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-rwxr-xr-xgfx/angle/src/compiler/translator/OutputGLSL.cpp27
1 files changed, 9 insertions, 18 deletions
diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.cpp b/gfx/angle/src/compiler/translator/OutputGLSL.cpp
index fc2b18471..431425020 100755
--- a/gfx/angle/src/compiler/translator/OutputGLSL.cpp
+++ b/gfx/angle/src/compiler/translator/OutputGLSL.cpp
@@ -6,27 +6,20 @@
#include "compiler/translator/OutputGLSL.h"
-namespace sh
-{
-
-TOutputGLSL::TOutputGLSL(TInfoSinkBase &objSink,
+TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
- NameMap &nameMap,
- TSymbolTable &symbolTable,
- sh::GLenum shaderType,
+ NameMap& nameMap,
+ TSymbolTable& symbolTable,
int shaderVersion,
- ShShaderOutput output,
- ShCompileOptions compileOptions)
+ ShShaderOutput output)
: TOutputGLSLBase(objSink,
clampingStrategy,
hashFunction,
nameMap,
symbolTable,
- shaderType,
shaderVersion,
- output,
- compileOptions)
+ output)
{
}
@@ -44,11 +37,11 @@ void TOutputGLSL::visitSymbol(TIntermSymbol *node)
{
out << "gl_FragDepth";
}
- else if (symbol == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput()))
+ else if (symbol == "gl_FragColor" && IsGLSL130OrNewer(getShaderOutput()))
{
out << "webgl_FragColor";
}
- else if (symbol == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput()))
+ else if (symbol == "gl_FragData" && IsGLSL130OrNewer(getShaderOutput()))
{
out << "webgl_FragData";
}
@@ -94,8 +87,8 @@ TString TOutputGLSL::translateTextureFunction(TString &name)
"textureCubeGradEXT", "textureGrad",
NULL, NULL
};
- const char **mapping =
- (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename;
+ const char **mapping = (IsGLSL130OrNewer(getShaderOutput())) ?
+ legacyToCoreRename : simpleRename;
for (int i = 0; mapping[i] != NULL; i += 2)
{
@@ -107,5 +100,3 @@ TString TOutputGLSL::translateTextureFunction(TString &name)
return name;
}
-
-} // namespace sh