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-rw-r--r--dom/gamepad/GamepadManager.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/dom/gamepad/GamepadManager.h b/dom/gamepad/GamepadManager.h
index 1bb437d8f..a772221ca 100644
--- a/dom/gamepad/GamepadManager.h
+++ b/dom/gamepad/GamepadManager.h
@@ -16,9 +16,6 @@
class nsGlobalWindow;
namespace mozilla {
-namespace gfx {
-class VRManagerChild;
-} // namespace gfx
namespace dom {
class EventTarget;
@@ -123,7 +120,6 @@ class GamepadManager final : public nsIObserver,
// will be destroyed during the IPDL shutdown chain, so we
// don't need to refcount it here.
nsTArray<GamepadEventChannelChild *> mChannelChildren;
- gfx::VRManagerChild* mVRChannelChild;
private:
@@ -138,8 +134,6 @@ class GamepadManager final : public nsIObserver,
// Indicate that a window has received data from a gamepad.
void SetWindowHasSeenGamepad(nsGlobalWindow* aWindow, uint32_t aIndex,
bool aHasSeen = true);
- // Our gamepad index has VR_GAMEPAD_IDX_OFFSET while GamepadChannelType
- // is from VRManager.
uint32_t GetGamepadIndexWithServiceType(uint32_t aIndex, GamepadServiceType aServiceType);
// Gamepads connected to the system. Copies of these are handed out