summaryrefslogtreecommitdiffstats
path: root/layout/style/StyleAnimationValue.h
blob: e318cecb6b4f4bef5cdffccb2c2efa0348bcbae9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/* Utilities for animation of computed style values */

#ifndef mozilla_StyleAnimationValue_h_
#define mozilla_StyleAnimationValue_h_

#include "mozilla/gfx/MatrixFwd.h"
#include "mozilla/UniquePtr.h"
#include "nsStringFwd.h"
#include "nsStringBuffer.h"
#include "nsCoord.h"
#include "nsColor.h"
#include "nsCSSProps.h"
#include "nsCSSValue.h"
#include "nsStyleCoord.h"

class nsIFrame;
class nsStyleContext;
class gfx3DMatrix;
struct RawServoDeclarationBlock;

namespace mozilla {

namespace css {
class StyleRule;
} // namespace css

namespace dom {
class Element;
} // namespace dom

enum class CSSPseudoElementType : uint8_t;
struct PropertyStyleAnimationValuePair;

/**
 * Utility class to handle animated style values
 */
class StyleAnimationValue {
public:
  // Mathematical methods
  // --------------------
  /**
   * Adds |aCount| copies of |aValueToAdd| to |aDest|.  The result of this
   * addition is stored in aDest.
   *
   * Note that if |aCount| is 0, then |aDest| will be unchanged.  Also, if
   * this method fails, then |aDest| will be unchanged.
   *
   * @param aDest       The value to add to.
   * @param aValueToAdd The value to add.
   * @param aCount      The number of times to add aValueToAdd.
   * @return true on success, false on failure.
   */
  static MOZ_MUST_USE bool
  Add(nsCSSPropertyID aProperty, StyleAnimationValue& aDest,
      const StyleAnimationValue& aValueToAdd, uint32_t aCount) {
    return AddWeighted(aProperty, 1.0, aDest, aCount, aValueToAdd, aDest);
  }

  /**
   * Calculates a measure of 'distance' between two colors.
   *
   * @param aStartColor The start of the interval for which the distance
   *                    should be calculated.
   * @param aEndColor   The end of the interval for which the distance
   *                    should be calculated.
   * @return the result of the calculation.
   */
  static double ComputeColorDistance(const css::RGBAColorData& aStartColor,
                                     const css::RGBAColorData& aEndColor);

  /**
   * Calculates a measure of 'distance' between two values.
   *
   * This measure of Distance is guaranteed to be proportional to
   * portions passed to Interpolate, Add, or AddWeighted.  However, for
   * some types of StyleAnimationValue it may not produce sensible results
   * for paced animation.
   *
   * If this method succeeds, the returned distance value is guaranteed to be
   * non-negative.
   *
   * @param aStartValue The start of the interval for which the distance
   *                    should be calculated.
   * @param aEndValue   The end of the interval for which the distance
   *                    should be calculated.
   * @param aStyleContext The style context to use for processing the
   *                      translate part of transforms.
   * @param aDistance   The result of the calculation.
   * @return true on success, false on failure.
   */
  static MOZ_MUST_USE bool
  ComputeDistance(nsCSSPropertyID aProperty,
                  const StyleAnimationValue& aStartValue,
                  const StyleAnimationValue& aEndValue,
                  nsStyleContext* aStyleContext,
                  double& aDistance);

  /**
   * Calculates an interpolated value that is the specified |aPortion| between
   * the two given values.
   *
   * This really just does the following calculation:
   *   aResultValue = (1.0 - aPortion) * aStartValue + aPortion * aEndValue
   *
   * @param aStartValue The value defining the start of the interval of
   *                    interpolation.
   * @param aEndValue   The value defining the end of the interval of
   *                    interpolation.
   * @param aPortion    A number in the range [0.0, 1.0] defining the
   *                    distance of the interpolated value in the interval.
   * @param [out] aResultValue The resulting interpolated value.
   * @return true on success, false on failure.
   */
  static MOZ_MUST_USE bool
  Interpolate(nsCSSPropertyID aProperty,
              const StyleAnimationValue& aStartValue,
              const StyleAnimationValue& aEndValue,
              double aPortion,
              StyleAnimationValue& aResultValue) {
    return AddWeighted(aProperty, 1.0 - aPortion, aStartValue,
                       aPortion, aEndValue, aResultValue);
  }

