diff options
Diffstat (limited to 'layout')
-rw-r--r-- | layout/base/nsDisplayList.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/layout/base/nsDisplayList.cpp b/layout/base/nsDisplayList.cpp index 44fc95deb..e22230b41 100644 --- a/layout/base/nsDisplayList.cpp +++ b/layout/base/nsDisplayList.cpp @@ -5708,7 +5708,7 @@ nsDisplayTransform::GetDeltaToTransformOrigin(const nsIFrame* aFrame, } /* Allows us to access dimension getters by index. */ - float coords[2]; + float transformOrigin[2]; TransformReferenceBox::DimensionGetter dimensionGetter[] = { &TransformReferenceBox::Width, &TransformReferenceBox::Height }; TransformReferenceBox::DimensionGetter offsetGetter[] = @@ -5718,33 +5718,33 @@ nsDisplayTransform::GetDeltaToTransformOrigin(const nsIFrame* aFrame, /* If the transform-origin specifies a percentage, take the percentage * of the size of the box. */ - const nsStyleCoord &coord = display->mTransformOrigin[index]; - if (coord.GetUnit() == eStyleUnit_Calc) { - const nsStyleCoord::Calc *calc = coord.GetCalcValue(); - coords[index] = + const nsStyleCoord &originValue = display->mTransformOrigin[index]; + if (originValue.GetUnit() == eStyleUnit_Calc) { + const nsStyleCoord::Calc *calc = originValue.GetCalcValue(); + transformOrigin[index] = NSAppUnitsToFloatPixels((refBox.*dimensionGetter[index])(), aAppUnitsPerPixel) * calc->mPercent + NSAppUnitsToFloatPixels(calc->mLength, aAppUnitsPerPixel); - } else if (coord.GetUnit() == eStyleUnit_Percent) { - coords[index] = + } else if (originValue.GetUnit() == eStyleUnit_Percent) { + transformOrigin[index] = NSAppUnitsToFloatPixels((refBox.*dimensionGetter[index])(), aAppUnitsPerPixel) * - coord.GetPercentValue(); + originValue.GetPercentValue(); } else { - MOZ_ASSERT(coord.GetUnit() == eStyleUnit_Coord, "unexpected unit"); - coords[index] = - NSAppUnitsToFloatPixels(coord.GetCoordValue(), aAppUnitsPerPixel); + MOZ_ASSERT(originValue.GetUnit() == eStyleUnit_Coord, "unexpected unit"); + transformOrigin[index] = + NSAppUnitsToFloatPixels(originValue.GetCoordValue(), aAppUnitsPerPixel); } if (aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) { // SVG frames (unlike other frames) have a reference box that can be (and // typically is) offset from the TopLeft() of the frame. We need to // account for that here. - coords[index] += + transformOrigin[index] += NSAppUnitsToFloatPixels((refBox.*offsetGetter[index])(), aAppUnitsPerPixel); } } - return Point3D(coords[0], coords[1], + return Point3D(transformOrigin[0], transformOrigin[1], NSAppUnitsToFloatPixels(display->mTransformOrigin[2].GetCoordValue(), aAppUnitsPerPixel)); } |