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+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#ifndef AOM_AV1_COMMON_RESTORATION_H_
+#define AOM_AV1_COMMON_RESTORATION_H_
+
+#include "aom_ports/mem.h"
+#include "config/aom_config.h"
+
+#include "av1/common/blockd.h"
+#include "av1/common/enums.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define CLIP(x, lo, hi) ((x) < (lo) ? (lo) : (x) > (hi) ? (hi) : (x))
+#define RINT(x) ((x) < 0 ? (int)((x)-0.5) : (int)((x) + 0.5))
+
+#define RESTORATION_PROC_UNIT_SIZE 64
+
+// Filter tile grid offset upwards compared to the superblock grid
+#define RESTORATION_UNIT_OFFSET 8
+
+#define SGRPROJ_BORDER_VERT 3 // Vertical border used for Sgr
+#define SGRPROJ_BORDER_HORZ 3 // Horizontal border used for Sgr
+
+#define WIENER_BORDER_VERT 2 // Vertical border used for Wiener
+#define WIENER_HALFWIN 3
+#define WIENER_BORDER_HORZ (WIENER_HALFWIN) // Horizontal border for Wiener
+
+// RESTORATION_BORDER_VERT determines line buffer requirement for LR.
+// Should be set at the max of SGRPROJ_BORDER_VERT and WIENER_BORDER_VERT.
+// Note the line buffer needed is twice the value of this macro.
+#if SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT
+#define RESTORATION_BORDER_VERT (SGRPROJ_BORDER_VERT)
+#else
+#define RESTORATION_BORDER_VERT (WIENER_BORDER_VERT)
+#endif // SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT
+
+#if SGRPROJ_BORDER_HORZ >= WIENER_BORDER_HORZ
+#define RESTORATION_BORDER_HORZ (SGRPROJ_BORDER_HORZ)
+#else
+#define RESTORATION_BORDER_HORZ (WIENER_BORDER_HORZ)
+#endif // SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT
+
+// How many border pixels do we need for each processing unit?
+#define RESTORATION_BORDER 3
+
+// How many rows of deblocked pixels do we save above/below each processing
+// stripe?
+#define RESTORATION_CTX_VERT 2
+
+// Additional pixels to the left and right in above/below buffers
+// It is RESTORATION_BORDER_HORZ rounded up to get nicer buffer alignment
+#define RESTORATION_EXTRA_HORZ 4
+
+// Pad up to 20 more (may be much less is needed)
+#define RESTORATION_PADDING 20
+#define RESTORATION_PROC_UNIT_PELS \
+ ((RESTORATION_PROC_UNIT_SIZE + RESTORATION_BORDER_HORZ * 2 + \
+ RESTORATION_PADDING) * \
+ (RESTORATION_PROC_UNIT_SIZE + RESTORATION_BORDER_VERT * 2 + \
+ RESTORATION_PADDING))
+
+#define RESTORATION_UNITSIZE_MAX 256
+#define RESTORATION_UNITPELS_HORZ_MAX \
+ (RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_BORDER_HORZ + 16)
+#define RESTORATION_UNITPELS_VERT_MAX \
+ ((RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_BORDER_VERT + \
+ RESTORATION_UNIT_OFFSET))
+#define RESTORATION_UNITPELS_MAX \
+ (RESTORATION_UNITPELS_HORZ_MAX * RESTORATION_UNITPELS_VERT_MAX)
+
+// Two 32-bit buffers needed for the restored versions from two filters
+// TODO(debargha, rupert): Refactor to not need the large tilesize to be stored
+// on the decoder side.
