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-rw-r--r--layout/xul/nsMenuBarListener.cpp455
1 files changed, 455 insertions, 0 deletions
diff --git a/layout/xul/nsMenuBarListener.cpp b/layout/xul/nsMenuBarListener.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsMenuBarListener.h"
+#include "nsMenuBarFrame.h"
+#include "nsMenuPopupFrame.h"
+#include "nsIDOMEvent.h"
+
+// Drag & Drop, Clipboard
+#include "nsIServiceManager.h"
+#include "nsWidgetsCID.h"
+#include "nsCOMPtr.h"
+#include "nsIDOMKeyEvent.h"
+#include "nsIContent.h"
+#include "nsIDOMNode.h"
+#include "nsIDOMElement.h"
+
+#include "nsContentUtils.h"
+#include "mozilla/BasicEvents.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/TextEvents.h"
+
+using namespace mozilla;
+
+/*
+ * nsMenuBarListener implementation
+ */
+
+NS_IMPL_ISUPPORTS(nsMenuBarListener, nsIDOMEventListener)
+
+////////////////////////////////////////////////////////////////////////
+
+int32_t nsMenuBarListener::mAccessKey = -1;
+Modifiers nsMenuBarListener::mAccessKeyMask = 0;
+bool nsMenuBarListener::mAccessKeyFocuses = false;
+
+nsMenuBarListener::nsMenuBarListener(nsMenuBarFrame* aMenuBar)
+ :mAccessKeyDown(false), mAccessKeyDownCanceled(false)
+{
+ mMenuBarFrame = aMenuBar;
+}
+
+////////////////////////////////////////////////////////////////////////
+nsMenuBarListener::~nsMenuBarListener()
+{
+}
+
+void
+nsMenuBarListener::OnDestroyMenuBarFrame()
+{
+ mMenuBarFrame = nullptr;
+}
+
+void
+nsMenuBarListener::InitializeStatics()
+{
+ Preferences::AddBoolVarCache(&mAccessKeyFocuses,
+ "ui.key.menuAccessKeyFocuses");
+}
+
+nsresult
+nsMenuBarListener::GetMenuAccessKey(int32_t* aAccessKey)
+{
+ if (!aAccessKey)
+ return NS_ERROR_INVALID_POINTER;
+ InitAccessKey();
+ *aAccessKey = mAccessKey;
+ return NS_OK;
+}
+
+void nsMenuBarListener::InitAccessKey()
+{
+ if (mAccessKey >= 0)
+ return;
+
+ // Compiled-in defaults, in case we can't get LookAndFeel --
+ // mac doesn't have menu shortcuts, other platforms use alt.
+#ifdef XP_MACOSX
+ mAccessKey = 0;
+ mAccessKeyMask = 0;
+#else
+ mAccessKey = nsIDOMKeyEvent::DOM_VK_ALT;
+ mAccessKeyMask = MODIFIER_ALT;
+#endif
+
+ // Get the menu access key value from prefs, overriding the default:
+ mAccessKey = Preferences::GetInt("ui.key.menuAccessKey", mAccessKey);
+ if (mAccessKey == nsIDOMKeyEvent::DOM_VK_SHIFT)
+ mAccessKeyMask = MODIFIER_SHIFT;
+ else if (mAccessKey == nsIDOMKeyEvent::DOM_VK_CONTROL)
+ mAccessKeyMask = MODIFIER_CONTROL;
+ else if (mAccessKey == nsIDOMKeyEvent::DOM_VK_ALT)
+ mAccessKeyMask = MODIFIER_ALT;
+ else if (mAccessKey == nsIDOMKeyEvent::DOM_VK_META)
+ mAccessKeyMask = MODIFIER_META;
+ else if (mAccessKey == nsIDOMKeyEvent::DOM_VK_WIN)
+ mAccessKeyMask = MODIFIER_OS;
+}
+
+void
+nsMenuBarListener::ToggleMenuActiveState()
+{
+ nsMenuFrame* closemenu = mMenuBarFrame->ToggleMenuActiveState();
+ nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
+ if (pm && closemenu) {
+ nsMenuPopupFrame* popupFrame = closemenu->GetPopup();
+ if (popupFrame)
+ pm->HidePopup(popupFrame->GetContent(), false, false, true, false);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
+nsresult
+nsMenuBarListener::KeyUp(nsIDOMEvent* aKeyEvent)
+{
+ nsCOMPtr<nsIDOMKeyEvent> keyEvent = do_QueryInterface(aKeyEvent);
+ if (!keyEvent) {
+ return NS_OK;
+ }
+
+ InitAccessKey();
+
+ //handlers shouldn't be triggered by non-trusted events.
+ bool trustedEvent = false;
+ aKeyEvent->GetIsTrusted(&trustedEvent);
+
+ if (!trustedEvent) {
+ return NS_OK;
+ }
+
+ if (mAccessKey && mAccessKeyFocuses)
+ {
+ bool defaultPrevented = false;
+ aKeyEvent->GetDefaultPrevented(&defaultPrevented);
+
+ // On a press of the ALT key by itself, we toggle the menu's
+ // active/inactive state.
+ // Get the ascii key code.
+ uint32_t theChar;
+ keyEvent->GetKeyCode(&theChar);
+
+ if (!defaultPrevented && mAccessKeyDown && !mAccessKeyDownCanceled &&
+ (int32_t)theChar == mAccessKey)
+ {
+ // The access key was down and is now up, and no other
+ // keys were pressed in between.
+ bool toggleMenuActiveState = true;
+ if (!mMenuBarFrame->IsActive()) {
+ // First, close all existing popups because other popups shouldn't
+ // handle key events when menubar is active and IME should be
+ // disabled.
+ nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
+ if (pm) {
+ pm->Rollup(0, false, nullptr, nullptr);
+ }
+ // If menubar active state is changed or the menubar is destroyed
+ // during closing the popups, we should do nothing anymore.
+ toggleMenuActiveState = !Destroyed() && !mMenuBarFrame->IsActive();
+ }
+ if (toggleMenuActiveState) {
+ if (!mMenuBarFrame->IsActive()) {
+ mMenuBarFrame->SetActiveByKeyboard();
+ }
+ ToggleMenuActiveState();
+ }
+ }
+ mAccessKeyDown = false;
+ mAccessKeyDownCanceled = false;
+
+ bool active = !Destroyed() && mMenuBarFrame->IsActive();
+ if (active) {
+ aKeyEvent->StopPropagation();
+ aKeyEvent->PreventDefault();
+ return NS_OK; // I am consuming event
+ }
+ }
+
+ return NS_OK; // means I am NOT consuming event
+}
+
+////////////////////////////////////////////////////////////////////////
+nsresult
+nsMenuBarListener::KeyPress(nsIDOMEvent* aKeyEvent)
+{
+ // if event has already been handled, bail
+ if (aKeyEvent) {
+ bool eventHandled = false;
+ aKeyEvent->GetDefaultPrevented(&eventHandled);
+ if (eventHandled) {
+ return NS_OK; // don't consume event
+ }
+ }
+
+ //handlers shouldn't be triggered by non-trusted events.
+ bool trustedEvent = false;
+ if (aKeyEvent) {
+ aKeyEvent->GetIsTrusted(&trustedEvent);
+ }
+
+ if (!trustedEvent) {
+ return NS_OK;
+ }
+
+ InitAccessKey();
+
+ if (mAccessKey)
+ {
+ // If accesskey handling was forwarded to a child process, wait for
+ // the mozaccesskeynotfound event before handling accesskeys.
+ WidgetKeyboardEvent* nativeKeyEvent =
+ aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
+ if (!nativeKeyEvent ||
+ (nativeKeyEvent && nativeKeyEvent->mAccessKeyForwardedToChild)) {
+ return NS_OK;
+ }
+
+ nsCOMPtr<nsIDOMKeyEvent> keyEvent = do_QueryInterface(aKeyEvent);
+ uint32_t keyCode, charCode;
+ keyEvent->GetKeyCode(&keyCode);
+ keyEvent->GetCharCode(&charCode);
+
+ bool hasAccessKeyCandidates = charCode != 0;
+ if (!hasAccessKeyCandidates) {
+ if (nativeKeyEvent) {
+ AutoTArray<uint32_t, 10> keys;
+ nativeKeyEvent->GetAccessKeyCandidates(keys);
+ hasAccessKeyCandidates = !keys.IsEmpty();
+ }
+ }
+
+ // Cancel the access key flag unless we are pressing the access key.
+ if (keyCode != (uint32_t)mAccessKey) {
+ mAccessKeyDownCanceled = true;
+ }
+
+ if (IsAccessKeyPressed(keyEvent) && hasAccessKeyCandidates) {
+ // Do shortcut navigation.
+ // A letter was pressed. We want to see if a shortcut gets matched. If
+ // so, we'll know the menu got activated.
+ nsMenuFrame* result = mMenuBarFrame->FindMenuWithShortcut(keyEvent);
+ if (result) {
+ mMenuBarFrame->SetActiveByKeyboard();
+ mMenuBarFrame->SetActive(true);
+ result->OpenMenu(true);
+
+ // The opened menu will listen next keyup event.
+ // Therefore, we should clear the keydown flags here.
+ mAccessKeyDown = mAccessKeyDownCanceled = false;
+
+ aKeyEvent->StopPropagation();
+ aKeyEvent->PreventDefault();
+ }
+ }
+#ifndef XP_MACOSX
+ // Also need to handle F10 specially on Non-Mac platform.
+ else if (nativeKeyEvent->mMessage == eKeyPress && keyCode == NS_VK_F10) {
+ if ((GetModifiersForAccessKey(keyEvent) & ~MODIFIER_CONTROL) == 0) {
+ // The F10 key just went down by itself or with ctrl pressed.
+ // In Windows, both of these activate the menu bar.
+ mMenuBarFrame->SetActiveByKeyboard();
+ ToggleMenuActiveState();
+
+ if (mMenuBarFrame->IsActive()) {
+#ifdef MOZ_WIDGET_GTK
+ // In GTK, this also opens the first menu.
+ mMenuBarFrame->GetCurrentMenuItem()->OpenMenu(true);
+#endif
+ aKeyEvent->StopPropagation();
+ aKeyEvent->PreventDefault();
+ }
+ }
+ }
+#endif // !XP_MACOSX
+ }
+
+ return NS_OK;
+}
+
+bool
+nsMenuBarListener::IsAccessKeyPressed(nsIDOMKeyEvent* aKeyEvent)
+{
+ InitAccessKey();
+ // No other modifiers are allowed to be down except for Shift.
+ uint32_t modifiers = GetModifiersForAccessKey(aKeyEvent);
+
+ return (mAccessKeyMask != MODIFIER_SHIFT &&
+ (modifiers & mAccessKeyMask) &&
+ (modifiers & ~(mAccessKeyMask | MODIFIER_SHIFT)) == 0);
+}
+
+Modifiers
+nsMenuBarListener::GetModifiersForAccessKey(nsIDOMKeyEvent* aKeyEvent)
+{
+ WidgetInputEvent* inputEvent =
+ aKeyEvent->AsEvent()->WidgetEventPtr()->AsInputEvent();
+ MOZ_ASSERT(inputEvent);
+
+ static const Modifiers kPossibleModifiersForAccessKey =
+ (MODIFIER_SHIFT | MODIFIER_CONTROL | MODIFIER_ALT | MODIFIER_META |
+ MODIFIER_OS);
+ return (inputEvent->mModifiers & kPossibleModifiersForAccessKey);
+}
+
+////////////////////////////////////////////////////////////////////////
+nsresult
+nsMenuBarListener::KeyDown(nsIDOMEvent* aKeyEvent)
+{
+ InitAccessKey();
+
+ //handlers shouldn't be triggered by non-trusted events.
+ bool trustedEvent = false;
+ if (aKeyEvent) {
+ aKeyEvent->GetIsTrusted(&trustedEvent);
+ }
+
+ if (!trustedEvent)
+ return NS_OK;
+
+ if (mAccessKey && mAccessKeyFocuses)
+ {
+ bool defaultPrevented = false;
+ aKeyEvent->GetDefaultPrevented(&defaultPrevented);
+
+ nsCOMPtr<nsIDOMKeyEvent> keyEvent = do_QueryInterface(aKeyEvent);
+ uint32_t theChar;
+ keyEvent->GetKeyCode(&theChar);
+
+ // No other modifiers can be down.
+ // Especially CTRL. CTRL+ALT == AltGR, and we'll fuck up on non-US
+ // enhanced 102-key keyboards if we don't check this.
