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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /xpcom/threads | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'xpcom/threads')
59 files changed, 14655 insertions, 0 deletions
diff --git a/xpcom/threads/AbstractThread.cpp b/xpcom/threads/AbstractThread.cpp new file mode 100644 index 000000000..451b317d8 --- /dev/null +++ b/xpcom/threads/AbstractThread.cpp @@ -0,0 +1,192 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/AbstractThread.h" + +#include "mozilla/ClearOnShutdown.h" +#include "mozilla/Maybe.h" +#include "mozilla/MozPromise.h" // We initialize the MozPromise logging in this file. +#include "mozilla/StaticPtr.h" +#include "mozilla/StateWatching.h" // We initialize the StateWatching logging in this file. +#include "mozilla/TaskQueue.h" +#include "mozilla/TaskDispatcher.h" +#include "mozilla/Unused.h" + +#include "nsThreadUtils.h" +#include "nsContentUtils.h" +#include "nsServiceManagerUtils.h" + + +namespace mozilla { + +LazyLogModule gMozPromiseLog("MozPromise"); +LazyLogModule gStateWatchingLog("StateWatching"); + +StaticRefPtr<AbstractThread> sMainThread; +MOZ_THREAD_LOCAL(AbstractThread*) AbstractThread::sCurrentThreadTLS; + +class XPCOMThreadWrapper : public AbstractThread +{ +public: + explicit XPCOMThreadWrapper(nsIThread* aTarget, bool aRequireTailDispatch) + : AbstractThread(aRequireTailDispatch) + , mTarget(aTarget) + { + // Our current mechanism of implementing tail dispatch is appshell-specific. + // This is because a very similar mechanism already exists on the main + // thread, and we want to avoid making event dispatch on the main thread + // more complicated than it already is. + // + // If you need to use tail dispatch on other XPCOM threads, you'll need to + // implement an nsIThreadObserver to fire the tail dispatcher at the + // appropriate times. + MOZ_ASSERT_IF(aRequireTailDispatch, + NS_IsMainThread() && NS_GetCurrentThread() == aTarget); + } + + virtual void Dispatch(already_AddRefed<nsIRunnable> aRunnable, + DispatchFailureHandling aFailureHandling = AssertDispatchSuccess, + DispatchReason aReason = NormalDispatch) override + { + nsCOMPtr<nsIRunnable> r = aRunnable; + AbstractThread* currentThread; + if (aReason != TailDispatch && (currentThread = GetCurrent()) && RequiresTailDispatch(currentThread)) { + currentThread->TailDispatcher().AddTask(this, r.forget(), aFailureHandling); + return; + } + + nsresult rv = mTarget->Dispatch(r, NS_DISPATCH_NORMAL); + MOZ_DIAGNOSTIC_ASSERT(aFailureHandling == DontAssertDispatchSuccess || NS_SUCCEEDED(rv)); + Unused << rv; + } + + virtual bool IsCurrentThreadIn() override + { + // Compare NSPR threads so that this works after shutdown when + // NS_GetCurrentThread starts returning null. + PRThread* thread = nullptr; + mTarget->GetPRThread(&thread); + bool in = PR_GetCurrentThread() == thread; + return in; + } + + void FireTailDispatcher() + { + MOZ_DIAGNOSTIC_ASSERT(mTailDispatcher.isSome()); + mTailDispatcher.ref().DrainDirectTasks(); + mTailDispatcher.reset(); + } + + virtual TaskDispatcher& TailDispatcher() override + { + MOZ_ASSERT(this == sMainThread); // See the comment in the constructor. + MOZ_ASSERT(IsCurrentThreadIn()); + if (!mTailDispatcher.isSome()) { + mTailDispatcher.emplace(/* aIsTailDispatcher = */ true); + + nsCOMPtr<nsIRunnable> event = NewRunnableMethod(this, &XPCOMThreadWrapper::FireTailDispatcher); + nsContentUtils::RunInStableState(event.forget()); + } + + return mTailDispatcher.ref(); + } + + virtual bool MightHaveTailTasks() override + { + return mTailDispatcher.isSome(); + } + + virtual nsIThread* AsXPCOMThread() override { return mTarget; } + +private: + RefPtr<nsIThread> mTarget; + Maybe<AutoTaskDispatcher> mTailDispatcher; +}; + +void +AbstractThread::TailDispatchTasksFor(AbstractThread* aThread) +{ + if (MightHaveTailTasks()) { + TailDispatcher().DispatchTasksFor(aThread); + } +} + +bool +AbstractThread::HasTailTasksFor(AbstractThread* aThread) +{ + if (!MightHaveTailTasks()) { + return false; + } + return TailDispatcher().HasTasksFor(aThread); +} + +bool +AbstractThread::RequiresTailDispatch(AbstractThread* aThread) const +{ + MOZ_ASSERT(aThread); + // We require tail dispatch if both the source and destination + // threads support it. + return SupportsTailDispatch() && aThread->SupportsTailDispatch(); +} + +bool +AbstractThread::RequiresTailDispatchFromCurrentThread() const +{ + AbstractThread* current = GetCurrent(); + return current && RequiresTailDispatch(current); +} + +AbstractThread* +AbstractThread::MainThread() +{ + MOZ_ASSERT(sMainThread); + return sMainThread; +} + +void +AbstractThread::InitStatics() +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!sMainThread); + nsCOMPtr<nsIThread> mainThread; + NS_GetMainThread(getter_AddRefs(mainThread)); + MOZ_DIAGNOSTIC_ASSERT(mainThread); + sMainThread = new XPCOMThreadWrapper(mainThread.get(), /* aRequireTailDispatch = */ true); + ClearOnShutdown(&sMainThread); + + if (!sCurrentThreadTLS.init()) { + MOZ_CRASH(); + } + sCurrentThreadTLS.set(sMainThread); +} + +void +AbstractThread::DispatchStateChange(already_AddRefed<nsIRunnable> aRunnable) +{ + GetCurrent()->TailDispatcher().AddStateChangeTask(this, Move(aRunnable)); +} + +/* static */ void +AbstractThread::DispatchDirectTask(already_AddRefed<nsIRunnable> aRunnable) +{ + GetCurrent()->TailDispatcher().AddDirectTask(Move(aRunnable)); +} + +/* static */ +already_AddRefed<AbstractThread> +AbstractThread::CreateXPCOMThreadWrapper(nsIThread* aThread, bool aRequireTailDispatch) +{ + RefPtr<XPCOMThreadWrapper> wrapper = new XPCOMThreadWrapper(aThread, aRequireTailDispatch); + // Set the thread-local sCurrentThreadTLS to point to the wrapper on the + // target thread. This ensures that sCurrentThreadTLS is as expected by + // AbstractThread::GetCurrent() on the target thread. + nsCOMPtr<nsIRunnable> r = + NS_NewRunnableFunction([wrapper]() { sCurrentThreadTLS.set(wrapper); }); + aThread->Dispatch(r.forget(), NS_DISPATCH_NORMAL); + return wrapper.forget(); +} + +} // namespace mozilla diff --git a/xpcom/threads/AbstractThread.h b/xpcom/threads/AbstractThread.h new file mode 100644 index 000000000..ca6ec1b84 --- /dev/null +++ b/xpcom/threads/AbstractThread.h @@ -0,0 +1,111 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(AbstractThread_h_) +#define AbstractThread_h_ + +#include "nscore.h" +#include "nsIRunnable.h" +#include "nsISupportsImpl.h" +#include "nsIThread.h" +#include "mozilla/RefPtr.h" + +#include "mozilla/ThreadLocal.h" + +namespace mozilla { + +class TaskQueue; +class TaskDispatcher; + +/* + * We often want to run tasks on a target that guarantees that events will never + * run in parallel. There are various target types that achieve this - namely + * nsIThread and TaskQueue. Note that nsIThreadPool (which implements + * nsIEventTarget) does not have this property, so we do not want to use + * nsIEventTarget for this purpose. This class encapsulates the specifics of + * the structures we might use here and provides a consistent interface. + * + * At present, the supported AbstractThread implementations are TaskQueue + * and AbstractThread::MainThread. If you add support for another thread that is + * not the MainThread, you'll need to figure out how to make it unique such that + * comparing AbstractThread pointers is equivalent to comparing nsIThread pointers. + */ +class AbstractThread +{ +public: + // Returns the AbstractThread that the caller is currently running in, or null + // if the caller is not running in an AbstractThread. + static AbstractThread* GetCurrent() { return sCurrentThreadTLS.get(); } + + AbstractThread(bool aSupportsTailDispatch) : mSupportsTailDispatch(aSupportsTailDispatch) {} + + static already_AddRefed<AbstractThread> + CreateXPCOMThreadWrapper(nsIThread* aThread, bool aRequireTailDispatch); + + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AbstractThread); + + enum DispatchFailureHandling { AssertDispatchSuccess, DontAssertDispatchSuccess }; + enum DispatchReason { NormalDispatch, TailDispatch }; + virtual void Dispatch(already_AddRefed<nsIRunnable> aRunnable, + DispatchFailureHandling aHandling = AssertDispatchSuccess, + DispatchReason aReason = NormalDispatch) = 0; + + virtual bool IsCurrentThreadIn() = 0; + + // Returns true if dispatch is generally reliable. This is used to guard + // against FlushableTaskQueues, which should go away. + virtual bool IsDispatchReliable() { return true; } + + // Returns a TaskDispatcher that will dispatch its tasks when the currently- + // running tasks pops off the stack. + // + // May only be called when running within the it is invoked up, and only on + // threads which support it. + virtual TaskDispatcher& TailDispatcher() = 0; + + // Returns true if we have tail tasks scheduled, or if this isn't known. + // Returns false if we definitely don't have any tail tasks. + virtual bool MightHaveTailTasks() { return true; } + + // Helper functions for methods on the tail TasklDispatcher. These check + // HasTailTasks to avoid allocating a TailDispatcher if it isn't + // needed. + void TailDispatchTasksFor(AbstractThread* aThread); + bool HasTailTasksFor(AbstractThread* aThread); + + // Returns true if this supports the tail dispatcher. + bool SupportsTailDispatch() const { return mSupportsTailDispatch; } + + // Returns true if this thread requires all dispatches originating from + // aThread go through the tail dispatcher. + bool RequiresTailDispatch(AbstractThread* aThread) const; + bool RequiresTailDispatchFromCurrentThread() const; + + virtual TaskQueue* AsTaskQueue() { MOZ_CRASH("Not a task queue!"); } + virtual nsIThread* AsXPCOMThread() { MOZ_CRASH("Not an XPCOM thread!"); } + + // Convenience method for getting an AbstractThread for the main thread. + static AbstractThread* MainThread(); + + // Must be called exactly once during startup. + static void InitStatics(); + + void DispatchStateChange(already_AddRefed<nsIRunnable> aRunnable); + + static void DispatchDirectTask(already_AddRefed<nsIRunnable> aRunnable); + +protected: + virtual ~AbstractThread() {} + static MOZ_THREAD_LOCAL(AbstractThread*) sCurrentThreadTLS; + + // True if we want to require that every task dispatched from tasks running in + // this queue go through our queue's tail dispatcher. + const bool mSupportsTailDispatch; +}; + +} // namespace mozilla + +#endif diff --git a/xpcom/threads/BackgroundHangMonitor.cpp b/xpcom/threads/BackgroundHangMonitor.cpp new file mode 100644 index 000000000..ac65d9f37 --- /dev/null +++ b/xpcom/threads/BackgroundHangMonitor.cpp @@ -0,0 +1,734 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/ArrayUtils.h" +#include "mozilla/BackgroundHangMonitor.h" +#include "mozilla/LinkedList.h" +#include "mozilla/Monitor.h" +#include "mozilla/Move.h" +#include "mozilla/Preferences.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/Telemetry.h" +#include "mozilla/ThreadHangStats.h" +#include "mozilla/ThreadLocal.h" + +#include "prinrval.h" +#include "prthread.h" +#include "ThreadStackHelper.h" +#include "nsIObserverService.h" +#include "nsIObserver.h" +#include "mozilla/Services.h" +#include "nsXULAppAPI.h" + +#include <algorithm> + +// Activate BHR only for one every BHR_BETA_MOD users. +// This is now 100% of Beta population for the Beta 45/46 e10s A/B trials +// It can be scaled back again in the future +#define BHR_BETA_MOD 1; + +// Maximum depth of the call stack in the reported thread hangs. This value represents +// the 99.9th percentile of the thread hangs stack depths reported by Telemetry. +static const size_t kMaxThreadHangStackDepth = 30; + +// An utility comparator function used by std::unique to collapse "(* script)" entries in +// a vector representing a call stack. +bool StackScriptEntriesCollapser(const char* aStackEntry, const char *aAnotherStackEntry) +{ + return !strcmp(aStackEntry, aAnotherStackEntry) && + (!strcmp(aStackEntry, "(chrome script)") || !strcmp(aStackEntry, "(content script)")); +} + +namespace mozilla { + +/** + * BackgroundHangManager is the global object that + * manages all instances of BackgroundHangThread. + */ +class BackgroundHangManager : public nsIObserver +{ +private: + // Background hang monitor thread function + static void MonitorThread(void* aData) + { + PR_SetCurrentThreadName("BgHangManager"); + + /* We do not hold a reference to BackgroundHangManager here + because the monitor thread only exists as long as the + BackgroundHangManager instance exists. We stop the monitor + thread in the BackgroundHangManager destructor, and we can + only get to the destructor if we don't hold a reference here. */ + static_cast<BackgroundHangManager*>(aData)->RunMonitorThread(); + } + + // Hang monitor thread + PRThread* mHangMonitorThread; + // Stop hang monitoring + bool mShutdown; + + BackgroundHangManager(const BackgroundHangManager&); + BackgroundHangManager& operator=(const BackgroundHangManager&); + void RunMonitorThread(); + +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIOBSERVER + static StaticRefPtr<BackgroundHangManager> sInstance; + static bool sDisabled; + + // Lock for access to members of this class + Monitor mLock; + // Current time as seen by hang monitors + PRIntervalTime mIntervalNow; + // List of BackgroundHangThread instances associated with each thread + LinkedList<BackgroundHangThread> mHangThreads; + + void Shutdown() + { + MonitorAutoLock autoLock(mLock); + mShutdown = true; + autoLock.Notify(); + } + + void Wakeup() + { + // PR_CreateThread could have failed earlier + if (mHangMonitorThread) { + // Use PR_Interrupt to avoid potentially taking a lock + PR_Interrupt(mHangMonitorThread); + } + } + + BackgroundHangManager(); +private: + virtual ~BackgroundHangManager(); +}; + +NS_IMPL_ISUPPORTS(BackgroundHangManager, nsIObserver) + +NS_IMETHODIMP +BackgroundHangManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { + NS_ENSURE_TRUE(!strcmp(aTopic, "profile-after-change"), NS_ERROR_UNEXPECTED); + BackgroundHangMonitor::DisableOnBeta(); + + nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService(); + MOZ_ASSERT(observerService); + observerService->RemoveObserver(this, "profile-after-change"); + + return NS_OK; +} + +/** + * BackgroundHangThread is a per-thread object that is used + * by all instances of BackgroundHangMonitor to monitor hangs. + */ +class BackgroundHangThread : public LinkedListElement<BackgroundHangThread> +{ +private: + static MOZ_THREAD_LOCAL(BackgroundHangThread*) sTlsKey; + static bool sTlsKeyInitialized; + + BackgroundHangThread(const BackgroundHangThread&); + BackgroundHangThread& operator=(const BackgroundHangThread&); + ~BackgroundHangThread(); + + /* Keep a reference to the manager, so we can keep going even + after BackgroundHangManager::Shutdown is called. */ + const RefPtr<BackgroundHangManager> mManager; + // Unique thread ID for identification + const PRThread* mThreadID; + + void Update(); + +public: + NS_INLINE_DECL_REFCOUNTING(BackgroundHangThread) + /** + * Returns the BackgroundHangThread associated with the + * running thread. Note that this will not find private + * BackgroundHangThread threads. + * + * @return BackgroundHangThread*, or nullptr if no thread + * is found. + */ + static BackgroundHangThread* FindThread(); + + static void Startup() + { + /* We can tolerate init() failing. */ + sTlsKeyInitialized = sTlsKey.init(); + } + + // Hang timeout in ticks + const PRIntervalTime mTimeout; + // PermaHang timeout in ticks + const PRIntervalTime mMaxTimeout; + // Time at last activity + PRIntervalTime mInterval; + // Time when a hang started + PRIntervalTime mHangStart; + // Is the thread in a hang + bool mHanging; + // Is the thread in a waiting state + bool mWaiting; + // Is the thread dedicated to a single BackgroundHangMonitor + BackgroundHangMonitor::ThreadType mThreadType; + // Platform-specific helper to get hang stacks + ThreadStackHelper mStackHelper; + // Stack of current hang + Telemetry::HangStack mHangStack; + // Statistics for telemetry + Telemetry::ThreadHangStats mStats; + // Annotations for the current hang + UniquePtr<HangMonitor::HangAnnotations> mAnnotations; + // Annotators registered for this thread + HangMonitor::Observer::Annotators mAnnotators; + + BackgroundHangThread(const char* aName, + uint32_t aTimeoutMs, + uint32_t aMaxTimeoutMs, + BackgroundHangMonitor::ThreadType aThreadType = BackgroundHangMonitor::THREAD_SHARED); + + // Report a hang; aManager->mLock IS locked + Telemetry::HangHistogram& ReportHang(PRIntervalTime aHangTime); + // Report a permanent hang; aManager->mLock IS locked + void ReportPermaHang(); + // Called by BackgroundHangMonitor::NotifyActivity + void NotifyActivity() + { + MonitorAutoLock autoLock(mManager->mLock); + Update(); + } + // Called by BackgroundHangMonitor::NotifyWait + void NotifyWait() + { + MonitorAutoLock autoLock(mManager->mLock); + + if (mWaiting) { + return; + } + + Update(); + mWaiting = true; + } + + // Returns true if this thread is (or might be) shared between other + // BackgroundHangMonitors for the monitored thread. + bool IsShared() { + return mThreadType == BackgroundHangMonitor::THREAD_SHARED; + } +}; + + +StaticRefPtr<BackgroundHangManager> BackgroundHangManager::sInstance; +bool BackgroundHangManager::sDisabled = false; + +MOZ_THREAD_LOCAL(BackgroundHangThread*) BackgroundHangThread::sTlsKey; +bool BackgroundHangThread::sTlsKeyInitialized; + +BackgroundHangManager::BackgroundHangManager() + : mShutdown(false) + , mLock("BackgroundHangManager") + , mIntervalNow(0) +{ + // Lock so we don't race against the new monitor thread + MonitorAutoLock autoLock(mLock); + mHangMonitorThread = PR_CreateThread( + PR_USER_THREAD, MonitorThread, this, + PR_PRIORITY_LOW, PR_GLOBAL_THREAD, PR_JOINABLE_THREAD, 0); + + MOZ_ASSERT(mHangMonitorThread, "Failed to create monitor thread"); +} + +BackgroundHangManager::~BackgroundHangManager() +{ + MOZ_ASSERT(mShutdown, "Destruction without Shutdown call"); + MOZ_ASSERT(mHangThreads.isEmpty(), "Destruction with outstanding monitors"); + MOZ_ASSERT(mHangMonitorThread, "No monitor thread"); + + // PR_CreateThread could have failed above due to resource limitation + if (mHangMonitorThread) { + // The monitor thread can only live as long as the instance lives + PR_JoinThread(mHangMonitorThread); + } +} + +void +BackgroundHangManager::RunMonitorThread() +{ + // Keep us locked except when waiting + MonitorAutoLock autoLock(mLock); + + /* mIntervalNow is updated at various intervals determined by waitTime. + However, if an update latency is too long (due to CPU scheduling, system + sleep, etc.), we don't update mIntervalNow at all. This is done so that + long latencies in our timing are not detected as hangs. systemTime is + used to track PR_IntervalNow() and determine our latency. */ + + PRIntervalTime systemTime = PR_IntervalNow(); + // Default values for the first iteration of thread loop + PRIntervalTime waitTime = PR_INTERVAL_NO_WAIT; + PRIntervalTime recheckTimeout = PR_INTERVAL_NO_WAIT; + + while (!mShutdown) { + + PR_ClearInterrupt(); + nsresult rv = autoLock.Wait(waitTime); + + PRIntervalTime newTime = PR_IntervalNow(); + PRIntervalTime systemInterval = newTime - systemTime; + systemTime = newTime; + + /* waitTime is a quarter of the shortest timeout value; If our timing + latency is low enough (less than half the shortest timeout value), + we can update mIntervalNow. */ + if (MOZ_LIKELY(waitTime != PR_INTERVAL_NO_TIMEOUT && + systemInterval < 2 * waitTime)) { + mIntervalNow += systemInterval; + } + + /* If it's before the next recheck timeout, and our wait did not + get interrupted (either through Notify or PR_Interrupt), we can + keep the current waitTime and skip iterating through hang monitors. */ + if (MOZ_LIKELY(systemInterval < recheckTimeout && + systemInterval >= waitTime && + rv == NS_OK)) { + recheckTimeout -= systemInterval; + continue; + } + + /* We are in one of the following scenarios, + - Hang or permahang recheck timeout + - Thread added/removed + - Thread wait or hang ended + In all cases, we want to go through our list of hang + monitors and update waitTime and recheckTimeout. */ + waitTime = PR_INTERVAL_NO_TIMEOUT; + recheckTimeout = PR_INTERVAL_NO_TIMEOUT; + + // Locally hold mIntervalNow + PRIntervalTime intervalNow = mIntervalNow; + + // iterate through hang monitors + for (BackgroundHangThread* currentThread = mHangThreads.getFirst(); + currentThread; currentThread = currentThread->getNext()) { + + if (currentThread->mWaiting) { + // Thread is waiting, not hanging + continue; + } + PRIntervalTime interval = currentThread->mInterval; + PRIntervalTime hangTime = intervalNow - interval; + if (MOZ_UNLIKELY(hangTime >= currentThread->mMaxTimeout)) { + // A permahang started + // Skip subsequent iterations and tolerate a race on mWaiting here + currentThread->mWaiting = true; + currentThread->mHanging = false; + currentThread->ReportPermaHang(); + continue; + } + + if (MOZ_LIKELY(!currentThread->mHanging)) { + if (MOZ_UNLIKELY(hangTime >= currentThread->mTimeout)) { + // A hang started + currentThread->mStackHelper.GetStack(currentThread->mHangStack); + currentThread->mHangStart = interval; + currentThread->mHanging = true; + currentThread->mAnnotations = + currentThread->mAnnotators.GatherAnnotations(); + } + } else { + if (MOZ_LIKELY(interval != currentThread->mHangStart)) { + // A hang ended + currentThread->ReportHang(intervalNow - currentThread->mHangStart); + currentThread->mHanging = false; + } + } + + /* If we are hanging, the next time we check for hang status is when + the hang turns into a permahang. If we're not hanging, the next + recheck timeout is when we may be entering a hang. */ + PRIntervalTime nextRecheck; + if (currentThread->mHanging) { + nextRecheck = currentThread->mMaxTimeout; + } else { + nextRecheck = currentThread->mTimeout; + } + recheckTimeout = std::min(recheckTimeout, nextRecheck - hangTime); + + if (currentThread->mTimeout != PR_INTERVAL_NO_TIMEOUT) { + /* We wait for a quarter of the shortest timeout + value to give mIntervalNow enough granularity. */ + waitTime = std::min(waitTime, currentThread->mTimeout / 4); + } + } + } + + /* We are shutting down now. + Wait for all outstanding monitors to unregister. */ + while (!mHangThreads.isEmpty()) { + autoLock.Wait(PR_INTERVAL_NO_TIMEOUT); + } +} + + +BackgroundHangThread::BackgroundHangThread(const char* aName, + uint32_t aTimeoutMs, + uint32_t aMaxTimeoutMs, + BackgroundHangMonitor::ThreadType aThreadType) + : mManager(BackgroundHangManager::sInstance) + , mThreadID(PR_GetCurrentThread()) + , mTimeout(aTimeoutMs == BackgroundHangMonitor::kNoTimeout + ? PR_INTERVAL_NO_TIMEOUT + : PR_MillisecondsToInterval(aTimeoutMs)) + , mMaxTimeout(aMaxTimeoutMs == BackgroundHangMonitor::kNoTimeout + ? PR_INTERVAL_NO_TIMEOUT + : PR_MillisecondsToInterval(aMaxTimeoutMs)) + , mInterval(mManager->mIntervalNow) + , mHangStart(mInterval) + , mHanging(false) + , mWaiting(true) + , mThreadType(aThreadType) + , mStats(aName) +{ + if (sTlsKeyInitialized && IsShared()) { + sTlsKey.set(this); + } + // Lock here because LinkedList is not thread-safe + MonitorAutoLock autoLock(mManager->mLock); + // Add to thread list + mManager->mHangThreads.insertBack(this); + // Wake up monitor thread to process new thread + autoLock.Notify(); +} + +BackgroundHangThread::~BackgroundHangThread() +{ + // Lock here because LinkedList is not thread-safe + MonitorAutoLock autoLock(mManager->mLock); + // Remove from thread list + remove(); + // Wake up monitor thread to process removed thread + autoLock.Notify(); + + // We no longer have a thread + if (sTlsKeyInitialized && IsShared()) { + sTlsKey.set(nullptr); + } + + // Move our copy of ThreadHangStats to Telemetry storage + Telemetry::RecordThreadHangStats(mStats); +} + +Telemetry::HangHistogram& +BackgroundHangThread::ReportHang(PRIntervalTime aHangTime) +{ + // Recovered from a hang; called on the monitor thread + // mManager->mLock IS locked + + // Remove unwanted "js::RunScript" frame from the stack + for (size_t i = 0; i < mHangStack.length(); ) { + const char** f = mHangStack.begin() + i; + if (!mHangStack.IsInBuffer(*f) && !strcmp(*f, "js::RunScript")) { + mHangStack.erase(f); + } else { + i++; + } + } + + // Collapse duplicated "(chrome script)" and "(content script)" entries in the stack. + auto it = std::unique(mHangStack.begin(), mHangStack.end(), StackScriptEntriesCollapser); + mHangStack.erase(it, mHangStack.end()); + + // Limit the depth of the reported stack if greater than our limit. Only keep its + // last entries, since the most recent frames are at the end of the vector. + if (mHangStack.length() > kMaxThreadHangStackDepth) { + const int elementsToRemove = mHangStack.length() - kMaxThreadHangStackDepth; + // Replace the oldest frame with a known label so that we can tell this stack + // was limited. + mHangStack[0] = "(reduced stack)"; + mHangStack.erase(mHangStack.begin() + 1, mHangStack.begin() + elementsToRemove); + } + + Telemetry::HangHistogram newHistogram(Move(mHangStack)); + for (Telemetry::HangHistogram* oldHistogram = mStats.mHangs.begin(); + oldHistogram != mStats.mHangs.end(); oldHistogram++) { + if (newHistogram == *oldHistogram) { + // New histogram matches old one + oldHistogram->Add(aHangTime, Move(mAnnotations)); + return *oldHistogram; + } + } + // Add new histogram + newHistogram.Add(aHangTime, Move(mAnnotations)); + if (!mStats.mHangs.append(Move(newHistogram))) { + MOZ_CRASH(); + } + return mStats.mHangs.back(); +} + +void +BackgroundHangThread::ReportPermaHang() +{ + // Permanently hanged; called on the monitor thread + // mManager->mLock IS locked + + Telemetry::HangHistogram& hang = ReportHang(mMaxTimeout); + Telemetry::HangStack& stack = hang.GetNativeStack(); + if (stack.empty()) { + mStackHelper.GetNativeStack(stack); + } +} + +MOZ_ALWAYS_INLINE void +BackgroundHangThread::Update() +{ + PRIntervalTime intervalNow = mManager->mIntervalNow; + if (mWaiting) { + mInterval = intervalNow; + mWaiting = false; + /* We have to wake up the manager thread because when all threads + are waiting, the manager thread waits indefinitely as well. */ + mManager->Wakeup(); + } else { + PRIntervalTime duration = intervalNow - mInterval; + mStats.mActivity.Add(duration); + if (MOZ_UNLIKELY(duration >= mTimeout)) { + /* Wake up the manager thread to tell it that a hang ended */ + mManager->Wakeup(); + } + mInterval = intervalNow; + } +} + +BackgroundHangThread* +BackgroundHangThread::FindThread() +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (BackgroundHangManager::sInstance == nullptr) { + MOZ_ASSERT(BackgroundHangManager::sDisabled, + "BackgroundHandleManager is not initialized"); + return nullptr; + } + + if (sTlsKeyInitialized) { + // Use TLS if available + return sTlsKey.get(); + } + // If TLS is unavailable, we can search through the thread list + RefPtr<BackgroundHangManager> manager(BackgroundHangManager::sInstance); + MOZ_ASSERT(manager, "Creating BackgroundHangMonitor after shutdown"); + + PRThread* threadID = PR_GetCurrentThread(); + // Lock thread list for traversal + MonitorAutoLock autoLock(manager->mLock); + for (BackgroundHangThread* thread = manager->mHangThreads.getFirst(); + thread; thread = thread->getNext()) { + if (thread->mThreadID == threadID && thread->IsShared()) { + return thread; + } + } +#endif + // Current thread is not initialized + return nullptr; +} + +bool +BackgroundHangMonitor::ShouldDisableOnBeta(const nsCString &clientID) { + MOZ_ASSERT(clientID.Length() == 36, "clientID is invalid"); + const char *suffix = clientID.get() + clientID.Length() - 4; + return strtol(suffix, NULL, 16) % BHR_BETA_MOD; +} + +bool +BackgroundHangMonitor::IsDisabled() { +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + return BackgroundHangManager::sDisabled; +#else + return true; +#endif +} + +bool +BackgroundHangMonitor::DisableOnBeta() { + nsAdoptingCString clientID = Preferences::GetCString("toolkit.telemetry.cachedClientID"); + bool telemetryEnabled = Preferences::GetBool("toolkit.telemetry.enabled"); + + if (!telemetryEnabled || !clientID || BackgroundHangMonitor::ShouldDisableOnBeta(clientID)) { + if (XRE_IsParentProcess()) { + BackgroundHangMonitor::Shutdown(); + } else { + BackgroundHangManager::sDisabled = true; + } + return true; + } + + return false; +} + +void +BackgroundHangMonitor::Startup() +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + MOZ_ASSERT(!BackgroundHangManager::sInstance, "Already initialized"); + + if (!strcmp(NS_STRINGIFY(MOZ_UPDATE_CHANNEL), "beta")) { + if (XRE_IsParentProcess()) { // cached ClientID hasn't been read yet + ThreadStackHelper::Startup(); + BackgroundHangThread::Startup(); + BackgroundHangManager::sInstance = new BackgroundHangManager(); + + nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService(); + MOZ_ASSERT(observerService); + + observerService->AddObserver(BackgroundHangManager::sInstance, "profile-after-change", false); + return; + } else if(DisableOnBeta()){ + return; + } + } + + ThreadStackHelper::Startup(); + BackgroundHangThread::Startup(); + BackgroundHangManager::sInstance = new BackgroundHangManager(); +#endif +} + +void +BackgroundHangMonitor::Shutdown() +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (BackgroundHangManager::sDisabled) { + MOZ_ASSERT(!BackgroundHangManager::sInstance, "Initialized"); + return; + } + + MOZ_ASSERT(BackgroundHangManager::sInstance, "Not initialized"); + /* Scope our lock inside Shutdown() because the sInstance object can + be destroyed as soon as we set sInstance to nullptr below, and + we don't want to hold the lock when it's being destroyed. */ + BackgroundHangManager::sInstance->Shutdown(); + BackgroundHangManager::sInstance = nullptr; + ThreadStackHelper::Shutdown(); + BackgroundHangManager::sDisabled = true; +#endif +} + +BackgroundHangMonitor::BackgroundHangMonitor(const char* aName, + uint32_t aTimeoutMs, + uint32_t aMaxTimeoutMs, + ThreadType aThreadType) + : mThread(aThreadType == THREAD_SHARED ? BackgroundHangThread::FindThread() : nullptr) +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (!BackgroundHangManager::sDisabled && !mThread) { + mThread = new BackgroundHangThread(aName, aTimeoutMs, aMaxTimeoutMs, + aThreadType); + } +#endif +} + +BackgroundHangMonitor::BackgroundHangMonitor() + : mThread(BackgroundHangThread::FindThread()) +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (BackgroundHangManager::sDisabled) { + return; + } +#endif +} + +BackgroundHangMonitor::~BackgroundHangMonitor() +{ +} + +void +BackgroundHangMonitor::NotifyActivity() +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (mThread == nullptr) { + MOZ_ASSERT(BackgroundHangManager::sDisabled, + "This thread is not initialized for hang monitoring"); + return; + } + + if (Telemetry::CanRecordExtended()) { + mThread->NotifyActivity(); + } +#endif +} + +void +BackgroundHangMonitor::NotifyWait() +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + if (mThread == nullptr) { + MOZ_ASSERT(BackgroundHangManager::sDisabled, + "This thread is not initialized for hang monitoring"); + return; + } + + if (Telemetry::CanRecordExtended()) { + mThread->NotifyWait(); + } +#endif +} + +bool +BackgroundHangMonitor::RegisterAnnotator(HangMonitor::Annotator& aAnnotator) +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + BackgroundHangThread* thisThread = BackgroundHangThread::FindThread(); + if (!thisThread) { + return false; + } + return thisThread->mAnnotators.Register(aAnnotator); +#else + return false; +#endif +} + +bool +BackgroundHangMonitor::UnregisterAnnotator(HangMonitor::Annotator& aAnnotator) +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + BackgroundHangThread* thisThread = BackgroundHangThread::FindThread(); + if (!thisThread) { + return false; + } + return thisThread->mAnnotators.Unregister(aAnnotator); +#else + return false; +#endif +} + +/* Because we are iterating through the BackgroundHangThread linked list, + we need to take a lock. Using MonitorAutoLock as a base class makes + sure all of that is taken care of for us. */ +BackgroundHangMonitor::ThreadHangStatsIterator::ThreadHangStatsIterator() + : MonitorAutoLock(BackgroundHangManager::sInstance->mLock) + , mThread(BackgroundHangManager::sInstance ? + BackgroundHangManager::sInstance->mHangThreads.getFirst() : + nullptr) +{ +#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR + MOZ_ASSERT(BackgroundHangManager::sInstance || + BackgroundHangManager::sDisabled, + "Inconsistent state"); +#endif +} + +Telemetry::ThreadHangStats* +BackgroundHangMonitor::ThreadHangStatsIterator::GetNext() +{ + if (!mThread) { + return nullptr; + } + Telemetry::ThreadHangStats* stats = &mThread->mStats; + mThread = mThread->getNext(); + return stats; +} + +} // namespace mozilla diff --git a/xpcom/threads/BackgroundHangMonitor.h b/xpcom/threads/BackgroundHangMonitor.h new file mode 100644 index 000000000..698cf2305 --- /dev/null +++ b/xpcom/threads/BackgroundHangMonitor.h @@ -0,0 +1,246 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_BackgroundHangMonitor_h +#define mozilla_BackgroundHangMonitor_h + +#include "mozilla/HangAnnotations.h" +#include "mozilla/Monitor.h" +#include "mozilla/RefPtr.h" + +#include "nsString.h" + +#include <stdint.h> + +namespace mozilla { + +namespace Telemetry { +class ThreadHangStats; +} // namespace Telemetry + +class BackgroundHangThread; +class BackgroundHangManager; + +/** + * The background hang monitor is responsible for detecting and reporting + * hangs in main and background threads. A thread registers itself using + * the BackgroundHangMonitor object and periodically calls its methods to + * inform the hang monitor of the thread's activity. Each thread is given + * a thread name, a timeout, and a maximum timeout. If one of the thread's + * tasks runs for longer than the timeout duration but shorter than the + * maximum timeout, a (transient) hang is reported. On the other hand, if + * a task runs for longer than the maximum timeout duration or never + * finishes (e.g. in a deadlock), a permahang is reported. + * + * Tasks are defined arbitrarily, but are typically represented by events + * in an event loop -- processing one event is equivalent to running one + * task. To ensure responsiveness, tasks in a thread often have a target + * running time. This is a good starting point for determining the timeout + * and maximum timeout values. For example, the Compositor thread has a + * responsiveness goal of 60Hz or 17ms, so a starting timeout could be + * 100ms. Considering some platforms (e.g. Android) can terminate the app + * when a critical thread hangs for longer than a few seconds, a good + * starting maximum timeout is 4 or 5 seconds. + * + * A thread registers itself through the BackgroundHangMonitor constructor. + * Multiple BackgroundHangMonitor objects can be used in one thread. The + * constructor without arguments can be used when it is known that the thread + * already has a BackgroundHangMonitor registered. When all instances of + * BackgroundHangMonitor are destroyed, the thread is unregistered. + * + * The thread then uses two methods to inform BackgroundHangMonitor of the + * thread's activity: + * + * > BackgroundHangMonitor::NotifyActivity should be called *before* + * starting a task. The task run time is determined by the interval + * between this call and the next NotifyActivity call. + * + * > BackgroundHangMonitor::NotifyWait should be called *before* the + * thread enters a wait state (e.g. to wait for a new event). This + * prevents a waiting thread from being detected as hanging. The wait + * state is automatically cleared at the next NotifyActivity call. + * + * The following example shows hang monitoring in a simple event loop: + * + * void thread_main() + * { + * mozilla::BackgroundHangMonitor hangMonitor("example1", 100, 1000); + * while (!exiting) { + * hangMonitor.NotifyActivity(); + * process_next_event(); + * hangMonitor.NotifyWait(); + * wait_for_next_event(); + * } + * } + * + * The following example shows reentrancy in nested event loops: + * + * void thread_main() + * { + * mozilla::BackgroundHangMonitor hangMonitor("example2", 100, 1000); + * while (!exiting) { + * hangMonitor.NotifyActivity(); + * process_next_event(); + * hangMonitor.NotifyWait(); + * wait_for_next_event(); + * } + * } + * + * void process_next_event() + * { + * mozilla::BackgroundHangMonitor hangMonitor(); + * if (is_sync_event) { + * while (!finished_event) { + * hangMonitor.NotifyActivity(); + * process_next_event(); + * hangMonitor.NotifyWait(); + * wait_for_next_event(); + * } + * } else { + * process_nonsync_event(); + * } + * } + */ +class BackgroundHangMonitor +{ +private: + friend BackgroundHangManager; + + RefPtr<BackgroundHangThread> mThread; + + static bool ShouldDisableOnBeta(const nsCString &); + static bool DisableOnBeta(); + +public: + static const uint32_t kNoTimeout = 0; + enum ThreadType { + // For a new BackgroundHangMonitor for thread T, only create a new + // monitoring thread for T if one doesn't already exist. If one does, + // share that pre-existing monitoring thread. + THREAD_SHARED, + // For a new BackgroundHangMonitor for thread T, create a new + // monitoring thread for T even if there are other, pre-existing + // monitoring threads for T. + THREAD_PRIVATE + }; + + /** + * ThreadHangStatsIterator is used to iterate through the ThreadHangStats + * associated with each active monitored thread. Because of an internal + * lock while this object is alive, a thread must use only one instance + * of this class at a time and must iterate through the list as fast as + * possible. The following example shows using the iterator: + * + * { + * // Scope the iter variable so it's destroyed as soon as we're done + * BackgroundHangMonitor::ThreadHangStatsIterator iter; + * for (ThreadHangStats* histogram = iter.GetNext(); + * histogram; histogram = iter.GetNext()) { + * // Process histogram + * } + * } + */ + class ThreadHangStatsIterator : public MonitorAutoLock + { + private: + BackgroundHangThread* mThread; + + ThreadHangStatsIterator(const ThreadHangStatsIterator&); + ThreadHangStatsIterator& operator=(const ThreadHangStatsIterator&); + + public: + /** + * Create an ThreadHangStatsIterator instance and take the internal lock. + * Internal lock is released on destruction. + */ + ThreadHangStatsIterator(); + + /** + * Get the next item in the list; the first call returns the first item. + * Returns nullptr at the end of the list. + */ + Telemetry::ThreadHangStats* GetNext(); + }; + + /** + * Enable hang monitoring. + * Must return before using BackgroundHangMonitor. + */ + static void Startup(); + + /** + * Disable hang monitoring. + * Can be called without destroying all BackgroundHangMonitors first. + */ + static void Shutdown(); + + /** + * Returns true if BHR is disabled. + */ + static bool IsDisabled(); + + /** + * Start monitoring hangs for the current thread. + * + * @param aName Name to identify the thread with + * @param aTimeoutMs Amount of time in milliseconds without + * activity before registering a hang + * @param aMaxTimeoutMs Amount of time in milliseconds without + * activity before registering a permanent hang + * @param aThreadType + * The ThreadType type of monitoring thread that should be created + * for this monitor. See the documentation for ThreadType. + */ + BackgroundHangMonitor(const char* aName, + uint32_t aTimeoutMs, + uint32_t aMaxTimeoutMs, + ThreadType aThreadType = THREAD_SHARED); + + /** + * Monitor hangs using an existing monitor + * associated with the current thread. + */ + BackgroundHangMonitor(); + + /** + * Destroys the hang monitor; hang monitoring for a thread stops + * when all monitors associated with the thread are destroyed. + */ + ~BackgroundHangMonitor(); + + /** + * Notify the hang monitor of pending current thread activity. + * Call this method before starting an "activity" or after + * exiting from a wait state. + */ + void NotifyActivity(); + + /** + * Notify the hang monitor of current thread wait. + * Call this method before entering a wait state; call + * NotifyActivity when subsequently exiting the wait state. + */ + void NotifyWait(); + + /** + * Register an annotator with BHR for the current thread. + * @param aAnnotator annotator to register + * @return true if the annotator was registered, otherwise false. + */ + static bool RegisterAnnotator(HangMonitor::Annotator& aAnnotator); + + /** + * Unregister an annotator that was previously registered via + * RegisterAnnotator. + * @param aAnnotator annotator to unregister + * @return true if there are still remaining annotators registered + */ + static bool UnregisterAnnotator(HangMonitor::Annotator& aAnnotator); +}; + +} // namespace mozilla + +#endif // mozilla_BackgroundHangMonitor_h diff --git a/xpcom/threads/HangAnnotations.cpp b/xpcom/threads/HangAnnotations.cpp new file mode 100644 index 000000000..529b57b8e --- /dev/null +++ b/xpcom/threads/HangAnnotations.cpp @@ -0,0 +1,262 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/HangAnnotations.h" + +#include <vector> + +#include "MainThreadUtils.h" +#include "mozilla/DebugOnly.h" +#include "nsXULAppAPI.h" + +namespace mozilla { +namespace HangMonitor { + +// Chrome hang annotators. This can go away once BHR has completely replaced +// ChromeHangs. +static StaticAutoPtr<Observer::Annotators> gChromehangAnnotators; + +class BrowserHangAnnotations : public HangAnnotations +{ +public: + BrowserHangAnnotations(); + ~BrowserHangAnnotations(); + + void AddAnnotation(const nsAString& aName, const int32_t aData) override; + void AddAnnotation(const nsAString& aName, const double aData) override; + void AddAnnotation(const nsAString& aName, const nsAString& aData) override; + void AddAnnotation(const nsAString& aName, const nsACString& aData) override; + void AddAnnotation(const nsAString& aName, const bool aData) override; + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const override; + bool IsEmpty() const override; + UniquePtr<Enumerator> GetEnumerator() override; + + typedef std::pair<nsString, nsString> AnnotationType; + typedef std::vector<AnnotationType> VectorType; + typedef VectorType::const_iterator IteratorType; + +private: + VectorType mAnnotations; +}; + +BrowserHangAnnotations::BrowserHangAnnotations() +{ + MOZ_COUNT_CTOR(BrowserHangAnnotations); +} + +BrowserHangAnnotations::~BrowserHangAnnotations() +{ + MOZ_COUNT_DTOR(BrowserHangAnnotations); +} + +void +BrowserHangAnnotations::AddAnnotation(const nsAString& aName, const int32_t aData) +{ + nsString dataString; + dataString.AppendInt(aData); + AnnotationType annotation = std::make_pair(nsString(aName), dataString); + mAnnotations.push_back(annotation); +} + +void +BrowserHangAnnotations::AddAnnotation(const nsAString& aName, const double aData) +{ + nsString dataString; + dataString.AppendFloat(aData); + AnnotationType annotation = std::make_pair(nsString(aName), dataString); + mAnnotations.push_back(annotation); +} + +void +BrowserHangAnnotations::AddAnnotation(const nsAString& aName, const nsAString& aData) +{ + AnnotationType annotation = std::make_pair(nsString(aName), nsString(aData)); + mAnnotations.push_back(annotation); +} + +void +BrowserHangAnnotations::AddAnnotation(const nsAString& aName, const nsACString& aData) +{ + nsString dataString; + AppendUTF8toUTF16(aData, dataString); + AnnotationType annotation = std::make_pair(nsString(aName), dataString); + mAnnotations.push_back(annotation); +} + +void +BrowserHangAnnotations::AddAnnotation(const nsAString& aName, const bool aData) +{ + nsString dataString; + dataString += aData ? NS_LITERAL_STRING("true") : NS_LITERAL_STRING("false"); + AnnotationType annotation = std::make_pair(nsString(aName), dataString); + mAnnotations.push_back(annotation); +} + +/** + * This class itself does not use synchronization but it (and its parent object) + * should be protected by mutual exclusion in some way. In Telemetry the chrome + * hang data is protected via TelemetryImpl::mHangReportsMutex. + */ +class ChromeHangAnnotationEnumerator : public HangAnnotations::Enumerator +{ +public: + explicit ChromeHangAnnotationEnumerator(const BrowserHangAnnotations::VectorType& aAnnotations); + ~ChromeHangAnnotationEnumerator(); + + virtual bool Next(nsAString& aOutName, nsAString& aOutValue); + +private: + BrowserHangAnnotations::IteratorType mIterator; + BrowserHangAnnotations::IteratorType mEnd; +}; + +ChromeHangAnnotationEnumerator::ChromeHangAnnotationEnumerator( + const BrowserHangAnnotations::VectorType& aAnnotations) + : mIterator(aAnnotations.begin()) + , mEnd(aAnnotations.end()) +{ + MOZ_COUNT_CTOR(ChromeHangAnnotationEnumerator); +} + +ChromeHangAnnotationEnumerator::~ChromeHangAnnotationEnumerator() +{ + MOZ_COUNT_DTOR(ChromeHangAnnotationEnumerator); +} + +bool +ChromeHangAnnotationEnumerator::Next(nsAString& aOutName, nsAString& aOutValue) +{ + aOutName.Truncate(); + aOutValue.Truncate(); + if (mIterator == mEnd) { + return false; + } + aOutName = mIterator->first; + aOutValue = mIterator->second; + ++mIterator; + return true; +} + +bool +BrowserHangAnnotations::IsEmpty() const +{ + return mAnnotations.empty(); +} + +size_t +BrowserHangAnnotations::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const +{ + size_t result = sizeof(mAnnotations) + + mAnnotations.capacity() * sizeof(AnnotationType); + for (IteratorType i = mAnnotations.begin(), e = mAnnotations.end(); i != e; + ++i) { + result += i->first.SizeOfExcludingThisIfUnshared(aMallocSizeOf); + result += i->second.SizeOfExcludingThisIfUnshared(aMallocSizeOf); + } + + return result; +} + +UniquePtr<HangAnnotations::Enumerator> +BrowserHangAnnotations::GetEnumerator() +{ + if (mAnnotations.empty()) { + return nullptr; + } + return MakeUnique<ChromeHangAnnotationEnumerator>(mAnnotations); +} + +namespace Observer { + +Annotators::Annotators() + : mMutex("HangMonitor::Annotators::mMutex") +{ + MOZ_COUNT_CTOR(Annotators); +} + +Annotators::~Annotators() +{ + MOZ_ASSERT(mAnnotators.empty()); + MOZ_COUNT_DTOR(Annotators); +} + +bool +Annotators::Register(Annotator& aAnnotator) +{ + MutexAutoLock lock(mMutex); + auto result = mAnnotators.insert(&aAnnotator); + return result.second; +} + +bool +Annotators::Unregister(Annotator& aAnnotator) +{ + MutexAutoLock lock(mMutex); + DebugOnly<std::set<Annotator*>::size_type> numErased; + numErased = mAnnotators.erase(&aAnnotator); + MOZ_ASSERT(numErased == 1); + return mAnnotators.empty(); +} + +UniquePtr<HangAnnotations> +Annotators::GatherAnnotations() +{ + auto annotations = MakeUnique<BrowserHangAnnotations>(); + { // Scope for lock + MutexAutoLock lock(mMutex); + for (std::set<Annotator*>::iterator i = mAnnotators.begin(), + e = mAnnotators.end(); + i != e; ++i) { + (*i)->AnnotateHang(*annotations); + } + } + if (annotations->IsEmpty()) { + return nullptr; + } + return Move(annotations); +} + +} // namespace Observer + +void +RegisterAnnotator(Annotator& aAnnotator) +{ + BackgroundHangMonitor::RegisterAnnotator(aAnnotator); + // We still register annotators for ChromeHangs + if (NS_IsMainThread() && + GeckoProcessType_Default == XRE_GetProcessType()) { + if (!gChromehangAnnotators) { + gChromehangAnnotators = new Observer::Annotators(); + } + gChromehangAnnotators->Register(aAnnotator); + } +} + +void +UnregisterAnnotator(Annotator& aAnnotator) +{ + BackgroundHangMonitor::UnregisterAnnotator(aAnnotator); + // We still register annotators for ChromeHangs + if (NS_IsMainThread() && + GeckoProcessType_Default == XRE_GetProcessType()) { + if (gChromehangAnnotators->Unregister(aAnnotator)) { + gChromehangAnnotators = nullptr; + } + } +} + +UniquePtr<HangAnnotations> +ChromeHangAnnotatorCallout() +{ + if (!gChromehangAnnotators) { + return nullptr; + } + return gChromehangAnnotators->GatherAnnotations(); +} + +} // namespace HangMonitor +} // namespace mozilla diff --git a/xpcom/threads/HangAnnotations.h b/xpcom/threads/HangAnnotations.h new file mode 100644 index 000000000..6dddbf4bb --- /dev/null +++ b/xpcom/threads/HangAnnotations.h @@ -0,0 +1,104 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_HangAnnotations_h +#define mozilla_HangAnnotations_h + +#include <set> + +#include "mozilla/MemoryReporting.h" +#include "mozilla/Mutex.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Vector.h" +#include "nsString.h" + +namespace mozilla { +namespace HangMonitor { + +/** + * This class declares an abstraction for a data type that encapsulates all + * of the annotations being reported by a registered hang Annotator. + */ +class HangAnnotations +{ +public: + virtual ~HangAnnotations() {} + + virtual void AddAnnotation(const nsAString& aName, const int32_t aData) = 0; + virtual void AddAnnotation(const nsAString& aName, const double aData) = 0; + virtual void AddAnnotation(const nsAString& aName, const nsAString& aData) = 0; + virtual void AddAnnotation(const nsAString& aName, const nsACString& aData) = 0; + virtual void AddAnnotation(const nsAString& aName, const bool aData) = 0; + + class Enumerator + { + public: + virtual ~Enumerator() {} + virtual bool Next(nsAString& aOutName, nsAString& aOutValue) = 0; + }; + + virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const = 0; + virtual bool IsEmpty() const = 0; + virtual UniquePtr<Enumerator> GetEnumerator() = 0; +}; + +typedef UniquePtr<HangAnnotations> HangAnnotationsPtr; +typedef Vector<HangAnnotationsPtr> HangAnnotationsVector; + +class Annotator +{ +public: + /** + * NB: This function is always called by the HangMonitor thread. + * Plan accordingly. + */ + virtual void AnnotateHang(HangAnnotations& aAnnotations) = 0; +}; + +/** + * Registers an Annotator to be called when a hang is detected. + * @param aAnnotator Reference to an object that implements the + * HangMonitor::Annotator interface. + */ +void RegisterAnnotator(Annotator& aAnnotator); + +/** + * Registers an Annotator that was previously registered via RegisterAnnotator. + * @param aAnnotator Reference to an object that implements the + * HangMonitor::Annotator interface. + */ +void UnregisterAnnotator(Annotator& aAnnotator); + +/** + * Gathers annotations. This function should be called by ChromeHangs. + * @return UniquePtr to HangAnnotations object or nullptr if none. + */ +HangAnnotationsPtr ChromeHangAnnotatorCallout(); + +namespace Observer { + +class Annotators +{ +public: + Annotators(); + ~Annotators(); + + bool Register(Annotator& aAnnotator); + bool Unregister(Annotator& aAnnotator); + + HangAnnotationsPtr GatherAnnotations(); + +private: + Mutex mMutex; + std::set<Annotator*> mAnnotators; +}; + +} // namespace Observer + +} // namespace HangMonitor +} // namespace mozilla + +#endif // mozilla_HangAnnotations_h diff --git a/xpcom/threads/HangMonitor.cpp b/xpcom/threads/HangMonitor.cpp new file mode 100644 index 000000000..71cc67ca4 --- /dev/null +++ b/xpcom/threads/HangMonitor.cpp @@ -0,0 +1,434 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/HangMonitor.h" + +#include "mozilla/Atomics.h" +#include "mozilla/BackgroundHangMonitor.h" +#include "mozilla/Monitor.h" +#include "mozilla/Preferences.h" +#include "mozilla/ProcessedStack.h" +#include "mozilla/Telemetry.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/UniquePtr.h" +#include "nsReadableUtils.h" +#include "mozilla/StackWalk.h" +#ifdef _WIN64 +#include "mozilla/StackWalk_windows.h" +#endif +#include "nsThreadUtils.h" +#include "nsXULAppAPI.h" + +#ifdef MOZ_CRASHREPORTER +#include "nsExceptionHandler.h" +#endif + +#ifdef XP_WIN +#include <windows.h> +#endif + +#if defined(MOZ_ENABLE_PROFILER_SPS) && defined(MOZ_PROFILING) && defined(XP_WIN) + #define REPORT_CHROME_HANGS +#endif + +namespace mozilla { +namespace HangMonitor { + +/** + * A flag which may be set from within a debugger to disable the hang + * monitor. + */ +volatile bool gDebugDisableHangMonitor = false; + +const char kHangMonitorPrefName[] = "hangmonitor.timeout"; + +#ifdef REPORT_CHROME_HANGS +const char kTelemetryPrefName[] = "toolkit.telemetry.enabled"; +#endif + +// Monitor protects gShutdown and gTimeout, but not gTimestamp which rely on +// being atomically set by the processor; synchronization doesn't really matter +// in this use case. +Monitor* gMonitor; + +// The timeout preference, in seconds. +int32_t gTimeout; + +PRThread* gThread; + +// Set when shutdown begins to signal the thread to exit immediately. +bool gShutdown; + +// The timestamp of the last event notification, or PR_INTERVAL_NO_WAIT if +// we're currently not processing events. +Atomic<PRIntervalTime> gTimestamp(PR_INTERVAL_NO_WAIT); + +#ifdef REPORT_CHROME_HANGS +// Main thread ID used in reporting chrome hangs under Windows +static HANDLE winMainThreadHandle = nullptr; + +// Default timeout for reporting chrome hangs to Telemetry (5 seconds) +static const int32_t DEFAULT_CHROME_HANG_INTERVAL = 5; + +// Maximum number of PCs to gather from the stack +static const int32_t MAX_CALL_STACK_PCS = 400; +#endif + +// PrefChangedFunc +void +PrefChanged(const char*, void*) +{ + int32_t newval = Preferences::GetInt(kHangMonitorPrefName); +#ifdef REPORT_CHROME_HANGS + // Monitor chrome hangs on the profiling branch if Telemetry enabled + if (newval == 0) { + bool telemetryEnabled = Preferences::GetBool(kTelemetryPrefName); + if (telemetryEnabled) { + newval = DEFAULT_CHROME_HANG_INTERVAL; + } + } +#endif + MonitorAutoLock lock(*gMonitor); + if (newval != gTimeout) { + gTimeout = newval; + lock.Notify(); + } +} + +void +Crash() +{ + if (gDebugDisableHangMonitor) { + return; + } + +#ifdef XP_WIN + if (::IsDebuggerPresent()) { + return; + } +#endif + +#ifdef MOZ_CRASHREPORTER + // If you change this, you must also deal with the threadsafety of AnnotateCrashReport in + // non-chrome processes! + if (GeckoProcessType_Default == XRE_GetProcessType()) { + CrashReporter::AnnotateCrashReport(NS_LITERAL_CSTRING("Hang"), + NS_LITERAL_CSTRING("1")); + } +#endif + + NS_RUNTIMEABORT("HangMonitor triggered"); +} + +#ifdef REPORT_CHROME_HANGS + +static void +ChromeStackWalker(uint32_t aFrameNumber, void* aPC, void* aSP, void* aClosure) +{ + MOZ_ASSERT(aClosure); + std::vector<uintptr_t>* stack = + static_cast<std::vector<uintptr_t>*>(aClosure); + if (stack->size() == MAX_CALL_STACK_PCS) { + return; + } + MOZ_ASSERT(stack->size() < MAX_CALL_STACK_PCS); + stack->push_back(reinterpret_cast<uintptr_t>(aPC)); +} + +static void +GetChromeHangReport(Telemetry::ProcessedStack& aStack, + int32_t& aSystemUptime, + int32_t& aFirefoxUptime) +{ + MOZ_ASSERT(winMainThreadHandle); + + // The thread we're about to suspend might have the alloc lock + // so allocate ahead of time + std::vector<uintptr_t> rawStack; + rawStack.reserve(MAX_CALL_STACK_PCS); + + // Workaround possible deadlock where the main thread is running a + // long-standing JS job, and happens to be in the JIT allocator when we + // suspend it. Since, on win 64, this requires holding a process lock that + // MozStackWalk requires, take this "workaround lock" to avoid deadlock. +#ifdef _WIN64 + AcquireStackWalkWorkaroundLock(); +#endif + DWORD ret = ::SuspendThread(winMainThreadHandle); + bool suspended = false; + if (ret != -1) { + // SuspendThread is asynchronous, so the thread may still be running. Use + // GetThreadContext to ensure it's really suspended. + // See https://blogs.msdn.microsoft.com/oldnewthing/20150205-00/?p=44743. + CONTEXT context; + context.ContextFlags = CONTEXT_CONTROL; + if (::GetThreadContext(winMainThreadHandle, &context)) { + suspended = true; + } + } + +#ifdef _WIN64 + ReleaseStackWalkWorkaroundLock(); +#endif + + if (!suspended) { + if (ret != -1) { + MOZ_ALWAYS_TRUE(::ResumeThread(winMainThreadHandle) != DWORD(-1)); + } + return; + } + + MozStackWalk(ChromeStackWalker, /* skipFrames */ 0, /* maxFrames */ 0, + reinterpret_cast<void*>(&rawStack), + reinterpret_cast<uintptr_t>(winMainThreadHandle), nullptr); + ret = ::ResumeThread(winMainThreadHandle); + if (ret == -1) { + return; + } + aStack = Telemetry::GetStackAndModules(rawStack); + + // Record system uptime (in minutes) at the time of the hang + aSystemUptime = ((GetTickCount() / 1000) - (gTimeout * 2)) / 60; + + // Record Firefox uptime (in minutes) at the time of the hang + bool error; + TimeStamp processCreation = TimeStamp::ProcessCreation(error); + if (!error) { + TimeDuration td = TimeStamp::Now() - processCreation; + aFirefoxUptime = (static_cast<int32_t>(td.ToSeconds()) - (gTimeout * 2)) / 60; + } else { + aFirefoxUptime = -1; + } +} + +#endif + +void +ThreadMain(void*) +{ + PR_SetCurrentThreadName("Hang Monitor"); + + MonitorAutoLock lock(*gMonitor); + + // In order to avoid issues with the hang monitor incorrectly triggering + // during a general system stop such as sleeping, the monitor thread must + // run twice to trigger hang protection. + PRIntervalTime lastTimestamp = 0; + int waitCount = 0; + +#ifdef REPORT_CHROME_HANGS + Telemetry::ProcessedStack stack; + int32_t systemUptime = -1; + int32_t firefoxUptime = -1; + UniquePtr<HangAnnotations> annotations; +#endif + + while (true) { + if (gShutdown) { + return; // Exit the thread + } + + // avoid rereading the volatile value in this loop + PRIntervalTime timestamp = gTimestamp; + + PRIntervalTime now = PR_IntervalNow(); + + if (timestamp != PR_INTERVAL_NO_WAIT && + now < timestamp) { + // 32-bit overflow, reset for another waiting period + timestamp = 1; // lowest legal PRInterval value + } + + if (timestamp != PR_INTERVAL_NO_WAIT && + timestamp == lastTimestamp && + gTimeout > 0) { + ++waitCount; +#ifdef REPORT_CHROME_HANGS + // Capture the chrome-hang stack + Firefox & system uptimes after + // the minimum hang duration has been reached (not when the hang ends) + if (waitCount == 2) { + GetChromeHangReport(stack, systemUptime, firefoxUptime); + annotations = ChromeHangAnnotatorCallout(); + } +#else + // This is the crash-on-hang feature. + // See bug 867313 for the quirk in the waitCount comparison + if (waitCount >= 2) { + int32_t delay = + int32_t(PR_IntervalToSeconds(now - timestamp)); + if (delay >= gTimeout) { + MonitorAutoUnlock unlock(*gMonitor); + Crash(); + } + } +#endif + } else { +#ifdef REPORT_CHROME_HANGS + if (waitCount >= 2) { + uint32_t hangDuration = PR_IntervalToSeconds(now - lastTimestamp); + Telemetry::RecordChromeHang(hangDuration, stack, systemUptime, + firefoxUptime, Move(annotations)); + stack.Clear(); + } +#endif + lastTimestamp = timestamp; + waitCount = 0; + } + + PRIntervalTime timeout; + if (gTimeout <= 0) { + timeout = PR_INTERVAL_NO_TIMEOUT; + } else { + timeout = PR_MillisecondsToInterval(gTimeout * 500); + } + lock.Wait(timeout); + } +} + +void +Startup() +{ + if (GeckoProcessType_Default != XRE_GetProcessType() && + GeckoProcessType_Content != XRE_GetProcessType()) { + return; + } + + MOZ_ASSERT(!gMonitor, "Hang monitor already initialized"); + gMonitor = new Monitor("HangMonitor"); + + Preferences::RegisterCallback(PrefChanged, kHangMonitorPrefName, nullptr); + PrefChanged(nullptr, nullptr); + +#ifdef REPORT_CHROME_HANGS + Preferences::RegisterCallback(PrefChanged, kTelemetryPrefName, nullptr); + winMainThreadHandle = + OpenThread(THREAD_ALL_ACCESS, FALSE, GetCurrentThreadId()); + if (!winMainThreadHandle) { + return; + } +#endif + + // Don't actually start measuring hangs until we hit the main event loop. + // This potentially misses a small class of really early startup hangs, + // but avoids dealing with some xpcshell tests and other situations which + // start XPCOM but don't ever start the event loop. + Suspend(); + + gThread = PR_CreateThread(PR_USER_THREAD, + ThreadMain, + nullptr, PR_PRIORITY_LOW, PR_GLOBAL_THREAD, + PR_JOINABLE_THREAD, 0); +} + +void +Shutdown() +{ + if (GeckoProcessType_Default != XRE_GetProcessType() && + GeckoProcessType_Content != XRE_GetProcessType()) { + return; + } + + MOZ_ASSERT(gMonitor, "Hang monitor not started"); + + { + // Scope the lock we're going to delete later + MonitorAutoLock lock(*gMonitor); + gShutdown = true; + lock.Notify(); + } + + // thread creation could theoretically fail + if (gThread) { + PR_JoinThread(gThread); + gThread = nullptr; + } + + delete gMonitor; + gMonitor = nullptr; +} + +static bool +IsUIMessageWaiting() +{ +#ifndef XP_WIN + return false; +#else +#define NS_WM_IMEFIRST WM_IME_SETCONTEXT +#define NS_WM_IMELAST WM_IME_KEYUP + BOOL haveUIMessageWaiting = FALSE; + MSG msg; + haveUIMessageWaiting |= ::PeekMessageW(&msg, nullptr, WM_KEYFIRST, + WM_IME_KEYLAST, PM_NOREMOVE); + haveUIMessageWaiting |= ::PeekMessageW(&msg, nullptr, NS_WM_IMEFIRST, + NS_WM_IMELAST, PM_NOREMOVE); + haveUIMessageWaiting |= ::PeekMessageW(&msg, nullptr, WM_MOUSEFIRST, + WM_MOUSELAST, PM_NOREMOVE); + return haveUIMessageWaiting; +#endif +} + +void +NotifyActivity(ActivityType aActivityType) +{ + MOZ_ASSERT(NS_IsMainThread(), + "HangMonitor::Notify called from off the main thread."); + + // Determine the activity type more specifically + if (aActivityType == kGeneralActivity) { + aActivityType = IsUIMessageWaiting() ? kActivityUIAVail : + kActivityNoUIAVail; + } + + // Calculate the cumulative amount of lag time since the last UI message + static uint32_t cumulativeUILagMS = 0; + switch (aActivityType) { + case kActivityNoUIAVail: + cumulativeUILagMS = 0; + break; + case kActivityUIAVail: + case kUIActivity: + if (gTimestamp != PR_INTERVAL_NO_WAIT) { + cumulativeUILagMS += PR_IntervalToMilliseconds(PR_IntervalNow() - + gTimestamp); + } + break; + default: + break; + } + + // This is not a locked activity because PRTimeStamp is a 32-bit quantity + // which can be read/written atomically, and we don't want to pay locking + // penalties here. + gTimestamp = PR_IntervalNow(); + + // If we have UI activity we should reset the timer and report it + if (aActivityType == kUIActivity) { + mozilla::Telemetry::Accumulate(mozilla::Telemetry::EVENTLOOP_UI_ACTIVITY_EXP_MS, + cumulativeUILagMS); + cumulativeUILagMS = 0; + } + + if (gThread && !gShutdown) { + mozilla::BackgroundHangMonitor().NotifyActivity(); + } +} + +void +Suspend() +{ + MOZ_ASSERT(NS_IsMainThread(), + "HangMonitor::Suspend called from off the main thread."); + + // Because gTimestamp changes this resets the wait count. + gTimestamp = PR_INTERVAL_NO_WAIT; + + if (gThread && !gShutdown) { + mozilla::BackgroundHangMonitor().NotifyWait(); + } +} + +} // namespace HangMonitor +} // namespace mozilla diff --git a/xpcom/threads/HangMonitor.h b/xpcom/threads/HangMonitor.h new file mode 100644 index 000000000..fd0e6ff83 --- /dev/null +++ b/xpcom/threads/HangMonitor.h @@ -0,0 +1,58 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_HangMonitor_h +#define mozilla_HangMonitor_h + +namespace mozilla { +namespace HangMonitor { + +/** + * Signifies the type of activity in question +*/ +enum ActivityType +{ + /* There is activity and it is known to be UI related activity. */ + kUIActivity, + + /* There is non UI activity and no UI activity is pending */ + kActivityNoUIAVail, + + /* There is non UI activity and UI activity is known to be pending */ + kActivityUIAVail, + + /* There is non UI activity and UI activity pending is unknown */ + kGeneralActivity +}; + +/** + * Start monitoring hangs. Should be called by the XPCOM startup process only. + */ +void Startup(); + +/** + * Stop monitoring hangs and join the thread. + */ +void Shutdown(); + +/** + * Notify the hang monitor of activity which will reset its internal timer. + * + * @param activityType The type of activity being reported. + * @see ActivityType + */ +void NotifyActivity(ActivityType activityType = kGeneralActivity); + +/* + * Notify the hang monitor that the browser is now idle and no detection should + * be done. + */ +void Suspend(); + +} // namespace