+#define SGRPROJ_TMPBUF_SIZE (RESTORATION_UNITPELS_MAX * 2 * sizeof(int32_t))
+
+#define SGRPROJ_EXTBUF_SIZE (0)
+#define SGRPROJ_PARAMS_BITS 4
+#define SGRPROJ_PARAMS (1 << SGRPROJ_PARAMS_BITS)
+
+// Precision bits for projection
+#define SGRPROJ_PRJ_BITS 7
+// Restoration precision bits generated higher than source before projection
+#define SGRPROJ_RST_BITS 4
+// Internal precision bits for core selfguided_restoration
+#define SGRPROJ_SGR_BITS 8
+#define SGRPROJ_SGR (1 << SGRPROJ_SGR_BITS)
+
+#define SGRPROJ_PRJ_MIN0 (-(1 << SGRPROJ_PRJ_BITS) * 3 / 4)
+#define SGRPROJ_PRJ_MAX0 (SGRPROJ_PRJ_MIN0 + (1 << SGRPROJ_PRJ_BITS) - 1)
+#define SGRPROJ_PRJ_MIN1 (-(1 << SGRPROJ_PRJ_BITS) / 4)
+#define SGRPROJ_PRJ_MAX1 (SGRPROJ_PRJ_MIN1 + (1 << SGRPROJ_PRJ_BITS) - 1)
+
+#define SGRPROJ_PRJ_SUBEXP_K 4
+
+#define SGRPROJ_BITS (SGRPROJ_PRJ_BITS * 2 + SGRPROJ_PARAMS_BITS)
+
+#define MAX_RADIUS 2 // Only 1, 2, 3 allowed
+#define MAX_NELEM ((2 * MAX_RADIUS + 1) * (2 * MAX_RADIUS + 1))
+#define SGRPROJ_MTABLE_BITS 20
+#define SGRPROJ_RECIP_BITS 12
+
+#define WIENER_HALFWIN1 (WIENER_HALFWIN + 1)
+#define WIENER_WIN (2 * WIENER_HALFWIN + 1)
+#define WIENER_WIN2 ((WIENER_WIN) * (WIENER_WIN))
+#define WIENER_TMPBUF_SIZE (0)
+#define WIENER_EXTBUF_SIZE (0)
+
+// If WIENER_WIN_CHROMA == WIENER_WIN - 2, that implies 5x5 filters are used for
+// chroma. To use 7x7 for chroma set WIENER_WIN_CHROMA to WIENER_WIN.
+#define WIENER_WIN_CHROMA (WIENER_WIN - 2)
+#define WIENER_WIN2_CHROMA ((WIENER_WIN_CHROMA) * (WIENER_WIN_CHROMA))
+
+#define WIENER_FILT_PREC_BITS 7
+#define WIENER_FILT_STEP (1 << WIENER_FILT_PREC_BITS)
+
+// Central values for the taps
+#define WIENER_FILT_TAP0_MIDV (3)
+#define WIENER_FILT_TAP1_MIDV (-7)
+#define WIENER_FILT_TAP2_MIDV (15)
+#define WIENER_FILT_TAP3_MIDV \
+ (WIENER_FILT_STEP - 2 * (WIENER_FILT_TAP0_MIDV + WIENER_FILT_TAP1_MIDV + \
+ WIENER_FILT_TAP2_MIDV))
+
+#define WIENER_FILT_TAP0_BITS 4
+#define WIENER_FILT_TAP1_BITS 5
+#define WIENER_FILT_TAP2_BITS 6
+
+#define WIENER_FILT_BITS \
+ ((WIENER_FILT_TAP0_BITS + WIENER_FILT_TAP1_BITS + WIENER_FILT_TAP2_BITS) * 2)
+
+#define WIENER_FILT_TAP0_MINV \
+ (WIENER_FILT_TAP0_MIDV - (1 << WIENER_FILT_TAP0_BITS) / 2)
+#define WIENER_FILT_TAP1_MINV \
+ (WIENER_FILT_TAP1_MIDV - (1 << WIENER_FILT_TAP1_BITS) / 2)
+#define WIENER_FILT_TAP2_MINV \
+ (WIENER_FILT_TAP2_MIDV - (1 << WIENER_FILT_TAP2_BITS) / 2)
+
+#define WIENER_FILT_TAP0_MAXV \
+ (WIENER_FILT_TAP0_MIDV - 1 + (1 << WIENER_FILT_TAP0_BITS) / 2)
+#define WIENER_FILT_TAP1_MAXV \
+ (WIENER_FILT_TAP1_MIDV - 1 + (1 << WIENER_FILT_TAP1_BITS) / 2)
+#define WIENER_FILT_TAP2_MAXV \
