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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process.h"
#include "base/process_util.h"
namespace base {
void Process::Close() {
process_ = 0;
// if the process wasn't termiated (so we waited) or the state
// wasn't already collected w/ a wait from process_utils, we're gonna
// end up w/ a zombie when it does finally exit.
}
void Process::Terminate(int result_code) {
// result_code isn't supportable.
if (!process_)
return;
// We don't wait here. It's the responsibility of other code to reap the
// child.
KillProcess(process_, result_code, false);
}
bool Process::IsProcessBackgrounded() const {
// http://code.google.com/p/chromium/issues/detail?id=8083
return false;
}
bool Process::SetProcessBackgrounded(bool value) {
// http://code.google.com/p/chromium/issues/detail?id=8083
// Just say we did it to keep renderer happy at the moment. Need to finish
// cleaning this up w/in higher layers since windows is probably the only
// one that can raise priorities w/o privileges.
return true;
}
bool Process::EmptyWorkingSet() {
// http://code.google.com/p/chromium/issues/detail?id=8083
return false;
}
ProcessId Process::pid() const {
if (process_ == 0)
return 0;
return GetProcId(process_);
}
bool Process::is_current() const {
return process_ == GetCurrentProcessHandle();
}
// static
Process Process::Current() {
return Process(GetCurrentProcessHandle());
}
} // namspace base
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