBlockData
+BlockStateList c ()LBlock; getBlock
+BlockStem N blockFruit
+BlockStem a AGE
+BlockStem b FACING
+BlockStepAbstract a HALF
+BlockStone a VARIANT
+BlockTNT a EXPLODE
+BlockTallPlant a VARIANT
+BlockTallPlant b HALF
+BlockThin N EAST
+BlockThin O SOUTH
+BlockThin P WEST
+BlockThin b NORTH
+BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
+BlockTorch a FACING
+BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace
+BlockTrapdoor N HALF
+BlockTrapdoor a FACING
+BlockTrapdoor b OPEN
+BlockTripwire N ATTACHED
+BlockTripwire O DISARMED
+BlockTripwire P NORTH
+BlockTripwire Q EAST
+BlockTripwire R SOUTH
+BlockTripwire S WEST
+BlockTripwire a POWERED
+BlockTripwire b SUSPENDED
+BlockTripwireHook N ATTACHED
+BlockTripwireHook O SUSPENDED
+BlockTripwireHook a FACING
+BlockTripwireHook b POWERED
+BlockVine N EAST
+BlockVine O SOUTH
+BlockVine P WEST
+BlockVine a UP
+BlockVine b NORTH
+BlockWallSign a FACING
+BlockWood a VARIANT
+BlockWoodenStep b VARIANT
+Blocks A SANDSTONE
+Blocks B NOTEBLOCK
+Blocks C BED
+Blocks D GOLDEN_RAIL
+Blocks E DETECTOR_RAIL
+Blocks F STICKY_PISTON
+Blocks G WEB
+Blocks H TALLGRASS
+Blocks I DEADBUSH
+Blocks J PISTON
+Blocks K PISTON_HEAD
+Blocks L WOOL
+Blocks M PISTON_EXTENSION
+Blocks N YELLOW_FLOWER
+Blocks O RED_FLOWER
+Blocks P BROWN_MUSHROOM
+Blocks Q RED_MUSHROOM
+Blocks R GOLD_BLOCK
+Blocks S IRON_BLOCK
+Blocks T DOUBLE_STONE_SLAB
+Blocks U STONE_SLAB
+Blocks V BRICK_BLOCK
+Blocks W TNT
+Blocks X BOOKSHELF
+Blocks Y MOSSY_COBBLESTONE
+Blocks Z OBSIDIAN
+Blocks a (Ljava/lang/String;)LBlock; get
+Blocks a AIR
+Blocks aA IRON_DOOR
+Blocks aB WOODEN_PRESSURE_PLATE
+Blocks aC REDSTONE_ORE
+Blocks aD LIT_REDSTONE_ORE
+Blocks aE UNLIT_REDSTONE_TORCH
+Blocks aF REDSTONE_TORCH
+Blocks aG STONE_BUTTON
+Blocks aH SNOW_LAYER
+Blocks aI ICE
+Blocks aJ SNOW
+Blocks aK CACTUS
+Blocks aL CLAY
+Blocks aM REEDS
+Blocks aN JUKEBOX
+Blocks aO FENCE
+Blocks aP SPRUCE_FENCE
+Blocks aQ BIRCH_FENCE
+Blocks aR JUNGLE_FENCE
+Blocks aS DARK_OAK_FENCE
+Blocks aT ACACIA_FENCE
+Blocks aU PUMPKIN
+Blocks aV NETHERRACK
+Blocks aW SOUL_SAND
+Blocks aX GLOWSTONE
+Blocks aY PORTAL
+Blocks aZ LIT_PUMPKIN
+Blocks aa TORCH
+Blocks ab FIRE
+Blocks ac MOB_SPAWNER
+Blocks ad OAK_STAIRS
+Blocks ae CHEST
+Blocks af REDSTONE_WIRE
+Blocks ag DIAMOND_ORE
+Blocks ah DIAMOND_BLOCK
+Blocks ai CRAFTING_TABLE
+Blocks aj WHEAT
+Blocks ak FARMLAND
+Blocks al FURNACE
+Blocks am LIT_FURNACE
+Blocks an STANDING_SIGN
+Blocks ao WOODEN_DOOR
+Blocks ap SPRUCE_DOOR
+Blocks aq BIRCH_DOOR
+Blocks ar JUNGLE_DOOR
+Blocks as ACACIA_DOOR
+Blocks at DARK_OAK_DOOR
+Blocks au LADDER
+Blocks av RAIL
+Blocks aw STONE_STAIRS
+Blocks ax WALL_SIGN
+Blocks ay LEVER
+Blocks az STONE_PRESSURE_PLATE
+Blocks b STONE
+Blocks bA NETHER_BRICK_STAIRS
+Blocks bB NETHER_WART
+Blocks bC ENCHANTING_TABLE
+Blocks bD BREWING_STAND
+Blocks bE cauldron
+Blocks bF END_PORTAL
+Blocks bG END_PORTAL_FRAME
+Blocks bH END_STONE
+Blocks bI DRAGON_EGG
+Blocks bJ REDSTONE_LAMP
+Blocks bK LIT_REDSTONE_LAMP
+Blocks bL DOUBLE_WOODEN_SLAB
+Blocks bM WOODEN_SLAB
+Blocks bN COCOA
+Blocks bO SANDSTONE_STAIRS
+Blocks bP EMERALD_ORE
+Blocks bQ ENDER_CHEST
+Blocks bR TRIPWIRE_HOOK
+Blocks bS TRIPWIRE
+Blocks bT EMERALD_BLOCK
+Blocks bU SPRUCE_STAIRS
+Blocks bV BIRCH_STAIRS
+Blocks bW JUNGLE_STAIRS
+Blocks bX COMMAND_BLOCK
+Blocks bY BEACON
+Blocks bZ COBBLESTONE_WALL
+Blocks ba CAKE
+Blocks bb UNPOWERED_REPEATER
+Blocks bc POWERED_REPEATER
+Blocks bd TRAPDOOR
+Blocks be MONSTER_EGG
+Blocks bf STONEBRICK
+Blocks bg BROWN_MUSHROOM_BLOCK
+Blocks bh RED_MUSHROOM_BLOCK
+Blocks bi IRON_BARS
+Blocks bj GLASS_PANE
+Blocks bk MELON_BLOCK
+Blocks bl PUMPKIN_STEM
+Blocks bm MELON_STEM
+Blocks bn VINE
+Blocks bo FENCE_GATE
+Blocks bp SPRUCE_FENCE_GATE
+Blocks bq BIRCH_FENCE_GATE
+Blocks br JUNGLE_FENCE_GATE
+Blocks bs DARK_OAK_FENCE_GATE
+Blocks bt ACACIA_FENCE_GATE
+Blocks bu BRICK_STAIRS
+Blocks bv STONE_BRICK_STAIRS
+Blocks bw MYCELIUM
+Blocks bx WATERLILY
+Blocks by NETHER_BRICK
+Blocks bz NETHER_BRICK_FENCE
+Blocks c GRASS
+Blocks cA COAL_BLOCK
+Blocks cB PACKED_ICE
+Blocks cC ACACIA_STAIRS
+Blocks cD DARK_OAK_STAIRS
+Blocks cE SLIME
+Blocks cF DOUBLE_PLANT
+Blocks cG STAINED_GLASS
+Blocks cH STAINED_GLASS_PANE
+Blocks cI PRISMARINE
+Blocks cJ SEA_LANTERN
+Blocks cK STANDING_BANNER
+Blocks cL WALL_BANNER
+Blocks cM RED_SANDSTONE
+Blocks cN RED_SANDSTONE_STAIRS
+Blocks cO DOUBLE_STONE_SLAB2
+Blocks cP STONE_SLAB2
+Blocks ca FLOWER_POT
+Blocks cb CARROTS
+Blocks cc POTATOES
+Blocks cd WOODEN_BUTTON
+Blocks ce SKULL
+Blocks cf ANVIL
+Blocks cg TRAPPED_CHEST
+Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE
+Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE
+Blocks cj UNPOWERED_COMPARATOR
+Blocks ck POWERED_COMPARATOR
+Blocks cl DAYLIGHT_DETECTOR
+Blocks cm DAYLIGHT_DETECTOR_INVERTED
+Blocks cn REDSTONE_BLOCK
+Blocks co QUARTZ_ORE
+Blocks cp HOPPER
+Blocks cq QUARTZ_BLOCK
+Blocks cr QUARTZ_STAIRS
+Blocks cs ACTIVATOR_RAIL
+Blocks ct DROPPER
+Blocks cu STAINED_HARDENED_CLAY
+Blocks cv BARRIER
+Blocks cw IRON_TRAPDOOR
+Blocks cx HAY_BLOCK
+Blocks cy CARPET
+Blocks cz HARDENED_CLAY
+Blocks d DIRT
+Blocks e COBBLESTONE
+Blocks f PLANKS
+Blocks g SAPLING
+Blocks h BEDROCK
+Blocks i FLOWING_WATER
+Blocks j WATER
+Blocks k FLOWING_LAVA
+Blocks l LAVA
+Blocks m SAND
+Blocks n GRAVEL
+Blocks o GOLD_ORE
+Blocks p IRON_ORE
+Blocks q COAL_ORE
+Blocks r LOG
+Blocks s LOG2
+Blocks t LEAVES
+Blocks u LEAVES2
+Blocks v SPONGE
+Blocks w GLASS
+Blocks x LAPIS_ORE
+Blocks y LAPIS_BLOCK
+Blocks z DISPENSER
+CancelledPacketHandleException a INSTANCE
+ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay
+ChatModifier a ()LEnumChatFormat; getColor