HangMonitor +} // namespace mozilla + +#endif // mozilla_HangMonitor_h diff --git a/xpcom/threads/LazyIdleThread.cpp b/xpcom/threads/LazyIdleThread.cpp new file mode 100644 index 000000000..527cc6819 --- /dev/null +++ b/xpcom/threads/LazyIdleThread.cpp @@ -0,0 +1,624 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "LazyIdleThread.h" + +#include "nsIObserverService.h" + +#include "GeckoProfiler.h" +#include "nsComponentManagerUtils.h" +#include "nsIIdlePeriod.h" +#include "nsServiceManagerUtils.h" +#include "nsThreadUtils.h" +#include "mozilla/Services.h" + +#ifdef DEBUG +#define ASSERT_OWNING_THREAD() \ + PR_BEGIN_MACRO \ + nsIThread* currentThread = NS_GetCurrentThread(); \ + if (currentThread) { \ + nsCOMPtr<nsISupports> current(do_QueryInterface(currentThread)); \ + nsCOMPtr<nsISupports> test(do_QueryInterface(mOwningThread)); \ + MOZ_ASSERT(current == test, "Wrong thread!"); \ + } \ + PR_END_MACRO +#else +#define ASSERT_OWNING_THREAD() /* nothing */ +#endif + +namespace mozilla { + +LazyIdleThread::LazyIdleThread(uint32_t aIdleTimeoutMS, + const nsCSubstring& aName, + ShutdownMethod aShutdownMethod, + nsIObserver* aIdleObserver) + : mMutex("LazyIdleThread::mMutex") + , mOwningThread(NS_GetCurrentThread()) + , mIdleObserver(aIdleObserver) + , mQueuedRunnables(nullptr) + , mIdleTimeoutMS(aIdleTimeoutMS) + , mPendingEventCount(0) + , mIdleNotificationCount(0) + , mShutdownMethod(aShutdownMethod) + , mShutdown(false) + , mThreadIsShuttingDown(false) + , mIdleTimeoutEnabled(true) + , mName(aName) +{ + MOZ_ASSERT(mOwningThread, "Need owning thread!"); +} + +LazyIdleThread::~LazyIdleThread() +{ + ASSERT_OWNING_THREAD(); + + Shutdown(); +} + +void +LazyIdleThread::SetWeakIdleObserver(nsIObserver* aObserver) +{ + ASSERT_OWNING_THREAD(); + + if (mShutdown) { + NS_WARNING_ASSERTION(!aObserver, + "Setting an observer after Shutdown was called!"); + return; + } + + mIdleObserver = aObserver; +} + +void +LazyIdleThread::DisableIdleTimeout() +{ + ASSERT_OWNING_THREAD(); + if (!mIdleTimeoutEnabled) { + return; + } + mIdleTimeoutEnabled = false; + + if (mIdleTimer && NS_FAILED(mIdleTimer->Cancel())) { + NS_WARNING("Failed to cancel timer!"); + } + + MutexAutoLock lock(mMutex); + + // Pretend we have a pending event to keep the idle timer from firing. + MOZ_ASSERT(mPendingEventCount < UINT32_MAX, "Way too many!"); + mPendingEventCount++; +} + +void +LazyIdleThread::EnableIdleTimeout() +{ + ASSERT_OWNING_THREAD(); + if (mIdleTimeoutEnabled) { + return; + } + mIdleTimeoutEnabled = true; + + { + MutexAutoLock lock(mMutex); + + MOZ_ASSERT(mPendingEventCount, "Mismatched calls to observer methods!"); + --mPendingEventCount; + } + + if (mThread) { + nsCOMPtr<nsIRunnable> runnable(new Runnable()); + if (NS_FAILED(Dispatch(runnable.forget(), NS_DISPATCH_NORMAL))) { + NS_WARNING("Failed to dispatch!"); + } + } +} + +void +LazyIdleThread::PreDispatch() +{ + MutexAutoLock lock(mMutex); + + MOZ_ASSERT(mPendingEventCount < UINT32_MAX, "Way too many!"); + mPendingEventCount++; +} + +nsresult +LazyIdleThread::EnsureThread() +{ + ASSERT_OWNING_THREAD(); + + if (mShutdown) { + return NS_ERROR_UNEXPECTED; + } + + if (mThread) { + return NS_OK; + } + + MOZ_ASSERT(!mPendingEventCount, "Shouldn't have events yet!"); + MOZ_ASSERT(!mIdleNotificationCount, "Shouldn't have idle events yet!"); + MOZ_ASSERT(!mIdleTimer, "Should have killed this long ago!"); + MOZ_ASSERT(!mThreadIsShuttingDown, "Should have cleared that!"); + + nsresult rv; + + if (mShutdownMethod == AutomaticShutdown && NS_IsMainThread()) { + nsCOMPtr<nsIObserverService> obs = + do_GetService(NS_OBSERVERSERVICE_CONTRACTID, &rv); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + rv = obs->AddObserver(this, "xpcom-shutdown-threads", false); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + } + + mIdleTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv); + if (NS_WARN_IF(!mIdleTimer)) { + return NS_ERROR_UNEXPECTED; + } + + nsCOMPtr<nsIRunnable> runnable = + NewRunnableMethod(this, &LazyIdleThread::InitThread); + if (NS_WARN_IF(!runnable)) { + return NS_ERROR_UNEXPECTED; + } + + rv = NS_NewThread(getter_AddRefs(mThread), runnable); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + return NS_OK; +} + +void +LazyIdleThread::InitThread() +{ + char aLocal; + profiler_register_thread(mName.get(), &aLocal); + + PR_SetCurrentThreadName(mName.get()); + + // Happens on mThread but mThread may not be set yet... + + nsCOMPtr<nsIThreadInternal> thread(do_QueryInterface(NS_GetCurrentThread())); + MOZ_ASSERT(thread, "This should always succeed!"); + + if (NS_FAILED(thread->SetObserver(this))) { + NS_WARNING("Failed to set thread observer!"); + } +} + +void +LazyIdleThread::CleanupThread() +{ + nsCOMPtr<nsIThreadInternal> thread(do_QueryInterface(NS_GetCurrentThread())); + MOZ_ASSERT(thread, "This should always succeed!"); + + if (NS_FAILED(thread->SetObserver(nullptr))) { + NS_WARNING("Failed to set thread observer!"); + } + + { + MutexAutoLock lock(mMutex); + + MOZ_ASSERT(!mThreadIsShuttingDown, "Shouldn't be true ever!"); + mThreadIsShuttingDown = true; + } + + profiler_unregister_thread(); +} + +void +LazyIdleThread::ScheduleTimer() +{ + ASSERT_OWNING_THREAD(); + + bool shouldSchedule; + { + MutexAutoLock lock(mMutex); + + MOZ_ASSERT(mIdleNotificationCount, "Should have at least one!"); + --mIdleNotificationCount; + + shouldSchedule = !mIdleNotificationCount && !mPendingEventCount; + } + + if (mIdleTimer) { + if (NS_FAILED(mIdleTimer->Cancel())) { + NS_WARNING("Failed to cancel timer!"); + } + + if (shouldSchedule && + NS_FAILED(mIdleTimer->InitWithCallback(this, mIdleTimeoutMS, + nsITimer::TYPE_ONE_SHOT))) { + NS_WARNING("Failed to schedule timer!"); + } + } +} + +nsresult +LazyIdleThread::ShutdownThread() +{ + ASSERT_OWNING_THREAD(); + + // Before calling Shutdown() on the real thread we need to put a queue in + // place in case a runnable is posted to the thread while it's in the + // process of shutting down. This will be our queue. + AutoTArray<nsCOMPtr<nsIRunnable>, 10> queuedRunnables; + + nsresult rv; + + // Make sure to cancel the shutdown timer before spinning the event loop + // during |mThread->Shutdown()| below. Otherwise the timer might fire and we + // could reenter here. + if (mIdleTimer) { + rv = mIdleTimer->Cancel(); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + mIdleTimer = nullptr; + } + + if (mThread) { + if (mShutdownMethod == AutomaticShutdown && NS_IsMainThread()) { + nsCOMPtr<nsIObserverService> obs = + mozilla::services::GetObserverService(); + NS_WARNING_ASSERTION(obs, "Failed to get observer service!"); + + if (obs && + NS_FAILED(obs->RemoveObserver(this, "xpcom-shutdown-threads"))) { + NS_WARNING("Failed to remove observer!"); + } + } + + if (mIdleObserver) { + mIdleObserver->Observe(static_cast<nsIThread*>(this), IDLE_THREAD_TOPIC, + nullptr); + } + +#ifdef DEBUG + { + MutexAutoLock lock(mMutex); + MOZ_ASSERT(!mThreadIsShuttingDown, "Huh?!"); + } +#endif + + nsCOMPtr<nsIRunnable> runnable = + NewRunnableMethod(this, &LazyIdleThread::CleanupThread); + if (NS_WARN_IF(!runnable)) { + return NS_ERROR_UNEXPECTED; + } + + PreDispatch(); + + rv = mThread->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + // Put the temporary queue in place before calling Shutdown(). + mQueuedRunnables = &queuedRunnables; + + if (NS_FAILED(mThread->Shutdown())) { + NS_ERROR("Failed to shutdown the thread!"); + } + + // Now unset the queue. + mQueuedRunnables = nullptr; + + mThread = nullptr; + + { + MutexAutoLock lock(mMutex); + + MOZ_ASSERT(!mPendingEventCount, "Huh?!"); + MOZ_ASSERT(!mIdleNotificationCount, "Huh?!"); + MOZ_ASSERT(mThreadIsShuttingDown, "Huh?!"); + mThreadIsShuttingDown = false; + } + } + + // If our temporary queue has any runnables then we need to dispatch them. + if (queuedRunnables.Length()) { + // If the thread manager has gone away then these runnables will never run. + if (mShutdown) { + NS_ERROR("Runnables dispatched to LazyIdleThread will never run!"); + return NS_OK; + } + + // Re-dispatch the queued runnables. + for (uint32_t index = 0; index < queuedRunnables.Length(); index++) { + nsCOMPtr<nsIRunnable> runnable; + runnable.swap(queuedRunnables[index]); + MOZ_ASSERT(runnable, "Null runnable?!"); + + if (NS_FAILED(Dispatch(runnable.forget(), NS_DISPATCH_NORMAL))) { + NS_ERROR("Failed to re-dispatch queued runnable!"); + } + } + } + + return NS_OK; +} + +void +LazyIdleThread::SelfDestruct() +{ + MOZ_ASSERT(mRefCnt == 1, "Bad refcount!"); + delete this; +} + +NS_IMPL_ADDREF(LazyIdleThread) + +NS_IMETHODIMP_(MozExternalRefCountType) +LazyIdleThread::Release() +{ + nsrefcnt count = --mRefCnt; + NS_LOG_RELEASE(this, count, "LazyIdleThread"); + + if (!count) { + // Stabilize refcount. + mRefCnt = 1; + + nsCOMPtr<nsIRunnable> runnable = + NewNonOwningRunnableMethod(this, &LazyIdleThread::SelfDestruct); + NS_WARNING_ASSERTION(runnable, "Couldn't make runnable!"); + + if (NS_FAILED(NS_DispatchToCurrentThread(runnable))) { + MOZ_ASSERT(NS_IsMainThread(), "Wrong thread!"); + // The only way this could fail is if we're in shutdown, and in that case + // threads should have been joined already. Deleting here isn't dangerous + // anymore because we won't spin the event loop waiting to join the + // thread. + SelfDestruct(); + } + } + + return count; +} + +NS_IMPL_QUERY_INTERFACE(LazyIdleThread, nsIThread, + nsIEventTarget, + nsITimerCallback, + nsIThreadObserver, + nsIObserver) + +NS_IMETHODIMP +LazyIdleThread::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return Dispatch(event.forget(), aFlags); +} + +NS_IMETHODIMP +LazyIdleThread::Dispatch(already_AddRefed<nsIRunnable> aEvent, + uint32_t aFlags) +{ + ASSERT_OWNING_THREAD(); + nsCOMPtr<nsIRunnable> event(aEvent); // avoid leaks + + // LazyIdleThread can't always support synchronous dispatch currently. + if (NS_WARN_IF(aFlags != NS_DISPATCH_NORMAL)) { + return NS_ERROR_NOT_IMPLEMENTED; + } + + if (NS_WARN_IF(mShutdown)) { + return NS_ERROR_UNEXPECTED; + } + + // If our thread is shutting down then we can't actually dispatch right now. + // Queue this runnable for later. + if (UseRunnableQueue()) { + mQueuedRunnables->AppendElement(event); + return NS_OK; + } + + nsresult rv = EnsureThread(); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + PreDispatch(); + + return mThread->Dispatch(event.forget(), aFlags); +} + +NS_IMETHODIMP +LazyIdleThread::DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +LazyIdleThread::IsOnCurrentThread(bool* aIsOnCurrentThread) +{ + if (mThread) { + return mThread->IsOnCurrentThread(aIsOnCurrentThread); + } + + *aIsOnCurrentThread = false; + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::GetPRThread(PRThread** aPRThread) +{ + if (mThread) { + return mThread->GetPRThread(aPRThread); + } + + *aPRThread = nullptr; + return NS_ERROR_NOT_AVAILABLE; +} + +NS_IMETHODIMP +LazyIdleThread::GetCanInvokeJS(bool* aCanInvokeJS) +{ + *aCanInvokeJS = false; + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::SetCanInvokeJS(bool aCanInvokeJS) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +LazyIdleThread::AsyncShutdown() +{ + ASSERT_OWNING_THREAD(); + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +LazyIdleThread::Shutdown() +{ + ASSERT_OWNING_THREAD(); + + mShutdown = true; + + nsresult rv = ShutdownThread(); + MOZ_ASSERT(!mThread, "Should have destroyed this by now!"); + + mIdleObserver = nullptr; + + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::HasPendingEvents(bool* aHasPendingEvents) +{ + // This is only supposed to be called from the thread itself so it's not + // implemented here. + NS_NOTREACHED("Shouldn't ever call this!"); + return NS_ERROR_UNEXPECTED; +} + +NS_IMETHODIMP +LazyIdleThread::IdleDispatch(already_AddRefed<nsIRunnable> aEvent) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +LazyIdleThread::RegisterIdlePeriod(already_AddRefed<nsIIdlePeriod> aIdlePeriod) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +LazyIdleThread::ProcessNextEvent(bool aMayWait, + bool* aEventWasProcessed) +{ + // This is only supposed to be called from the thread itself so it's not + // implemented here. + NS_NOTREACHED("Shouldn't ever call this!"); + return NS_ERROR_UNEXPECTED; +} + +NS_IMETHODIMP +LazyIdleThread::Notify(nsITimer* aTimer) +{ + ASSERT_OWNING_THREAD(); + + { + MutexAutoLock lock(mMutex); + + if (mPendingEventCount || mIdleNotificationCount) { + // Another event was scheduled since this timer was set. Don't do + // anything and wait for the timer to fire again. + return NS_OK; + } + } + + nsresult rv = ShutdownThread(); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::OnDispatchedEvent(nsIThreadInternal* /*aThread */) +{ + MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread, "Wrong thread!"); + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::OnProcessNextEvent(nsIThreadInternal* /* aThread */, + bool /* aMayWait */) +{ + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::AfterProcessNextEvent(nsIThreadInternal* /* aThread */, + bool aEventWasProcessed) +{ + bool shouldNotifyIdle; + { + MutexAutoLock lock(mMutex); + + if (aEventWasProcessed) { + MOZ_ASSERT(mPendingEventCount, "Mismatched calls to observer methods!"); + --mPendingEventCount; + } + + if (mThreadIsShuttingDown) { + // We're shutting down, no need to fire any timer. + return NS_OK; + } + + shouldNotifyIdle = !mPendingEventCount; + if (shouldNotifyIdle) { + MOZ_ASSERT(mIdleNotificationCount < UINT32_MAX, "Way too many!"); + mIdleNotificationCount++; + } + } + + if (shouldNotifyIdle) { + nsCOMPtr<nsIRunnable> runnable = + NewRunnableMethod(this, &LazyIdleThread::ScheduleTimer); + if (NS_WARN_IF(!runnable)) { + return NS_ERROR_UNEXPECTED; + } + + nsresult rv = mOwningThread->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + } + + return NS_OK; +} + +NS_IMETHODIMP +LazyIdleThread::Observe(nsISupports* /* aSubject */, + const char* aTopic, + const char16_t* /* aData */) +{ + MOZ_ASSERT(NS_IsMainThread(), "Wrong thread!"); + MOZ_ASSERT(mShutdownMethod == AutomaticShutdown, + "Should not receive notifications if not AutomaticShutdown!"); + MOZ_ASSERT(!strcmp("xpcom-shutdown-threads", aTopic), "Bad topic!"); + + Shutdown(); + return NS_OK; +} + +} // namespace mozilla diff --git a/xpcom/threads/LazyIdleThread.h b/xpcom/threads/LazyIdleThread.h new file mode 100644 index 000000000..6bf8e8e81 --- /dev/null +++ b/xpcom/threads/LazyIdleThread.h @@ -0,0 +1,226 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_lazyidlethread_h__ +#define mozilla_lazyidlethread_h__ + +#ifndef MOZILLA_INTERNAL_API +#error "This header is only usable from within libxul (MOZILLA_INTERNAL_API)." +#endif + +#include "nsIObserver.h" +#include "nsIThreadInternal.h" +#include "nsITimer.h" + +#include "mozilla/Mutex.h" +#include "nsCOMPtr.h" +#include "nsTArray.h" +#include "nsString.h" +#include "mozilla/Attributes.h" + +#define IDLE_THREAD_TOPIC "thread-shutting-down" + +namespace mozilla { + +/** + * This class provides a basic event target that creates its thread lazily and + * destroys its thread after a period of inactivity. It may be created on any + * thread but it may only be used from the thread on which it is created. If it + * is created on the main thread then it will automatically join its thread on + * XPCOM shutdown using the Observer Service. + */ +class LazyIdleThread final + : public nsIThread + , public nsITimerCallback + , public nsIThreadObserver + , public nsIObserver +{ +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIEVENTTARGET + NS_DECL_NSITHREAD + NS_DECL_NSITIMERCALLBACK + NS_DECL_NSITHREADOBSERVER + NS_DECL_NSIOBSERVER + using nsIEventTarget::Dispatch; + + enum ShutdownMethod + { + AutomaticShutdown = 0, + ManualShutdown + }; + + /** + * Create a new LazyIdleThread that will destroy its thread after the given + * number of milliseconds. + */ + LazyIdleThread(uint32_t aIdleTimeoutMS, + const nsCSubstring& aName, + ShutdownMethod aShutdownMethod = AutomaticShutdown, + nsIObserver* aIdleObserver = nullptr); + + /** + * Add an observer that will be notified when the thread is idle and about to + * be shut down. The aSubject argument can be QueryInterface'd to an nsIThread + * that can be used to post cleanup events. The aTopic argument will be + * IDLE_THREAD_TOPIC, and aData will be null. The LazyIdleThread does not add + * a reference to the observer to avoid circular references as it is assumed + * to be the owner. It is the caller's responsibility to clear this observer + * if the pointer becomes invalid. + */ + void SetWeakIdleObserver(nsIObserver* aObserver); + + /** + * Disable the idle timeout for this thread. No effect if the timeout is + * already disabled. + */ + void DisableIdleTimeout(); + + /** + * Enable the idle timeout. No effect if the timeout is already enabled. + */ + void EnableIdleTimeout(); + +private: + /** + * Calls Shutdown(). + */ + ~LazyIdleThread(); + + /** + * Called just before dispatching to mThread. + */ + void PreDispatch(); + + /** + * Makes sure a valid thread lives in mThread. + */ + nsresult EnsureThread(); + + /** + * Called on mThread to set up the thread observer. + */ + void InitThread(); + + /** + * Called on mThread to clean up the thread observer. + */ + void CleanupThread(); + + /** + * Called on the main thread when mThread believes itself to be idle. Sets up + * the idle timer. + */ + void ScheduleTimer(); + + /** + * Called when we are shutting down mThread. + */ + nsresult ShutdownThread(); + + /** + * Deletes this object. Used to delay calling mThread->Shutdown() during the + * final release (during a GC, for instance). + */ + void SelfDestruct(); + + /** + * Returns true if events should be queued rather than immediately dispatched + * to mThread. Currently only happens when the thread is shutting down. + */ + bool UseRunnableQueue() + { + return !!mQueuedRunnables; + } + + /** + * Protects data that is accessed on both threads. + */ + mozilla::Mutex mMutex; + + /** + * Touched on both threads but set before mThread is created. Used to direct + * timer events to the owning thread. + */ + nsCOMPtr<nsIThread> mOwningThread; + + /** + * Only accessed on the owning thread. Set by EnsureThread(). + */ + nsCOMPtr<nsIThread> mThread; + + /** + * Protected by mMutex. Created when mThread has no pending events and fired + * at mOwningThread. Any thread that dispatches to mThread will take ownership + * of the timer and fire a separate cancel event to the owning thread. + */ + nsCOMPtr<nsITimer> mIdleTimer; + + /** + * Idle observer. Called when the thread is about to be shut down. Released + * only when Shutdown() is called. + */ + nsIObserver* MOZ_UNSAFE_REF("See the documentation for SetWeakIdleObserver for " + "how the owner of LazyIdleThread should manage the " + "lifetime information of this field") mIdleObserver; + + /** + * Temporary storage for events that happen to be dispatched while we're in + * the process of shutting down our real thread. + */ + nsTArray<nsCOMPtr<nsIRunnable>>* mQueuedRunnables; + + /** + * The number of milliseconds a thread should be idle before dying. + */ + const uint32_t mIdleTimeoutMS; + + /** + * The number of events that are pending on mThread. A nonzero value means + * that the thread cannot be cleaned up. + */ + uint32_t mPendingEventCount; + + /** + * The number of times that mThread has dispatched an idle notification. Any + * timer that fires while this count is nonzero can safely be ignored as + * another timer will be on the way. + */ + uint32_t mIdleNotificationCount; + + /** + * Whether or not the thread should automatically shutdown. If the owner + * specified ManualShutdown at construction time then the owner should take + * care to call Shutdown() manually when appropriate. + */ + ShutdownMethod mShutdownMethod; + + /** + * Only accessed on the owning thread. Set to true when Shutdown() has been + * called and prevents EnsureThread() from recreating mThread. + */ + bool mShutdown; + + /** + * Set from CleanupThread and lasting until the thread has shut down. Prevents + * further idle notifications during the shutdown process. + */ + bool mThreadIsShuttingDown; + + /** + * Whether or not the idle timeout is enabled. + */ + bool mIdleTimeoutEnabled; + + /** + * Name of the thread, set on the actual thread after it gets created. + */ + nsCString mName; +}; + +} // namespace mozilla + +#endif // mozilla_lazyidlethread_h__ diff --git a/xpcom/threads/LeakRefPtr.h b/xpcom/threads/LeakRefPtr.h new file mode 100644 index 000000000..56f5d90af --- /dev/null +++ b/xpcom/threads/LeakRefPtr.h @@ -0,0 +1,52 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* Smart pointer which leaks its owning refcounted object by default. */ + +#ifndef LeakRefPtr_h +#define LeakRefPtr_h + +#include "mozilla/AlreadyAddRefed.h" + +namespace mozilla { + +/** + * Instance of this class behaves like a raw pointer which leaks the + * resource it's owning if not explicitly released. + */ +template<class T> +class LeakRefPtr +{ +public: + explicit LeakRefPtr(already_AddRefed<T>&& aPtr) + : mRawPtr(aPtr.take()) { } + + explicit operator bool() const { return !!mRawPtr; } + + LeakRefPtr<T>& operator=(already_AddRefed<T>&& aPtr) + { + mRawPtr = aPtr.take(); + return *this; + } + + T* get() const { return mRawPtr; } + + already_AddRefed<T> take() + { + T* rawPtr = mRawPtr; + mRawPtr = nullptr; + return already_AddRefed<T>(rawPtr); + } + + void release() { NS_RELEASE(mRawPtr); } + +private: + T* MOZ_OWNING_REF mRawPtr; +}; + +} // namespace mozilla + +#endif // LeakRefPtr_h diff --git a/xpcom/threads/MainThreadIdlePeriod.cpp b/xpcom/threads/MainThreadIdlePeriod.cpp new file mode 100644 index 000000000..4a5f99dd7 --- /dev/null +++ b/xpcom/threads/MainThreadIdlePeriod.cpp @@ -0,0 +1,76 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "MainThreadIdlePeriod.h" + +#include "mozilla/Maybe.h" +#include "mozilla/Preferences.h" +#include "nsRefreshDriver.h" + +#define DEFAULT_LONG_IDLE_PERIOD 50.0f +#define DEFAULT_MIN_IDLE_PERIOD 3.0f + +namespace mozilla { + +NS_IMETHODIMP +MainThreadIdlePeriod::GetIdlePeriodHint(TimeStamp* aIdleDeadline) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aIdleDeadline); + + Maybe<TimeStamp> deadline = nsRefreshDriver::GetIdleDeadlineHint(); + + if (deadline.isSome()) { + // If the idle period is too small, then just return a null time + // to indicate we are busy. Otherwise return the actual deadline. + TimeDuration minIdlePeriod = + TimeDuration::FromMilliseconds(GetMinIdlePeriod()); + bool busySoon = deadline.value().IsNull() || + (TimeStamp::Now() >= (deadline.value() - minIdlePeriod)); + *aIdleDeadline = busySoon ? TimeStamp() : deadline.value(); + } else { + *aIdleDeadline = + TimeStamp::Now() + TimeDuration::FromMilliseconds(GetLongIdlePeriod()); + } + + return NS_OK; +} + +/* static */ float +MainThreadIdlePeriod::GetLongIdlePeriod() +{ + MOZ_ASSERT(NS_IsMainThread()); + + static float sLongIdlePeriod = DEFAULT_LONG_IDLE_PERIOD; + static bool sInitialized = false; + + if (!sInitialized && Preferences::IsServiceAvailable()) { + sInitialized = true; + Preferences::AddFloatVarCache(&sLongIdlePeriod, "idle_queue.long_period", + DEFAULT_LONG_IDLE_PERIOD); + } + + return sLongIdlePeriod; +} + +/* static */ float +MainThreadIdlePeriod::GetMinIdlePeriod() +{ + MOZ_ASSERT(NS_IsMainThread()); + + static float sMinIdlePeriod = DEFAULT_MIN_IDLE_PERIOD; + static bool sInitialized = false; + + if (!sInitialized && Preferences::IsServiceAvailable()) { + sInitialized = true; + Preferences::AddFloatVarCache(&sMinIdlePeriod, "idle_queue.min_period", + DEFAULT_MIN_IDLE_PERIOD); + } + + return sMinIdlePeriod; +} + +} // namespace mozilla diff --git a/xpcom/threads/MainThreadIdlePeriod.h b/xpcom/threads/MainThreadIdlePeriod.h new file mode 100644 index 000000000..2b773551c --- /dev/null +++ b/xpcom/threads/MainThreadIdlePeriod.h @@ -0,0 +1,28 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_mainthreadidleperiod_h +#define mozilla_dom_mainthreadidleperiod_h + +#include "mozilla/TimeStamp.h" +#include "nsThreadUtils.h" + +namespace mozilla { + +class MainThreadIdlePeriod final : public IdlePeriod +{ +public: + NS_DECL_NSIIDLEPERIOD + + static float GetLongIdlePeriod(); + static float GetMinIdlePeriod(); +private: + virtual ~MainThreadIdlePeriod() {} +}; + +} // namespace mozilla + +#endif // mozilla_dom_mainthreadidleperiod_h diff --git a/xpcom/threads/MozPromise.h b/xpcom/threads/MozPromise.h new file mode 100644 index 000000000..7a2921d2a --- /dev/null +++ b/xpcom/threads/MozPromise.h @@ -0,0 +1,1067 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(MozPromise_h_) +#define MozPromise_h_ + +#include "mozilla/AbstractThread.h" +#include "mozilla/IndexSequence.h" +#include "mozilla/Logging.h" +#include "mozilla/Maybe.h" +#include "mozilla/Mutex.h" +#include "mozilla/Monitor.h" +#include "mozilla/Tuple.h" +#include "mozilla/TypeTraits.h" + +#include "nsTArray.h" +#include "nsThreadUtils.h" + +#if defined(DEBUG) || !defined(RELEASE_OR_BETA) +#define PROMISE_DEBUG +#endif + +#ifdef PROMISE_DEBUG +#define PROMISE_ASSERT MOZ_RELEASE_ASSERT +#else +#define PROMISE_ASSERT(...) do { } while (0) +#endif + +namespace mozilla { + +extern LazyLogModule gMozPromiseLog; + +#define PROMISE_LOG(x, ...) \ + MOZ_LOG(gMozPromiseLog, mozilla::LogLevel::Debug, (x, ##__VA_ARGS__)) + +namespace detail { +template<typename ThisType, typename Ret, typename ArgType> +static TrueType TakesArgumentHelper(Ret (ThisType::*)(ArgType)); +template<typename ThisType, typename Ret, typename ArgType> +static TrueType TakesArgumentHelper(Ret (ThisType::*)(ArgType) const); +template<typename ThisType, typename Ret> +static FalseType TakesArgumentHelper(Ret (ThisType::*)()); +template<typename ThisType, typename Ret> +static FalseType TakesArgumentHelper(Ret (ThisType::*)() const); + +template<typename ThisType, typename Ret, typename ArgType> +static Ret ReturnTypeHelper(Ret (ThisType::*)(ArgType)); +template<typename ThisType, typename Ret, typename ArgType> +static Ret ReturnTypeHelper(Ret (ThisType::*)(ArgType) const); +template<typename ThisType, typename Ret> +static Ret ReturnTypeHelper(Ret (ThisType::*)()); +template<typename ThisType, typename Ret> +static Ret ReturnTypeHelper(Ret (ThisType::*)() const); + +template<typename MethodType> +struct ReturnType { + typedef decltype(detail::ReturnTypeHelper(DeclVal<MethodType>())) Type; +}; + +} // namespace detail + +template<typename MethodType> +struct TakesArgument { + static const bool value = decltype(detail::TakesArgumentHelper(DeclVal<MethodType>()))::value; +}; + +template<typename MethodType, typename TargetType> +struct ReturnTypeIs { + static const bool value = IsConvertible<typename detail::ReturnType<MethodType>::Type, TargetType>::value; +}; + +/* + * A promise manages an asynchronous request that may or may not be able to be + * fulfilled immediately. When an API returns a promise, the consumer may attach + * callbacks to be invoked (asynchronously, on a specified thread) when the + * request is either completed (resolved) or cannot be completed (rejected). + * Whereas JS promise callbacks are dispatched from Microtask checkpoints, + * MozPromises resolution/rejection make a normal round-trip through the event + * loop, which simplifies their ordering semantics relative to other native code. + * + * MozPromises attempt to mirror the spirit of JS Promises to the extent that + * is possible (and desirable) in C++. While the intent is that MozPromises + * feel familiar to programmers who are accustomed to their JS-implemented cousin, + * we don't shy away from imposing restrictions and adding features that make + * sense for the use cases we encounter. + * + * A MozPromise is ThreadSafe, and may be ->Then()ed on any thread. The Then() + * call accepts resolve and reject callbacks, and returns a MozPromise::Request. + * The Request object serves several purposes for the consumer. + * + * (1) It allows the caller to cancel the delivery of the resolve/reject value + * if it has not already occurred, via Disconnect() (this must be done on + * the target thread to avoid racing). + * + * (2) It provides access to a "Completion Promise", which is roughly analagous + * to the Promise returned directly by ->then() calls on JS promises. If + * the resolve/reject callback returns a new MozPromise, that promise is + * chained to the completion promise, such that its resolve/reject value + * will be forwarded along when it arrives. If the resolve/reject callback + * returns void, the completion promise is resolved/rejected with the same + * value that was passed to the callback. + * + * The MozPromise APIs skirt traditional XPCOM convention by returning nsRefPtrs + * (rather than already_AddRefed) from various methods. This is done to allow elegant + * chaining of calls without cluttering up the code with intermediate variables, and + * without introducing separate API variants for callers that want a return value + * (from, say, ->Then()) from those that don't. + * + * When IsExclusive is true, the MozPromise does a release-mode assertion that + * there is at most one call to either Then(...) or ChainTo(...). + */ + +class MozPromiseRefcountable +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MozPromiseRefcountable) +protected: + virtual ~MozPromiseRefcountable() {} +}; + +template<typename T> class MozPromiseHolder; +template<typename ResolveValueT, typename RejectValueT, bool IsExclusive> +class MozPromise : public MozPromiseRefcountable +{ + static const uint32_t sMagic = 0xcecace11; + +public: + typedef ResolveValueT ResolveValueType; + typedef RejectValueT RejectValueType; + class ResolveOrRejectValue + { + public: + template<typename ResolveValueType_> + void SetResolve(ResolveValueType_&& aResolveValue) + { + MOZ_ASSERT(IsNothing()); + mResolveValue.emplace(Forward<ResolveValueType_>(aResolveValue)); + } + + template<typename RejectValueType_> + void SetReject(RejectValueType_&& aRejectValue) + { + MOZ_ASSERT(IsNothing()); + mRejectValue.emplace(Forward<RejectValueType_>(aRejectValue)); + } + + template<typename ResolveValueType_> + static ResolveOrRejectValue MakeResolve(ResolveValueType_&& aResolveValue) + { + ResolveOrRejectValue val; + val.SetResolve(Forward<ResolveValueType_>(aResolveValue)); + return val; + } + + template<typename RejectValueType_> + static ResolveOrRejectValue MakeReject(RejectValueType_&& aRejectValue) + { + ResolveOrRejectValue val; + val.SetReject(Forward<RejectValueType_>(aRejectValue)); + return val; + } + + bool IsResolve() const { return mResolveValue.isSome(); } + bool IsReject() const { return mRejectValue.isSome(); } + bool IsNothing() const { return mResolveValue.isNothing() && mRejectValue.isNothing(); } + + const ResolveValueType& ResolveValue() const { return mResolveValue.ref(); } + const RejectValueType& RejectValue() const { return mRejectValue.ref(); } + + private: + Maybe<ResolveValueType> mResolveValue; + Maybe<RejectValueType> mRejectValue; + }; + +protected: + // MozPromise is the public type, and never constructed directly. Construct + // a MozPromise::Private, defined below. + MozPromise(const char* aCreationSite, bool aIsCompletionPromise) + : mCreationSite(aCreationSite) + , mMutex("MozPromise Mutex") + , mHaveRequest(false) + , mIsCompletionPromise(aIsCompletionPromise) +#ifdef PROMISE_DEBUG + , mMagic4(mMutex.mLock) +#endif + { + PROMISE_LOG("%s creating MozPromise (%p)", mCreationSite, this); + } + +public: + // MozPromise::Private allows us to separate the public interface (upon which + // consumers of the promise may invoke methods like Then()) from the private + // interface (upon which the creator of the promise may invoke Resolve() or + // Reject()). APIs should create and store a MozPromise::Private (usually + // via a MozPromiseHolder), and return a MozPromise to consumers. + // + // NB: We can include the definition of this class inline once B2G ICS is gone. + class Private; + + template<typename ResolveValueType_> + static RefPtr<MozPromise> + CreateAndResolve(ResolveValueType_&& aResolveValue, const char* aResolveSite) + { + RefPtr<typename MozPromise::Private> p = new MozPromise::Private(aResolveSite); + p->Resolve(Forward<ResolveValueType_>(aResolveValue), aResolveSite); + return p.forget(); + } + + template<typename RejectValueType_> + static RefPtr<MozPromise> + CreateAndReject(RejectValueType_&& aRejectValue, const char* aRejectSite) + { + RefPtr<typename MozPromise::Private> p = new MozPromise::Private(aRejectSite); + p->Reject(Forward<RejectValueType_>(aRejectValue), aRejectSite); + return p.forget(); + } + + typedef MozPromise<nsTArray<ResolveValueType>, RejectValueType, IsExclusive> AllPromiseType; +private: + class AllPromiseHolder : public MozPromiseRefcountable + { + public: + explicit AllPromiseHolder(size_t aDependentPromises) + : mPromise(new typename AllPromiseType::Private(__func__)) + , mOutstandingPromises(aDependentPromises) + { + mResolveValues.SetLength(aDependentPromises); + } + + void Resolve(size_t aIndex, const ResolveValueType& aResolveValue) + { + if (!mPromise) { + // Already rejected. + return; + } + + mResolveValues[aIndex].emplace(aResolveValue); + if (--mOutstandingPromises == 0) { + nsTArray<ResolveValueType> resolveValues; + resolveValues.SetCapacity(mResolveValues.Length()); + for (size_t i = 0; i < mResolveValues.Length(); ++i) { + resolveValues.AppendElement(mResolveValues[i].ref()); + } + + mPromise->Resolve(resolveValues, __func__); + mPromise = nullptr; + mResolveValues.Clear(); + } + } + + void Reject(const RejectValueType& aRejectValue) + { + if (!mPromise) { + // Already rejected. + return; + } + + mPromise->Reject(aRejectValue, __func__); + mPromise = nullptr; + mResolveValues.Clear(); + } + + AllPromiseType* Promise() { return mPromise; } + + private: + nsTArray<Maybe<ResolveValueType>> mResolveValues; + RefPtr<typename AllPromiseType::Private> mPromise; + size_t mOutstandingPromises; + }; +public: + + static RefPtr<AllPromiseType> All(AbstractThread* aProcessingThread, nsTArray<RefPtr<MozPromise>>& aPromises) + { + RefPtr<AllPromiseHolder> holder = new AllPromiseHolder(aPromises.Length()); + for (size_t i = 0; i < aPromises.Length(); ++i) { + aPromises[i]->Then(aProcessingThread, __func__, + [holder, i] (ResolveValueType aResolveValue) -> void { holder->Resolve(i, aResolveValue); }, + [holder] (RejectValueType aRejectValue) -> void { holder->Reject(aRejectValue); } + ); + } + return holder->Promise(); + } + + class Request : public MozPromiseRefcountable + { + public: + virtual void Disconnect() = 0; + + virtual MozPromise* CompletionPromise() = 0; + + virtual void AssertIsDead() = 0; + + protected: + Request() : mComplete(false), mDisconnected(false) {} + virtual ~Request() {} + + bool mComplete; + bool mDisconnected; + }; + +protected: + + /* + * A ThenValue tracks a single consumer waiting on the promise. When a consumer + * invokes promise->Then(...), a ThenValue is created. Once the Promise is + * resolved or rejected, a {Resolve,Reject}Runnable is dispatched, which + * invokes the resolve/reject method and then deletes the ThenValue. + */ + class ThenValueBase : public Request + { + static const uint32_t sMagic = 0xfadece11; + + public: + class ResolveOrRejectRunnable : public Runnable + { + public: + ResolveOrRejectRunnable(ThenValueBase* aThenValue, MozPromise* aPromise) + : mThenValue(aThenValue) + , mPromise(aPromise) + { + MOZ_DIAGNOSTIC_ASSERT(!mPromise->IsPending()); + } + + ~ResolveOrRejectRunnable() + { + if (mThenValue) { + mThenValue->AssertIsDead(); + } + } + + NS_IMETHOD Run() override + { + PROMISE_LOG("ResolveOrRejectRunnable::Run() [this=%p]", this); + mThenValue->DoResolveOrReject(mPromise->Value()); + mThenValue = nullptr; + mPromise = nullptr; + return NS_OK; + } + + private: + RefPtr<ThenValueBase> mThenValue; + RefPtr<MozPromise> mPromise; + }; + + explicit ThenValueBase(AbstractThread* aResponseTarget, const char* aCallSite) + : mResponseTarget(aResponseTarget), mCallSite(aCallSite) {} + +#ifdef PROMISE_DEBUG + ~ThenValueBase() + { + mMagic1 = 0; + mMagic2 = 0; + } +#endif + + MozPromise* CompletionPromise() override + { + MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsCurrentThreadIn()); + MOZ_DIAGNOSTIC_ASSERT(!Request::mComplete); + if (!mCompletionPromise) { + mCompletionPromise = new MozPromise::Private( + "<completion promise>", true /* aIsCompletionPromise */); + } + return mCompletionPromise; + } + + void AssertIsDead() override + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + // We want to assert that this ThenValues is dead - that is to say, that + // there are no consumers waiting for the result. In the case of a normal + // ThenValue, we check that it has been disconnected, which is the way + // that the consumer signals that it no longer wishes to hear about the + // result. If this ThenValue has a completion promise (which is mutually + // exclusive with being disconnectable), we recursively assert that every + // ThenValue associated with the completion promise is dead. + if (mCompletionPromise) { + mCompletionPromise->AssertIsDead(); + } else { + MOZ_DIAGNOSTIC_ASSERT(Request::mDisconnected); + } + } + + void Dispatch(MozPromise *aPromise) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + aPromise->mMutex.AssertCurrentThreadOwns(); + MOZ_ASSERT(!aPromise->IsPending()); + + RefPtr<Runnable> runnable = + static_cast<Runnable*>(new (typename ThenValueBase::ResolveOrRejectRunnable)(this, aPromise)); + PROMISE_LOG("%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p]", + aPromise->mValue.IsResolve() ? "Resolving" : "Rejecting", ThenValueBase::mCallSite, + runnable.get(), aPromise, this); + + // Promise consumers are allowed to disconnect the Request object and + // then shut down the thread or task queue that the promise result would + // be dispatched on. So we unfortunately can't assert that promise + // dispatch succeeds. :-( + mResponseTarget->Dispatch(runnable.forget(), AbstractThread::DontAssertDispatchSuccess); + } + + virtual void Disconnect() override + { + MOZ_DIAGNOSTIC_ASSERT(ThenValueBase::mResponseTarget->IsCurrentThreadIn()); + MOZ_DIAGNOSTIC_ASSERT(!Request::mComplete); + Request::mDisconnected = true; + + // We could support rejecting the completion promise on disconnection, but + // then we'd need to have some sort of default reject value. The use cases + // of disconnection and completion promise chaining seem pretty orthogonal, + // so let's use assert against it. + MOZ_DIAGNOSTIC_ASSERT(!mCompletionPromise); + } + + protected: + virtual already_AddRefed<MozPromise> DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) = 0; + + void DoResolveOrReject(const ResolveOrRejectValue& aValue) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsCurrentThreadIn()); + Request::mComplete = true; + if (Request::mDisconnected) { + PROMISE_LOG("ThenValue::DoResolveOrReject disconnected - bailing out [this=%p]", this); + return; + } + + // Invoke the resolve or reject method. + RefPtr<MozPromise> p = DoResolveOrRejectInternal(aValue); + + // If there's a completion promise, resolve it appropriately with the + // result of the method. + // + // We jump through some hoops to cast to MozPromise::Private here. This + // can go away when we can just declare mCompletionPromise as + // MozPromise::Private. See the declaration below. + RefPtr<MozPromise::Private> completionPromise = + dont_AddRef(static_cast<MozPromise::Private*>(mCompletionPromise.forget().take())); + if (completionPromise) { + if (p) { + p->ChainTo(completionPromise.forget(), "<chained completion promise>"); + } else { + completionPromise->ResolveOrReject(aValue, "<completion of non-promise-returning method>"); + } + } + } + + RefPtr<AbstractThread> mResponseTarget; // May be released on any thread. +#ifdef PROMISE_DEBUG + uint32_t mMagic1 = sMagic; +#endif + // Declaring RefPtr<MozPromise::Private> here causes build failures + // on MSVC because MozPromise::Private is only forward-declared at this + // point. This hack can go away when we inline-declare MozPromise::Private, + // which is blocked on the B2G ICS compiler being too old. + RefPtr<MozPromise> mCompletionPromise; +#ifdef PROMISE_DEBUG + uint32_t mMagic2 = sMagic; +#endif + const char* mCallSite; + }; + + /* + * We create two overloads for invoking Resolve/Reject Methods so as to + * make the resolve/reject value argument "optional". + */ + + template<typename ThisType, typename MethodType, typename ValueType> + static typename EnableIf<ReturnTypeIs<MethodType, RefPtr<MozPromise>>::value && + TakesArgument<MethodType>::value, + already_AddRefed<MozPromise>>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + return ((*aThisVal).*aMethod)(Forward<ValueType>(aValue)).forget(); + } + + template<typename ThisType, typename MethodType, typename ValueType> + static typename EnableIf<ReturnTypeIs<MethodType, void>::value && + TakesArgument<MethodType>::value, + already_AddRefed<MozPromise>>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + ((*aThisVal).*aMethod)(Forward<ValueType>(aValue)); + return nullptr; + } + + template<typename ThisType, typename MethodType, typename ValueType> + static typename EnableIf<ReturnTypeIs<MethodType, RefPtr<MozPromise>>::value && + !TakesArgument<MethodType>::value, + already_AddRefed<MozPromise>>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + return ((*aThisVal).*aMethod)().forget(); + } + + template<typename ThisType, typename MethodType, typename ValueType> + static typename EnableIf<ReturnTypeIs<MethodType, void>::value && + !TakesArgument<MethodType>::value, + already_AddRefed<MozPromise>>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + ((*aThisVal).