summaryrefslogtreecommitdiffstats
path: root/xpcom/threads/TimerThread.cpp
blob: 0127e2dd101eab4ced95eb68c66cac5d4b0ccae7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsTimerImpl.h"
#include "TimerThread.h"

#include "nsThreadUtils.h"
#include "plarena.h"
#include "pratom.h"

#include "nsIObserverService.h"
#include "nsIServiceManager.h"
#include "mozilla/Services.h"
#include "mozilla/ChaosMode.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/BinarySearch.h"

#include <math.h>

using namespace mozilla;
#ifdef MOZ_TASK_TRACER
#include "GeckoTaskTracerImpl.h"
using namespace mozilla::tasktracer;
#endif

NS_IMPL_ISUPPORTS(TimerThread, nsIRunnable, nsIObserver)

TimerThread::TimerThread() :
  mInitInProgress(false),
  mInitialized(false),
  mMonitor("TimerThread.mMonitor"),
  mShutdown(false),
  mWaiting(false),
  mNotified(false),
  mSleeping(false)
{
}

TimerThread::~TimerThread()
{
  mThread = nullptr;

  NS_ASSERTION(mTimers.IsEmpty(), "Timers remain in TimerThread::~TimerThread");
}

nsresult
TimerThread::InitLocks()
{
  return NS_OK;
}

namespace {

class TimerObserverRunnable : public Runnable
{
public:
  explicit TimerObserverRunnable(nsIObserver* aObserver)
    : mObserver(aObserver)
  {
  }

  NS_DECL_NSIRUNNABLE

private:
  nsCOMPtr<nsIObserver> mObserver;
};

NS_IMETHODIMP
TimerObserverRunnable::Run()
{
  nsCOMPtr<nsIObserverService> observerService =
    mozilla::services::GetObserverService();
  if (observerService) {
    observerService->AddObserver(mObserver, "sleep_notification", false);
    observerService->AddObserver(mObserver, "wake_notification", false);
    observerService->AddObserver(mObserver, "suspend_process_notification", false);
    observerService->AddObserver(mObserver, "resume_process_notification", false);
  }
  return NS_OK;
}

} // namespace

namespace {

// TimerEventAllocator is a thread-safe allocator used only for nsTimerEvents.
// It's needed to avoid contention over the default allocator lock when
// firing timer events (see bug 733277).  The thread-safety is required because
// nsTimerEvent objects are allocated on the timer thread, and freed on another
// thread.  Because TimerEventAllocator has its own lock, contention over that
// lock is limited to the allocation and deallocation of nsTimerEvent objects.
//
// Because this allocator is layered over PLArenaPool, it never shrinks -- even
// "freed" nsTimerEvents aren't truly freed, they're just put onto a free-list
// for later recycling.  So the amount of memory consumed will always be equal
// to the high-water mark consumption.  But nsTimerEvents are small and it's
// unusual to have more than a few hundred of them, so this shouldn't be a
// problem in practice.

class TimerEventAllocator
{
private:
  struct FreeEntry
  {
    FreeEntry* mNext;
  };

  PLArenaPool mPool;
  FreeEntry* mFirstFree;
  mozilla::Monitor mMonitor;

public:
  TimerEventAllocator()
    : mFirstFree(nullptr)
    , mMonitor("TimerEventAllocator")
  {
    PL_InitArenaPool(&mPool, "TimerEventPool", 4096, /* align = */ 0);
  }

  ~TimerEventAllocator()
  {
    PL_FinishArenaPool(&mPool);
  }

  void* Alloc(size_t aSize);
  void Free(void* aPtr);
};

} // namespace

// This is a nsICancelableRunnable because we can dispatch it to Workers and
// those can be shut down at any time, and in these cases, Cancel() is called
// instead of Run().
class nsTimerEvent final : public CancelableRunnable
{
public:
  NS_IMETHOD Run() override;

  nsresult Cancel() override
  {
    // Since nsTimerImpl is not thread-safe, we should release |mTimer|
    // here in the target thread to avoid race condition. Otherwise,
    // ~nsTimerEvent() which calls nsTimerImpl::Release() could run in the
    // timer thread and result in race condition.
    mTimer = nullptr;
    return NS_OK;
  }

  nsTimerEvent()
    : mTimer()
    , mGeneration(0)
  {
    // Note: We override operator new for this class, and the override is
    // fallible!
    sAllocatorUsers++;
  }

