diff options
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp | 251 |
1 files changed, 80 insertions, 171 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp index 7cff9a117..8e6d40e25 100755 --- a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp +++ b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp @@ -24,13 +24,13 @@ namespace rx namespace d3d9 { -constexpr D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I', 'N', 'T', 'Z'))); -constexpr D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N', 'U', 'L', 'L'))); +const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I', 'N', 'T', 'Z'))); +const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N', 'U', 'L', 'L'))); // A map to determine the pixel size and mip generation function of a given D3D format typedef std::map<D3DFORMAT, D3DFormat> D3D9FormatInfoMap; -constexpr D3DFormat::D3DFormat() +D3DFormat::D3DFormat() : pixelBytes(0), blockWidth(0), blockHeight(0), @@ -41,188 +41,97 @@ constexpr D3DFormat::D3DFormat() luminanceBits(0), depthBits(0), stencilBits(0), - formatID(angle::Format::ID::NONE) + info(nullptr) { } -constexpr D3DFormat::D3DFormat(GLuint bits, - GLuint blockWidth, - GLuint blockHeight, - GLuint redBits, - GLuint greenBits, - GLuint blueBits, - GLuint alphaBits, - GLuint lumBits, - GLuint depthBits, - GLuint stencilBits, - Format::ID formatID) - : pixelBytes(bits / 8), - blockWidth(blockWidth), - blockHeight(blockHeight), - redBits(redBits), - greenBits(greenBits), - blueBits(blueBits), - alphaBits(alphaBits), - luminanceBits(lumBits), - depthBits(depthBits), - stencilBits(stencilBits), - formatID(formatID) +static inline void InsertD3DFormatInfo(D3D9FormatInfoMap *map, + D3DFORMAT format, + GLuint bits, + GLuint blockWidth, + GLuint blockHeight, + GLuint redBits, + GLuint greenBits, + GLuint blueBits, + GLuint alphaBits, + GLuint lumBits, + GLuint depthBits, + GLuint stencilBits, + Format::ID formatID) { + D3DFormat info; + info.pixelBytes = bits / 8; + info.blockWidth = blockWidth; + info.blockHeight = blockHeight; + info.redBits = redBits; + info.greenBits = greenBits; + info.blueBits = blueBits; + info.alphaBits = alphaBits; + info.luminanceBits = lumBits; + info.depthBits = depthBits; + info.stencilBits = stencilBits; + info.info = &Format::Get(formatID); + + map->insert(std::make_pair(format, info)); +} + +static D3D9FormatInfoMap BuildD3D9FormatInfoMap() +{ + using namespace angle; // For image reading and mipmap generation functions + + D3D9FormatInfoMap map; + + // clang-format off + // | D3DFORMAT | S |W |H | R | G | B | A | L | D | S | ANGLE format | + InsertD3DFormatInfo(&map, D3DFMT_NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Format::ID::NONE ); + InsertD3DFormatInfo(&map, D3DFMT_UNKNOWN, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Format::ID::NONE ); + + InsertD3DFormatInfo(&map, D3DFMT_L8, 8, 1, 1, 0, 0, 0, 0, 8, 0, 0, Format::ID::L8_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_A8, 8, 1, 1, 0, 0, 0, 8, 0, 0, 0, Format::ID::A8_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_A8L8, 16, 