*aMethod)(); + return nullptr; + } + + template<typename ThisType, typename ResolveMethodType, typename RejectMethodType> + class MethodThenValue : public ThenValueBase + { + public: + MethodThenValue(AbstractThread* aResponseTarget, ThisType* aThisVal, + ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod, + const char* aCallSite) + : ThenValueBase(aResponseTarget, aCallSite) + , mThisVal(aThisVal) + , mResolveMethod(aResolveMethod) + , mRejectMethod(aRejectMethod) {} + + virtual void Disconnect() override + { + ThenValueBase::Disconnect(); + + // If a Request has been disconnected, we don't guarantee that the + // resolve/reject runnable will be dispatched. Null out our refcounted + // this-value now so that it's released predictably on the dispatch thread. + mThisVal = nullptr; + } + + protected: + virtual already_AddRefed<MozPromise> DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) override + { + RefPtr<MozPromise> completion; + if (aValue.IsResolve()) { + completion = InvokeCallbackMethod(mThisVal.get(), mResolveMethod, aValue.ResolveValue()); + } else { + completion = InvokeCallbackMethod(mThisVal.get(), mRejectMethod, aValue.RejectValue()); + } + + // Null out mThisVal after invoking the callback so that any references are + // released predictably on the dispatch thread. Otherwise, it would be + // released on whatever thread last drops its reference to the ThenValue, + // which may or may not be ok. + mThisVal = nullptr; + + return completion.forget(); + } + + private: + RefPtr<ThisType> mThisVal; // Only accessed and refcounted on dispatch thread. + ResolveMethodType mResolveMethod; + RejectMethodType mRejectMethod; + }; + + // NB: We could use std::function here instead of a template if it were supported. :-( + template<typename ResolveFunction, typename RejectFunction> + class FunctionThenValue : public ThenValueBase + { + public: + FunctionThenValue(AbstractThread* aResponseTarget, + ResolveFunction&& aResolveFunction, + RejectFunction&& aRejectFunction, + const char* aCallSite) + : ThenValueBase(aResponseTarget, aCallSite) + { + mResolveFunction.emplace(Move(aResolveFunction)); + mRejectFunction.emplace(Move(aRejectFunction)); + } + + virtual void Disconnect() override + { + ThenValueBase::Disconnect(); + + // If a Request has been disconnected, we don't guarantee that the + // resolve/reject runnable will be dispatched. Destroy our callbacks + // now so that any references in closures are released predictable on + // the dispatch thread. + mResolveFunction.reset(); + mRejectFunction.reset(); + } + + protected: + virtual already_AddRefed<MozPromise> DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) override + { + // Note: The usage of InvokeCallbackMethod here requires that + // ResolveFunction/RejectFunction are capture-lambdas (i.e. anonymous + // classes with ::operator()), since it allows us to share code more easily. + // We could fix this if need be, though it's quite easy to work around by + // just capturing something. + RefPtr<MozPromise> completion; + if (aValue.IsResolve()) { + completion = InvokeCallbackMethod(mResolveFunction.ptr(), &ResolveFunction::operator(), aValue.ResolveValue()); + } else { + completion = InvokeCallbackMethod(mRejectFunction.ptr(), &RejectFunction::operator(), aValue.RejectValue()); + } + + // Destroy callbacks after invocation so that any references in closures are + // released predictably on the dispatch thread. Otherwise, they would be + // released on whatever thread last drops its reference to the ThenValue, + // which may or may not be ok. + mResolveFunction.reset(); + mRejectFunction.reset(); + + return completion.forget(); + } + + private: + Maybe<ResolveFunction> mResolveFunction; // Only accessed and deleted on dispatch thread. + Maybe<RejectFunction> mRejectFunction; // Only accessed and deleted on dispatch thread. + }; + +public: + void ThenInternal(AbstractThread* aResponseThread, ThenValueBase* aThenValue, + const char* aCallSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(aResponseThread->IsDispatchReliable()); + MOZ_DIAGNOSTIC_ASSERT(!IsExclusive || !mHaveRequest); + mHaveRequest = true; + PROMISE_LOG("%s invoking Then() [this=%p, aThenValue=%p, isPending=%d]", + aCallSite, this, aThenValue, (int) IsPending()); + if (!IsPending()) { + aThenValue->Dispatch(this); + } else { + mThenValues.AppendElement(aThenValue); + } + } + +public: + + template<typename ThisType, typename ResolveMethodType, typename RejectMethodType> + RefPtr<Request> Then(AbstractThread* aResponseThread, const char* aCallSite, ThisType* aThisVal, + ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod) + { + RefPtr<ThenValueBase> thenValue = new MethodThenValue<ThisType, ResolveMethodType, RejectMethodType>( + aResponseThread, aThisVal, aResolveMethod, aRejectMethod, aCallSite); + ThenInternal(aResponseThread, thenValue, aCallSite); + return thenValue.forget(); // Implicit conversion from already_AddRefed<ThenValueBase> to RefPtr<Request>. + } + + template<typename ResolveFunction, typename RejectFunction> + RefPtr<Request> Then(AbstractThread* aResponseThread, const char* aCallSite, + ResolveFunction&& aResolveFunction, RejectFunction&& aRejectFunction) + { + RefPtr<ThenValueBase> thenValue = new FunctionThenValue<ResolveFunction, RejectFunction>(aResponseThread, + Move(aResolveFunction), Move(aRejectFunction), aCallSite); + ThenInternal(aResponseThread, thenValue, aCallSite); + return thenValue.forget(); // Implicit conversion from already_AddRefed<ThenValueBase> to RefPtr<Request>. + } + + void ChainTo(already_AddRefed<Private> aChainedPromise, const char* aCallSite) + { + MutexAutoLock lock(mMutex); + MOZ_DIAGNOSTIC_ASSERT(!IsExclusive || !mHaveRequest); + mHaveRequest = true; + RefPtr<Private> chainedPromise = aChainedPromise; + PROMISE_LOG("%s invoking Chain() [this=%p, chainedPromise=%p, isPending=%d]", + aCallSite, this, chainedPromise.get(), (int) IsPending()); + if (!IsPending()) { + ForwardTo(chainedPromise); + } else { + mChainedPromises.AppendElement(chainedPromise); + } + } + + // Note we expose the function AssertIsDead() instead of IsDead() since + // checking IsDead() is a data race in the situation where the request is not + // dead. Therefore we enforce the form |Assert(IsDead())| by exposing + // AssertIsDead() only. + void AssertIsDead() + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + for (auto&& then : mThenValues) { + then->AssertIsDead(); + } + for (auto&& chained : mChainedPromises) { + chained->AssertIsDead(); + } + } + +protected: + bool IsPending() const { return mValue.IsNothing(); } + const ResolveOrRejectValue& Value() const + { + // This method should only be called once the value has stabilized. As + // such, we don't need to acquire the lock here. + MOZ_DIAGNOSTIC_ASSERT(!IsPending()); + return mValue; + } + + void DispatchAll() + { + mMutex.AssertCurrentThreadOwns(); + for (size_t i = 0; i < mThenValues.Length(); ++i) { + mThenValues[i]->Dispatch(this); + } + mThenValues.Clear(); + + for (size_t i = 0; i < mChainedPromises.Length(); ++i) { + ForwardTo(mChainedPromises[i]); + } + mChainedPromises.Clear(); + } + + void ForwardTo(Private* aOther) + { + MOZ_ASSERT(!IsPending()); + if (mValue.IsResolve()) { + aOther->Resolve(mValue.ResolveValue(), "<chained promise>"); + } else { + aOther->Reject(mValue.RejectValue(), "<chained promise>"); + } + } + + virtual ~MozPromise() + { + PROMISE_LOG("MozPromise::~MozPromise [this=%p]", this); + AssertIsDead(); + // We can't guarantee a completion promise will always be revolved or + // rejected since ResolveOrRejectRunnable might not run when dispatch fails. + if (!mIsCompletionPromise) { + MOZ_ASSERT(!IsPending()); + MOZ_ASSERT(mThenValues.IsEmpty()); + MOZ_ASSERT(mChainedPromises.IsEmpty()); + } +#ifdef PROMISE_DEBUG + mMagic1 = 0; + mMagic2 = 0; + mMagic3 = 0; + mMagic4 = nullptr; +#endif + }; + + const char* mCreationSite; // For logging + Mutex mMutex; + ResolveOrRejectValue mValue; +#ifdef PROMISE_DEBUG + uint32_t mMagic1 = sMagic; +#endif + nsTArray<RefPtr<ThenValueBase>> mThenValues; +#ifdef PROMISE_DEBUG + uint32_t mMagic2 = sMagic; +#endif + nsTArray<RefPtr<Private>> mChainedPromises; +#ifdef PROMISE_DEBUG + uint32_t mMagic3 = sMagic; +#endif + bool mHaveRequest; + const bool mIsCompletionPromise; +#ifdef PROMISE_DEBUG + void* mMagic4; +#endif +}; + +template<typename ResolveValueT, typename RejectValueT, bool IsExclusive> +class MozPromise<ResolveValueT, RejectValueT, IsExclusive>::Private + : public MozPromise<ResolveValueT, RejectValueT, IsExclusive> +{ +public: + explicit Private(const char* aCreationSite, bool aIsCompletionPromise = false) + : MozPromise(aCreationSite, aIsCompletionPromise) {} + + template<typename ResolveValueT_> + void Resolve(ResolveValueT_&& aResolveValue, const char* aResolveSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s resolving MozPromise (%p created at %s)", aResolveSite, this, mCreationSite); + mValue.SetResolve(Forward<ResolveValueT_>(aResolveValue)); + DispatchAll(); + } + + template<typename RejectValueT_> + void Reject(RejectValueT_&& aRejectValue, const char* aRejectSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s rejecting MozPromise (%p created at %s)", aRejectSite, this, mCreationSite); + mValue.SetReject(Forward<RejectValueT_>(aRejectValue)); + DispatchAll(); + } + + template<typename ResolveOrRejectValue_> + void ResolveOrReject(ResolveOrRejectValue_&& aValue, const char* aSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s resolveOrRejecting MozPromise (%p created at %s)", aSite, this, mCreationSite); + mValue = Forward<ResolveOrRejectValue_>(aValue); + DispatchAll(); + } +}; + +// A generic promise type that does the trick for simple use cases. +typedef MozPromise<bool, nsresult, /* IsExclusive = */ false> GenericPromise; + +/* + * Class to encapsulate a promise for a particular role. Use this as the member + * variable for a class whose method returns a promise. + */ +template<typename PromiseType> +class MozPromiseHolder +{ +public: + MozPromiseHolder() + : mMonitor(nullptr) {} + + // Move semantics. + MozPromiseHolder& operator=(MozPromiseHolder&& aOther) + { + MOZ_ASSERT(!mMonitor && !aOther.mMonitor); + MOZ_DIAGNOSTIC_ASSERT(!mPromise); + mPromise = aOther.mPromise; + aOther.mPromise = nullptr; + return *this; + } + + ~MozPromiseHolder() { MOZ_ASSERT(!mPromise); } + + already_AddRefed<PromiseType> Ensure(const char* aMethodName) { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + if (!mPromise) { + mPromise = new (typename PromiseType::Private)(aMethodName); + } + RefPtr<PromiseType> p = mPromise.get(); + return p.forget(); + } + + // Provide a Monitor that should always be held when accessing this instance. + void SetMonitor(Monitor* aMonitor) { mMonitor = aMonitor; } + + bool IsEmpty() const + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + return !mPromise; + } + + already_AddRefed<typename PromiseType::Private> Steal() + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + + RefPtr<typename PromiseType::Private> p = mPromise; + mPromise = nullptr; + return p.forget(); + } + + void Resolve(typename PromiseType::ResolveValueType aResolveValue, + const char* aMethodName) + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + MOZ_ASSERT(mPromise); + mPromise->Resolve(aResolveValue, aMethodName); + mPromise = nullptr; + } + + + void ResolveIfExists(typename PromiseType::ResolveValueType aResolveValue, + const char* aMethodName) + { + if (!IsEmpty()) { + Resolve(aResolveValue, aMethodName); + } + } + + void Reject(typename PromiseType::RejectValueType aRejectValue, + const char* aMethodName) + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + MOZ_ASSERT(mPromise); + mPromise->Reject(aRejectValue, aMethodName); + mPromise = nullptr; + } + + + void RejectIfExists(typename PromiseType::RejectValueType aRejectValue, + const char* aMethodName) + { + if (!IsEmpty()) { + Reject(aRejectValue, aMethodName); + } + } + +private: + Monitor* mMonitor; + RefPtr<typename PromiseType::Private> mPromise; +}; + +/* + * Class to encapsulate a MozPromise::Request reference. Use this as the member + * variable for a class waiting on a MozPromise. + */ +template<typename PromiseType> +class MozPromiseRequestHolder +{ +public: + MozPromiseRequestHolder() {} + ~MozPromiseRequestHolder() { MOZ_ASSERT(!mRequest); } + + void Begin(RefPtr<typename PromiseType::Request>&& aRequest) + { + MOZ_DIAGNOSTIC_ASSERT(!Exists()); + mRequest = Move(aRequest); + } + + void Begin(typename PromiseType::Request* aRequest) + { + MOZ_DIAGNOSTIC_ASSERT(!Exists()); + mRequest = aRequest; + } + + void Complete() + { + MOZ_DIAGNOSTIC_ASSERT(Exists()); + mRequest = nullptr; + } + + // Disconnects and forgets an outstanding promise. The resolve/reject methods + // will never be called. + void Disconnect() { + MOZ_ASSERT(Exists()); + mRequest->Disconnect(); + mRequest = nullptr; + } + + void DisconnectIfExists() { + if (Exists()) { + Disconnect(); + } + } + + bool Exists() const { return !!mRequest; } + +private: + RefPtr<typename PromiseType::Request> mRequest; +}; + +// Asynchronous Potentially-Cross-Thread Method Calls. +// +// This machinery allows callers to schedule a promise-returning method to be +// invoked asynchronously on a given thread, while at the same time receiving +// a promise upon which to invoke Then() immediately. InvokeAsync dispatches +// a task to invoke the method on the proper thread and also chain the resulting +// promise to the one that the caller received, so that resolve/reject values +// are forwarded through. + +namespace detail { + +template<typename ReturnType, typename ThisType, typename... ArgTypes, size_t... Indices> +ReturnType +MethodCallInvokeHelper(ReturnType(ThisType::*aMethod)(ArgTypes...), ThisType* aThisVal, + Tuple<ArgTypes...>& aArgs, IndexSequence<Indices...>) +{ + return ((*aThisVal).*aMethod)(Get<Indices>(aArgs)...); +} + +// Non-templated base class to allow us to use MOZ_COUNT_{C,D}TOR, which cause +// assertions when used on templated types. +class MethodCallBase +{ +public: + MethodCallBase() { MOZ_COUNT_CTOR(MethodCallBase); } + virtual ~MethodCallBase() { MOZ_COUNT_DTOR(MethodCallBase); } +}; + +template<typename PromiseType, typename ThisType, typename... ArgTypes> +class MethodCall : public MethodCallBase +{ +public: + typedef RefPtr<PromiseType>(ThisType::*MethodType)(ArgTypes...); + MethodCall(MethodType aMethod, ThisType* aThisVal, ArgTypes... aArgs) + : mMethod(aMethod) + , mThisVal(aThisVal) + , mArgs(Forward<ArgTypes>(aArgs)...) + {} + + RefPtr<PromiseType> Invoke() + { + return MethodCallInvokeHelper(mMethod, mThisVal.get(), mArgs, typename IndexSequenceFor<ArgTypes...>::Type()); + } + +private: + MethodType mMethod; + RefPtr<ThisType> mThisVal; + Tuple<ArgTypes...> mArgs; +}; + +template<typename PromiseType, typename ThisType, typename ...ArgTypes> +class ProxyRunnable : public Runnable +{ +public: + ProxyRunnable(typename PromiseType::Private* aProxyPromise, MethodCall<PromiseType, ThisType, ArgTypes...>* aMethodCall) + : mProxyPromise(aProxyPromise), mMethodCall(aMethodCall) {} + + NS_IMETHOD Run() override + { + RefPtr<PromiseType> p = mMethodCall->Invoke(); + mMethodCall = nullptr; + p->ChainTo(mProxyPromise.forget(), "<Proxy Promise>"); + return NS_OK; + } + +private: + RefPtr<typename PromiseType::Private> mProxyPromise; + nsAutoPtr<MethodCall<PromiseType, ThisType, ArgTypes...>> mMethodCall; +}; + +constexpr bool Any() +{ + return false; +} + +template <typename T1> +constexpr bool Any(T1 a) +{ + return static_cast<bool>(a); +} + +template <typename T1, typename... Ts> +constexpr bool Any(T1 a, Ts... aOthers) +{ + return a || Any(aOthers...); +} + +} // namespace detail + +template<typename PromiseType, typename ThisType, typename ...ArgTypes, typename ...ActualArgTypes> +static RefPtr<PromiseType> +InvokeAsync(AbstractThread* aTarget, ThisType* aThisVal, const char* aCallerName, + RefPtr<PromiseType>(ThisType::*aMethod)(ArgTypes...), ActualArgTypes&&... aArgs) +{ + static_assert(!detail::Any(IsReference<ArgTypes>::value...), + "Cannot pass reference types through InvokeAsync, see bug 1313497 if you require it"); + typedef detail::MethodCall<PromiseType, ThisType, ArgTypes...> MethodCallType; + typedef detail::ProxyRunnable<PromiseType, ThisType, ArgTypes...> ProxyRunnableType; + + MethodCallType* methodCall = new MethodCallType(aMethod, aThisVal, Forward<ActualArgTypes>(aArgs)...); + RefPtr<typename PromiseType::Private> p = new (typename PromiseType::Private)(aCallerName); + RefPtr<ProxyRunnableType> r = new ProxyRunnableType(p, methodCall); + MOZ_ASSERT(aTarget->IsDispatchReliable()); + aTarget->Dispatch(r.forget()); + return p.forget(); +} + +#undef PROMISE_LOG +#undef PROMISE_ASSERT +#undef PROMISE_DEBUG + +} // namespace mozilla + +#endif diff --git a/xpcom/threads/SharedThreadPool.cpp b/xpcom/threads/SharedThreadPool.cpp new file mode 100644 index 000000000..9adf6449e --- /dev/null +++ b/xpcom/threads/SharedThreadPool.cpp @@ -0,0 +1,224 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/SharedThreadPool.h" +#include "mozilla/Monitor.h" +#include "mozilla/ReentrantMonitor.h" +#include "mozilla/Services.h" +#include "mozilla/StaticPtr.h" +#include "nsDataHashtable.h" +#include "nsXPCOMCIDInternal.h" +#include "nsComponentManagerUtils.h" +#include "nsIObserver.h" +#include "nsIObserverService.h" +#ifdef XP_WIN +#include "ThreadPoolCOMListener.h" +#endif + +namespace mozilla { + +// Created and destroyed on the main thread. +static StaticAutoPtr<ReentrantMonitor> sMonitor; + +// Hashtable, maps thread pool name to SharedThreadPool instance. +// Modified only on the main thread. +static StaticAutoPtr<nsDataHashtable<nsCStringHashKey, SharedThreadPool*>> sPools; + +static already_AddRefed<nsIThreadPool> +CreateThreadPool(const nsCString& aName); + +class SharedThreadPoolShutdownObserver : public nsIObserver +{ +public: + NS_DECL_ISUPPORTS + NS_DECL_NSIOBSERVER +protected: + virtual ~SharedThreadPoolShutdownObserver() {} +}; + +NS_IMPL_ISUPPORTS(SharedThreadPoolShutdownObserver, nsIObserver, nsISupports) + +NS_IMETHODIMP +SharedThreadPoolShutdownObserver::Observe(nsISupports* aSubject, const char *aTopic, + const char16_t *aData) +{ + MOZ_RELEASE_ASSERT(!strcmp(aTopic, "xpcom-shutdown-threads")); + SharedThreadPool::SpinUntilEmpty(); + sMonitor = nullptr; + sPools = nullptr; + return NS_OK; +} + +void +SharedThreadPool::InitStatics() +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!sMonitor && !sPools); + sMonitor = new ReentrantMonitor("SharedThreadPool"); + sPools = new nsDataHashtable<nsCStringHashKey, SharedThreadPool*>(); + nsCOMPtr<nsIObserverService> obsService = mozilla::services::GetObserverService(); + nsCOMPtr<nsIObserver> obs = new SharedThreadPoolShutdownObserver(); + obsService->AddObserver(obs, "xpcom-shutdown-threads", false); +} + +/* static */ +bool +SharedThreadPool::IsEmpty() +{ + ReentrantMonitorAutoEnter mon(*sMonitor); + return !sPools->Count(); +} + +/* static */ +void +SharedThreadPool::SpinUntilEmpty() +{ + MOZ_ASSERT(NS_IsMainThread()); + while (!IsEmpty()) { + sMonitor->AssertNotCurrentThreadIn(); + NS_ProcessNextEvent(NS_GetCurrentThread(), true); + } +} + +already_AddRefed<SharedThreadPool> +SharedThreadPool::Get(const nsCString& aName, uint32_t aThreadLimit) +{ + MOZ_ASSERT(sMonitor && sPools); + ReentrantMonitorAutoEnter mon(*sMonitor); + SharedThreadPool* pool = nullptr; + nsresult rv; + if (!sPools->Get(aName, &pool)) { + nsCOMPtr<nsIThreadPool> threadPool(CreateThreadPool(aName)); + NS_ENSURE_TRUE(threadPool, nullptr); + pool = new SharedThreadPool(aName, threadPool); + + // Set the thread and idle limits. Note that we don't rely on the + // EnsureThreadLimitIsAtLeast() call below, as the default thread limit + // is 4, and if aThreadLimit is less than 4 we'll end up with a pool + // with 4 threads rather than what we expected; so we'll have unexpected + // behaviour. + rv = pool->SetThreadLimit(aThreadLimit); + NS_ENSURE_SUCCESS(rv, nullptr); + + rv = pool->SetIdleThreadLimit(aThreadLimit); + NS_ENSURE_SUCCESS(rv, nullptr); + + sPools->Put(aName, pool); + } else if (NS_FAILED(pool->EnsureThreadLimitIsAtLeast(aThreadLimit))) { + NS_WARNING("Failed to set limits on thread pool"); + } + + MOZ_ASSERT(pool); + RefPtr<SharedThreadPool> instance(pool); + return instance.forget(); +} + +NS_IMETHODIMP_(MozExternalRefCountType) SharedThreadPool::AddRef(void) +{ + MOZ_ASSERT(sMonitor); + ReentrantMonitorAutoEnter mon(*sMonitor); + MOZ_ASSERT(int32_t(mRefCnt) >= 0, "illegal refcnt"); + nsrefcnt count = ++mRefCnt; + NS_LOG_ADDREF(this, count, "SharedThreadPool", sizeof(*this)); + return count; +} + +NS_IMETHODIMP_(MozExternalRefCountType) SharedThreadPool::Release(void) +{ + MOZ_ASSERT(sMonitor); + ReentrantMonitorAutoEnter mon(*sMonitor); + nsrefcnt count = --mRefCnt; + NS_LOG_RELEASE(this, count, "SharedThreadPool"); + if (count) { + return count; + } + + // Remove SharedThreadPool from table of pools. + sPools->Remove(mName); + MOZ_ASSERT(!sPools->Get(mName)); + + // Dispatch an event to the main thread to call Shutdown() on + // the nsIThreadPool. The Runnable here will add a refcount to the pool, + // and when the Runnable releases the nsIThreadPool it will be deleted. + NS_DispatchToMainThread(NewRunnableMethod(mPool, &nsIThreadPool::Shutdown)); + + // Stabilize refcount, so that if something in the dtor QIs, it won't explode. + mRefCnt = 1; + delete this; + return 0; +} + +NS_IMPL_QUERY_INTERFACE(SharedThreadPool, nsIThreadPool, nsIEventTarget) + +SharedThreadPool::SharedThreadPool(const nsCString& aName, + nsIThreadPool* aPool) + : mName(aName) + , mPool(aPool) + , mRefCnt(0) +{ + MOZ_COUNT_CTOR(SharedThreadPool); + mEventTarget = do_QueryInterface(aPool); +} + +SharedThreadPool::~SharedThreadPool() +{ + MOZ_COUNT_DTOR(SharedThreadPool); +} + +nsresult +SharedThreadPool::EnsureThreadLimitIsAtLeast(uint32_t aLimit) +{ + // We limit the number of threads