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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_DISPLAY_CLIENT_H
#define GFX_VR_DISPLAY_CLIENT_H
#include "nsIScreen.h"
#include "nsCOMPtr.h"
#include "mozilla/RefPtr.h"
#include "mozilla/dom/VRDisplayBinding.h"
#include "gfxVR.h"
namespace mozilla {
namespace gfx {
class VRDisplayPresentation;
class VRManagerChild;
class VRDisplayClient
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayClient)
explicit VRDisplayClient(const VRDisplayInfo& aDisplayInfo);
void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo);
const VRDisplayInfo& GetDisplayInfo() const { return mDisplayInfo; }
virtual VRHMDSensorState GetSensorState();
virtual VRHMDSensorState GetImmediateSensorState();
virtual void ZeroSensor();
already_AddRefed<VRDisplayPresentation> BeginPresentation(const nsTArray<dom::VRLayer>& aLayers);
void PresentationDestroyed();
void NotifyVsync();
void NotifyVRVsync();
bool GetIsConnected() const;
bool GetIsPresenting() const;
void NotifyDisconnected();
protected:
virtual ~VRDisplayClient();
VRDisplayInfo mDisplayInfo;
bool bLastEventWasPresenting;
TimeStamp mLastVSyncTime;
int mPresentationCount;
};
} // namespace gfx
} // namespace mozilla
#endif /* GFX_VR_DISPLAY_CLIENT_H */
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