  /**
   * Does the calculation:
   *   aResultValue = aCoeff1 * aValue1 + aCoeff2 * aValue2
   *
   * @param [out] aResultValue The resulting interpolated value.  May be
   *                           the same as aValue1 or aValue2.
   * @return true on success, false on failure.
   *
   * NOTE: Current callers always pass aCoeff1 and aCoeff2 >= 0.  They
   * are currently permitted to be negative; however, if, as we add
   * support more value types types, we find that this causes
   * difficulty, we might change this to restrict them to being
   * positive.
   */
  static MOZ_MUST_USE bool
  AddWeighted(nsCSSPropertyID aProperty,
              double aCoeff1, const StyleAnimationValue& aValue1,
              double aCoeff2, const StyleAnimationValue& aValue2,
              StyleAnimationValue& aResultValue);

  /**
   * Accumulates |aValueToAccumulate| onto |aDest| |aCount| times.
   * The result is stored in |aDest| on success.
   *
   * @param aDest              The base value to be accumulated.
   * @param aValueToAccumulate The value to accumulate.
   * @param aCount             The number of times to accumulate
   *                           aValueToAccumulate.
   * @return true on success, false on failure.
   *
   * NOTE: This function will work as a wrapper of StyleAnimationValue::Add()
   * if |aProperty| isn't color or shadow or filter.  For these properties,
   * this function may return a color value that at least one of its components
   * has a value which is outside the range [0, 1] so that we can calculate
   * plausible values as interpolation with the return value.
   */
  static MOZ_MUST_USE bool
  Accumulate(nsCSSPropertyID aProperty, StyleAnimationValue& aDest,
             const StyleAnimationValue& aValueToAccumulate,
             uint64_t aCount);

  // Type-conversion methods
  // -----------------------
  /**
   * Creates a computed value for the given specified value
   * (property ID + string).  A style context is needed in case the
   * specified value depends on inherited style or on the values of other
   * properties.
   *
   * @param aProperty       The property whose value we're computing.
   * @param aTargetElement  The content node to which our computed value is
   *                        applicable. For pseudo-elements, this is the parent
   *                        element to which the pseudo is attached, not the
   *                        generated content node.
   * @param aStyleContext   The style context used to compute values from the
   *                        specified value. For pseudo-elements, this should
   *                        be the style context corresponding to the pseudo
   *                        element.
   * @param aSpecifiedValue The specified value, from which we'll build our
   *                        computed value.
   * @param aUseSVGMode     A flag to indicate whether we should parse
   *                        |aSpecifiedValue| in SVG mode.
   * @param [out] aComputedValue The resulting computed value.
   * @param [out] aIsContextSensitive
   *                        Set to true if |aSpecifiedValue| may produce
   *                        a different |aComputedValue| depending on other CSS
   *                        properties on |aTargetElement| or its ancestors.
   *                        false otherwise.
   *                        Note that the operation of this method is
   *                        significantly faster when |aIsContextSensitive| is
   *                        nullptr.
   * @return true on success, false on failure.
   */
  static MOZ_MUST_USE bool
  ComputeValue(nsCSSPropertyID aProperty,
               mozilla::dom::Element* aTargetElement,
               nsStyleContext* aStyleContext,
               const nsAString& aSpecifiedValue,
               bool aUseSVGMode,
               StyleAnimationValue& aComputedValue,
               bool* aIsContextSensitive = nullptr);

  /**
   * Like ComputeValue, but returns an array of StyleAnimationValues.
   *
   * On success, when aProperty is a longhand, aResult will have a single
   * value in it.  When aProperty is a shorthand, aResult will be filled with
   * values for all of aProperty's longhand components.  aEnabledState
   * is used to filter the longhand components that will be appended
   * to aResult.  On failure, aResult might still have partial results
   * in it.
   */
  static MOZ_MUST_USE bool
  ComputeValues(nsCSSPropertyID aProperty,
                mozilla::CSSEnabledState aEnabledState,
                mozilla::dom::Element* aTargetElement,
                nsStyleContext* aStyleContext,
                const nsAString& aSpecifiedValue,
                bool aUseSVGMode,
                nsTArray<PropertyStyleAnimationValuePair>& aResult);

