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Diffstat (limited to 'testing/web-platform/tests/html/editing/dnd/canvas/002.xhtml')
-rw-r--r-- | testing/web-platform/tests/html/editing/dnd/canvas/002.xhtml | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/editing/dnd/canvas/002.xhtml b/testing/web-platform/tests/html/editing/dnd/canvas/002.xhtml new file mode 100644 index 000000000..9cd8eed06 --- /dev/null +++ b/testing/web-platform/tests/html/editing/dnd/canvas/002.xhtml @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8"?> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Drag and drop: dropping block element onto canvas</title> +<style type="text/css"> +div + {width:20px; + height:20px; + background-color:green;} +</style> +<script type="application/ecmascript"> +function paint(color) + {var canvas = document.querySelector('canvas'), + c = canvas.getContext('2d'); + c.fillStyle = color; + c.beginPath(); + c.moveTo(0,0); + c.lineTo(100,0); + c.lineTo(100,100); + c.lineTo(0,100); + c.closePath(); + c.fill();} +function start(event) + {event.dataTransfer.effectAllowed = 'copy'; + event.dataTransfer.setData('text/plain', 'green');} +</script> +</head> +<body onload="paint('gray')"> +<div draggable="true" ondragstart="start(event)"/> +<p>Drag green box above to the gray canvas below. Canvas should turn green when you drop green box on it.</p> +<p> + <canvas width="100" height="100" ondragenter="event.preventDefault()" ondragover="return false" ondrop="paint(event.dataTransfer.getData('text/plain'))">Canvas</canvas> +</p> +</body> +</html>
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