1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
|
//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FunctionsWGL.h: Implements the FuntionsWGL class.
#include "libANGLE/renderer/gl/wgl/FunctionsWGL.h"
#include <algorithm>
#include "common/string_utils.h"
namespace rx
{
template <typename T>
static void GetWGLProcAddress(HMODULE glModule, PFNWGLGETPROCADDRESSPROC getProcAddressWGL,
const std::string &procName, T *outProcAddress)
{
T proc = nullptr;
if (getProcAddressWGL)
{
proc = reinterpret_cast<T>(getProcAddressWGL(procName.c_str()));
}
if (!proc)
{
proc = reinterpret_cast<T>(GetProcAddress(glModule, procName.c_str()));
}
*outProcAddress = proc;
}
template <typename T>
static void GetWGLExtensionProcAddress(HMODULE glModule,
PFNWGLGETPROCADDRESSPROC getProcAddressWGL,
const std::vector<std::string> &extensions,
const std::string &extensionName,
const std::string &procName,
T *outProcAddress)
{
T proc = nullptr;
if (std::find(extensions.begin(), extensions.end(), extensionName) != extensions.end())
{
GetWGLProcAddress(glModule, getProcAddressWGL, procName, &proc);
}
*outProcAddress = proc;
}
FunctionsWGL::FunctionsWGL()
: copyContext(nullptr),
createContext(nullptr),
createLayerContext(nullptr),
deleteContext(nullptr),
getCurrentContext(nullptr),
getCurrentDC(nullptr),
getProcAddress(nullptr),
makeCurrent(nullptr),
shareLists(nullptr),
useFontBitmapsA(nullptr),
useFontBitmapsW(nullptr),
swapBuffers(nullptr),
useFontOutlinesA(nullptr),
useFontOutlinesW(nullptr),
describeLayerPlane(nullptr),
setLayerPaletteEntries(nullptr),
getLayerPaletteEntries(nullptr),
realizeLayerPalette(nullptr),
swapLayerBuffers(nullptr),
swapMultipleBuffers(nullptr),
getExtensionStringEXT(nullptr),
getExtensionStringARB(nullptr),
createContextAttribsARB(nullptr),
getPixelFormatAttribivARB(nullptr),
getPixelFormatAttribfvARB(nullptr),
choosePixelFormatARB(nullptr),
swapIntervalEXT(nullptr),
createPbufferARB(nullptr),
getPbufferDCARB(nullptr),
releasePbufferDCARB(nullptr),
destroyPbufferARB(nullptr),
queryPbufferARB(nullptr),
bindTexImageARB(nullptr),
releaseTexImageARB(nullptr),
setPbufferAttribARB(nullptr),
dxSetResourceShareHandleNV(nullptr),
dxOpenDeviceNV(nullptr),
dxCloseDeviceNV(nullptr),
dxRegisterObjectNV(nullptr),
dxUnregisterObjectNV(nullptr),
dxObjectAccessNV(nullptr),
dxLockObjectsNV(nullptr),
dxUnlockObjectsNV(nullptr)
{
}
void FunctionsWGL::initialize(HMODULE glModule, HDC context)
{
// First grab the wglGetProcAddress function from the gl module
GetWGLProcAddress(glModule, nullptr, "wglGetProcAddress", &getProcAddress);
// Load the core wgl functions
GetWGLProcAddress(glModule, getProcAddress, "wglCopyContext", ©Context);
GetWGLProcAddress(glModule, getProcAddress, "wglCreateContext", &createContext);
GetWGLProcAddress(glModule, getProcAddress, "wglCreateLayerContext", &createLayerContext);
GetWGLProcAddress(glModule, getProcAddress, "wglDeleteContext", &deleteContext);
GetWGLProcAddress(glModule, getProcAddress, "wglGetCurrentContext", &getCurrentContext);
GetWGLProcAddress(glModule, getProcAddress, "wglGetCurrentDC", &getCurrentDC);
GetWGLProcAddress(glModule, getProcAddress, "wglMakeCurrent", &makeCurrent);
GetWGLProcAddress(glModule, getProcAddress, "wglShareLists", &shareLists);
GetWGLProcAddress(glModule, getProcAddress, "wglUseFontBitmapsA", &useFontBitmapsA);
GetWGLProcAddress(glModule, getProcAddress, "wglUseFontBitmapsW", &useFontBitmapsW);
swapBuffers = SwapBuffers; // SwapBuffers is statically linked from GDI
GetWGLProcAddress(glModule, getProcAddress, "wglUseFontOutlinesA", &useFontOutlinesA);
GetWGLProcAddress(glModule, getProcAddress, "wglUseFontOutlinesW", &useFontOutlinesW);
