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-rw-r--r--dom/system/gonk/android_audio/IAudioFlinger.h184
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diff --git a/dom/system/gonk/android_audio/IAudioFlinger.h b/dom/system/gonk/android_audio/IAudioFlinger.h
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--- a/dom/system/gonk/android_audio/IAudioFlinger.h
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-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_IAUDIOFLINGER_H
-#define ANDROID_IAUDIOFLINGER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include <utils/RefBase.h>
-#include <utils/Errors.h>
-#include <binder/IInterface.h>
-#include "IAudioTrack.h"
-#include "IAudioRecord.h"
-#include "IAudioFlingerClient.h"
-#include "EffectApi.h"
-#include "IEffect.h"
-#include "IEffectClient.h"
-#include <utils/String8.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-class IAudioFlinger : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(AudioFlinger);
-
- /* create an audio track and registers it with AudioFlinger.
- * return null if the track cannot be created.
- */
- virtual sp<IAudioTrack> createTrack(
- pid_t pid,
- int streamType,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount,
- uint32_t flags,
- const sp<IMemory>& sharedBuffer,
- int output,
- int *sessionId,
- status_t *status) = 0;
-
- virtual sp<IAudioRecord> openRecord(
- pid_t pid,
- int input,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount,
- uint32_t flags,
- int *sessionId,
- status_t *status) = 0;
-
- /* query the audio hardware state. This state never changes,
- * and therefore can be cached.
- */
- virtual uint32_t sampleRate(int output) const = 0;
- virtual int channelCount(int output) const = 0;
- virtual int format(int output) const = 0;
- virtual size_t frameCount(int output) const = 0;
- virtual uint32_t latency(int output) const = 0;
-
- /* set/get the audio hardware state. This will probably be used by
- * the preference panel, mostly.
- */
- virtual status_t setMasterVolume(float value) = 0;
- virtual status_t setMasterMute(bool muted) = 0;
-
- virtual float masterVolume() const = 0;
- virtual bool masterMute() const = 0;
-
- /* set/get stream type state. This will probably be used by
- * the preference panel, mostly.
- */
- virtual status_t setStreamVolume(int stream, float value, int output) = 0;
- virtual status_t setStreamMute(int stream, bool muted) = 0;
-
- virtual float streamVolume(int stream, int output) const = 0;
- virtual bool streamMute(int stream) const = 0;
-
- // set audio mode
- virtual status_t setMode(int mode) = 0;
-
- // mic mute/state
- virtual status_t setMicMute(bool state) = 0;
- virtual bool getMicMute() const = 0;
-
- // is any track active on this stream?
- virtual bool isStreamActive(int stream) const = 0;
-
- virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0;
- virtual String8 getParameters(int ioHandle, const String8& keys) = 0;
-
- // register a current process for audio output change notifications
- virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
-
- // retrieve the audio recording buffer size
- virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
-
- virtual int openOutput(uint32_t *pDevices,
- uint32_t *pSamplingRate,
- uint32_t *pFormat,
- uint32_t *pChannels,
- uint32_t *pLatencyMs,
- uint32_t flags) = 0;
- virtual int openDuplicateOutput(int output1, int output2) = 0;
- virtual status_t closeOutput(int output) = 0;
- virtual status_t suspendOutput(int output) = 0;
- virtual status_t restoreOutput(int output) = 0;
-
- virtual int openInput(uint32_t *pDevices,
- uint32_t *pSamplingRate,
- uint32_t *pFormat,
- uint32_t *pChannels,
- uint32_t acoustics) = 0;
- virtual status_t closeInput(int input) = 0;
-
- virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
-
- virtual status_t setVoiceVolume(float volume) = 0;
-
- virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
-
- virtual unsigned int getInputFramesLost(int ioHandle) = 0;
-
- virtual int newAudioSessionId() = 0;
-
- virtual status_t loadEffectLibrary(const char *libPath, int *handle) = 0;
-
- virtual status_t unloadEffectLibrary(int handle) = 0;
-
- virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
-
- virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
-
- virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
-
- virtual sp<IEffect> createEffect(pid_t pid,
- effect_descriptor_t *pDesc,
- const sp<IEffectClient>& client,
- int32_t priority,
- int output,
- int sessionId,
- status_t *status,
- int *id,
- int *enabled) = 0;
-
- virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0;
-};
-
-
-// ----------------------------------------------------------------------------
-
-class BnAudioFlinger : public BnInterface<IAudioFlinger>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_IAUDIOFLINGER_H