+ChatModifier b ()Z isBold
+ChatModifier c ()Z isItalic
+ChatModifier d ()Z isStrikethrough
+ChatModifier e ()Z isUnderlined
+ChatModifier f ()Z isRandom
+ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold
+ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion
+ChatModifier a (LChatClickable;)LChatModifier; setChatClickable
+ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable
+ChatModifier a (LChatModifier;)LChatModifier; setChatModifier
+ChatModifier a (LEnumChatFormat;)LChatModifier; setColor
+ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic
+ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough
+ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline
+ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom
+ChatModifier m ()LChatModifier; clone
+Chunk a (III)LBlock; getTypeAbs
+Chunk a (LBlockPosition;)LBlock; getType
+Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome
+Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness
+Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby
+Chunk a locX
+Chunk b ()V initLighting
+Chunk b (J)V setLastSaved
+Chunk b locZ
+Chunk c ()V addEntities
+Chunk d ()V removeEntities
+Chunk d sections
+Chunk f ()Z isEmpty
+Chunk f (III)LBlock; getType
+Chunk g (LBlockPosition;)LIBlockData; getBlockData
+Chunk h ()[LChunkSection; getSections
+Chunk i ()Z isReady
+Chunk i world
+Chunk j heightMap
+Chunk k ()[B getBiomeIndex
+Chunk l tileEntities
+Chunk m entitySlices
+Chunk n done
+Chunk o lit
+Chunk p ()LWorld; getWorld
+Chunk r ()Ljava/util/Map; getTileEntities
+Chunk s ()[LEntitySlice; getEntitySlices
+Chunk s lastSaved
+Chunk t ()Z isDone
+ChunkCoordIntPair a x
+ChunkCoordIntPair b z
+ChunkProviderServer a (LChunk;)V saveChunkNOP
+ChunkProviderServer a forceChunkLoad
+ChunkProviderServer b (II)V queueUnload
+ChunkProviderServer b (LChunk;)V saveChunk
+ChunkProviderServer c (II)LChunk; getChunkAt
+ChunkProviderServer c unloadQueue
+ChunkProviderServer d emptyChunk
+ChunkProviderServer e (II)LChunk; loadChunk
+ChunkProviderServer e chunkProvider
+ChunkProviderServer f chunkLoader
+ChunkProviderServer g chunks
+ChunkProviderServer h chunkList
+ChunkProviderServer i world
+ChunkSection a (III)LIBlockData; getType
+ChunkSection a (IIILIBlockData;)V setType
+ChunkSection a yPos
+ChunkSection b ()Z shouldTick
+ChunkSection b nonEmptyBlockCount
+ChunkSection c tickingBlockCount
+ChunkSection d ()I getYPosition
+ChunkSection d blockIds
+ChunkSection e ()V recalcBlockCounts
+ChunkSection e emittedLight
+ChunkSection f skyLight
+ChunkSection g ()[C getIdArray
+ChunkSection h ()LNibbleArray; getEmittedLightArray
+ChunkSection i ()LNibbleArray; getSkyLightArray
+CommandAbstract a (LICommandListener;)Z canUse
+CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
+CommandAbstract b ([Ljava/lang/String;I)Z isListStart
+CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand
+CommandBlockListenerAbstract b (Ljava/lang/String;)V setName
+CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand
+CommandException a ()[Ljava/lang/Object; getArgs
+CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute
+CommandGamemode c ()Ljava/lang/String; getCommand
+CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage
+Container a (I)LSlot; getSlot
+Container a (IIILEntityHuman;)LItemStack; clickItem
+Container a (ILItemStack;)V setItem
+Container a (LICrafting;)V addSlotListener
+Container a (LIInventory;I)LSlot; getSlot
+Container d windowId
+Container e listeners
+Container f dragType
+ContainerBrewingStand a brewingStand
+ContainerChest a container
+ContainerDispenser a items
+ContainerEnchantTable a enchantSlots
+ContainerEnchantTable g costs
+ContainerEnchantTable i world
+ContainerEnchantTable j position
+ContainerEnchantTable$1 a enchantTable
+ContainerFurnace a furnace
+ContainerHopper a hopper
+ContainerMerchant a merchant
+ContainerPlayer a craftInventory
+ContainerPlayer f resultInventory
+ContainerWorkbench a craftInventory
+ContainerWorkbench f resultInventory
+Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert
+Convertable b (Ljava/lang/String;)Z isConvertable
+CraftingManager a ()LCraftingManager; getInstance
+CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft
+CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe
+CraftingManager b ()Ljava/util/List; getRecipes
+CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe
+CraftingManager b recipes
+DamageSource a (LEntity;LEntity;)LDamageSource; projectile
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+EntityTrackerEntry h xRot
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+ItemArmor$EnumArmorMaterial c IRON
+ItemArmor$EnumArmorMaterial d GOLD
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+EntityPainting$EnumArt c ALBAN
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+EntityPainting$EnumArt f PLANT
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+EntityPainting$EnumArt r VOID
+EntityPainting$EnumArt s SKULL_AND_ROSES
+EntityPainting$EnumArt t WITHER
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+EntityPainting$EnumArt v POINTER
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+EntityPainting$EnumArt x BURNING_SKULL
+EntityPainting$EnumArt y SKELETON
+EntityPainting$EnumArt z DONKEY_KONG
+EnumDirection$EnumAxis a X
+EnumDirection$EnumAxis b Y
+EnumDirection$EnumAxis c Z
+EnumDirection$EnumAxisDirection a POSITIVE
+EnumDirection$EnumAxisDirection b NEGATIVE
+TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL
+TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL
+TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR
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+TileEntityBanner$EnumBannerPatternType F CURLY_BORDER