+ (WIENER_FILT_TAP2_MIDV - 1 + (1 << WIENER_FILT_TAP2_BITS) / 2)
+
+#define WIENER_FILT_TAP0_SUBEXP_K 1
+#define WIENER_FILT_TAP1_SUBEXP_K 2
+#define WIENER_FILT_TAP2_SUBEXP_K 3
+
+// Max of SGRPROJ_TMPBUF_SIZE, DOMAINTXFMRF_TMPBUF_SIZE, WIENER_TMPBUF_SIZE
+#define RESTORATION_TMPBUF_SIZE (SGRPROJ_TMPBUF_SIZE)
+
+// Max of SGRPROJ_EXTBUF_SIZE, WIENER_EXTBUF_SIZE
+#define RESTORATION_EXTBUF_SIZE (WIENER_EXTBUF_SIZE)
+
+// Check the assumptions of the existing code
+#if SUBPEL_TAPS != WIENER_WIN + 1
+#error "Wiener filter currently only works if SUBPEL_TAPS == WIENER_WIN + 1"
+#endif
+#if WIENER_FILT_PREC_BITS != 7
+#error "Wiener filter currently only works if WIENER_FILT_PREC_BITS == 7"
+#endif
+
+#define LR_TILE_ROW 0
+#define LR_TILE_COL 0
+#define LR_TILE_COLS 1
+
+typedef struct {
+ int r[2]; // radii
+ int s[2]; // sgr parameters for r[0] and r[1], based on GenSgrprojVtable()
+} sgr_params_type;
+
+typedef struct {
+ RestorationType restoration_type;
+ WienerInfo wiener_info;
+ SgrprojInfo sgrproj_info;
+} RestorationUnitInfo;
+
+// A restoration line buffer needs space for two lines plus a horizontal filter
+// margin of RESTORATION_EXTRA_HORZ on each side.
+#define RESTORATION_LINEBUFFER_WIDTH \
+ (RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_EXTRA_HORZ)
+
+// Similarly, the column buffers (used when we're at a vertical tile edge
+// that we can't filter across) need space for one processing unit's worth
+// of pixels, plus the top/bottom border width
+#define RESTORATION_COLBUFFER_HEIGHT \
+ (RESTORATION_PROC_UNIT_SIZE + 2 * RESTORATION_BORDER)
+
+typedef struct {
+ // Temporary buffers to save/restore 3 lines above/below the restoration
+ // stripe.
+ uint16_t tmp_save_above[RESTORATION_BORDER][RESTORATION_LINEBUFFER_WIDTH];
+ uint16_t tmp_save_below[RESTORATION_BORDER][RESTORATION_LINEBUFFER_WIDTH];
+} RestorationLineBuffers;
+
+typedef struct {
+ uint8_t *stripe_boundary_above;
+ uint8_t *stripe_boundary_below;
+ int stripe_boundary_stride;
+ int stripe_boundary_size;
+} RestorationStripeBoundaries;
+
+typedef struct {
+ RestorationType frame_restoration_type;
+ int restoration_unit_size;
+
+ // Fields below here are allocated and initialised by
+ // av1_alloc_restoration_struct. (horz_)units_per_tile give the number of
+ // restoration units in (one row of) the largest tile in the frame. The data
+ // in unit_info is laid out with units_per_tile entries for each tile, which
+ // have stride horz_units_per_tile.
+ //
+ // Even if there are tiles of different sizes, the data in unit_info is laid
+ // out as if all tiles are of full size.