  TimeStamp mInitTime;

  static void Init();
  static void Shutdown();
  static void DeleteAllocatorIfNeeded();

  static void* operator new(size_t aSize) CPP_THROW_NEW
  {
    return sAllocator->Alloc(aSize);
  }
  void operator delete(void* aPtr)
  {
    sAllocator->Free(aPtr);
    DeleteAllocatorIfNeeded();
  }

  already_AddRefed<nsTimerImpl> ForgetTimer()
  {
    return mTimer.forget();
  }

  void SetTimer(already_AddRefed<nsTimerImpl> aTimer)
  {
    mTimer = aTimer;
    mGeneration = mTimer->GetGeneration();
  }

private:
  nsTimerEvent(const nsTimerEvent&) = delete;
  nsTimerEvent& operator=(const nsTimerEvent&) = delete;
  nsTimerEvent& operator=(const nsTimerEvent&&) = delete;

  ~nsTimerEvent()
  {
    MOZ_ASSERT(!sCanDeleteAllocator || sAllocatorUsers > 0,
               "This will result in us attempting to deallocate the nsTimerEvent allocator twice");
    sAllocatorUsers--;
  }

  RefPtr<nsTimerImpl> mTimer;
  int32_t      mGeneration;

  static TimerEventAllocator* sAllocator;
  static Atomic<int32_t> sAllocatorUsers;
  static bool sCanDeleteAllocator;
};

TimerEventAllocator* nsTimerEvent::sAllocator = nullptr;
Atomic<int32_t> nsTimerEvent::sAllocatorUsers;
bool nsTimerEvent::sCanDeleteAllocator = false;

namespace {

void*
TimerEventAllocator::Alloc(size_t aSize)
{
  MOZ_ASSERT(aSize == sizeof(nsTimerEvent));

  mozilla::MonitorAutoLock lock(mMonitor);

  void* p;
  if (mFirstFree) {
    p = mFirstFree;
    mFirstFree = mFirstFree->mNext;
  } else {
    PL_ARENA_ALLOCATE(p, &mPool, aSize);
    if (!p) {
      return nullptr;
    }
  }

  return p;
}

void
TimerEventAllocator::Free(void* aPtr)
{
  mozilla::MonitorAutoLock lock(mMonitor);

  FreeEntry* entry = reinterpret_cast<FreeEntry*>(aPtr);

  entry->mNext = mFirstFree;
  mFirstFree = entry;
}

} // namespace

void
nsTimerEvent::Init()
{
  sAllocator = new TimerEventAllocator();
}

void
nsTimerEvent::Shutdown()
{
  sCanDeleteAllocator = true;
  DeleteAllocatorIfNeeded();
}

void
nsTimerEvent::DeleteAllocatorIfNeeded()
{
  if (sCanDeleteAllocator && sAllocatorUsers == 0) {
    delete sAllocator;
    sAllocator = nullptr;
  }
}

NS_IMETHODIMP
nsTimerEvent::Run()
{
  if (!mTimer) {
    MOZ_ASSERT(false);
    return NS_OK;
  }

  if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
    TimeStamp now = TimeStamp::Now();
    MOZ_LOG(GetTimerLog(), LogLevel::Debug,
           ("[this=%p] time between PostTimerEvent() and Fire(): %fms\n",
            this, (now - mInitTime).ToMilliseconds()));
  }

  mTimer->Fire(mGeneration);

  // We call Cancel() to correctly release mTimer.
  // Read more in the Cancel() implementation.
  return Cancel();
}

nsresult
TimerThread::Init()
{
  MOZ_LOG(GetTimerLog(), LogLevel::Debug,
         ("TimerThread::Init [%d]\n", mInitialized));

  if (mInitialized) {
    if (!mThread) {
      return NS_ERROR_FAILURE;
    }

    return NS_OK;
  }

  nsTimerEvent::Init();

  if (mInitInProgress.exchange(true) == false) {
    // We hold on to mThread to keep the thread alive.
    nsresult rv = NS_NewThread(getter_AddRefs(mThread), this);
    if (NS_FAILED(rv)) {
      mThread = nullptr;
    } else {
      RefPtr<TimerObserverRunnable> r = new TimerObserverRunnable(this);
      if (NS_IsMainThread()) {
        r->Run();
      } else {
        NS_DispatchToMainThread(r);
      }
    }

