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Diffstat (limited to 'dom/media/gtest/TestMediaEventSource.cpp')
-rw-r--r-- | dom/media/gtest/TestMediaEventSource.cpp | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/dom/media/gtest/TestMediaEventSource.cpp b/dom/media/gtest/TestMediaEventSource.cpp new file mode 100644 index 000000000..75fb09f20 --- /dev/null +++ b/dom/media/gtest/TestMediaEventSource.cpp @@ -0,0 +1,337 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gtest/gtest.h" + +#include "mozilla/TaskQueue.h" +#include "mozilla/UniquePtr.h" +#include "MediaEventSource.h" +#include "VideoUtils.h" + +using namespace mozilla; + +/* + * Test if listeners receive the event data correctly. + */ +TEST(MediaEventSource, SingleListener) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + int i = 0; + + auto func = [&] (int j) { i += j; }; + MediaEventListener listener = source.Connect(queue, func); + + // Call Notify 3 times. The listener should be also called 3 times. + source.Notify(3); + source.Notify(5); + source.Notify(7); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 15); // 3 + 5 + 7 + listener.Disconnect(); +} + +TEST(MediaEventSource, MultiListener) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + int i = 0; + int j = 0; + + auto func1 = [&] (int k) { i = k * 2; }; + auto func2 = [&] (int k) { j = k * 3; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + + // Both listeners should receive the event. + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 22); // 11 * 2 + EXPECT_EQ(j, 33); // 11 * 3 + + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test if disconnecting a listener prevents events from coming. + */ +TEST(MediaEventSource, DisconnectAfterNotification) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + int i = 0; + + MediaEventListener listener; + auto func = [&] (int j) { i += j; listener.Disconnect(); }; + listener = source.Connect(queue, func); + + // Call Notify() twice. Since we disconnect the listener when receiving + // the 1st event, the 2nd event should not reach the listener. + source.Notify(11); + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Check only the 1st event is received. + EXPECT_EQ(i, 11); +} + +TEST(MediaEventSource, DisconnectBeforeNotification) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + int i = 0; + int j = 0; + + auto func1 = [&] (int k) { i = k * 2; }; + auto func2 = [&] (int k) { j = k * 3; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + + // Disconnect listener2 before notification. Only listener1 should receive + // the event. + listener2.Disconnect(); + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(i, 22); // 11 * 2 + EXPECT_EQ(j, 0); // event not received + + listener1.Disconnect(); +} + +/* + * Test we don't hit the assertion when calling Connect() and Disconnect() + * repeatedly. + */ +TEST(MediaEventSource, DisconnectAndConnect) +{ + RefPtr<TaskQueue> queue; + MediaEventProducerExc<int> source; + MediaEventListener listener = source.Connect(queue, [](){}); + listener.Disconnect(); + listener = source.Connect(queue, [](){}); + listener.Disconnect(); +} + +/* + * Test void event type. + */ +TEST(MediaEventSource, VoidEventType) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<void> source; + int i = 0; + + // Test function object. + auto func = [&] () { ++i; }; + MediaEventListener listener1 = source.Connect(queue, func); + + // Test member function. + struct Foo { + Foo() : j(1) {} + void OnNotify() { + j *= 2; + } + int j; + } foo; + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // Call Notify 2 times. The listener should be also called 2 times. + source.Notify(); + source.Notify(); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 2); // ++i called twice + EXPECT_EQ(foo.j, 4); // |j *= 2| called twice + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test listeners can take various event types (T, T&&, const T& and void). + */ +TEST(MediaEventSource, ListenerType1) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + int i = 0; + + // Test various argument types. + auto func1 = [&] (int&& j) { i += j; }; + auto func2 = [&] (const int& j) { i += j; }; + auto func3 = [&] () { i += 1; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + MediaEventListener listener3 = source.Connect(queue, func3); + + source.Notify(1); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(i, 3); + + listener1.Disconnect(); + listener2.Disconnect(); + listener3.Disconnect(); +} + +TEST(MediaEventSource, ListenerType2) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<int> source; + + struct Foo { + Foo() : mInt(0) {} + void OnNotify1(int&& i) { mInt += i; } + void OnNotify2(const int& i) { mInt += i; } + void OnNotify3() { mInt += 1; } + void OnNotify4(int i) const { mInt += i; } + void OnNotify5(int i) volatile { mInt += i; } + mutable int mInt; + } foo; + + // Test member functions which might be CV qualified. + MediaEventListener listener1 = source.Connect(queue, &foo, &Foo::OnNotify1); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify2); + MediaEventListener listener3 = source.Connect(queue, &foo, &Foo::OnNotify3); + MediaEventListener listener4 = source.Connect(queue, &foo, &Foo::OnNotify4); + MediaEventListener listener5 = source.Connect(queue, &foo, &Foo::OnNotify5); + + source.Notify(1); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(foo.mInt, 5); + + listener1.Disconnect(); + listener2.Disconnect(); + listener3.Disconnect(); + listener4.Disconnect(); + listener5.Disconnect(); +} + +struct SomeEvent { + explicit SomeEvent(int& aCount) : mCount(aCount) {} + // Increment mCount when copy constructor is called to know how many times + // the event data is copied. + SomeEvent(const SomeEvent& aOther) : mCount(aOther.mCount) { + ++mCount; + } + int& mCount; +}; + +/* + * Test we don't have unnecessary copies of the event data. + */ +TEST(MediaEventSource, CopyEvent1) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<SomeEvent> source; + int i = 0; + + auto func = [] (SomeEvent&& aEvent) {}; + struct Foo { + void OnNotify(SomeEvent&& aEvent) {} + } foo; + + MediaEventListener listener1 = source.Connect(queue, func); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // We expect i to be 2 since SomeEvent should be copied only once when + // passing to each listener. + source.Notify(SomeEvent(i)); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + EXPECT_EQ(i, 2); + listener1.Disconnect(); + listener2.Disconnect(); +} + +TEST(MediaEventSource, CopyEvent2) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducer<SomeEvent> source; + int i = 0; + + auto func = [] () {}; + struct Foo { + void OnNotify() {} + } foo; + + MediaEventListener listener1 = source.Connect(queue, func); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // SomeEvent won't be copied at all since the listeners take no arguments. + source.Notify(SomeEvent(i)); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + EXPECT_EQ(i, 0); + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test move-only types. + */ +TEST(MediaEventSource, MoveOnly) +{ + RefPtr<TaskQueue> queue = new TaskQueue( + GetMediaThreadPool(MediaThreadType::PLAYBACK)); + + MediaEventProducerExc<UniquePtr<int>> source; + + auto func = [] (UniquePtr<int>&& aEvent) { + EXPECT_EQ(*aEvent, 20); + }; + MediaEventListener listener = source.Connect(queue, func); + + // It is OK to pass an rvalue which is move-only. + source.Notify(UniquePtr<int>(new int(20))); + // It is an error to pass an lvalue which is move-only. + // UniquePtr<int> event(new int(30)); + // source.Notify(event); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + listener.Disconnect(); +} |