that we use. Note that we + // set the thread limit to the same as the idle limit so that we're not + // constantly creating and destroying threads (see Bug 881954). When the + // thread pool threads shutdown they dispatch an event to the main thread + // to call nsIThread::Shutdown(), and if we're very busy that can take a + // while to run, and we end up with dozens of extra threads. Note that + // threads that are idle for 60 seconds are shutdown naturally. + uint32_t existingLimit = 0; + nsresult rv; + + rv = mPool->GetThreadLimit(&existingLimit); + NS_ENSURE_SUCCESS(rv, rv); + if (aLimit > existingLimit) { + rv = mPool->SetThreadLimit(aLimit); + NS_ENSURE_SUCCESS(rv, rv); + } + + rv = mPool->GetIdleThreadLimit(&existingLimit); + NS_ENSURE_SUCCESS(rv, rv); + if (aLimit > existingLimit) { + rv = mPool->SetIdleThreadLimit(aLimit); + NS_ENSURE_SUCCESS(rv, rv); + } + + return NS_OK; +} + +static already_AddRefed<nsIThreadPool> +CreateThreadPool(const nsCString& aName) +{ + nsresult rv; + nsCOMPtr<nsIThreadPool> pool = do_CreateInstance(NS_THREADPOOL_CONTRACTID, &rv); + NS_ENSURE_SUCCESS(rv, nullptr); + + rv = pool->SetName(aName); + NS_ENSURE_SUCCESS(rv, nullptr); + + rv = pool->SetThreadStackSize(SharedThreadPool::kStackSize); + NS_ENSURE_SUCCESS(rv, nullptr); + +#ifdef XP_WIN + // Ensure MSCOM is initialized on the thread pools threads. + nsCOMPtr<nsIThreadPoolListener> listener = new MSCOMInitThreadPoolListener(); + rv = pool->SetListener(listener); + NS_ENSURE_SUCCESS(rv, nullptr); +#endif + + return pool.forget(); +} + +} // namespace mozilla diff --git a/xpcom/threads/SharedThreadPool.h b/xpcom/threads/SharedThreadPool.h new file mode 100644 index 000000000..185b9e76f --- /dev/null +++ b/xpcom/threads/SharedThreadPool.h @@ -0,0 +1,129 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef SharedThreadPool_h_ +#define SharedThreadPool_h_ + +#include <queue> +#include "mozilla/RefPtr.h" +#include "nsThreadUtils.h" +#include "nsIThreadManager.h" +#include "nsIThreadPool.h" +#include "nsISupports.h" +#include "nsISupportsImpl.h" +#include "nsCOMPtr.h" + +namespace mozilla { + +// Wrapper that makes an nsIThreadPool a singleton, and provides a +// consistent threadsafe interface to get instances. Callers simply get a +// SharedThreadPool by the name of its nsIThreadPool. All get requests of +// the same name get the same SharedThreadPool. Users must store a reference +// to the pool, and when the last reference to a SharedThreadPool is dropped +// the pool is shutdown and deleted. Users aren't required to manually +// shutdown the pool, and can release references on any thread. This can make +// it significantly easier to use thread pools, because the caller doesn't need +// to worry about joining and tearing it down. +// +// On Windows all threads in the pool have MSCOM initialized with +// COINIT_MULTITHREADED. Note that not all users of MSCOM use this mode see [1], +// and mixing MSCOM objects between the two is terrible for performance, and can +// cause some functions to fail. So be careful when using Win32 APIs on a +// SharedThreadPool, and avoid sharing objects if at all possible. +// +// [1] https://dxr.mozilla.org/mozilla-central/search?q=coinitialize&redirect=false +class SharedThreadPool : public nsIThreadPool +{ +public: + + // Gets (possibly creating) the shared thread pool singleton instance with + // thread pool named aName. + static already_AddRefed<SharedThreadPool> Get(const nsCString& aName, + uint32_t aThreadLimit = 4); + + // We implement custom threadsafe AddRef/Release pair, that destroys the + // the shared pool singleton when the refcount drops to 0. The addref/release + // are implemented using locking, so it's not recommended that you use them + // in a tight loop. + NS_IMETHOD QueryInterface(REFNSIID aIID, void** aInstancePtr) override; + NS_IMETHOD_(MozExternalRefCountType) AddRef(void) override; + NS_IMETHOD_(MozExternalRefCountType) Release(void) override; + + // Forward behaviour to wrapped thread pool implementation. + NS_FORWARD_SAFE_NSITHREADPOOL(mPool); + + // Call this when dispatching from an event on the same + // threadpool that is about to complete. We should not create a new thread + // in that case since a thread is about to become idle. + nsresult DispatchFromEndOfTaskInThisPool(nsIRunnable *event) + { + return Dispatch(event, NS_DISPATCH_AT_END); + } + + NS_IMETHOD DispatchFromScript(nsIRunnable *event, uint32_t flags) override { + return Dispatch(event, flags); + } + + NS_IMETHOD Dispatch(already_AddRefed<nsIRunnable> event, uint32_t flags) override + { return !mEventTarget ? NS_ERROR_NULL_POINTER : mEventTarget->Dispatch(Move(event), flags); } + + NS_IMETHOD DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) override + { return NS_ERROR_NOT_IMPLEMENTED; } + + using nsIEventTarget::Dispatch; + + NS_IMETHOD IsOnCurrentThread(bool *_retval) override { return !mEventTarget ? NS_ERROR_NULL_POINTER : mEventTarget->IsOnCurrentThread(_retval); } + + // Creates necessary statics. Called once at startup. + static void InitStatics(); + + // Spins the event loop until all thread pools are shutdown. + // *Must* be called on the main thread. + static void SpinUntilEmpty(); + +#if defined(MOZ_ASAN) + // Use the system default in ASAN builds, because the default is assumed to be + // larger than the size we want to use and is hopefully sufficient for ASAN. + static const uint32_t kStackSize = nsIThreadManager::DEFAULT_STACK_SIZE; +#elif defined(XP_WIN) || defined(XP_MACOSX) || defined(LINUX) + static const uint32_t kStackSize = (256 * 1024); +#else + // All other platforms use their system defaults. + static const uint32_t kStackSize = nsIThreadManager::DEFAULT_STACK_SIZE; +#endif + +private: + + // Returns whether there are no pools in existence at the moment. + static bool IsEmpty(); + + // Creates a singleton SharedThreadPool wrapper around aPool. + // aName is the name of the aPool, and is used to lookup the + // SharedThreadPool in the hash table of all created pools. + SharedThreadPool(const nsCString& aName, + nsIThreadPool* aPool); + virtual ~SharedThreadPool(); + + nsresult EnsureThreadLimitIsAtLeast(uint32_t aThreadLimit); + + // Name of mPool. + const nsCString mName; + + // Thread pool being wrapped. + nsCOMPtr<nsIThreadPool> mPool; + + // Refcount. We implement custom ref counting so that the thread pool is + // shutdown in a threadsafe manner and singletonness is preserved. + nsrefcnt mRefCnt; + + // mPool QI'd to nsIEventTarget. We cache this, so that we can use + // NS_FORWARD_SAFE_NSIEVENTTARGET above. + nsCOMPtr<nsIEventTarget> mEventTarget; +}; + +} // namespace mozilla + +#endif // SharedThreadPool_h_ diff --git a/xpcom/threads/StateMirroring.h b/xpcom/threads/StateMirroring.h new file mode 100644 index 000000000..87d94ba74 --- /dev/null +++ b/xpcom/threads/StateMirroring.h @@ -0,0 +1,378 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(StateMirroring_h_) +#define StateMirroring_h_ + +#include "mozilla/Maybe.h" +#include "mozilla/MozPromise.h" +#include "mozilla/StateWatching.h" +#include "mozilla/TaskDispatcher.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Unused.h" + +#include "mozilla/Logging.h" +#include "nsISupportsImpl.h" + +/* + * The state-mirroring machinery allows pieces of interesting state to be + * observed on multiple thread without locking. The basic strategy is to track + * changes in a canonical value and post updates to other threads that hold + * mirrors for that value. + * + * One problem with the naive implementation of such a system is that some pieces + * of state need to be updated atomically, and certain other operations need to + * wait for these atomic updates to complete before executing. The state-mirroring + * machinery solves this problem by requiring that its owner thread uses tail + * dispatch, and posting state update events (which should always be run first by + * TaskDispatcher implementations) to that tail dispatcher. This ensures that + * state changes are always atomic from the perspective of observing threads. + * + * Given that state-mirroring is an automatic background process, we try to avoid + * burdening the caller with worrying too much about teardown. To that end, we + * don't assert dispatch success for any of the notifications, and assume that + * any canonical or mirror owned by a thread for whom dispatch fails will soon + * be disconnected by its holder anyway. + * + * Given that semantics may change and comments tend to go out of date, we + * deliberately don't provide usage examples here. Grep around to find them. + */ + +namespace mozilla { + +// Mirror<T> and Canonical<T> inherit WatchTarget, so we piggy-back on the +// logging that WatchTarget already does. Given that, it makes sense to share +// the same log module. +#define MIRROR_LOG(x, ...) \ + MOZ_ASSERT(gStateWatchingLog); \ + MOZ_LOG(gStateWatchingLog, LogLevel::Debug, (x, ##__VA_ARGS__)) + +template<typename T> class AbstractMirror; + +/* + * AbstractCanonical is a superclass from which all Canonical values must + * inherit. It serves as the interface of operations which may be performed (via + * asynchronous dispatch) by other threads, in particular by the corresponding + * Mirror value. + */ +template<typename T> +class AbstractCanonical +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AbstractCanonical) + AbstractCanonical(AbstractThread* aThread) : mOwnerThread(aThread) {} + virtual void AddMirror(AbstractMirror<T>* aMirror) = 0; + virtual void RemoveMirror(AbstractMirror<T>* aMirror) = 0; + + AbstractThread* OwnerThread() const { return mOwnerThread; } +protected: + virtual ~AbstractCanonical() {} + RefPtr<AbstractThread> mOwnerThread; +}; + +/* + * AbstractMirror is a superclass from which all Mirror values must + * inherit. It serves as the interface of operations which may be performed (via + * asynchronous dispatch) by other threads, in particular by the corresponding + * Canonical value. + */ +template<typename T> +class AbstractMirror +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AbstractMirror) + AbstractMirror(AbstractThread* aThread) : mOwnerThread(aThread) {} + virtual void UpdateValue(const T& aNewValue) = 0; + virtual void NotifyDisconnected() = 0; + + AbstractThread* OwnerThread() const { return mOwnerThread; } +protected: + virtual ~AbstractMirror() {} + RefPtr<AbstractThread> mOwnerThread; +}; + +/* + * Canonical<T> is a wrapper class that allows a given value to be mirrored by other + * threads. It maintains a list of active mirrors, and queues updates for them + * when the internal value changes. When changing the value, the caller needs to + * pass a TaskDispatcher object, which fires the updates at the appropriate time. + * Canonical<T> is also a WatchTarget, and may be set up to trigger other routines + * (on the same thread) when the canonical value changes. + * + * Canonical<T> is intended to be used as a member variable, so it doesn't actually + * inherit AbstractCanonical<T> (a refcounted type). Rather, it contains an inner + * class called |Impl| that implements most of the interesting logic. + */ +template<typename T> +class Canonical +{ +public: + Canonical(AbstractThread* aThread, const T& aInitialValue, const char* aName) + { + mImpl = new Impl(aThread, aInitialValue, aName); + } + + + ~Canonical() {} + +private: + class Impl : public AbstractCanonical<T>, public WatchTarget + { + public: + using AbstractCanonical<T>::OwnerThread; + + Impl(AbstractThread* aThread, const T& aInitialValue, const char* aName) + : AbstractCanonical<T>(aThread), WatchTarget(aName), mValue(aInitialValue) + { + MIRROR_LOG("%s [%p] initialized", mName, this); + MOZ_ASSERT(aThread->SupportsTailDispatch(), "Can't get coherency without tail dispatch"); + } + + void AddMirror(AbstractMirror<T>* aMirror) override + { + MIRROR_LOG("%s [%p] adding mirror %p", mName, this, aMirror); + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + MOZ_ASSERT(!mMirrors.Contains(aMirror)); + mMirrors.AppendElement(aMirror); + aMirror->OwnerThread()->DispatchStateChange(MakeNotifier(aMirror)); + } + + void RemoveMirror(AbstractMirror<T>* aMirror) override + { + MIRROR_LOG("%s [%p] removing mirror %p", mName, this, aMirror); + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + MOZ_ASSERT(mMirrors.Contains(aMirror)); + mMirrors.RemoveElement(aMirror); + } + + void DisconnectAll() + { + MIRROR_LOG("%s [%p] Disconnecting all mirrors", mName, this); + for (size_t i = 0; i < mMirrors.Length(); ++i) { + mMirrors[i]->OwnerThread()->Dispatch(NewRunnableMethod(mMirrors[i], + &AbstractMirror<T>::NotifyDisconnected), + AbstractThread::DontAssertDispatchSuccess); + } + mMirrors.Clear(); + } + + operator const T&() + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + return mValue; + } + + void Set(const T& aNewValue) + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + + if (aNewValue == mValue) { + return; + } + + // Notify same-thread watchers. The state watching machinery will make sure + // that notifications run at the right time. + NotifyWatchers(); + + // Check if we've already got a pending update. If so we won't schedule another + // one. + bool alreadyNotifying = mInitialValue.isSome(); + + // Stash the initial value if needed, then update to the new value. + if (mInitialValue.isNothing()) { + mInitialValue.emplace(mValue); + } + mValue = aNewValue; + + // We wait until things have stablized before sending state updates so that + // we can avoid sending multiple updates, and possibly avoid sending any + // updates at all if the value ends up where it started. + if (!alreadyNotifying) { + AbstractThread::DispatchDirectTask(NewRunnableMethod(this, &Impl::DoNotify)); + } + } + + Impl& operator=(const T& aNewValue) { Set(aNewValue); return *this; } + Impl& operator=(const Impl& aOther) { Set(aOther); return *this; } + Impl(const Impl& aOther) = delete; + + protected: + ~Impl() { MOZ_DIAGNOSTIC_ASSERT(mMirrors.IsEmpty()); } + + private: + void DoNotify() + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + MOZ_ASSERT(mInitialValue.isSome()); + bool same = mInitialValue.ref() == mValue; + mInitialValue.reset(); + + if (same) { + MIRROR_LOG("%s [%p] unchanged - not sending update", mName, this); + return; + } + + for (size_t i = 0; i < mMirrors.Length(); ++i) { + mMirrors[i]->OwnerThread()->DispatchStateChange(MakeNotifier(mMirrors[i])); + } + } + + already_AddRefed<nsIRunnable> MakeNotifier(AbstractMirror<T>* aMirror) + { + return NewRunnableMethod<T>(aMirror, &AbstractMirror<T>::UpdateValue, mValue);; + } + + T mValue; + Maybe<T> mInitialValue; + nsTArray<RefPtr<AbstractMirror<T>>> mMirrors; + }; +public: + + // NB: Because mirror-initiated disconnection can race with canonical- + // initiated disconnection, a canonical should never be reinitialized. + // Forward control operations to the Impl. + void DisconnectAll() { return mImpl->DisconnectAll(); } + + // Access to the Impl. + operator Impl&() { return *mImpl; } + Impl* operator&() { return mImpl; } + + // Access to the T. + const T& Ref() const { return *mImpl; } + operator const T&() const { return Ref(); } + void Set(const T& aNewValue) { mImpl->Set(aNewValue); } + Canonical& operator=(const T& aNewValue) { Set(aNewValue); return *this; } + Canonical& operator=(const Canonical& aOther) { Set(aOther); return *this; } + Canonical(const Canonical& aOther) = delete; + +private: + RefPtr<Impl> mImpl; +}; + +/* + * Mirror<T> is a wrapper class that allows a given value to mirror that of a + * Canonical<T> owned by another thread. It registers itself with a Canonical<T>, + * and is periodically updated with new values. Mirror<T> is also a WatchTarget, + * and may be set up to trigger other routines (on the same thread) when the + * mirrored value changes. + * + * Mirror<T> is intended to be used as a member variable, so it doesn't actually + * inherit AbstractMirror<T> (a refcounted type). Rather, it contains an inner + * class called |Impl| that implements most of the interesting logic. + */ +template<typename T> +class Mirror +{ +public: + Mirror(AbstractThread* aThread, const T& aInitialValue, const char* aName) + { + mImpl = new Impl(aThread, aInitialValue, aName); + } + + ~Mirror() + { + // As a member of complex objects, a Mirror<T> may be destroyed on a + // different thread than its owner, or late in shutdown during CC. Given + // that, we require manual disconnection so that callers can put things in + // the right place. + MOZ_DIAGNOSTIC_ASSERT(!mImpl->IsConnected()); + } + +private: + class Impl : public AbstractMirror<T>, public WatchTarget + { + public: + using AbstractMirror<T>::OwnerThread; + + Impl(AbstractThread* aThread, const T& aInitialValue, const char* aName) + : AbstractMirror<T>(aThread), WatchTarget(aName), mValue(aInitialValue) + { + MIRROR_LOG("%s [%p] initialized", mName, this); + MOZ_ASSERT(aThread->SupportsTailDispatch(), "Can't get coherency without tail dispatch"); + } + + operator const T&() + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + return mValue; + } + + virtual void UpdateValue(const T& aNewValue) override + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + if (mValue != aNewValue) { + mValue = aNewValue; + WatchTarget::NotifyWatchers(); + } + } + + virtual void NotifyDisconnected() override + { + MIRROR_LOG("%s [%p] Notifed of disconnection from %p", mName, this, mCanonical.get()); + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + mCanonical = nullptr; + } + + bool IsConnected() const { return !!mCanonical; } + + void Connect(AbstractCanonical<T>* aCanonical) + { + MIRROR_LOG("%s [%p] Connecting to %p", mName, this, aCanonical); + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + MOZ_ASSERT(!IsConnected()); + MOZ_ASSERT(OwnerThread()->RequiresTailDispatch(aCanonical->OwnerThread()), "Can't get coherency without tail dispatch"); + + nsCOMPtr<nsIRunnable> r = NewRunnableMethod<StorensRefPtrPassByPtr<AbstractMirror<T>>> + (aCanonical, &AbstractCanonical<T>::AddMirror, this); + aCanonical->OwnerThread()->Dispatch(r.forget(), AbstractThread::DontAssertDispatchSuccess); + mCanonical = aCanonical; + } + public: + + void DisconnectIfConnected() + { + MOZ_ASSERT(OwnerThread()->IsCurrentThreadIn()); + if (!IsConnected()) { + return; + } + + MIRROR_LOG("%s [%p] Disconnecting from %p", mName, this, mCanonical.get()); + nsCOMPtr<nsIRunnable> r = NewRunnableMethod<StorensRefPtrPassByPtr<AbstractMirror<T>>> + (mCanonical, &AbstractCanonical<T>::RemoveMirror, this); + mCanonical->OwnerThread()->Dispatch(r.forget(), AbstractThread::DontAssertDispatchSuccess); + mCanonical = nullptr; + } + + protected: + ~Impl() { MOZ_DIAGNOSTIC_ASSERT(!IsConnected()); } + + private: + T mValue; + RefPtr<AbstractCanonical<T>> mCanonical; + }; +public: + + // Forward control operations to the Impl<T>. + void Connect(AbstractCanonical<T>* aCanonical) { mImpl->Connect(aCanonical); } + void DisconnectIfConnected() { mImpl->DisconnectIfConnected(); } + + // Access to the Impl<T>. + operator Impl&() { return *mImpl; } + Impl* operator&() { return mImpl; } + + // Access to the T. + const T& Ref() const { return *mImpl; } + operator const T&() const { return Ref(); } + +private: + RefPtr<Impl> mImpl; +}; + +#undef MIRROR_LOG + +} // namespace mozilla + +#endif diff --git a/xpcom/threads/StateWatching.h b/xpcom/threads/StateWatching.h new file mode 100644 index 000000000..99d521603 --- /dev/null +++ b/xpcom/threads/StateWatching.h @@ -0,0 +1,317 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(StateWatching_h_) +#define StateWatching_h_ + +#include "mozilla/AbstractThread.h" +#include "mozilla/Logging.h" +#include "mozilla/TaskDispatcher.