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+<?xml version="1.0" encoding="utf-8"?>
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<title>Canvas drag and drop: allowed effects 'copy','move','link'</title>
+<style type="text/css">
+div
+ {display:inline-block;
+ vertical-align:top;
+ background-color:olive;
+ color:white;
+ padding:20px;
+ width:100px;
+ height:100px;}
+div:nth-child(2)
+ {background-color:green;}
+div:nth-child(3)
+ {background-color:teal;}
+</style>
+<script type="application/ecmascript">
+var effects = ['copy','move','link'], i = 0;
+function dropSelection(event)
+ {event.target.appendChild(document.createTextNode((event.dataTransfer.dropEffect == effects[i] &amp;&amp; event.dataTransfer.effectAllowed == effects[i])?' PASS ':' FAIL '));
+ i = (i + 1)%3;}
+function start(event)
+ {event.dataTransfer.effectAllowed = effects[i]}
+</script>
+</head>
+<body onload="selectText()">
+<p>
+ <canvas width="100" height="100" draggable="true" ondragstart="start(event)" ondragenter="event.preventDefault()" ondragover="return false" ondrop="addImage(event)">Canvas</canvas>
+</p>
+<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/>
+<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/>
+<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/>
+<p>You should be able to drag canvas pattern and drop it onto any of the green boxes.</p>
+<script type="application/ecmascript">
+var canvas = document.querySelector('canvas'),
+c = canvas.getContext('2d');
+for(var x = 0; x != 50; x++)
+ {c.fillStyle = (x%2 == 0)?'navy':'white';
+ c.beginPath();
+ c.moveTo(x,x);
+ c.lineTo(100-x,x);
+ c.lineTo(100-x,100-x);
+ c.lineTo(x,100-x);
+ c.closePath();
+ c.fill();}
+</script>
+</body>
+</html> \ No newline at end of file