+ int units_per_tile;
+ int vert_units_per_tile, horz_units_per_tile;
+ RestorationUnitInfo *unit_info;
+ RestorationStripeBoundaries boundaries;
+ int optimized_lr;
+} RestorationInfo;
+
+static INLINE void set_default_sgrproj(SgrprojInfo *sgrproj_info) {
+ sgrproj_info->xqd[0] = (SGRPROJ_PRJ_MIN0 + SGRPROJ_PRJ_MAX0) / 2;
+ sgrproj_info->xqd[1] = (SGRPROJ_PRJ_MIN1 + SGRPROJ_PRJ_MAX1) / 2;
+}
+
+static INLINE void set_default_wiener(WienerInfo *wiener_info) {
+ wiener_info->vfilter[0] = wiener_info->hfilter[0] = WIENER_FILT_TAP0_MIDV;
+ wiener_info->vfilter[1] = wiener_info->hfilter[1] = WIENER_FILT_TAP1_MIDV;
+ wiener_info->vfilter[2] = wiener_info->hfilter[2] = WIENER_FILT_TAP2_MIDV;
+ wiener_info->vfilter[WIENER_HALFWIN] = wiener_info->hfilter[WIENER_HALFWIN] =
+ -2 *
+ (WIENER_FILT_TAP2_MIDV + WIENER_FILT_TAP1_MIDV + WIENER_FILT_TAP0_MIDV);
+ wiener_info->vfilter[4] = wiener_info->hfilter[4] = WIENER_FILT_TAP2_MIDV;
+ wiener_info->vfilter[5] = wiener_info->hfilter[5] = WIENER_FILT_TAP1_MIDV;
+ wiener_info->vfilter[6] = wiener_info->hfilter[6] = WIENER_FILT_TAP0_MIDV;
+}
+
+typedef struct {
+ int h_start, h_end, v_start, v_end;
+} RestorationTileLimits;
+
+typedef void (*rest_unit_visitor_t)(const RestorationTileLimits *limits,
+ const AV1PixelRect *tile_rect,
+ int rest_unit_idx, void *priv,
+ int32_t *tmpbuf,
+ RestorationLineBuffers *rlbs);
+
+typedef struct FilterFrameCtxt {
+ const RestorationInfo *rsi;
+ int tile_stripe0;
+ int ss_x, ss_y;
+ int highbd, bit_depth;
+ uint8_t *data8, *dst8;
+ int data_stride, dst_stride;
+ AV1PixelRect tile_rect;
+} FilterFrameCtxt;
+
+typedef struct AV1LrStruct {
+ rest_unit_visitor_t on_rest_unit;
+ FilterFrameCtxt ctxt[MAX_MB_PLANE];
+ YV12_BUFFER_CONFIG *frame;
+ YV12_BUFFER_CONFIG *dst;
+} AV1LrStruct;
+
+extern const sgr_params_type sgr_params[SGRPROJ_PARAMS];
+extern int sgrproj_mtable[SGRPROJ_PARAMS][2];
+extern const int32_t x_by_xplus1[256];
+extern const int32_t one_by_x[MAX_NELEM];
+
+void av1_alloc_restoration_struct(struct AV1Common *cm, RestorationInfo *rsi,
+ int is_uv);
+void av1_free_restoration_struct(RestorationInfo *rst_info);
+
+void extend_frame(uint8_t *data, int width, int height, int stride,
+ int border_horz, int border_vert, int highbd);
+void decode_xq(const int *xqd, int *xq, const sgr_params_type *params);
+
+// Filter a single loop restoration unit.
+//
+// limits is the limits of the unit. rui gives the mode to use for this unit
+// and its coefficients. If striped loop restoration is enabled, rsb contains
+// deblocked pixels to use for stripe boundaries; rlbs is just some space to
+// use as a scratch buffer. tile_rect gives the limits of the tile containing
+// this unit. tile_stripe0 is the index of the first stripe in this tile.
+//
+// ss_x and ss_y are flags which should be 1 if this is a plane with
+// horizontal/vertical subsampling, respectively. highbd is a flag which should
+// be 1 in high bit depth mode, in which case bit_depth is the bit depth.
+//
+// data8 is the frame data (pointing at the top-left corner of the frame, not
+// the restoration unit) and stride is its stride. dst8 is the buffer where the
+// results will be written and has stride dst_stride. Like data8, dst8 should
+// point at the top-left corner of the frame.