    {
      MonitorAutoLock lock(mMonitor);
      mInitialized = true;
      mMonitor.NotifyAll();
    }
  } else {
    MonitorAutoLock lock(mMonitor);
    while (!mInitialized) {
      mMonitor.Wait();
    }
  }

  if (!mThread) {
    return NS_ERROR_FAILURE;
  }

  return NS_OK;
}

nsresult
TimerThread::Shutdown()
{
  MOZ_LOG(GetTimerLog(), LogLevel::Debug, ("TimerThread::Shutdown begin\n"));

  if (!mThread) {
    return NS_ERROR_NOT_INITIALIZED;
  }

  nsTArray<nsTimerImpl*> timers;
  {
    // lock scope
    MonitorAutoLock lock(mMonitor);

    mShutdown = true;

    // notify the cond var so that Run() can return
    if (mWaiting) {
      mNotified = true;
      mMonitor.Notify();
    }

    // Need to copy content of mTimers array to a local array
    // because call to timers' Cancel() (and release its self)
    // must not be done under the lock. Destructor of a callback
    // might potentially call some code reentering the same lock
    // that leads to unexpected behavior or deadlock.
    // See bug 422472.
    timers.AppendElements(mTimers);
    mTimers.Clear();
  }

  uint32_t timersCount = timers.Length();
  for (uint32_t i = 0; i < timersCount; i++) {
    nsTimerImpl* timer = timers[i];
    timer->Cancel();
    ReleaseTimerInternal(timer);
  }

  mThread->Shutdown();    // wait for the thread to die

  nsTimerEvent::Shutdown();

  MOZ_LOG(GetTimerLog(), LogLevel::Debug, ("TimerThread::Shutdown end\n"));
  return NS_OK;
}

namespace {

struct MicrosecondsToInterval
{
  PRIntervalTime operator[](size_t aMs) const {
    return PR_MicrosecondsToInterval(aMs);
  }
};

struct IntervalComparator
{
  int operator()(PRIntervalTime aInterval) const {
    return (0 < aInterval) ? -1 : 1;
  }
};

} // namespace

NS_IMETHODIMP
TimerThread::Run()
{
  PR_SetCurrentThreadName("Timer");

  MonitorAutoLock lock(mMonitor);

  // We need to know how many microseconds give a positive PRIntervalTime. This
  // is platform-dependent and we calculate it at runtime, finding a value |v|
  // such that |PR_MicrosecondsToInterval(v) > 0| and then binary-searching in
  // the range [0, v) to find the ms-to-interval scale.
  uint32_t usForPosInterval = 1;
  while (PR_MicrosecondsToInterval(usForPosInterval) == 0) {
    usForPosInterval <<= 1;
  }

  size_t usIntervalResolution;
  BinarySearchIf(MicrosecondsToInterval(), 0, usForPosInterval, IntervalComparator(), &usIntervalResolution);
  MOZ_ASSERT(PR_MicrosecondsToInterval(usIntervalResolution - 1) == 0);
  MOZ_ASSERT(PR_MicrosecondsToInterval(usIntervalResolution) == 1);

  // Half of the amount of microseconds needed to get positive PRIntervalTime.
  // We use this to decide how to round our wait times later
  int32_t halfMicrosecondsIntervalResolution = usIntervalResolution / 2;
  bool forceRunNextTimer = false;

  while (!mShutdown) {
    // Have to use PRIntervalTime here, since PR_WaitCondVar takes it
    PRIntervalTime waitFor;
    bool forceRunThisTimer = forceRunNextTimer;
    forceRunNextTimer = false;

    if (mSleeping) {
      // Sleep for 0.1 seconds while not firing timers.
      uint32_t milliseconds = 100;
      if (ChaosMode::isActive(ChaosFeature::TimerScheduling)) {
        milliseconds = ChaosMode::randomUint32LessThan(200);
      }
      waitFor = PR_MillisecondsToInterval(milliseconds);
    } else {
      waitFor = PR_INTERVAL_NO_TIMEOUT;
      TimeStamp now = TimeStamp::Now();
      nsTimerImpl* timer = nullptr;

      if (!mTimers.IsEmpty()) {
        timer = mTimers[0];

        if (now >= timer->mTimeout || forceRunThisTimer) {
    next:
          // NB: AddRef before the Release under RemoveTimerInternal to avoid
          // mRefCnt passing through zero, in case all other refs than the one
          // from mTimers have gone away (the last non-mTimers[i]-ref's Release
          // must be racing with us, blocked in gThread->RemoveTimer waiting
          // for TimerThread::mMonitor, under nsTimerImpl::Release.