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+TileEntityBanner$EnumBannerPatternType I GRADIENT_UP
+TileEntityBanner$EnumBannerPatternType J BRICKS
+TileEntityBanner$EnumBannerPatternType K SKULL
+TileEntityBanner$EnumBannerPatternType L FLOWER
+TileEntityBanner$EnumBannerPatternType M MOJANG
+TileEntityBanner$EnumBannerPatternType a BASE
+TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT
+TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
+TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT
+TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT
+TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM
+TileEntityBanner$EnumBannerPatternType g STRIPE_TOP
+TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT
+TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT
+TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER
+TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE
+TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT
+TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT
+TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL
+TileEntityBanner$EnumBannerPatternType o CROSS
+TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS
+TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM
+TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP
+TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM
+TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP
+TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT
+TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT
+TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
+TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
+TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE
+TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE
+BlockBed$EnumBedPart a HEAD
+BlockBed$EnumBedPart b FOOT
+EntityHuman$EnumBedResult a OK
+EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
+EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
+EntityHuman$EnumBedResult d TOO_FAR_AWAY
+EntityHuman$EnumBedResult e OTHER_PROBLEM
+EntityHuman$EnumBedResult f NOT_SAFE
+EnumChatFormat a BLACK
+EnumChatFormat b DARK_BLUE
+EnumChatFormat c ()Z isFormat
+EnumChatFormat c DARK_GREEN
+EnumChatFormat d DARK_AQUA
+EnumChatFormat e DARK_RED
+EnumChatFormat f DARK_PURPLE
+EnumChatFormat g GOLD
+EnumChatFormat h GRAY
+EnumChatFormat i DARK_GRAY
+EnumChatFormat j BLUE
+EnumChatFormat k GREEN
+EnumChatFormat l AQUA
+EnumChatFormat m RED
+EnumChatFormat n LIGHT_PURPLE
+EnumChatFormat o YELLOW
+EnumChatFormat p WHITE
+EnumChatFormat q OBFUSCATED
+EnumChatFormat r BOLD
+EnumChatFormat s STRIKETHROUGH
+EnumChatFormat t UNDERLINE
+EnumChatFormat u ITALIC
+EnumChatFormat v RESET
+EntityHuman$EnumChatVisibility a FULL
+EntityHuman$EnumChatVisibility b SYSTEM
+EntityHuman$EnumChatVisibility c HIDDEN
+ChatClickable$EnumClickAction a OPEN_URL
+ChatClickable$EnumClickAction b OPEN_FILE
+ChatClickable$EnumClickAction c RUN_COMMAND
+ChatClickable$EnumClickAction d TWITCH_USER_INFO
+ChatClickable$EnumClickAction e SUGGEST_COMMAND
+ChatClickable$EnumClickAction f CHANGE_PAGE
+PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN
+PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS
+PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT
+BlockCobbleWall$EnumCobbleVariant a NORMAL
+BlockCobbleWall$EnumCobbleVariant b MOSSY
+EnumColor a ()I getColorIndex
+EnumColor a (I)LEnumColor; fromInvColorIndex
+EnumColor a WHITE
+EnumColor b ()I getInvColorIndex
+EnumColor b (I)LEnumColor; fromColorIndex
+EnumColor b ORANGE
+EnumColor c MAGENTA
+EnumColor d LIGHT_BLUE
+EnumColor e YELLOW
+EnumColor f LIME
+EnumColor g PINK
+EnumColor h GRAY
+EnumColor i SILVER
+EnumColor j CYAN
+EnumColor k PURPLE
+EnumColor l BLUE
+EnumColor m BROWN
+EnumColor n GREEN
+EnumColor o RED
+EnumColor p BLACK
+PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT
+PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT
+PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED
+CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT
+CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS
+CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES
+CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS
+CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT
+BlockRedstoneComparator$EnumComparatorMode a COMPARE
+BlockRedstoneComparator$EnumComparatorMode b SUBTRACT
+EnumCreatureType a MONSTER
+EnumCreatureType b CREATURE
+EnumCreatureType c AMBIENT
+EnumCreatureType d WATER_CREATURE
+EnumDifficulty a (I)LEnumDifficulty; getById
+EnumDifficulty a PEACEFUL
+EnumDifficulty b EASY
+EnumDifficulty c NORMAL
+EnumDifficulty d HARD
+EnumDirection a (D)LEnumDirection; fromAngle
+EnumDirection a (I)LEnumDirection; fromType1
+EnumDirection a DOWN
+EnumDirection b (I)LEnumDirection; fromType2
+EnumDirection b UP
+EnumDirection c NORTH
+EnumDirection d ()LEnumDirection; opposite
+EnumDirection d SOUTH
+EnumDirection e WEST
+EnumDirection f EAST
+EnumDirection g ()I getAdjacentX
+EnumDirection h ()I getAdjacentY
+EnumDirection i ()I getAdjacentZ
+EnumDirection$EnumDirectionLimit a HORIZONTAL
+EnumDirection$EnumDirectionLimit b VERTICAL
+BlockDirt$EnumDirtVariant a DIRT
+BlockDirt$EnumDirtVariant b COARSE_DIRT
+BlockDirt$EnumDirtVariant c PODZOL
+BlockDoor$EnumDoorHalf a UPPER
+BlockDoor$EnumDoorHalf b LOWER
+BlockDoor$EnumDoorHinge a LEFT
+BlockDoor$EnumDoorHinge b RIGHT
+EntityInsentient$EnumEntityPositionType a ON_GROUND
+EntityInsentient$EnumEntityPositionType b IN_AIR
+EntityInsentient$EnumEntityPositionType c IN_WATER
+PacketPlayInUseEntity$EnumEntityUseAction a INTERACT