  /**
   * A variant on ComputeValues that takes an nsCSSValue as the specified
   * value. Only longhand properties are supported.
   */
  static MOZ_MUST_USE bool
  ComputeValues(nsCSSPropertyID aProperty,
                mozilla::CSSEnabledState aEnabledState,
                mozilla::dom::Element* aTargetElement,
                nsStyleContext* aStyleContext,
                const nsCSSValue& aSpecifiedValue,
                bool aUseSVGMode,
                nsTArray<PropertyStyleAnimationValuePair>& aResult);

  /**
   * A variant of ComputeValues that takes a RawServoDeclarationBlock
   * as the specified value.
   */
  static MOZ_MUST_USE bool
  ComputeValues(nsCSSPropertyID aProperty,
                mozilla::CSSEnabledState aEnabledState,
                nsStyleContext* aStyleContext,
                const RawServoDeclarationBlock& aDeclarations,
                nsTArray<PropertyStyleAnimationValuePair>& aValues);

  /**
   * Creates a specified value for the given computed value.
   *
   * The first two overloads fill in an nsCSSValue object; the third
   * produces a string.  For the overload that takes a const
   * StyleAnimationValue& reference, the nsCSSValue result may depend on
   * objects owned by the |aComputedValue| object, so users of that variant
   * must keep |aComputedValue| alive longer than |aSpecifiedValue|.
   * The overload that takes an rvalue StyleAnimationValue reference
   * transfers ownership for some resources such that the |aComputedValue|
   * does not depend on the lifetime of |aSpecifiedValue|.
   *
   * @param aProperty      The property whose value we're uncomputing.
   * @param aComputedValue The computed value to be converted.
   * @param [out] aSpecifiedValue The resulting specified value.
   * @return true on success, false on failure.
   *
   * These functions are not MOZ_MUST_USE because failing to check the return
   * value is common and reasonable.
   */
  static MOZ_MUST_USE bool
  UncomputeValue(nsCSSPropertyID aProperty,
                 const StyleAnimationValue& aComputedValue,
                 nsCSSValue& aSpecifiedValue);
  static MOZ_MUST_USE bool
  UncomputeValue(nsCSSPropertyID aProperty,
                 StyleAnimationValue&& aComputedValue,
                 nsCSSValue& aSpecifiedValue);
  static MOZ_MUST_USE bool
  UncomputeValue(nsCSSPropertyID aProperty,
                 const StyleAnimationValue& aComputedValue,
                 nsAString& aSpecifiedValue);

  /**
   * Gets the computed value for the given property from the given style
   * context.
   *
   * Obtaining the computed value allows us to animate properties when the
   * content author has specified a value like "inherit" or "initial" or some
   * other keyword that isn't directly interpolatable, but which *computes* to
   * something interpolatable.
   *
   * @param aProperty     The property whose value we're looking up.
   * @param aStyleContext The style context to check for the computed value.
   * @param [out] aComputedValue The resulting computed value.
   * @return true on success, false on failure.
   */
  static MOZ_MUST_USE bool ExtractComputedValue(
    nsCSSPropertyID aProperty,
    nsStyleContext* aStyleContext,
    StyleAnimationValue& aComputedValue);

  /**
   * Interpolates between 2 matrices by decomposing them.
   *
   * @param aMatrix1   First matrix, using CSS pixel units.
   * @param aMatrix2   Second matrix, using CSS pixel units.
   * @param aProgress  Interpolation value in the range [0.0, 1.0]
   */
  static gfx::Matrix4x4 InterpolateTransformMatrix(const gfx::Matrix4x4 &aMatrix1,
                                                   const gfx::Matrix4x4 &aMatrix2,
                                                   double aProgress);

  static already_AddRefed<nsCSSValue::Array>
    AppendTransformFunction(nsCSSKeyword aTransformFunction,
                            nsCSSValueList**& aListTail);