GetWGLProcAddress(glModule, getProcAddress, "wglDescribeLayerPlane", &describeLayerPlane);
GetWGLProcAddress(glModule, getProcAddress, "wglSetLayerPaletteEntries", &setLayerPaletteEntries);
GetWGLProcAddress(glModule, getProcAddress, "wglGetLayerPaletteEntries", &getLayerPaletteEntries);
GetWGLProcAddress(glModule, getProcAddress, "wglRealizeLayerPalette", &realizeLayerPalette);
GetWGLProcAddress(glModule, getProcAddress, "wglSwapLayerBuffers", &swapLayerBuffers);
GetWGLProcAddress(glModule, getProcAddress, "wglSwapMultipleBuffers", &swapMultipleBuffers);
// Load extension string getter functions
GetWGLProcAddress(glModule, getProcAddress, "wglGetExtensionsStringEXT", &getExtensionStringEXT);
GetWGLProcAddress(glModule, getProcAddress, "wglGetExtensionsStringARB", &getExtensionStringARB);
std::string extensionString = "";
if (getExtensionStringEXT)
{
extensionString = getExtensionStringEXT();
}
else if (getExtensionStringARB && context)
{
extensionString = getExtensionStringARB(context);
}
angle::SplitStringAlongWhitespace(extensionString, &extensions);
// Load the wgl extension functions by checking if the context supports the extension first
// WGL_ARB_create_context
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_create_context", "wglCreateContextAttribsARB", &createContextAttribsARB);
// WGL_ARB_pixel_format
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pixel_format", "wglGetPixelFormatAttribivARB", &getPixelFormatAttribivARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pixel_format", "wglGetPixelFormatAttribfvARB", &getPixelFormatAttribfvARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pixel_format", "wglChoosePixelFormatARB", &choosePixelFormatARB);
// WGL_EXT_swap_control
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_EXT_swap_control", "wglSwapIntervalEXT", &swapIntervalEXT);
// WGL_ARB_pbuffer
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pbuffer", "wglCreatePbufferARB", &createPbufferARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pbuffer", "wglGetPbufferDCARB", &getPbufferDCARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pbuffer", "wglReleasePbufferDCARB", &releasePbufferDCARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pbuffer", "wglDestroyPbufferARB", &destroyPbufferARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_pbuffer", "wglQueryPbufferARB", &queryPbufferARB);
// WGL_ARB_render_texture
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_render_texture", "wglBindTexImageARB", &bindTexImageARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_render_texture", "wglReleaseTexImageARB", &releaseTexImageARB);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_ARB_render_texture", "wglSetPbufferAttribARB", &setPbufferAttribARB);
// WGL_NV_DX_interop
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXSetResourceShareHandleNV", &dxSetResourceShareHandleNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXOpenDeviceNV", &dxOpenDeviceNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXCloseDeviceNV", &dxCloseDeviceNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXRegisterObjectNV", &dxRegisterObjectNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXUnregisterObjectNV", &dxUnregisterObjectNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXObjectAccessNV", &dxObjectAccessNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXLockObjectsNV", &dxLockObjectsNV);
GetWGLExtensionProcAddress(glModule, getProcAddress, extensions, "WGL_NV_DX_interop", "wglDXUnlockObjectsNV", &dxUnlockObjectsNV);
}
bool FunctionsWGL::hasExtension(const std::string &ext) const
{
return std::find(extensions.begin(), extensions.end(), ext) != extensions.end();
}
}
|