+PacketPlayInUseEntity$EnumEntityUseAction b ATTACK
+PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT
+ItemFish$EnumFish a COD
+ItemFish$EnumFish b SALMON
+ItemFish$EnumFish c CLOWNFISH
+ItemFish$EnumFish d PUFFERFISH
+BlockFlowerPot$EnumFlowerPotContents a EMPTY
+BlockFlowerPot$EnumFlowerPotContents b POPPY
+BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID
+BlockFlowerPot$EnumFlowerPotContents d ALLIUM
+BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA
+BlockFlowerPot$EnumFlowerPotContents f RED_TULIP
+BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP
+BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP
+BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP
+BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY
+BlockFlowerPot$EnumFlowerPotContents k DANDELION
+BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING
+BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING
+BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING
+BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING
+BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING
+BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING
+BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED
+BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN
+BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH
+BlockFlowerPot$EnumFlowerPotContents u FERN
+BlockFlowerPot$EnumFlowerPotContents v CACTUS
+BlockFlowers$EnumFlowerType a YELLOW
+BlockFlowers$EnumFlowerType b RED
+BlockFlowers$EnumFlowerVarient a DANDELION
+BlockFlowers$EnumFlowerVarient b POPPY
+BlockFlowers$EnumFlowerVarient c BLUE_ORCHID
+BlockFlowers$EnumFlowerVarient d ALLIUM
+BlockFlowers$EnumFlowerVarient e HOUSTONIA
+BlockFlowers$EnumFlowerVarient f RED_TULIP
+BlockFlowers$EnumFlowerVarient g ORANGE_TULIP
+BlockFlowers$EnumFlowerVarient h WHITE_TULIP
+BlockFlowers$EnumFlowerVarient i PINK_TULIP
+BlockFlowers$EnumFlowerVarient j OXEYE_DAISY
+GameRules$EnumGameRuleType a ANY_VALUE
+GameRules$EnumGameRuleType b BOOLEAN_VALUE
+GameRules$EnumGameRuleType c NUMERICAL_VALUE
+WorldSettings$EnumGamemode a ()I getId
+WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById
+WorldSettings$EnumGamemode a NOT_SET
+WorldSettings$EnumGamemode b SURVIVAL
+WorldSettings$EnumGamemode c CREATIVE
+WorldSettings$EnumGamemode d ADVENTURE
+WorldSettings$EnumGamemode e SPECTATOR
+GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM
+GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE
+GenLayerSpecial$EnumGenLayerSpecial c SPECIAL
+BlockStairs$EnumHalf a TOP
+BlockStairs$EnumHalf b BOTTOM
+ChatHoverable$EnumHoverAction a SHOW_TEXT
+ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT
+ChatHoverable$EnumHoverAction c SHOW_ITEM
+ChatHoverable$EnumHoverAction d SHOW_ENTITY
+BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST
+BlockHugeMushroom$EnumHugeMushroomVariant b NORTH
+BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST
+BlockHugeMushroom$EnumHugeMushroomVariant d WEST
+BlockHugeMushroom$EnumHugeMushroomVariant e CENTER
+BlockHugeMushroom$EnumHugeMushroomVariant f EAST
+BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST
+BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH
+BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST
+BlockHugeMushroom$EnumHugeMushroomVariant j STEM
+BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE
+BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE
+BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM
+EnumItemRarity a COMMON
+EnumItemRarity b UNCOMMON
+EnumItemRarity c RARE
+EnumItemRarity d EPIC
+BlockLever$EnumLeverPosition a DOWN_X
+BlockLever$EnumLeverPosition b EAST
+BlockLever$EnumLeverPosition c WEST
+BlockLever$EnumLeverPosition d SOUTH
+BlockLever$EnumLeverPosition e NORTH
+BlockLever$EnumLeverPosition f UP_Z
+BlockLever$EnumLeverPosition g UP_X
+BlockLever$EnumLeverPosition h DOWN_Z
+BlockLogAbstract$EnumLogRotation a X
+BlockLogAbstract$EnumLogRotation b Y
+BlockLogAbstract$EnumLogRotation c Z
+BlockLogAbstract$EnumLogRotation d NONE
+BlockWood$EnumLogVariant a OAK
+BlockWood$EnumLogVariant b SPRUCE
+BlockWood$EnumLogVariant c BIRCH
+BlockWood$EnumLogVariant d JUNGLE
+BlockWood$EnumLogVariant e ACACIA
+BlockWood$EnumLogVariant f DARK_OAK
+EntityMinecartAbstract$EnumMinecartType a RIDEABLE
+EntityMinecartAbstract$EnumMinecartType b CHEST
+EntityMinecartAbstract$EnumMinecartType c FURNACE
+EntityMinecartAbstract$EnumMinecartType d TNT
+EntityMinecartAbstract$EnumMinecartType e SPAWNER
+EntityMinecartAbstract$EnumMinecartType f HOPPER
+EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
+BlockPressurePlateBinary$EnumMobType a EVERYTHING
+BlockPressurePlateBinary$EnumMobType b MOBS
+BlockMonsterEggs$EnumMonsterEggVarient a STONE
+BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE
+BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK
+BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK
+BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK
+BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK
+EnumMonsterType a UNDEFINED
+EnumMonsterType b UNDEAD
+EnumMonsterType c ARTHROPOD
+MovingObjectPosition$EnumMovingObjectType a MISS
+MovingObjectPosition$EnumMovingObjectType b BLOCK
+MovingObjectPosition$EnumMovingObjectType c ENTITY
+ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
+ScoreboardTeamBase$EnumNameTagVisibility b NEVER
+ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
+ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
+EnumParticle A FLAME
+EnumParticle B LAVA
+EnumParticle C FOOTSTEP
+EnumParticle D CLOUD
+EnumParticle E REDSTONE
+EnumParticle F SNOWBALL
+EnumParticle G SNOW_SHOVEL
+EnumParticle H SLIME