          RefPtr<nsTimerImpl> timerRef(timer);
          RemoveTimerInternal(timer);
          timer = nullptr;

          MOZ_LOG(GetTimerLog(), LogLevel::Debug,
                 ("Timer thread woke up %fms from when it was supposed to\n",
                  fabs((now - timerRef->mTimeout).ToMilliseconds())));

          // We are going to let the call to PostTimerEvent here handle the
          // release of the timer so that we don't end up releasing the timer
          // on the TimerThread instead of on the thread it targets.
          timerRef = PostTimerEvent(timerRef.forget());

          if (timerRef) {
            // We got our reference back due to an error.
            // Unhook the nsRefPtr, and release manually so we can get the
            // refcount.
            nsrefcnt rc = timerRef.forget().take()->Release();
            (void)rc;

            // The nsITimer interface requires that its users keep a reference
            // to the timers they use while those timers are initialized but
            // have not yet fired.  If this ever happens, it is a bug in the
            // code that created and used the timer.
            //
            // Further, note that this should never happen even with a
            // misbehaving user, because nsTimerImpl::Release checks for a
            // refcount of 1 with an armed timer (a timer whose only reference
            // is from the timer thread) and when it hits this will remove the
            // timer from the timer thread and thus destroy the last reference,
            // preventing this situation from occurring.
            MOZ_ASSERT(rc != 0, "destroyed timer off its target thread!");
          }

          if (mShutdown) {
            break;
          }

          // Update now, as PostTimerEvent plus the locking may have taken a
          // tick or two, and we may goto next below.
          now = TimeStamp::Now();
        }
      }

      if (!mTimers.IsEmpty()) {
        timer = mTimers[0];

        TimeStamp timeout = timer->mTimeout;

        // Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
        // is due now or overdue.
        //
        // Note that we can only sleep for integer values of a certain
        // resolution. We use halfMicrosecondsIntervalResolution, calculated
        // before, to do the optimal rounding (i.e., of how to decide what
        // interval is so small we should not wait at all).
        double microseconds = (timeout - now).ToMilliseconds() * 1000;

        if (ChaosMode::isActive(ChaosFeature::TimerScheduling)) {
          // The mean value of sFractions must be 1 to ensure that
          // the average of a long sequence of timeouts converges to the
          // actual sum of their times.
          static const float sFractions[] = {
            0.0f, 0.25f, 0.5f, 0.75f, 1.0f, 1.75f, 2.75f
          };
          microseconds *=
            sFractions[ChaosMode::randomUint32LessThan(ArrayLength(sFractions))];
          forceRunNextTimer = true;
        }

        if (microseconds < halfMicrosecondsIntervalResolution) {
          forceRunNextTimer = false;
          goto next; // round down; execute event now
        }
        waitFor = PR_MicrosecondsToInterval(
          static_cast<uint32_t>(microseconds)); // Floor is accurate enough.
        if (waitFor == 0) {
          waitFor = 1;  // round up, wait the minimum time we can wait
        }
      }

      if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
        if (waitFor == PR_INTERVAL_NO_TIMEOUT)
          MOZ_LOG(GetTimerLog(), LogLevel::Debug,
                 ("waiting for PR_INTERVAL_NO_TIMEOUT\n"));
        else
          MOZ_LOG(GetTimerLog(), LogLevel::Debug,
                 ("waiting for %u\n", PR_IntervalToMilliseconds(waitFor)));
      }
    }

    mWaiting = true;
    mNotified = false;
    mMonitor.Wait(waitFor);
    if (mNotified) {
      forceRunNextTimer = false;
    }
    mWaiting = false;
  }

  return NS_OK;
}

nsresult
TimerThread::AddTimer(nsTimerImpl* aTimer)
{
  MonitorAutoLock lock(mMonitor);

  if (!aTimer->mEventTarget) {
    return NS_ERROR_NOT_INITIALIZED;
  }

  // Add the timer to our list.
  int32_t i = AddTimerInternal(aTimer);
  if (i < 0) {
    return NS_ERROR_OUT_OF_MEMORY;
  }

  // Awaken the timer thread.
  if (mWaiting && i == 0) {
    mNotified = true;
    mMonitor.Notify();
  }

  return NS_OK;
}

nsresult
TimerThread::RemoveTimer(nsTimerImpl* aTimer)
{
  MonitorAutoLock lock(mMonitor);

  // Remove the timer from our array.  Tell callers that aTimer was not found
  // by returning NS_ERROR_NOT_AVAILABLE.

