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Diffstat (limited to 'gfx/angle/src/libANGLE/State.cpp')
-rwxr-xr-xgfx/angle/src/libANGLE/State.cpp47
1 files changed, 4 insertions, 43 deletions
diff --git a/gfx/angle/src/libANGLE/State.cpp b/gfx/angle/src/libANGLE/State.cpp
index a56bb1c5d..6c3f04ded 100755
--- a/gfx/angle/src/libANGLE/State.cpp
+++ b/gfx/angle/src/libANGLE/State.cpp
@@ -50,7 +50,6 @@ State::State()
mLineWidth(0),
mGenerateMipmapHint(GL_NONE),
mFragmentShaderDerivativeHint(GL_NONE),
- mBindGeneratesResource(true),
mNearZ(0),
mFarZ(0),
mReadFramebuffer(nullptr),
@@ -60,8 +59,7 @@ State::State()
mActiveSampler(0),
mPrimitiveRestart(false),
mMultiSampling(false),
- mSampleAlphaToOne(false),
- mFramebufferSRGB(true)
+ mSampleAlphaToOne(false)
{
}
@@ -72,9 +70,8 @@ State::~State()
void State::initialize(const Caps &caps,
const Extensions &extensions,
- const Version &clientVersion,
- bool debug,
- bool bindGeneratesResource)
+ GLuint clientVersion,
+ bool debug)
{
mMaxDrawBuffers = caps.maxDrawBuffers;
mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
@@ -140,8 +137,6 @@ void State::initialize(const Caps &caps,
mGenerateMipmapHint = GL_DONT_CARE;
mFragmentShaderDerivativeHint = GL_DONT_CARE;
- mBindGeneratesResource = bindGeneratesResource;
-
mLineWidth = 1.0f;
mViewport.x = 0;
@@ -164,7 +159,7 @@ void State::initialize(const Caps &caps,
mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
- if (clientVersion >= Version(3, 0))
+ if (clientVersion >= 3)
{
// TODO: These could also be enabled via extension
mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
@@ -638,9 +633,6 @@ void State::setEnableFeature(GLenum feature, bool enabled)
case GL_DEBUG_OUTPUT:
mDebug.setOutputEnabled(enabled);
break;
- case GL_FRAMEBUFFER_SRGB_EXT:
- setFramebufferSRGB(enabled);
- break;
default: UNREACHABLE();
}
}
@@ -666,10 +658,6 @@ bool State::getEnableFeature(GLenum feature) const
return mDebug.isOutputSynchronous();
case GL_DEBUG_OUTPUT:
return mDebug.isOutputEnabled();
- case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
- return isBindGeneratesResourceEnabled();
- case GL_FRAMEBUFFER_SRGB_EXT:
- return getFramebufferSRGB();
default: UNREACHABLE(); return false;
}
}
@@ -700,11 +688,6 @@ void State::setFragmentShaderDerivativeHint(GLenum hint)
// Ignore for now. It is valid for implementations to ignore hint.
}
-bool State::isBindGeneratesResourceEnabled() const
-{
- return mBindGeneratesResource;
-}
-
void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
{
mViewport.x = x;
@@ -1462,17 +1445,6 @@ GLuint State::getPathStencilMask() const
return mPathStencilMask;
}
-void State::setFramebufferSRGB(bool sRGB)
-{
- mFramebufferSRGB = sRGB;
- mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
-}
-
-bool State::getFramebufferSRGB() const
-{
- return mFramebufferSRGB;
-}
-
void State::getBooleanv(GLenum pname, GLboolean *params)
{
switch (pname)
@@ -1514,12 +1486,6 @@ void State::getBooleanv(GLenum pname, GLboolean *params)
case GL_SAMPLE_ALPHA_TO_ONE_EXT:
*params = mSampleAlphaToOne;
break;
- case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
- *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
- break;
- case GL_FRAMEBUFFER_SRGB_EXT:
- *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
- break;
default:
UNREACHABLE();
break;
@@ -1764,11 +1730,6 @@ void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
*params =
getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
break;
- case GL_TEXTURE_BINDING_EXTERNAL_OES:
- ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
- *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
- GL_TEXTURE_EXTERNAL_OES);
- break;
case GL_UNIFORM_BUFFER_BINDING:
*params = mGenericUniformBuffer.id();
break;