+EnumParticle I HEART
+EnumParticle J BARRIER
+EnumParticle K ITEM_CRACK
+EnumParticle L BLOCK_CRACK
+EnumParticle M BLOCK_DUST
+EnumParticle N WATER_DROP
+EnumParticle O ITEM_TAKE
+EnumParticle P MOB_APPEARANCE
+EnumParticle a EXPLOSION_NORMAL
+EnumParticle b EXPLOSION_LARGE
+EnumParticle c EXPLOSION_HUGE
+EnumParticle d FIREWORKS_SPARK
+EnumParticle e WATER_BUBBLE
+EnumParticle f WATER_SPLASH
+EnumParticle g WATER_WAKE
+EnumParticle h SUSPENDED
+EnumParticle i SUSPENDED_DEPTH
+EnumParticle j CRIT
+EnumParticle k CRIT_MAGIC
+EnumParticle l SMOKE_NORMAL
+EnumParticle m SMOKE_LARGE
+EnumParticle n SPELL
+EnumParticle o SPELL_INSTANT
+EnumParticle p SPELL_MOB
+EnumParticle q SPELL_MOB_AMBIENT
+EnumParticle r SPELL_WITCH
+EnumParticle s DRIP_WATER
+EnumParticle t DRIP_LAVA
+EnumParticle u VILLAGER_ANGRY
+EnumParticle v VILLAGER_HAPPY
+EnumParticle w TOWN_AURA
+EnumParticle x NOTE
+EnumParticle y PORTAL
+EnumParticle z ENCHANTMENT_TABLE
+BlockPistonExtension$EnumPistonType a DEFAULT
+BlockPistonExtension$EnumPistonType b STICKY
+PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING
+PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING
+PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING
+PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING
+PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING
+PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP
+PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY
+PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK
+PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK
+PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK
+PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS
+PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM
+PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER
+PacketPlayOutPosition$EnumPlayerTeleportFlags a X
+PacketPlayOutPosition$EnumPlayerTeleportFlags b Y
+PacketPlayOutPosition$EnumPlayerTeleportFlags c Z
+PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT
+PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT
+BlockPrismarine$EnumPrismarineVariant a ROUGH
+BlockPrismarine$EnumPrismarineVariant b BRICKS
+BlockPrismarine$EnumPrismarineVariant c DARK
+EnumProtocol a HANDSHAKING
+EnumProtocol b PLAY
+EnumProtocol c STATUS
+EnumProtocol d LOGIN
+EnumProtocolDirection a SERVERBOUND
+EnumProtocolDirection b CLIENTBOUND
+LoginListener$EnumProtocolState a HELLO
+LoginListener$EnumProtocolState b KEY
+LoginListener$EnumProtocolState c AUTHENTICATING
+LoginListener$EnumProtocolState d READY_TO_ACCEPT
+LoginListener$EnumProtocolState f ACCEPTED
+BlockQuartz$EnumQuartzVariant a DEFAULT
+BlockQuartz$EnumQuartzVariant b CHISELED
+BlockQuartz$EnumQuartzVariant c LINES_Y
+BlockQuartz$EnumQuartzVariant d LINES_X
+BlockQuartz$EnumQuartzVariant e LINES_Z
+EntityRabbit cn ()I getRabbitType
+EntityRabbit r (I)V setRabbitType
+EntityRabbit$EnumRabbitState a NONE
+EntityRabbit$EnumRabbitState b HOP
+EntityRabbit$EnumRabbitState c STEP
+EntityRabbit$EnumRabbitState d SPRINT
+EntityRabbit$EnumRabbitState e ATTACK
+BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT
+BlockRedSandstone$EnumRedSandstoneVariant b CHISELED
+BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH
+BlockRedstoneWire$EnumRedstoneWireConnection a UP
+BlockRedstoneWire$EnumRedstoneWireConnection b SIDE
+BlockRedstoneWire$EnumRedstoneWireConnection c NONE
+PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED
+PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED
+PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD
+PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED
+BlockSand$EnumSandVariant a SAND
+BlockSand$EnumSandVariant b RED_SAND
+BlockSandStone$EnumSandstoneVariant a DEFAULT
+BlockSandStone$EnumSandstoneVariant b CHISELED
+BlockSandStone$EnumSandstoneVariant c SMOOTH
+PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE
+PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE
+IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
+IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
+EnumSkyBlock a SKY
+EnumSkyBlock b BLOCK
+BlockStepAbstract$EnumSlabHalf a TOP
+BlockStepAbstract$EnumSlabHalf b BOTTOM
+BlockStairs$EnumStairShape a STRAIGHT
+BlockStairs$EnumStairShape b INNER_LEFT
+BlockStairs$EnumStairShape c INNER_RIGHT
+BlockStairs$EnumStairShape d OUTER_LEFT
+BlockStairs$EnumStairShape e OUTER_RIGHT
+BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE
+BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE
+BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND
+BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD
+BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE
+BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK
+BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK
+BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK
+BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ
+BlockStone$EnumStoneVariant a STONE
+BlockStone$EnumStoneVariant b GRANITE
+BlockStone$EnumStoneVariant c GRANITE_SMOOTH
+BlockStone$EnumStoneVariant d DIORITE
+BlockStone$EnumStoneVariant e DIORITE_SMOOTH
+BlockStone$EnumStoneVariant f ANDESITE
+BlockStone$EnumStoneVariant g ANDESITE_SMOOTH
+BlockSmoothBrick$EnumStonebrickType a DEFAULT
+BlockSmoothBrick$EnumStonebrickType b MOSSY
+BlockSmoothBrick$EnumStonebrickType c CRACKED
+BlockSmoothBrick$EnumStonebrickType d CHISELED
+BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER
+BlockTallPlant$EnumTallFlowerVariants b SYRINGA
+BlockTallPlant$EnumTallFlowerVariants c GRASS
+BlockTallPlant$EnumTallFlowerVariants d FERN
+BlockTallPlant$EnumTallFlowerVariants e ROSE
+BlockTallPlant$EnumTallFlowerVariants f PAEONIA
