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Diffstat (limited to 'gfx/layers/apz/test/mochitest/helper_long_tap.html')
-rw-r--r-- | gfx/layers/apz/test/mochitest/helper_long_tap.html | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/gfx/layers/apz/test/mochitest/helper_long_tap.html b/gfx/layers/apz/test/mochitest/helper_long_tap.html new file mode 100644 index 000000000..604d03d64 --- /dev/null +++ b/gfx/layers/apz/test/mochitest/helper_long_tap.html @@ -0,0 +1,81 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width; initial-scale=1.0"> + <title>Ensure we get a touch-cancel after a contextmenu comes up</title> + <script type="application/javascript" src="apz_test_native_event_utils.js"></script> + <script type="application/javascript" src="apz_test_utils.js"></script> + <script type="application/javascript" src="/tests/SimpleTest/paint_listener.js"></script> + <script type="application/javascript"> + +function longPressLink() { + synthesizeNativeTouch(document.getElementById('b'), 5, 5, SpecialPowers.DOMWindowUtils.TOUCH_CONTACT, function() { + dump("Finished synthesizing touch-start, waiting for events...\n"); + }); +} + +var eventsFired = 0; +function recordEvent(e) { + if (getPlatform() == "windows") { + // On Windows we get a mouselongtap event once the long-tap has been detected + // by APZ, and that's what we use as the trigger to lift the finger. That then + // triggers the contextmenu. This matches the platform convention. + switch (eventsFired) { + case 0: is(e.type, 'touchstart', 'Got a touchstart'); break; + case 1: + is(e.type, 'mouselongtap', 'Got a mouselongtap'); + synthesizeNativeTouch(document.getElementById('b'), 5, 5, SpecialPowers.DOMWindowUtils.TOUCH_REMOVE); + break; + case 2: is(e.type, 'touchend', 'Got a touchend'); break; + case 3: is(e.type, 'contextmenu', 'Got a contextmenu'); e.preventDefault(); break; + default: ok(false, 'Got an unexpected event of type ' + e.type); break; + } + eventsFired++; + + if (eventsFired == 4) { + dump("Finished waiting for events, doing an APZ flush to see if any more unexpected events come through...\n"); + flushApzRepaints(function() { + dump("Done APZ flush, ending test...\n"); + subtestDone(); + }); + } + } else { + // On non-Windows platforms we get a contextmenu event once the long-tap has + // been detected. Since we prevent-default that, we don't get a mouselongtap + // event at all, and instead get a touchcancel. + switch (eventsFired) { + case 0: is(e.type, 'touchstart', 'Got a touchstart'); break; + case 1: is(e.type, 'contextmenu', 'Got a contextmenu'); e.preventDefault(); break; + case 2: is(e.type, 'touchcancel', 'Got a touchcancel'); break; + default: ok(false, 'Got an unexpected event of type ' + e.type); break; + } + eventsFired++; + + if (eventsFired == 3) { + synthesizeNativeTouch(document.getElementById('b'), 5, 5, SpecialPowers.DOMWindowUtils.TOUCH_REMOVE, function() { + dump("Finished synthesizing touch-end, doing an APZ flush to see if any more unexpected events come through...\n"); + flushApzRepaints(function() { + dump("Done APZ flush, ending test...\n"); + subtestDone(); + }); + }); + } + } +} + +window.addEventListener('touchstart', recordEvent, { passive: true, capture: true }); +window.addEventListener('touchend', recordEvent, { passive: true, capture: true }); +window.addEventListener('touchcancel', recordEvent, true); +window.addEventListener('contextmenu', recordEvent, true); +SpecialPowers.addChromeEventListener('mouselongtap', recordEvent, true); + +waitUntilApzStable() +.then(longPressLink); + + </script> +</head> +<body> + <a id="b" href="#">Link to nowhere</a> +</body> +</html> |