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-rw-r--r--gfx/angle/src/libANGLE/queryutils.h79
1 files changed, 0 insertions, 79 deletions
diff --git a/gfx/angle/src/libANGLE/queryutils.h b/gfx/angle/src/libANGLE/queryutils.h
deleted file mode 100644
index 28a84b3bd..000000000
--- a/gfx/angle/src/libANGLE/queryutils.h
+++ /dev/null
@@ -1,79 +0,0 @@
-//
-// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// queryutils.h: Utilities for querying values from GL objects
-
-#ifndef LIBANGLE_QUERYUTILS_H_
-#define LIBANGLE_QUERYUTILS_H_
-
-#include "angle_gl.h"
-#include "common/angleutils.h"
-
-namespace gl
-{
-class Buffer;
-class Framebuffer;
-class Program;
-class Renderbuffer;
-class Sampler;
-class Shader;
-class Texture;
-struct TextureCaps;
-struct UniformBlock;
-struct VertexAttribute;
-struct VertexAttribCurrentValueData;
-
-void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer,
- GLenum attachment,
- GLenum pname,
- GLint *params);
-void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params);
-void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params);
-void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params);
-void QueryProgramiv(const Program *program, GLenum pname, GLint *params);
-void QueryRenderbufferiv(const Renderbuffer *renderbuffer, GLenum pname, GLint *params);
-void QueryShaderiv(const Shader *shader, GLenum pname, GLint *params);
-void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params);
-void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params);
-void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params);
-void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params);
-void QueryVertexAttribfv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLfloat *params);
-void QueryVertexAttribiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLint *params);
-void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, GLvoid **pointer);
-void QueryVertexAttribIiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLint *params);
-void QueryVertexAttribIuiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLuint *params);
-
-void QueryActiveUniformBlockiv(const Program *program,
- GLuint uniformBlockIndex,
- GLenum pname,
- GLint *params);
-
-void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params);
-
-void SetTexParameterf(Texture *texture, GLenum pname, GLfloat param);
-void SetTexParameterfv(Texture *texture, GLenum pname, const GLfloat *params);
-void SetTexParameteri(Texture *texture, GLenum pname, GLint param);
-void SetTexParameteriv(Texture *texture, GLenum pname, const GLint *params);
-
-void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param);
-void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params);
-void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param);
-void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params);
-}
-
-#endif // LIBANGLE_QUERYUTILS_H_