+BlockLongGrass$EnumTallGrassType a DEAD_BUSH
+BlockLongGrass$EnumTallGrassType b GRASS
+BlockLongGrass$EnumTallGrassType c FERN
+BlockTallPlant$EnumTallPlantHalf a UPPER
+BlockTallPlant$EnumTallPlantHalf b LOWER
+BiomeBase$EnumTemperature a OCEAN
+BiomeBase$EnumTemperature b COLD
+BiomeBase$EnumTemperature c MEDIUM
+BiomeBase$EnumTemperature d WARM
+Chunk$EnumTileEntityState a IMMEDIATE
+Chunk$EnumTileEntityState b QUEUED
+Chunk$EnumTileEntityState c CHECK
+PacketPlayOutTitle$EnumTitleAction a TITLE
+PacketPlayOutTitle$EnumTitleAction b SUBTITLE
+PacketPlayOutTitle$EnumTitleAction c TIMES
+PacketPlayOutTitle$EnumTitleAction d CLEAR
+PacketPlayOutTitle$EnumTitleAction e RESET
+Item$EnumToolMaterial a WOOD
+Item$EnumToolMaterial b STONE
+Item$EnumToolMaterial c IRON
+Item$EnumToolMaterial d EMERALD
+Item$EnumToolMaterial e GOLD
+BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH
+BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST
+BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST
+BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST
+BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH
+BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH
+BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST
+BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST
+BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST
+BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST
+BlockTrapdoor$EnumTrapdoorHalf a TOP
+BlockTrapdoor$EnumTrapdoorHalf b BOTTOM
+PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER
+PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME
+PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS
+EnumWorldBorderState a GROWING
+EnumWorldBorderState b SHRINKING
+EnumWorldBorderState c STATIONARY
+ExpirableListEntry c ()Ljava/util/Date; getExpires
+ExpirableListEntry d ()Ljava/lang/String; getReason
+Explosion d ()V clearBlocks
+Explosion d world
+Explosion e ()Ljava/util/List; getBlocks
+Explosion e posX
+Explosion f posY
+Explosion g posZ
+Explosion h source
+Explosion i size
+Explosion j blocks
+FoodMetaData a ()I getFoodLevel
+FoodMetaData a (IF)V eat
+FoodMetaData a foodLevel
+FoodMetaData b saturationLevel
+FoodMetaData c exhaustionLevel
+FoodMetaData d foodTickTimer
+FoodMetaData e ()F getSaturationLevel
+GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
+GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
+GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
+GameRules a (Ljava/lang/String;)Ljava/lang/String; get
+GameRules a (Ljava/lang/String;Ljava/lang/String;)V set
+GameRules b ()[Ljava/lang/String; getGameRules
+GameRules b (Ljava/lang/String;)Z getBoolean
+GameRules e (Ljava/lang/String;)Z contains
+GenericAttributes a maxHealth
+IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
+IAsyncTaskHandler aI ()Z isMainThread
+IAttribute a ()Ljava/lang/String; getName
+IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower
+IBlockAccess d (LBlockPosition;)Z isEmpty
+IBlockAccess p (LBlockPosition;)LIBlockData; getType
+IBlockAccess s (LBlockPosition;)LTileEntity; getTileEntity
+IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set
+IBlockData b (LIBlockState;)Ljava/lang/Comparable; get
+IBlockData c ()LBlock; getBlock
+IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
+IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
+IChatBaseComponent b ()LChatModifier; getChatModifier
+IChatBaseComponent e ()Ljava/lang/String; getText
+IChunkProvider a (II)Z isChunkLoaded
+IChunkProvider a (LBlockPosition;)LChunk; getChunkAt
+IChunkProvider a (LChunk;II)V recreateStructures
+IChunkProvider a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor
+IChunkProvider a (LIChunkProvider;II)V getChunkAt
+IChunkProvider a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature
+IChunkProvider a (ZLIProgressUpdate;)Z saveChunks
+IChunkProvider d ()Z unloadChunks
+IChunkProvider d (II)LChunk; getOrCreateChunk
+IChunkProvider e ()Z canSave
+IChunkProvider f ()Ljava/lang/String; getName
+IChunkProvider g ()I getLoadedChunks
+ICommand a (LICommandListener;)Z canUse
+ICommand a (LICommandListener;[Ljava/lang/String;)V execute
+ICommand a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
+ICommand b ([Ljava/lang/String;I)Z isListStart
+ICommand c ()Ljava/lang/String; getCommand
+ICommand c (LICommandListener;)Ljava/lang/String; getUsage
+ICommandHandler a ()Ljava/util/Map; getCommands
+ICommandListener a (LIChatBaseComponent;)V sendMessage
+ICommandListener c ()LBlockPosition; getChunkCoordinates
+ICommandListener e_ ()Ljava/lang/String; getName
+ICommandListener e ()LWorld; getWorld
+ICommandListener f_ ()LIChatBaseComponent; getScoreboardDisplayName
+ICommandListener u_ ()Z getSendCommandFeedback
+ICrafting a (LContainer;II)V setContainerData
+ICrafting a (LContainer;LIInventory;)V setContainerData
+IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
+IDataManager a (LWorldData;)V saveWorldData
+IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
+IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
+IDataManager b ()Ljava/io/File; getDirectory
+IDataManager c ()V checkSession
+IDataManager d ()LWorldData; getWorldData
+IDataManager e ()LIPlayerFileData; getPlayerFileData
+IHopper z ()LWorld; getWorld
+IInventory a (I)LItemStack; getItem
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+Items L DIAMOND_HOE
+Items M GOLDEN_HOE
+Items N WHEAT_SEEDS
+Items O WHEAT
+Items P BREAD
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+Items T LEATHER_BOOTS
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+Items aF LEATHER
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+Items cD PRISMARINE_CRYSTALS
