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-rw-r--r--gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h b/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h
deleted file mode 100644
index d29b4cfb7..000000000
--- a/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h
+++ /dev/null
@@ -1,35 +0,0 @@
-//
-// Copyright 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// ShaderNULL.h:
-// Defines the class interface for ShaderNULL, implementing ShaderImpl.
-//
-
-#ifndef LIBANGLE_RENDERER_NULL_SHADERNULL_H_
-#define LIBANGLE_RENDERER_NULL_SHADERNULL_H_
-
-#include "libANGLE/renderer/ShaderImpl.h"
-
-namespace rx
-{
-
-class ShaderNULL : public ShaderImpl
-{
- public:
- ShaderNULL(const gl::ShaderState &data);
- ~ShaderNULL() override;
-
- // Returns additional sh::Compile options.
- ShCompileOptions prepareSourceAndReturnOptions(std::stringstream *sourceStream,
- std::string *sourcePath) override;
- // Returns success for compiling on the driver. Returns success.
- bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) override;
-
- std::string getDebugInfo() const override;
-};
-
-} // namespace rx
-
-#endif // LIBANGLE_RENDERER_NULL_SHADERNULL_H_