  /**
   * The types and values for the values that we extract and animate.
   */
  enum Unit {
    eUnit_Null, // not initialized
    eUnit_Normal,
    eUnit_Auto,
    eUnit_None,
    eUnit_Enumerated,
    eUnit_Visibility, // special case for transitions (which converts
                      // Enumerated to Visibility as needed)
    eUnit_Integer,
    eUnit_Coord,
    eUnit_Percent,
    eUnit_Float,
    eUnit_Color, // nsCSSValue* (never null), always with an nscolor or
                 // an nsCSSValueFloatColor
    eUnit_CurrentColor,
    eUnit_ComplexColor, // ComplexColorValue* (never null)
    eUnit_Calc, // nsCSSValue* (never null), always with a single
                // calc() expression that's either length or length+percent
    eUnit_ObjectPosition, // nsCSSValue* (never null), always with a
                          // 4-entry nsCSSValue::Array
    eUnit_URL, // nsCSSValue* (never null), always with a css::URLValue
    eUnit_DiscreteCSSValue, // nsCSSValue* (never null)
    eUnit_CSSValuePair, // nsCSSValuePair* (never null)
    eUnit_CSSValueTriplet, // nsCSSValueTriplet* (never null)
    eUnit_CSSRect, // nsCSSRect* (never null)
    eUnit_Dasharray, // nsCSSValueList* (never null)
    eUnit_Shadow, // nsCSSValueList* (may be null)
    eUnit_Shape,  // nsCSSValue::Array* (never null)
    eUnit_Filter, // nsCSSValueList* (may be null)
    eUnit_Transform, // nsCSSValueList* (never null)
    eUnit_BackgroundPositionCoord, // nsCSSValueList* (never null)
    eUnit_CSSValuePairList, // nsCSSValuePairList* (never null)
    eUnit_UnparsedString // nsStringBuffer* (never null)
  };

private:
  Unit mUnit;
  union {
    int32_t mInt;
    nscoord mCoord;
    float mFloat;
    nsCSSValue* mCSSValue;
    nsCSSValuePair* mCSSValuePair;
    nsCSSValueTriplet* mCSSValueTriplet;
    nsCSSRect* mCSSRect;
    nsCSSValue::Array* mCSSValueArray;
    nsCSSValueList* mCSSValueList;
    nsCSSValueSharedList* mCSSValueSharedList;
    nsCSSValuePairList* mCSSValuePairList;
    nsStringBuffer* mString;
    css::ComplexColorValue* mComplexColor;
  } mValue;

public:
  Unit GetUnit() const {
    NS_ASSERTION(mUnit != eUnit_Null, "uninitialized");
    return mUnit;
  }

  // Accessor to let us verify assumptions about presence of null unit,
  // without tripping the assertion in GetUnit().
  bool IsNull() const {
    return mUnit == eUnit_Null;
  }

  int32_t GetIntValue() const {
    NS_ASSERTION(IsIntUnit(mUnit), "unit mismatch");
    return mValue.mInt;
  }
  nscoord GetCoordValue() const {
    NS_ASSERTION(mUnit == eUnit_Coord, "unit mismatch");
    return mValue.mCoord;
  }
  float GetPercentValue() const {
    NS_ASSERTION(mUnit == eUnit_Percent, "unit mismatch");
    return mValue.mFloat;
  }
  float GetFloatValue() const {
    NS_ASSERTION(mUnit == eUnit_Float, "unit mismatch");
    return mValue.mFloat;
  }
  nsCSSValue* GetCSSValueValue() const {
    NS_ASSERTION(IsCSSValueUnit(mUnit), "unit mismatch");
    return mValue.mCSSValue;
  }
  nsCSSValuePair* GetCSSValuePairValue() const {
    NS_ASSERTION(IsCSSValuePairUnit(mUnit), "unit mismatch");
    return mValue.mCSSValuePair;
  }
  nsCSSValueTriplet* GetCSSValueTripletValue() const {
    NS_ASSERTION(IsCSSValueTripletUnit(mUnit), "unit mismatch");
    return mValue.mCSSValueTriplet;
  }
  nsCSSRect* GetCSSRectValue() const {
    NS_ASSERTION(IsCSSRectUnit(mUnit), "unit mismatch");
    return mValue.mCSSRect;
  }
  nsCSSValue::Array* GetCSSValueArrayValue() const {
    NS_ASSERTION(IsCSSValueArrayUnit(mUnit), "unit mismatch");
    return mValue.mCSSValueArray;
  }
  nsCSSValueList* GetCSSValueListValue() const {
    NS_ASSERTION(IsCSSValueListUnit(mUnit), "unit mismatch");
    return mValue.mCSSValueList;
  }
  nsCSSValueSharedList* GetCSSValueSharedListValue() const {
    NS_ASSERTION(IsCSSValueSharedListValue(mUnit), "unit mismatch");
    return mValue.mCSSValueSharedList;
  }
  nsCSSValuePairList* GetCSSValuePairListValue() const {
    NS_ASSERTION(IsCSSValuePairListUnit(mUnit), "unit mismatch");
    return mValue.mCSSValuePairList;
  }
  const char16_t* GetStringBufferValue() const {
    NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
    return GetBufferValue(mValue.mString);
  }

