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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=1000870
-->
<head>
<meta charset="utf-8">
<title>Test for Bug 1000870</title>
<meta name="author" content="Maksim Lebedev" />
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
<script type="text/javascript" src="mochitest_support_external.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
<script type="text/javascript">
SimpleTest.waitForExplicitFinish();
function startTest() {
runTestInNewWindow("pointerevent_change-touch-action-onpointerdown_touch-manual.html");
}
function executeTest(int_win) {
const WM_VSCROLL = 0x0115;
sendTouchEvent(int_win, "target0", "touchstart");
sendTouchEvent(int_win, "target0", "touchmove");
sendTouchEvent(int_win, "target0", "touchend");
// NOTE: This testcase is about that modifying touch-action during a
// pointerdown callback "should not" affect the gesture detection of the
// touch session started by the pointerdown. That is, a scroll should
// still fired by gesture detection, instead of launching by our own.
var utils = _getDOMWindowUtils(int_win);
var target0 = int_win.document.getElementById("target0");
utils.sendNativeMouseScrollEvent(target0.getBoundingClientRect().left + 5,
target0.getBoundingClientRect().top + 5,
WM_VSCROLL, 10, 10, 0, 0, 0, target0);
}
</script>
</head>
<body>
</body>
</html>
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