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if (!this.hasOwnProperty("TypedObject"))
quit();
setJitCompilerOption("ion.warmup.trigger", 30);
var PointType2 =
new TypedObject.StructType({
x: TypedObject.float64,
y: TypedObject.float64});
var PointType3 =
new TypedObject.StructType({
x: TypedObject.float64,
y: TypedObject.float64,
z: TypedObject.float64});
function xPlusY(p) {
return p.x + p.y;
}
function xPlusYTweak(p) {
p.x = 22;
return xPlusY(p);
}
function foo() {
var N = 100;
var points = [];
var obj;
var s;
for (var i = 0; i < N; i++) {
if ((i % 2) == 0)
obj = new PointType2({x: i, y: i+1});
else
obj = new PointType3({x: i, y: i+1, z: i+2});
assertEq(xPlusY(obj), i + i + 1);
assertEq(xPlusYTweak(obj), 22 + i + 1);
}
}
foo();
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