  void GetStringValue(nsAString& aBuffer) const {
    NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
    aBuffer.Truncate();
    uint32_t len = NS_strlen(GetBufferValue(mValue.mString));
    mValue.mString->ToString(len, aBuffer);
  }

  /// @return the scale for this value, calculated with reference to @aForFrame.
  gfxSize GetScaleValue(const nsIFrame* aForFrame) const;

  const css::ComplexColorData& GetComplexColorData() const {
    MOZ_ASSERT(mUnit == eUnit_ComplexColor, "unit mismatch");
    return *mValue.mComplexColor;
  }
  StyleComplexColor GetStyleComplexColorValue() const {
    return GetComplexColorData().ToComplexColor();
  }

  UniquePtr<nsCSSValueList> TakeCSSValueListValue() {
    nsCSSValueList* list = GetCSSValueListValue();
    mValue.mCSSValueList = nullptr;
    mUnit = eUnit_Null;
    return UniquePtr<nsCSSValueList>(list);
  }
  UniquePtr<nsCSSValuePairList> TakeCSSValuePairListValue() {
    nsCSSValuePairList* list = GetCSSValuePairListValue();
    mValue.mCSSValuePairList = nullptr;
    mUnit = eUnit_Null;
    return UniquePtr<nsCSSValuePairList>(list);
  }

  explicit StyleAnimationValue(Unit aUnit = eUnit_Null) : mUnit(aUnit) {
    NS_ASSERTION(aUnit == eUnit_Null || aUnit == eUnit_Normal ||
                 aUnit == eUnit_Auto || aUnit == eUnit_None,
                 "must be valueless unit");
  }
  StyleAnimationValue(const StyleAnimationValue& aOther)
    : mUnit(eUnit_Null) { *this = aOther; }
  StyleAnimationValue(StyleAnimationValue&& aOther)
    : mUnit(aOther.mUnit)
    , mValue(aOther.mValue)
  {
    aOther.mUnit = eUnit_Null;
  }
  enum IntegerConstructorType { IntegerConstructor };
  StyleAnimationValue(int32_t aInt, Unit aUnit, IntegerConstructorType);
  enum CoordConstructorType { CoordConstructor };
  StyleAnimationValue(nscoord aLength, CoordConstructorType);
  enum PercentConstructorType { PercentConstructor };
  StyleAnimationValue(float aPercent, PercentConstructorType);
  enum FloatConstructorType { FloatConstructor };
  StyleAnimationValue(float aFloat, FloatConstructorType);
  enum ColorConstructorType { ColorConstructor };
  StyleAnimationValue(nscolor aColor, ColorConstructorType);