+//
+// Finally tmpbuf is a scratch buffer used by the sgrproj filter which should
+// be at least SGRPROJ_TMPBUF_SIZE big.
+void av1_loop_restoration_filter_unit(
+ const RestorationTileLimits *limits, const RestorationUnitInfo *rui,
+ const RestorationStripeBoundaries *rsb, RestorationLineBuffers *rlbs,
+ const AV1PixelRect *tile_rect, int tile_stripe0, int ss_x, int ss_y,
+ int highbd, int bit_depth, uint8_t *data8, int stride, uint8_t *dst8,
+ int dst_stride, int32_t *tmpbuf, int optimized_lr);
+
+void av1_loop_restoration_filter_frame(YV12_BUFFER_CONFIG *frame,
+ struct AV1Common *cm, int optimized_lr,
+ void *lr_ctxt);
+void av1_loop_restoration_precal();
+
+typedef void (*rest_tile_start_visitor_t)(int tile_row, int tile_col,
+ void *priv);
+struct AV1LrSyncData;
+
+typedef void (*sync_read_fn_t)(void *const lr_sync, int r, int c, int plane);
+
+typedef void (*sync_write_fn_t)(void *const lr_sync, int r, int c,
+ const int sb_cols, int plane);
+
+// Call on_rest_unit for each loop restoration unit in the plane.
+void av1_foreach_rest_unit_in_plane(const struct AV1Common *cm, int plane,
+ rest_unit_visitor_t on_rest_unit,
+ void *priv, AV1PixelRect *tile_rect,
+ int32_t *tmpbuf,
+ RestorationLineBuffers *rlbs);
+
+// Return 1 iff the block at mi_row, mi_col with size bsize is a
+// top-level superblock containing the top-left corner of at least one
+// loop restoration unit.
+//
+// If the block is a top-level superblock, the function writes to
+// *rcol0, *rcol1, *rrow0, *rrow1. The rectangle of restoration unit
+// indices given by [*rcol0, *rcol1) x [*rrow0, *rrow1) are relative
+// to the current tile, whose starting index is returned as
+// *tile_tl_idx.
+int av1_loop_restoration_corners_in_sb(const struct AV1Common *cm, int plane,
+ int mi_row, int mi_col, BLOCK_SIZE bsize,
+ int *rcol0, int *rcol1, int *rrow0,
+ int *rrow1);
+
+void av1_loop_restoration_save_boundary_lines(const YV12_BUFFER_CONFIG *frame,
+ struct AV1Common *cm,
+ int after_cdef);
+void av1_loop_restoration_filter_frame_init(AV1LrStruct *lr_ctxt,
+ YV12_BUFFER_CONFIG *frame,
+ struct AV1Common *cm,
+ int optimized_lr, int num_planes);
+void av1_loop_restoration_copy_planes(AV1LrStruct *loop_rest_ctxt,
+ struct AV1Common *cm, int num_planes);
+void av1_foreach_rest_unit_in_row(
+ RestorationTileLimits *limits, const AV1PixelRect *tile_rect,
+ rest_unit_visitor_t on_rest_unit, int row_number, int unit_size,
+ int unit_idx0, int hunits_per_tile, int vunits_per_tile, int plane,
+ void *priv, int32_t *tmpbuf, RestorationLineBuffers *rlbs,
+ sync_read_fn_t on_sync_read, sync_write_fn_t on_sync_write,
+ struct AV1LrSyncData *const lr_sync);
+AV1PixelRect av1_whole_frame_rect(const struct AV1Common *cm, int is_uv);
+int av1_lr_count_units_in_tile(int unit_size, int tile_size);
+void av1_lr_sync_read_dummy(void *const lr_sync, int r, int c, int plane);
+void av1_lr_sync_write_dummy(void *const lr_sync, int r, int c,
+ const int sb_cols, int plane);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // AOM_AV1_COMMON_RESTORATION_H_