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+MobEffectList u POISON
+MobEffectList v WITHER
+MobEffectList w HEALTH_BOOST
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+PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a
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+PlayerAbilities c canFly
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+PlayerAbilities g walkSpeed
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+PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer
+PlayerList c (LEntityPlayer;)V onPlayerJoin
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+PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist
+PlayerList e ()V tick
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+PlayerList i players
+PlayerList f (LEntityPlayer;)V updateClient
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+PlayerList g (Lcom/mojang/authlib/GameProfile;)Z isOp
+PlayerList e maxPlayers
+PlayerList h ()LGameProfileBanList; getProfileBans
+PlayerList i ()LIpBanList; getIPBans
+PlayerList h server
+PlayerList j ()V savePlayers
+PlayerList k ()LWhiteList; getWhitelist
+PlayerList l ()[Ljava/lang/String; getWhitelisted
+PlayerList m operators
+PlayerList m ()LOpList; getOPs
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+PlayerList o ()I getPlayerCount
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+PlayerList p ()I getMaxPlayers
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+PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers
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+PotionBrewer o effectDurations
+PotionBrewer p effectAmplifiers
+PotionBrewer r appearances
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+RecipesFurnace a (LItemStack;)LItemStack; getResult
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+RegistryMaterials a (Ljava/lang/Object;)Ljava/lang/Object; get
+RegistrySimple a (Ljava/lang/Object;)Ljava/lang/Object; get
+RegistrySimple c ()Ljava/util/Set; keySet
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+RemoteStatusReply b stream
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+Scoreboard b (LScoreboardTeam;)V handleTeamChanged
+Scoreboard b objectivesByCriteria
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+Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
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+ScoreboardScore c ()I getScore
+ScoreboardScore c (I)V setScore
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+ServerGUI b ()Ljavax/swing/JComponent; b
+ServerGUI c ()Ljavax/swing/JComponent; c
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+ServerPing a (LIChatBaseComponent;)V setMOTD
+ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
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+ServerStatisticManager b (LEntityPlayer;)V updateStatistics
+ShapedRecipes a width
+ShapedRecipes b height
+ShapedRecipes c items
+ShapedRecipes d result
+ShapelessRecipes a result
+ShapelessRecipes b ingredients
+SharedConstants a (C)Z isAllowedChatCharacter
+SharedConstants a allowedCharacters
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+Slot a (LEntityHuman;)Z isAllowed
+Slot a (LItemStack;)Z isAllowed
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+Slot d ()LItemStack; getItem
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+Slot d inventory
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+Slot e rawSlotIndex
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+StatisticList ac CRAFT_BLOCK_COUNT
+StatisticList ad USE_ITEM_COUNT
+StatisticList ae BREAK_ITEM_COUNT
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+StatisticManager a (LStatistic;)I getStatisticValue
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+Block$StepSound d ()F getVolume1
+Block$StepSound e ()F getVolume2
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+DedicatedServer$2 a server
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+TileEntityBanner f patterns
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+TileEntityBrewingStand h brewTime
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+TileEntityFurnace i burnTime
+TileEntityFurnace j ticksForCurrentFuel
+TileEntityFurnace k cookTime
+TileEntityFurnace l cookTimeTotal
+TileEntityFurnace m ()Z isBurning
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+TileEntityFurnace o ()Z canBurn
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+TileEntityHopper a items
+TileEntityMobSpawner b ()LMobSpawnerAbstract; getSpawner
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+TileEntitySign g isEditable
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+TileEntitySkull b (I)V setRotation
+TileEntitySkull c ()I getSkullType
+TileEntitySkull f rotation
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+Vec3D b (DDD)LVec3D; add
+Vec3D g (LVec3D;)D distanceSquared
+Vector3f a x
+Vector3f b y
+Vector3f c z
+Vector3f b ()F getX
+Vector3f c ()F getY
+Vector3f d ()F getZ
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+WeightedRandomEnchant c level
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+World C scoreboard
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+World F allowMonsters
+World G allowAnimals
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+World J ()J getSeed
+World K ()J getTime
+World L ()J getDayTime
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+World O ()LIDataManager; getDataManager
+World P ()LWorldData; getWorldData
+World Q ()LGameRules; getGameRules
+World U ()I getHeight
+World Z ()LScoreboard; getScoreboard
+World a (DDDD)LEntityHuman; findNearbyPlayer
