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Diffstat (limited to 'third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h')
-rw-r--r-- | third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h b/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h new file mode 100644 index 000000000..6f24e5948 --- /dev/null +++ b/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h @@ -0,0 +1,125 @@ +/* + * Copyright (c) 2016, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#ifndef AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ +#define AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ + +#include <smmintrin.h> /* SSE4.1 */ + +#define TRANSPOSE_4X4(x0, x1, x2, x3, y0, y1, y2, y3) \ + do { \ + __m128i u0, u1, u2, u3; \ + u0 = _mm_unpacklo_epi32(x0, x1); \ + u1 = _mm_unpackhi_epi32(x0, x1); \ + u2 = _mm_unpacklo_epi32(x2, x3); \ + u3 = _mm_unpackhi_epi32(x2, x3); \ + y0 = _mm_unpacklo_epi64(u0, u2); \ + y1 = _mm_unpackhi_epi64(u0, u2); \ + y2 = _mm_unpacklo_epi64(u1, u3); \ + y3 = _mm_unpackhi_epi64(u1, u3); \ + } while (0) + +static INLINE void transpose_8x8(const __m128i *in, __m128i *out) { + TRANSPOSE_4X4(in[0], in[2], in[4], in[6], out[0], out[2], out[4], out[6]); + TRANSPOSE_4X4(in[1], in[3], in[5], in[7], out[8], out[10], out[12], out[14]); + TRANSPOSE_4X4(in[8], in[10], in[12], in[14], out[1], out[3], out[5], out[7]); + TRANSPOSE_4X4(in[9], in[11], in[13], in[15], out[9], out[11], out[13], + out[15]); +} + +static INLINE void transpose_16x16(const __m128i *in, __m128i *out) { + // Upper left 8x8 + TRANSPOSE_4X4(in[0], in[4], in[8], in[12], out[0], out[4], out[8], out[12]); + TRANSPOSE_4X4(in[1], in[5], in[9], in[13], out[16], out[20], out[24], + out[28]); + TRANSPOSE_4X4(in[16], in[20], in[24], in[28], out[1], out[5], out[9], + out[13]); + TRANSPOSE_4X4(in[17], in[21], in[25], in[29], out[17], out[21], out[25], + out[29]); + + // Upper right 8x8 + TRANSPOSE_4X4(in[2], in[6], in[10], in[14], out[32], out[36], out[40], + out[44]); + TRANSPOSE_4X4(in[3], in[7], in[11], in[15], out[48], out[52], out[56], + out[60]); + TRANSPOSE_4X4(in[18], in[22], in[26], in[30], out[33], out[37], out[41], + out[45]); + TRANSPOSE_4X4(in[19], in[23], in[27], in[31], out[49], out[53], out[57], + out[61]); + + // Lower left 8x8 + TRANSPOSE_4X4(in[32], in[36], in[40], in[44], out[2], out[6], out[10], + out[14]); + TRANSPOSE_4X4(in[33], in[37], in[41], in[45], out[18], out[22], out[26], + out[30]); + TRANSPOSE_4X4(in[48], in[52], in[56], in[60], out[3], out[7], out[11], + out[15]); + TRANSPOSE_4X4(in[49], in[53], in[57], in[61], out[19], out[23], out[27], + out[31]); + // Lower right 8x8 + TRANSPOSE_4X4(in[34], in[38], in[42], in[46], out[34], out[38], out[42], + out[46]); + TRANSPOSE_4X4(in[35], in[39], in[43], in[47], out[50], out[54], out[58], + out[62]); + TRANSPOSE_4X4(in[50], in[54], in[58], in[62], out[35], out[39], out[43], + out[47]); + TRANSPOSE_4X4(in[51], in[55], in[59], in[63], out[51], out[55], out[59], + out[63]); +} + +static INLINE void transpose_32x32(const __m128i *input, __m128i *output) { + for (int j = 0; j < 8; j++) { + for (int i = 0; i < 8; i++) { + TRANSPOSE_4X4(input[i * 32 + j + 0], input[i * 32 + j + 8], + input[i * 32 + j + 16], input[i * 32 + j + 24], + output[j * 32 + i + 0], output[j * 32 + i + 8], + output[j * 32 + i + 16], output[j * 32 + i + 24]); + } + } +} + +// Note: +// rounding = 1 << (bit - 1) +static INLINE __m128i half_btf_sse4_1(const __m128i *w0, const __m128i *n0, + const __m128i *w1, const __m128i *n1, + const __m128i *rounding, int bit) { + __m128i x, y; + + x = _mm_mullo_epi32(*w0, *n0); + y = _mm_mullo_epi32(*w1, *n1); + x = _mm_add_epi32(x, y); + x = _mm_add_epi32(x, *rounding); + x = _mm_srai_epi32(x, bit); + return x; +} + +static INLINE __m128i half_btf_0_sse4_1(const __m128i *w0, const __m128i *n0, + const __m128i *rounding, int bit) { + __m128i x; + + x = _mm_mullo_epi32(*w0, *n0); + x = _mm_add_epi32(x, *rounding); + x = _mm_srai_epi32(x, bit); + return x; +} + +typedef void (*transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit, + int do_cols, int bd, int out_shift); + +typedef void (*fwd_transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit, + const int num_cols); + +void av1_highbd_inv_txfm2d_add_universe_sse4_1(const int32_t *input, + uint8_t *output, int stride, + TX_TYPE tx_type, TX_SIZE tx_size, + int eob, const int bd); + +#endif // AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ |