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Diffstat (limited to 'layout/style/test/file_animations_effect_timing_enddelay.html')
-rw-r--r-- | layout/style/test/file_animations_effect_timing_enddelay.html | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/layout/style/test/file_animations_effect_timing_enddelay.html b/layout/style/test/file_animations_effect_timing_enddelay.html new file mode 100644 index 000000000..bd7c5084f --- /dev/null +++ b/layout/style/test/file_animations_effect_timing_enddelay.html @@ -0,0 +1,146 @@ +<!DOCTYPE html> +<html> +<head> + <script type="application/javascript" + src="/tests/SimpleTest/paint_listener.js"></script> + <script type="application/javascript" src="animation_utils.js"></script> + <style type="text/css"> + .target { + /* The animation target needs geometry in order to qualify for OMTA */ + width: 100px; + height: 100px; + background-color: white; + } + </style> + <script> + var ok = opener.ok.bind(opener); + var is = opener.is.bind(opener); + var todo = opener.todo.bind(opener); + function finish() { + var o = opener; + self.close(); + o.SimpleTest.finish(); + } + </script> +</head> +<body> +<div id="display"></div> +<script type="application/javascript"> +"use strict"; + +runOMTATest(function() { + runAllAsyncAnimTests().then(function() { + finish(); + }); +}, finish, opener.SpecialPowers); + +addAsyncAnimTest(function *() { + var [ div ] = new_div(""); + var animation = div.animate( + [ { transform: 'translate(0px)' }, { transform: 'translate(100px)' } ], + { duration: 1000, fill: 'none' }); + yield waitForPaints(); + + advance_clock(100); + omta_is(div, "transform", { tx: 10 }, RunningOn.Compositor, + "Animation is running on compositor"); + animation.effect.timing.endDelay = 1000; + + yield waitForPaints(); + omta_is(div, "transform", { tx: 10 }, RunningOn.Compositor, + "Animation remains on compositor when endDelay is changed"); + + advance_clock(1000); + yield waitForPaints(); + omta_is(div, "transform", { tx: 0 }, RunningOn.MainThread, + "Animation is updated on main thread"); + + done_div(); +}); + +addAsyncAnimTest(function *() { + var [ div ] = new_div(""); + var animation = div.animate( + [ { transform: 'translate(0px)' }, { transform: 'translate(100px)' } ], + { duration: 1000, endDelay: -500, fill: 'none' }); + yield waitForPaints(); + + advance_clock(400); + yield waitForPaints(); + omta_is(div, "transform", { tx: 40 }, RunningOn.Compositor, + "Animation is updated on compositor " + + "duration 1000, endDelay -500, fill none, current time 400"); + + advance_clock(100); + yield waitForPaints(); + omta_is(div, "transform", { tx: 0 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill none, current time 500"); + + advance_clock(400); + yield waitForPaints(); + omta_is(div, "transform", { tx: 0 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill none, current time 900"); + + advance_clock(100); + yield waitForPaints(); + omta_is(div, "transform", { tx: 0 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill none, current time 1000"); + + done_div(); +}); + +addAsyncAnimTest(function *() { + var [ div ] = new_div(""); + var animation = div.animate( + [ { transform: 'translate(0px)' }, { transform: 'translate(100px)' } ], + { duration: 1000, endDelay: 1000, fill: 'forwards' }); + yield waitForPaints(); + + advance_clock(1500); + yield waitForPaints(); + omta_is(div, "transform", { tx: 100 }, RunningOn.MainThread, + "The end delay is performed on the main thread"); + + done_div(); +}); + +addAsyncAnimTest(function *() { + var [ div ] = new_div(""); + var animation = div.animate( + [ { transform: 'translate(0px)' }, { transform: 'translate(100px)' } ], + { duration: 1000, endDelay: -500, fill: 'forwards' }); + yield waitForPaints(); + + advance_clock(400); + yield waitForPaints(); + omta_is(div, "transform", { tx: 40 }, RunningOn.Compositor, + "Animation is updated on compositor " + + "duration 1000, endDelay -500, fill forwards, current time 400"); + + advance_clock(100); + yield waitForPaints(); + omta_is(div, "transform", { tx: 50 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill forwards, current time 500"); + + advance_clock(400); + yield waitForPaints(); + omta_is(div, "transform", { tx: 50 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill forwards, current time 900"); + + advance_clock(100); + yield waitForPaints(); + omta_is(div, "transform", { tx: 50 }, RunningOn.MainThread, + "Animation is updated on main thread " + + "duration 1000, endDelay -500, fill forwards, current time 1000"); + + done_div(); +}); + +</script> +</body> +</html> |