  ~StyleAnimationValue() { FreeValue(); }

  void SetNormalValue();
  void SetAutoValue();
  void SetNoneValue();
  void SetIntValue(int32_t aInt, Unit aUnit);
  template<typename T,
           typename = typename std::enable_if<std::is_enum<T>::value>::type>
  void SetIntValue(T aInt, Unit aUnit)
  {
    static_assert(mozilla::EnumTypeFitsWithin<T, int32_t>::value,
                  "aValue must be an enum that fits within mValue.mInt");
    SetIntValue(static_cast<int32_t>(aInt), aUnit);
  }
  void SetCoordValue(nscoord aCoord);
  void SetPercentValue(float aPercent);
  void SetFloatValue(float aFloat);
  void SetColorValue(nscolor aColor);
  void SetCurrentColorValue();
  void SetComplexColorValue(const StyleComplexColor& aColor);
  void SetComplexColorValue(already_AddRefed<css::ComplexColorValue> aValue);
  void SetUnparsedStringValue(const nsString& aString);
  void SetCSSValueArrayValue(nsCSSValue::Array* aValue, Unit aUnit);

  // These setters take ownership of |aValue|, and are therefore named
  // "SetAndAdopt*".
  void SetAndAdoptCSSValueValue(nsCSSValue *aValue, Unit aUnit);
  void SetAndAdoptCSSValuePairValue(nsCSSValuePair *aValue, Unit aUnit);
  void SetAndAdoptCSSValueTripletValue(nsCSSValueTriplet *aValue, Unit aUnit);
  void SetAndAdoptCSSRectValue(nsCSSRect *aValue, Unit aUnit);
  void SetAndAdoptCSSValueListValue(nsCSSValueList *aValue, Unit aUnit);
  void SetAndAdoptCSSValuePairListValue(nsCSSValuePairList *aValue);

  void SetTransformValue(nsCSSValueSharedList* aList);

  StyleAnimationValue& operator=(const StyleAnimationValue& aOther);
  StyleAnimationValue& operator=(StyleAnimationValue&& aOther)
  {
    MOZ_ASSERT(this != &aOther, "Do not move itself");
    if (this != &aOther) {
      FreeValue();
      mUnit = aOther.mUnit;
      mValue = aOther.mValue;
      aOther.mUnit = eUnit_Null;
    }
    return *this;
  }

  bool operator==(const StyleAnimationValue& aOther) const;
  bool operator!=(const StyleAnimationValue& aOther) const
    { return !(*this == aOther); }

private:
  void FreeValue();

  static const char16_t* GetBufferValue(nsStringBuffer* aBuffer) {
    return static_cast<char16_t*>(aBuffer->Data());
  }

  static bool IsIntUnit(Unit aUnit) {
    return aUnit == eUnit_Enumerated || aUnit == eUnit_Visibility ||
           aUnit == eUnit_Integer;
  }
  static bool IsCSSValueUnit(Unit aUnit) {
    return aUnit == eUnit_Color ||
           aUnit == eUnit_Calc ||
           aUnit == eUnit_ObjectPosition ||
           aUnit == eUnit_URL ||
           aUnit == eUnit_DiscreteCSSValue;
  }
  static bool IsCSSValuePairUnit(Unit aUnit) {
    return aUnit == eUnit_CSSValuePair;
  }
  static bool IsCSSValueTripletUnit(Unit aUnit) {
    return aUnit == eUnit_CSSValueTriplet;
  }
  static bool IsCSSRectUnit(Unit aUnit) {
    return aUnit == eUnit_CSSRect;
  }
  static bool IsCSSValueArrayUnit(Unit aUnit) {
    return aUnit == eUnit_Shape;
  }
  static bool IsCSSValueListUnit(Unit aUnit) {
    return aUnit == eUnit_Dasharray || aUnit == eUnit_Filter ||
           aUnit == eUnit_Shadow ||
           aUnit == eUnit_BackgroundPositionCoord;
  }
  static bool IsCSSValueSharedListValue(Unit aUnit) {
    return aUnit == eUnit_Transform;
  }
  static bool IsCSSValuePairListUnit(Unit aUnit) {
    return aUnit == eUnit_CSSValuePairList;
  }
  static bool IsStringUnit(Unit aUnit) {
    return aUnit == eUnit_UnparsedString;
  }
};

struct PropertyStyleAnimationValuePair
{
  nsCSSPropertyID mProperty;
  StyleAnimationValue mValue;
};
} // namespace mozilla

#endif