diff options
Diffstat (limited to 'testing/web-platform/tests/html/editing/dnd/drop/006.xhtml')
-rw-r--r-- | testing/web-platform/tests/html/editing/dnd/drop/006.xhtml | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/editing/dnd/drop/006.xhtml b/testing/web-platform/tests/html/editing/dnd/drop/006.xhtml new file mode 100644 index 000000000..03deb62f2 --- /dev/null +++ b/testing/web-platform/tests/html/editing/dnd/drop/006.xhtml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8"?> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Canvas drag and drop: allowed effects 'copy','move','link'</title> +<style type="text/css"> +div + {display:inline-block; + vertical-align:top; + background-color:olive; + color:white; + padding:20px; + width:100px; + height:100px;} +div:nth-child(2) + {background-color:green;} +div:nth-child(3) + {background-color:teal;} +</style> +<script type="application/ecmascript"> +var effects = ['copy','move','link'], i = 0; +function dropSelection(event) + {event.target.appendChild(document.createTextNode((event.dataTransfer.dropEffect == effects[i] && event.dataTransfer.effectAllowed == effects[i])?' PASS ':' FAIL ')); + i = (i + 1)%3;} +function start(event) + {event.dataTransfer.effectAllowed = effects[i]} +</script> +</head> +<body onload="selectText()"> +<p> + <canvas width="100" height="100" draggable="true" ondragstart="start(event)" ondragenter="event.preventDefault()" ondragover="return false" ondrop="addImage(event)">Canvas</canvas> +</p> +<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/> +<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/> +<div ondragenter="event.preventDefault()" ondragover="return false" ondrop="dropSelection(event)"/> +<p>You should be able to drag canvas pattern and drop it onto any of the green boxes.</p> +<script type="application/ecmascript"> +var canvas = document.querySelector('canvas'), +c = canvas.getContext('2d'); +for(var x = 0; x != 50; x++) + {c.fillStyle = (x%2 == 0)?'navy':'white'; + c.beginPath(); + c.moveTo(x,x); + c.lineTo(100-x,x); + c.lineTo(100-x,100-x); + c.lineTo(x,100-x); + c.closePath(); + c.fill();} +</script> +</body> +</html>
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