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+World a (LEntity;DDDFZZ)LExplosion; createExplosion
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+World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace
+World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace
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+World b (DDDD)Z isPlayerNearby
+World b (ILBlockPosition;I)V triggerEffect
+World b (J)V setDayTime
+World b (LBlockPosition;)LBiomeBase; getBiome
+World b (LBlockPosition;LBlock;)V update
+World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
+World b (LBlockPosition;Z)Z setAir
+World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
+World c ()V doTick
+World c (LBlockPosition;LBlock;)V applyPhysics
+World c (LBlockPosition;LBlock;II)V playBlockAction
+World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
+World c (LEntity;)Z strikeLightning
+World d ()V everyoneSleeping
+World d (LAxisAlignedBB;)Z containsLiquid
+World d (LEntity;)Z addEntity
+World e (LBlockPosition;)Z isLoaded
+World e (LBlockPosition;LBlock;)V updateAdjacentComparators
+World e (LEntity;)V kill
+World f (LBlockPosition;)LChunk; getChunkAtWorldCoords
+World f (LEntity;)V removeEntity
+World f entityList
+World g (LBlockPosition;)Z setAir
+World h (LBlockPosition;)V notify
+World i ()V tickEntities
+World i tileEntityList
+World j players
+World l (LBlockPosition;)I getLightLevel
+World l entitiesById
+World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt
+World s random
+World t worldProvider
+World v ()LWorldChunkManager; getWorldChunkManager
+World v chunkProvider
+World w dataManager
+World x worldData
+World y (LBlockPosition;)I getBlockPower
+World y isLoading
+World z (LBlockPosition;)Z isBlockIndirectlyPowered
+World z worldMaps
+World af ()LWorldBorder; getWorldBorder
+WorldBorder a ()LEnumWorldBorderState; getState
+WorldBorder a (LChunkCoordIntPair;)Z isInBounds
+WorldBorder h ()D getSize
+WorldBorder a (D)V setSize
+WorldBorder a (DDJ)V transitionSizeBetween
+WorldBorder f ()D getCenterX
+WorldBorder g ()D getCenterZ
+WorldBorder c (DD)V setCenter
+WorldBorder m ()D getDamageBuffer
+WorldBorder b (D)V setDamageBuffer
+WorldBorder n ()D getDamageAmount
+WorldBorder c (D)V setDamageAmount
+WorldBorder p ()I getWarningTime
+WorldBorder b (I)V setWarningTime
+WorldBorder q ()I getWarningDistance
+WorldBorder c (I)V setWarningDistance
+WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome
+WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
+WorldChunkManager a ([FIIII)[F getWetness
+WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes
+WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock
+WorldData B ()Ljava/lang/String; getGeneratorOptions
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+WorldData a (LEnumDifficulty;)V setDifficulty
+WorldData a (LWorldSettings$EnumGamemode;)V setGameType
+WorldData a (Z)V setThundering
+WorldData b ()J getSeed
+WorldData b (J)V setTime
+WorldData b (Z)V setStorm
+WorldData c (J)V setDayTime
+WorldData f ()J getTime
+WorldData f (I)V setThunderDuration
+WorldData g ()J getDayTime
+WorldData g (I)V setWeatherDuration
+WorldData k ()Ljava/lang/String; getName
+WorldData n ()Z isThundering
+WorldData o ()I getThunderDuration
+WorldData p ()Z hasStorm
+WorldData q ()I getWeatherDuration
+WorldData r ()LWorldSettings$EnumGamemode; getGameType
+WorldData s ()Z shouldGenerateMapFeatures
+WorldData t ()Z isHardcore
+WorldData u ()LWorldType; getType
+WorldGenFlatInfo a layers
+WorldGenFlatInfo b structures
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
+WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
+WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
+WorldManager b world
+WorldMap a (II)V flagDirty
+WorldMap b centerX
+WorldMap c centerZ
+WorldMap d map
+WorldMap e scale
+WorldMap f colors
+WorldMap h decorations
+WorldMap$WorldMapHumanTracker a trackee
+WorldMap$WorldMapHumanTracker c worldMap
+WorldNBTStorage b baseDir
+WorldNBTStorage c playerDir
+WorldNBTStorage d dataDir
+WorldNBTStorage e sessionId
+WorldProvider a (I)LWorldProvider; byDimension
+WorldProvider a (II)Z canSpawn
+WorldProvider c ()LIChunkProvider; getChunkProvider
+WorldProvider g dimension
+WorldProvider h type
+WorldProvider i ()I getSeaLevel
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+WorldProvider l ()Ljava/lang/String; getSuffix
+WorldProvider q ()I getDimension
+WorldProvider r ()LWorldBorder; getWorldBorder
+WorldServer I server
+WorldServer J tracker
+WorldServer K manager
+WorldServer N entitiesByUUID
+WorldServer P emptyTime
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+WorldServer a (Ljava/util/UUID;)LEntity; getEntity
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+WorldServer ah ()Z getSpawnNPCs
+WorldServer ai ()Z getSpawnAnimals
+WorldServer b chunkProviderServer
+WorldServer c savingDisabled
+WorldServer d siegeManager
+WorldServer f ()Z everyoneDeeplySleeping
+WorldServer m ()LBlockPosition; getDimensionSpawn
+WorldServer n ()V flushSave
+WorldServer o ()V saveLevel
+WorldServer r ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
+WorldServer s ()LEntityTracker; getTracker
+WorldServer t ()LPlayerChunkMap; getPlayerChunkMap
+WorldServer u ()LPortalTravelAgent; getTravelAgent
+WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings
+WorldType a ()Ljava/lang/String; name
+WorldType a (Ljava/lang/String;)LWorldType; getType
+WorldType a types
+WorldType b NORMAL
+WorldType c FLAT
+WorldType d ()I getVersion
+WorldType d LARGE_BIOMES
+WorldType e AMPLIFIED
+WorldType f CUSTOMIZED
+WorldType g DEBUG_ALL_BLOCK_STATES
+WorldType h NORMAL_1_1
+WorldType j name
+WorldType k version
+
+