  if (!RemoveTimerInternal(aTimer)) {
    return NS_ERROR_NOT_AVAILABLE;
  }

  // Awaken the timer thread.
  if (mWaiting) {
    mNotified = true;
    mMonitor.Notify();
  }

  return NS_OK;
}

// This function must be called from within a lock
int32_t
TimerThread::AddTimerInternal(nsTimerImpl* aTimer)
{
  mMonitor.AssertCurrentThreadOwns();
  if (mShutdown) {
    return -1;
  }

  TimeStamp now = TimeStamp::Now();

  TimerAdditionComparator c(now, aTimer);
  nsTimerImpl** insertSlot = mTimers.InsertElementSorted(aTimer, c);

  if (!insertSlot) {
    return -1;
  }

  NS_ADDREF(aTimer);

#ifdef MOZ_TASK_TRACER
  // Caller of AddTimer is the parent task of its timer event, so we store the
  // TraceInfo here for later used.
  aTimer->GetTLSTraceInfo();
#endif

  return insertSlot - mTimers.Elements();
}

bool
TimerThread::RemoveTimerInternal(nsTimerImpl* aTimer)
{
  mMonitor.AssertCurrentThreadOwns();
  if (!mTimers.RemoveElement(aTimer)) {
    return false;
  }

  ReleaseTimerInternal(aTimer);
  return true;
}

void
TimerThread::ReleaseTimerInternal(nsTimerImpl* aTimer)
{
  if (!mShutdown) {
    // copied to a local array before releasing in shutdown
    mMonitor.AssertCurrentThreadOwns();
  }
  NS_RELEASE(aTimer);
}

already_AddRefed<nsTimerImpl>
TimerThread::PostTimerEvent(already_AddRefed<nsTimerImpl> aTimerRef)
{
  mMonitor.AssertCurrentThreadOwns();

  RefPtr<nsTimerImpl> timer(aTimerRef);
  if (!timer->mEventTarget) {
    NS_ERROR("Attempt to post timer event to NULL event target");
    return timer.forget();
  }

  // XXX we may want to reuse this nsTimerEvent in the case of repeating timers.

  // Since we already addref'd 'timer', we don't need to addref here.
  // We will release either in ~nsTimerEvent(), or pass the reference back to
  // the caller. We need to copy the generation number from this timer into the
  // event, so we can avoid firing a timer that was re-initialized after being
  // canceled.

  RefPtr<nsTimerEvent> event = new nsTimerEvent;
  if (!event) {
    return timer.forget();
  }

  if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
    event->mInitTime = TimeStamp::Now();
  }

#ifdef MOZ_TASK_TRACER
  // During the dispatch of TimerEvent, we overwrite the current TraceInfo
  // partially with the info saved in timer earlier, and restore it back by
  // AutoSaveCurTraceInfo.
  AutoSaveCurTraceInfo saveCurTraceInfo;
  (timer->GetTracedTask()).SetTLSTraceInfo();
#endif

  nsCOMPtr<nsIEventTarget> target = timer->mEventTarget;
  event->SetTimer(timer.forget());

  nsresult rv;
  {
    // We release mMonitor around the Dispatch because if this timer is targeted
    // at the TimerThread we'll deadlock.
    MonitorAutoUnlock unlock(mMonitor);
    rv = target->Dispatch(event, NS_DISPATCH_NORMAL);
  }

  if (NS_FAILED(rv)) {
    timer = event->ForgetTimer();
    RemoveTimerInternal(timer);
    return timer.forget();
  }

  return nullptr;
}

void
TimerThread::DoBeforeSleep()
{
  // Mainthread
  MonitorAutoLock lock(mMonitor);
  mSleeping = true;
}

// Note: wake may be notified without preceding sleep notification
void
TimerThread::DoAfterSleep()
{
  // Mainthread
  MonitorAutoLock lock(mMonitor);
  mSleeping = false;

  // Wake up the timer thread to re-process the array to ensure the sleep delay is correct,
  // and fire any expired timers (perhaps quite a few)
  mNotified = true;
  mMonitor.Notify();
}


NS_IMETHODIMP
TimerThread::Observe(nsISupports* /* aSubject */, const char* aTopic,
                     const char16_t* /* aData */)
{
  if (strcmp(aTopic, "sleep_notification") == 0 ||
      strcmp(aTopic, "suspend_process_notification") == 0) {
    DoBeforeSleep();
  } else if (strcmp(aTopic, "wake_notification") == 0 ||
             strcmp(aTopic, "resume_process_notification") == 0) {
    DoAfterSleep();
  }

  return NS_OK;
}