+ bool isAccessKeyDownEvent =
+ ((theChar == (uint32_t)mAccessKey) &&
+ (GetModifiersForAccessKey(keyEvent) & ~mAccessKeyMask) == 0);
+
+ if (!mAccessKeyDown) {
+ // If accesskey isn't being pressed and the key isn't the accesskey,
+ // ignore the event.
+ if (!isAccessKeyDownEvent) {
+ return NS_OK;
+ }
+
+ // Otherwise, accept the accesskey state.
+ mAccessKeyDown = true;
+ // If default is prevented already, cancel the access key down.
+ mAccessKeyDownCanceled = defaultPrevented;
+ return NS_OK;
+ }
+
+ // If the pressed accesskey was canceled already or the event was
+ // consumed already, ignore the event.
+ if (mAccessKeyDownCanceled || defaultPrevented) {
+ return NS_OK;
+ }
+
+ // Some key other than the access key just went down,
+ // so we won't activate the menu bar when the access key is released.
+ mAccessKeyDownCanceled = !isAccessKeyDownEvent;
+ }
+
+ return NS_OK; // means I am NOT consuming event
+}
+
+////////////////////////////////////////////////////////////////////////
+
+nsresult
+nsMenuBarListener::Blur(nsIDOMEvent* aEvent)
+{
+ if (!mMenuBarFrame->IsMenuOpen() && mMenuBarFrame->IsActive()) {
+ ToggleMenuActiveState();
+ }
+ // Reset the accesskey state because we cannot receive the keyup event for
+ // the pressing accesskey.
+ mAccessKeyDown = false;
+ mAccessKeyDownCanceled = false;
+ return NS_OK; // means I am NOT consuming event
+}
+
+////////////////////////////////////////////////////////////////////////
+nsresult
+nsMenuBarListener::MouseDown(nsIDOMEvent* aMouseEvent)
+{
+ // NOTE: MouseDown method listens all phases
+
+ // Even if the mousedown event is canceled, it means the user don't want
+ // to activate the menu. Therefore, we need to record it at capturing (or
+ // target) phase.
+ if (mAccessKeyDown) {
+ mAccessKeyDownCanceled = true;
+ }
+
+ uint16_t phase = 0;
+ nsresult rv = aMouseEvent->GetEventPhase(&phase);
+ NS_ENSURE_SUCCESS(rv, rv);
+ // Don't do anything at capturing phase, any behavior should be cancelable.
+ if (phase == nsIDOMEvent::CAPTURING_PHASE) {
+ return NS_OK;
+ }
+
+ if (!mMenuBarFrame->IsMenuOpen() && mMenuBarFrame->IsActive())
+ ToggleMenuActiveState();
+
+ return NS_OK; // means I am NOT consuming event
+}
+
+////////////////////////////////////////////////////////////////////////
+
+nsresult
+nsMenuBarListener::Fullscreen(nsIDOMEvent* aEvent)
+{
+ if (mMenuBarFrame->IsActive()) {
+ ToggleMenuActiveState();
+ }
+ return NS_OK;
+}
+
+////////////////////////////////////////////////////////////////////////
+nsresult
+nsMenuBarListener::HandleEvent(nsIDOMEvent* aEvent)
+{
+ // If the menu bar is collapsed, don't do anything.
+ if (!mMenuBarFrame->StyleVisibility()->IsVisible()) {
+ return NS_OK;
+ }
+
+ nsAutoString eventType;
+ aEvent->GetType(eventType);
+
+ if (eventType.EqualsLiteral("keyup")) {
+ return KeyUp(aEvent);
+ }
+ if (eventType.EqualsLiteral("keydown")) {
+ return KeyDown(aEvent);
+ }
+ if (eventType.EqualsLiteral("keypress")) {
+ return KeyPress(aEvent);
+ }
+ if (eventType.EqualsLiteral("mozaccesskeynotfound")) {
+ return KeyPress(aEvent);
+ }
+ if (eventType.EqualsLiteral("blur")) {
+ return Blur(aEvent);
+ }
+ if (eventType.EqualsLiteral("mousedown")) {
+ return MouseDown(aEvent);
+ }
+ if (eventType.EqualsLiteral("MozDOMFullscreen:Entered")) {
+ return Fullscreen(aEvent);
+ }
+
+ NS_ABORT();
+
+ return NS_OK;
+}