1, 1, 0, 0, 0, 8, 8, 0, 0, Format::ID::L8A8_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_A4R4G4B4, 16, 1, 1, 4, 4, 4, 4, 0, 0, 0, Format::ID::B4G4R4A4_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_A1R5G5B5, 16, 1, 1, 5, 5, 5, 1, 0, 0, 0, Format::ID::B5G5R5A1_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_R5G6B5, 16, 1, 1, 5, 6, 5, 0, 0, 0, 0, Format::ID::R5G6B5_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_X8R8G8B8, 32, 1, 1, 8, 8, 8, 0, 0, 0, 0, Format::ID::B8G8R8X8_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_A8R8G8B8, 32, 1, 1, 8, 8, 8, 8, 0, 0, 0, Format::ID::B8G8R8A8_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_R16F, 16, 1, 1, 16, 0, 0, 0, 0, 0, 0, Format::ID::R16_FLOAT ); + InsertD3DFormatInfo(&map, D3DFMT_G16R16F, 32, 1, 1, 16, 16, 0, 0, 0, 0, 0, Format::ID::R16G16_FLOAT ); + InsertD3DFormatInfo(&map, D3DFMT_A16B16G16R16F, 64, 1, 1, 16, 16, 16, 16, 0, 0, 0, Format::ID::R16G16B16A16_FLOAT ); + InsertD3DFormatInfo(&map, D3DFMT_R32F, 32, 1, 1, 32, 0, 0, 0, 0, 0, 0, Format::ID::R32_FLOAT ); + InsertD3DFormatInfo(&map, D3DFMT_G32R32F, 64, 1, 1, 32, 32, 0, 0, 0, 0, 0, Format::ID::R32G32_FLOAT ); + InsertD3DFormatInfo(&map, D3DFMT_A32B32G32R32F, 128, 1, 1, 32, 32, 32, 32, 0, 0, 0, Format::ID::R32G32B32A32_FLOAT ); + + InsertD3DFormatInfo(&map, D3DFMT_D16, 16, 1, 1, 0, 0, 0, 0, 0, 16, 0, Format::ID::D16_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_D24S8, 32, 1, 1, 0, 0, 0, 0, 0, 24, 8, Format::ID::D24_UNORM_S8_UINT ); + InsertD3DFormatInfo(&map, D3DFMT_D24X8, 32, 1, 1, 0, 0, 0, 0, 0, 24, 0, Format::ID::D16_UNORM ); + InsertD3DFormatInfo(&map, D3DFMT_D32, 32, 1, 1, 0, 0, 0, 0, 0, 32, 0, Format::ID::D32_UNORM ); + + InsertD3DFormatInfo(&map, D3DFMT_INTZ, 32, 1, 1, 0, 0, 0, 0, 0, 24, 8, Format::ID::D24_UNORM_S8_UINT ); + + InsertD3DFormatInfo(&map, D3DFMT_DXT1, 64, 4, 4, 0, 0, 0, 0, 0, 0, 0, Format::ID::BC1_RGBA_UNORM_BLOCK); + InsertD3DFormatInfo(&map, D3DFMT_DXT3, 128, 4, 4, 0, 0, 0, 0, 0, 0, 0, Format::ID::BC2_RGBA_UNORM_BLOCK); + InsertD3DFormatInfo(&map, D3DFMT_DXT5, 128, 4, 4, 0, 0, 0, 0, 0, 0, 0, Format::ID::BC3_RGBA_UNORM_BLOCK); + // clang-format on + + return map; } const D3DFormat &GetD3DFormatInfo(D3DFORMAT format) { - if (format == D3DFMT_NULL) + static const D3D9FormatInfoMap infoMap = BuildD3D9FormatInfoMap(); + D3D9FormatInfoMap::const_iterator iter = infoMap.find(format); + if (iter != infoMap.end()) { - static constexpr D3DFormat info(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Format::ID::NONE); - return info; + return iter->second; } - - if (format == D3DFMT_INTZ) + else { - static constexpr D3DFormat info(32, 1, 1, 0, 0, 0, 0, 0, 24, 8, - Format::ID::D24_UNORM_S8_UINT); - return info; + static const D3DFormat defaultInfo; + return defaultInfo; } +} - switch (format) - { - case D3DFMT_UNKNOWN: - { - static constexpr D3DFormat info(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Format::ID::NONE); - return info; - } - - case D3DFMT_L8: - { - static constexpr D3DFormat info(8, 1, 1, 0, 0, 0, 0, 8, 0, 0, Format::ID::L8_UNORM); - return info; - } - case D3DFMT_A8: - { - static constexpr D3DFormat info(8, 1, 1, 0, 0, 0, 8, 0, 0, 0, Format::ID::A8_UNORM); - return info; - } - case D3DFMT_A8L8: - { - static constexpr D3DFormat info(16, 1, 1, 0, 0, 0, 8, 8, 0, 0, Format::ID::L8A8_UNORM); - return info; - } - - case D3DFMT_A4R4G4B4: - { - static constexpr D3DFormat info(16, 1, 1, 4, 4, 4, 4, 0, 0, 0, - Format::ID::B4G4R4A4_UNORM); - return info; - } - case D3DFMT_A1R5G5B5: - { - static constexpr D3DFormat info(16, 1, 1, 5, 5, 5, 1, 0, 0, 0, - Format::ID::B5G5R5A1_UNORM); - return info; - } - case D3DFMT_R5G6B5: - { - static constexpr D3DFormat info(16, 1, 1, 5, 6, 5, 0, 0, 0, 0, - Format::ID::R5G6B5_UNORM); - return info; - } - case D3DFMT_X8R8G8B8: - { - static constexpr D3DFormat info(32, 1, 1, 8, 8, 8, 0, 0, 0, 0, - Format::ID::B8G8R8X8_UNORM); - return info; - } - case D3DFMT_A8R8G8B8: - { - static constexpr D3DFormat info(32, 1, 1, 8, 8, 8, 8, 0, 0, 0, - Format::ID::B8G8R8A8_UNORM); - return info; - } - - case D3DFMT_R16F: - { - static constexpr D3DFormat info(16, 1, 1, 16, 0, 0, 0, 0, 0, 0, Format::ID::R16_FLOAT); - return info; - } - case D3DFMT_G16R16F: - { - static constexpr D3DFormat info(32, 1, 1, 16, 16, 0, 0, 0, 0, 0, - Format::ID::R16G16_FLOAT); - return info; - } - case D3DFMT_A16B16G16R16F: - { - static constexpr D3DFormat info(64, 1, 1, 16, 16, 16, 16, 0, 0, 0, - Format::ID::R16G16B16A16_FLOAT); - return info; - } - case D3DFMT_R32F: - { - static constexpr D3DFormat info(32, 1, 1, 32, 0, 0, 0, 0, 0, 0, Format::ID::R32_FLOAT); - return info; - } - case D3DFMT_G32R32F: - { - static constexpr D3DFormat info(64, 1, 1, 32, 32, 0, 0, 0, 0, 0, - Format::ID::R32G32_FLOAT); - return info; - } - case D3DFMT_A32B32G32R32F: - { - static constexpr D3DFormat info(128, 1, 1, 32, 32, 32, 32, 0, 0, 0, - Format::ID::R32G32B32A32_FLOAT); - return info; - } - - case D3DFMT_D16: - { - static constexpr D3DFormat info(16, 1, 1, 0, 0, 0, 0, 0, 16, 0, Format::ID::D16_UNORM); - return info; - } - case D3DFMT_D24S8: - { - static constexpr D3DFormat info(32, 1, 1, 0, 0, 0, 0, 0, 24, 8, - Format::ID::D24_UNORM_S8_UINT); - return info; - } - case D3DFMT_D24X8: - { - static constexpr D3DFormat info(32, 1, 1, 0, 0, 0, 0, 0, 24, 0, Format::ID::D16_UNORM); - return info; - } - case D3DFMT_D32: - { - static constexpr D3DFormat info(32, 1, 1, 0, 0, 0, 0, 0, 32, 0, Format::ID::D32_UNORM); - return info; - } - - case D3DFMT_DXT1: - { - static constexpr D3DFormat info(64, 4, 4, 0, 0, 0, 0, 0, 0, 0, - Format::ID::BC1_RGBA_UNORM_BLOCK); - return info; - } - case D3DFMT_DXT3: - { - static constexpr D3DFormat info(128, 4, 4, 0, 0, 0, 0, 0, 0, 0, - Format::ID::BC2_RGBA_UNORM_BLOCK); - return info; - } - case D3DFMT_DXT5: - { - static constexpr D3DFormat info(128, 4, 4, 0, 0, 0, 0, 0, 0, 0, - Format::ID::BC3_RGBA_UNORM_BLOCK); - return info; - } - default: - { - static constexpr D3DFormat defaultInfo; - return defaultInfo; - } - } -} typedef std::pair<GLint, InitializeTextureDataFunction> InternalFormatInitialzerPair; typedef std::map<GLint, InitializeTextureDataFunction> InternalFormatInitialzerMap; |