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Unused.h" + +#include "nsISupportsImpl.h" + +/* + * The state-watching machinery automates the process of responding to changes + * in various pieces of state. + * + * A standard programming pattern is as follows: + * + * mFoo = ...; + * NotifyStuffChanged(); + * ... + * mBar = ...; + * NotifyStuffChanged(); + * + * This pattern is error-prone and difficult to audit because it requires the + * programmer to manually trigger the update routine. This can be especially + * problematic when the update routine depends on numerous pieces of state, and + * when that state is modified across a variety of helper methods. In these + * cases the responsibility for invoking the routine is often unclear, causing + * developers to scatter calls to it like pixie dust. This can result in + * duplicate invocations (which is wasteful) and missing invocations in corner- + * cases (which is a source of bugs). + * + * This file provides a set of primitives that automatically handle updates and + * allow the programmers to explicitly construct a graph of state dependencies. + * When used correctly, it eliminates the guess-work and wasted cycles described + * above. + * + * There are two basic pieces: + * (1) Objects that can be watched for updates. These inherit WatchTarget. + * (2) Objects that receive objects and trigger processing. These inherit + * AbstractWatcher. In the current machinery, these exist only internally + * within the WatchManager, though that could change. + * + * Note that none of this machinery is thread-safe - it must all happen on the + * same owning thread. To solve multi-threaded use-cases, use state mirroring + * and watch the mirrored value. + * + * Given that semantics may change and comments tend to go out of date, we + * deliberately don't provide usage examples here. Grep around to find them. + */ + +namespace mozilla { + +extern LazyLogModule gStateWatchingLog; + +#define WATCH_LOG(x, ...) \ + MOZ_LOG(gStateWatchingLog, LogLevel::Debug, (x, ##__VA_ARGS__)) + +/* + * AbstractWatcher is a superclass from which all watchers must inherit. + */ +class AbstractWatcher +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AbstractWatcher) + AbstractWatcher() : mDestroyed(false) {} + bool IsDestroyed() { return mDestroyed; } + virtual void Notify() = 0; + +protected: + virtual ~AbstractWatcher() { MOZ_ASSERT(mDestroyed); } + bool mDestroyed; +}; + +/* + * WatchTarget is a superclass from which all watchable things must inherit. + * Unlike AbstractWatcher, it is a fully-implemented Mix-in, and the subclass + * needs only to invoke NotifyWatchers when something changes. + * + * The functionality that this class provides is not threadsafe, and should only + * be used on the thread that owns that WatchTarget. + */ +class WatchTarget +{ +public: + explicit WatchTarget(const char* aName) : mName(aName) {} + + void AddWatcher(AbstractWatcher* aWatcher) + { + MOZ_ASSERT(!mWatchers.Contains(aWatcher)); + mWatchers.AppendElement(aWatcher); + } + + void RemoveWatcher(AbstractWatcher* aWatcher) + { + MOZ_ASSERT(mWatchers.Contains(aWatcher)); + mWatchers.RemoveElement(aWatcher); + } + +protected: + void NotifyWatchers() + { + WATCH_LOG("%s[%p] notifying watchers\n", mName, this); + PruneWatchers(); + for (size_t i = 0; i < mWatchers.Length(); ++i) { + mWatchers[i]->Notify(); + } + } + +private: + // We don't have Watchers explicitly unregister themselves when they die, + // because then they'd need back-references to all the WatchTargets they're + // subscribed to, and WatchTargets aren't reference-counted. So instead we + // just prune dead ones at appropriate times, which works just fine. + void PruneWatchers() + { + for (int i = mWatchers.Length() - 1; i >= 0; --i) { + if (mWatchers[i]->IsDestroyed()) { + mWatchers.RemoveElementAt(i); + } + } + } + + nsTArray<RefPtr<AbstractWatcher>> mWatchers; + +protected: + const char* mName; +}; + +/* + * Watchable is a wrapper class that turns any primitive into a WatchTarget. + */ +template<typename T> +class Watchable : public WatchTarget +{ +public: + Watchable(const T& aInitialValue, const char* aName) + : WatchTarget(aName), mValue(aInitialValue) {} + + const T& Ref() const { return mValue; } + operator const T&() const { return Ref(); } + Watchable& operator=(const T& aNewValue) + { + if (aNewValue != mValue) { + mValue = aNewValue; + NotifyWatchers(); + } + + return *this; + } + +private: + Watchable(const Watchable& aOther); // Not implemented + Watchable& operator=(const Watchable& aOther); // Not implemented + + T mValue; +}; + +// Manager class for state-watching. Declare one of these in any class for which +// you want to invoke method callbacks. +// +// Internally, WatchManager maintains one AbstractWatcher per callback method. +// Consumers invoke Watch/Unwatch on a particular (WatchTarget, Callback) tuple. +// This causes an AbstractWatcher for |Callback| to be instantiated if it doesn't +// already exist, and registers it with |WatchTarget|. +// +// Using Direct Tasks on the TailDispatcher, WatchManager ensures that we fire +// watch callbacks no more than once per task, once all other operations for that +// task have been completed. +// +// WatchManager<OwnerType> is intended to be declared as a member of |OwnerType| +// objects. Given that, it and its owned objects can't hold permanent strong refs to +// the owner, since that would keep the owner alive indefinitely. Instead, it +// _only_ holds strong refs while waiting for Direct Tasks to fire. This ensures +// that everything is kept alive just long enough. +template <typename OwnerType> +class WatchManager +{ +public: + typedef void(OwnerType::*CallbackMethod)(); + explicit WatchManager(OwnerType* aOwner, AbstractThread* aOwnerThread) + : mOwner(aOwner), mOwnerThread(aOwnerThread) {} + + ~WatchManager() + { + if (!IsShutdown()) { + Shutdown(); + } + } + + bool IsShutdown() const { return !mOwner; } + + // Shutdown needs to happen on mOwnerThread. If the WatchManager will be + // destroyed on a different thread, Shutdown() must be called manually. + void Shutdown() + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + for (size_t i = 0; i < mWatchers.Length(); ++i) { + mWatchers[i]->Destroy(); + } + mWatchers.Clear(); + mOwner = nullptr; + } + + void Watch(WatchTarget& aTarget, CallbackMethod aMethod) + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + aTarget.AddWatcher(&EnsureWatcher(aMethod)); + } + + void Unwatch(WatchTarget& aTarget, CallbackMethod aMethod) + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + PerCallbackWatcher* watcher = GetWatcher(aMethod); + MOZ_ASSERT(watcher); + aTarget.RemoveWatcher(watcher); + } + + void ManualNotify(CallbackMethod aMethod) + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + PerCallbackWatcher* watcher = GetWatcher(aMethod); + MOZ_ASSERT(watcher); + watcher->Notify(); + } + +private: + class PerCallbackWatcher : public AbstractWatcher + { + public: + PerCallbackWatcher(OwnerType* aOwner, AbstractThread* aOwnerThread, CallbackMethod aMethod) + : mOwner(aOwner), mOwnerThread(aOwnerThread), mCallbackMethod(aMethod) {} + + void Destroy() + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + mDestroyed = true; + mOwner = nullptr; + } + + void Notify() override + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + MOZ_DIAGNOSTIC_ASSERT(mOwner, "mOwner is only null after destruction, " + "at which point we shouldn't be notified"); + if (mStrongRef) { + // We've already got a notification job in the pipe. + return; + } + mStrongRef = mOwner; // Hold the owner alive while notifying. + + // Queue up our notification jobs to run in a stable state. + mOwnerThread->TailDispatcher().AddDirectTask(NewRunnableMethod(this, &PerCallbackWatcher::DoNotify)); + } + + bool CallbackMethodIs(CallbackMethod aMethod) const + { + return mCallbackMethod == aMethod; + } + + private: + ~PerCallbackWatcher() {} + + void DoNotify() + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + MOZ_ASSERT(mStrongRef); + RefPtr<OwnerType> ref = mStrongRef.forget(); + if (!mDestroyed) { + ((*ref).*mCallbackMethod)(); + } + } + + OwnerType* mOwner; // Never null. + RefPtr<OwnerType> mStrongRef; // Only non-null when notifying. + RefPtr<AbstractThread> mOwnerThread; + CallbackMethod mCallbackMethod; + }; + + PerCallbackWatcher* GetWatcher(CallbackMethod aMethod) + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + for (size_t i = 0; i < mWatchers.Length(); ++i) { + if (mWatchers[i]->CallbackMethodIs(aMethod)) { + return mWatchers[i]; + } + } + return nullptr; + } + + PerCallbackWatcher& EnsureWatcher(CallbackMethod aMethod) + { + MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); + PerCallbackWatcher* watcher = GetWatcher(aMethod); + if (watcher) { + return *watcher; + } + watcher = mWatchers.AppendElement(new PerCallbackWatcher(mOwner, mOwnerThread, aMethod))->get(); + return *watcher; + } + + nsTArray<RefPtr<PerCallbackWatcher>> mWatchers; + OwnerType* mOwner; + RefPtr<AbstractThread> mOwnerThread; +}; + +#undef WATCH_LOG + +} // namespace mozilla + +#endif diff --git a/xpcom/threads/SyncRunnable.h b/xpcom/threads/SyncRunnable.h new file mode 100644 index 000000000..d96bac7ba --- /dev/null +++ b/xpcom/threads/SyncRunnable.h @@ -0,0 +1,129 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_SyncRunnable_h +#define mozilla_SyncRunnable_h + +#include "nsThreadUtils.h" +#include "mozilla/AbstractThread.h" +#include "mozilla/Monitor.h" +#include "mozilla/Move.h" + +namespace mozilla { + +/** + * This class will wrap a nsIRunnable and dispatch it to the main thread + * synchronously. This is different from nsIEventTarget.DISPATCH_SYNC: + * this class does not spin the event loop waiting for the event to be + * dispatched. This means that you don't risk reentrance from pending + * messages, but you must be sure that the target thread does not ever block + * on this thread, or else you will deadlock. + * + * Typical usage: + * RefPtr<SyncRunnable> sr = new SyncRunnable(new myrunnable...()); + * sr->DispatchToThread(t); + * + * We also provide a convenience wrapper: + * SyncRunnable::DispatchToThread(new myrunnable...()); + * + */ +class SyncRunnable : public Runnable +{ +public: + explicit SyncRunnable(nsIRunnable* aRunnable) + : mRunnable(aRunnable) + , mMonitor("SyncRunnable") + , mDone(false) + { + } + + explicit SyncRunnable(already_AddRefed<nsIRunnable> aRunnable) + : mRunnable(Move(aRunnable)) + , mMonitor("SyncRunnable") + , mDone(false) + { + } + + void DispatchToThread(nsIEventTarget* aThread, bool aForceDispatch = false) + { + nsresult rv; + bool on; + + if (!aForceDispatch) { + rv = aThread->IsOnCurrentThread(&on); + MOZ_ASSERT(NS_SUCCEEDED(rv)); + if (NS_SUCCEEDED(rv) && on) { + mRunnable->Run(); + return; + } + } + + rv = aThread->Dispatch(this, NS_DISPATCH_NORMAL); + if (NS_SUCCEEDED(rv)) { + mozilla::MonitorAutoLock lock(mMonitor); + while (!mDone) { + lock.Wait(); + } + } + } + + void DispatchToThread(AbstractThread* aThread, bool aForceDispatch = false) + { + if (!aForceDispatch && aThread->IsCurrentThreadIn()) { + mRunnable->Run(); + return; + } + + // Check we don't have tail dispatching here. Otherwise we will deadlock + // ourself when spinning the loop below. + MOZ_ASSERT(!aThread->RequiresTailDispatchFromCurrentThread()); + + aThread->Dispatch(RefPtr<nsIRunnable>(this).forget()); + mozilla::MonitorAutoLock lock(mMonitor); + while (!mDone) { + lock.Wait(); + } + } + + static void DispatchToThread(nsIEventTarget* aThread, + nsIRunnable* aRunnable, + bool aForceDispatch = false) + { + RefPtr<SyncRunnable> s(new SyncRunnable(aRunnable)); + s->DispatchToThread(aThread, aForceDispatch); + } + + static void DispatchToThread(AbstractThread* aThread, + nsIRunnable* aRunnable, + bool aForceDispatch = false) + { + RefPtr<SyncRunnable> s(new SyncRunnable(aRunnable)); + s->DispatchToThread(aThread, aForceDispatch); + } + +protected: + NS_IMETHOD Run() override + { + mRunnable->Run(); + + mozilla::MonitorAutoLock lock(mMonitor); + MOZ_ASSERT(!mDone); + + mDone = true; + mMonitor.Notify(); + + return NS_OK; + } + +private: + nsCOMPtr<nsIRunnable> mRunnable; + mozilla::Monitor mMonitor; + bool mDone; +}; + +} // namespace mozilla + +#endif // mozilla_SyncRunnable_h diff --git a/xpcom/threads/TaskDispatcher.h b/xpcom/threads/TaskDispatcher.h new file mode 100644 index 000000000..405c3acfe --- /dev/null +++ b/xpcom/threads/TaskDispatcher.h @@ -0,0 +1,276 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(TaskDispatcher_h_) +#define TaskDispatcher_h_ + +#include "mozilla/AbstractThread.h" +#include "mozilla/Maybe.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Unused.h" + +#include "nsISupportsImpl.h" +#include "nsTArray.h" +#include "nsThreadUtils.h" + +#include <queue> + +namespace mozilla { + +/* + * A classic approach to cross-thread communication is to dispatch asynchronous + * runnables to perform updates on other threads. This generally works well, but + * there are sometimes reasons why we might want to delay the actual dispatch of + * these tasks until a specified moment. At present, this is primarily useful to + * ensure that mirrored state gets updated atomically - but there may be other + * applications as well. + * + * TaskDispatcher is a general abstract class that accepts tasks and dispatches + * them at some later point. These groups of tasks are per-target-thread, and + * contain separate queues for several kinds of tasks (see comments below). - "state change tasks" (which + * run first, and are intended to be used to update the value held by mirrors), + * and regular tasks, which are other arbitrary operations that the are gated + * to run after all the state changes have completed. + */ +class TaskDispatcher +{ +public: + TaskDispatcher() {} + virtual ~TaskDispatcher() {} + + // Direct tasks are run directly (rather than dispatched asynchronously) when + // the tail dispatcher fires. A direct task may cause other tasks to be added + // to the tail dispatcher. + virtual void AddDirectTask(already_AddRefed<nsIRunnable> aRunnable) = 0; + + // State change tasks are dispatched asynchronously always run before regular + // tasks. They are intended to be used to update the value held by mirrors + // before any other dispatched tasks are run on the target thread. + virtual void AddStateChangeTask(AbstractThread* aThread, + already_AddRefed<nsIRunnable> aRunnable) = 0; + + // Regular tasks are dispatched asynchronously, and run after state change + // tasks. + virtual void AddTask(AbstractThread* aThread, + already_AddRefed<nsIRunnable> aRunnable, + AbstractThread::DispatchFailureHandling aFailureHandling = AbstractThread::AssertDispatchSuccess) = 0; + + virtual void DispatchTasksFor(AbstractThread* aThread) = 0; + virtual bool HasTasksFor(AbstractThread* aThread) = 0; + virtual void DrainDirectTasks() = 0; +}; + +/* + * AutoTaskDispatcher is a stack-scoped TaskDispatcher implementation that fires + * its queued tasks when it is popped off the stack. + */ +class AutoTaskDispatcher : public TaskDispatcher +{ +public: + explicit AutoTaskDispatcher(bool aIsTailDispatcher = false) + : mIsTailDispatcher(aIsTailDispatcher) + {} + + ~AutoTaskDispatcher() + { + // Given that direct tasks may trigger other code that uses the tail + // dispatcher, it's better to avoid processing them in the tail dispatcher's + // destructor. So we require TailDispatchers to manually invoke + // DrainDirectTasks before the AutoTaskDispatcher gets destroyed. In truth, + // this is only necessary in the case where this AutoTaskDispatcher can be + // accessed by the direct tasks it dispatches (true for TailDispatchers, but + // potentially not true for other hypothetical AutoTaskDispatchers). Feel + // free to loosen this restriction to apply only to mIsTailDispatcher if a + // use-case requires it. + MOZ_ASSERT(!HaveDirectTasks()); + + for (size_t i = 0; i < mTaskGroups.Length(); ++i) { + DispatchTaskGroup(Move(mTaskGroups[i])); + } + } + + bool HaveDirectTasks() const + { + return mDirectTasks.isSome() && !mDirectTasks->empty(); + } + + void DrainDirectTasks() override + { + while (HaveDirectTasks()) { + nsCOMPtr<nsIRunnable> r = mDirectTasks->front(); + mDirectTasks->pop(); + r->Run(); + } + } + + void AddDirectTask(already_AddRefed<nsIRunnable> aRunnable) override + { + if (mDirectTasks.isNothing()) { + mDirectTasks.emplace(); + } + mDirectTasks->push(Move(aRunnable)); + } + + void AddStateChangeTask(AbstractThread* aThread, + already_AddRefed<nsIRunnable> aRunnable) override + { + EnsureTaskGroup(aThread).mStateChangeTasks.AppendElement(aRunnable); + } + + void AddTask(AbstractThread* aThread, + already_AddRefed<nsIRunnable> aRunnable, + AbstractThread::DispatchFailureHandling aFailureHandling) override + { + PerThreadTaskGroup& group = EnsureTaskGroup(aThread); + group.mRegularTasks.AppendElement(aRunnable); + + // The task group needs to assert dispatch success if any of the runnables + // it's dispatching want to assert it. + if (aFailureHandling == AbstractThread::AssertDispatchSuccess) { + group.mFailureHandling = AbstractThread::AssertDispatchSuccess; + } + } + + bool HasTasksFor(AbstractThread* aThread) override + { + return !!GetTaskGroup(aThread) || + (aThread == AbstractThread::GetCurrent() && HaveDirectTasks()); + } + + void DispatchTasksFor(AbstractThread* aThread) override + { + for (size_t i = 0; i < mTaskGroups.Length(); ++i) { + if (mTaskGroups[i]->mThread == aThread) { + DispatchTaskGroup(Move(mTaskGroups[i])); + mTaskGroups.RemoveElementAt(i); + return; + } + } + } + +private: + + struct PerThreadTaskGroup + { + public: + explicit PerThreadTaskGroup(AbstractThread* aThread) + : mThread(aThread), mFailureHandling(AbstractThread::DontAssertDispatchSuccess) + { + MOZ_COUNT_CTOR(PerThreadTaskGroup); + } + + ~PerThreadTaskGroup() { MOZ_COUNT_DTOR(PerThreadTaskGroup); } + + RefPtr<AbstractThread> mThread; + nsTArray<nsCOMPtr<nsIRunnable>> mStateChangeTasks; + nsTArray<nsCOMPtr<nsIRunnable>> mRegularTasks; + AbstractThread::DispatchFailureHandling mFailureHandling; + }; + + class TaskGroupRunnable : public Runnable + { + public: + explicit TaskGroupRunnable(UniquePtr<PerThreadTaskGroup>&& aTasks) : mTasks(Move(aTasks)) {} + + NS_IMETHOD Run() override + { + // State change tasks get run all together before any code is run, so + // that all state changes are made in an atomic unit. + for (size_t i = 0; i < mTasks->mStateChangeTasks.Length(); ++i) { + mTasks->mStateChangeTasks[i]->Run(); + } + + // Once the state changes have completed, drain any direct tasks + // generated by those state changes (i.e. watcher notification tasks). + // This needs to be outside the loop because we don't want to run code + // that might observe intermediate states. + MaybeDrainDirectTasks(); + + for (size_t i = 0; i < mTasks->mRegularTasks.Length(); ++i) { + mTasks->mRegularTasks[i]->Run(); + + // Scope direct tasks tightly to the task that generated them. + MaybeDrainDirectTasks(); + } + + return NS_OK; + } + + private: + void MaybeDrainDirectTasks() + { + AbstractThread* currentThread = AbstractThread::GetCurrent(); + if (currentThread) { + currentThread->TailDispatcher().DrainDirectTasks(); + } + } + + UniquePtr<PerThreadTaskGroup> mTasks; + }; + + PerThreadTaskGroup& EnsureTaskGroup(AbstractThread* aThread) + { + PerThreadTaskGroup* existing = GetTaskGroup(aThread); + if (existing) { + return *existing; + } + + mTaskGroups.AppendElement(new PerThreadTaskGroup(aThread)); + return *mTaskGroups.LastElement(); + } + + PerThreadTaskGroup* GetTaskGroup(AbstractThread* aThread) + { + for (size_t i = 0; i < mTaskGroups.Length(); ++i) { + if (mTaskGroups[i]->mThread == aThread) { + return mTaskGroups[i].get(); + } + } + + // Not found. + return nullptr; + } + + void DispatchTaskGroup(UniquePtr<PerThreadTaskGroup> aGroup) + { + RefPtr<AbstractThread> thread = aGroup->mThread; + + AbstractThread::DispatchFailureHandling failureHandling = aGroup->mFailureHandling; + AbstractThread::DispatchReason reason = mIsTailDispatcher ? AbstractThread::TailDispatch + : AbstractThread::NormalDispatch; + nsCOMPtr<nsIRunnable> r = new TaskGroupRunnable(Move(aGroup)); + thread->Dispatch(r.forget(), failureHandling, reason); + } + + // Direct tasks. We use a Maybe<> because (a) this class is hot, (b) + // mDirectTasks often doesn't get anything put into it, and (c) the + // std::queue implementation in GNU libstdc++ does two largish heap + // allocations when creating a new std::queue. + mozilla::Maybe<std::queue<nsCOMPtr<nsIRunnable>>> mDirectTasks; + + // Task groups, organized by thread. + nsTArray<UniquePtr<PerThreadTaskGroup>> mTaskGroups; + + // True if this TaskDispatcher represents the tail dispatcher for the thread + // upon which it runs. + const bool mIsTailDispatcher; +}; + +// Little utility class to allow declaring AutoTaskDispatcher as a default +// parameter for methods that take a TaskDispatcher&. +template<typename T> +class PassByRef +{ +public: + PassByRef() {} + operator T&() { return mVal; } +private: + T mVal; +}; + +} // namespace mozilla + +#endif diff --git a/xpcom/threads/TaskQueue.cpp b/xpcom/threads/TaskQueue.cpp new file mode 100644 index 000000000..2e593a773 --- /dev/null +++ b/xpcom/threads/TaskQueue.cpp @@ -0,0 +1,271 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/TaskQueue.h" + +#include "nsIEventTarget.h" +#include "nsThreadUtils.h" + +namespace mozilla { + +class TaskQueue::EventTargetWrapper final : public nsIEventTarget +{ + RefPtr<TaskQueue> mTaskQueue; + + ~EventTargetWrapper() + { + } + +public: + explicit EventTargetWrapper(TaskQueue* aTaskQueue) + : mTaskQueue(aTaskQueue) + { + MOZ_ASSERT(mTaskQueue); + } + + NS_IMETHOD + DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) override + { + nsCOMPtr<nsIRunnable> ref = aEvent; + return Dispatch(ref.forget(), aFlags); + } + + NS_IMETHOD + Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) override + { + nsCOMPtr<nsIRunnable> runnable = aEvent; + MonitorAutoLock mon(mTaskQueue->mQueueMonitor); + return mTaskQueue->DispatchLocked(/* passed by ref */runnable, + DontAssertDispatchSuccess, + NormalDispatch); + } + + NS_IMETHOD + DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t aFlags) override + { + return NS_ERROR_NOT_IMPLEMENTED; + } + + NS_IMETHOD + IsOnCurrentThread(bool* aResult) override + { + *aResult = mTaskQueue->IsCurrentThreadIn(); + return NS_OK; + } + + NS_DECL_THREADSAFE_ISUPPORTS +}; + +NS_IMPL_ISUPPORTS(TaskQueue::EventTargetWrapper, nsIEventTarget) + +TaskQueue::TaskQueue(already_AddRefed<nsIEventTarget> aTarget, + bool aRequireTailDispatch) + : AbstractThread(aRequireTailDispatch) + , mTarget(aTarget) + , mQueueMonitor("TaskQueue::Queue") + , mTailDispatcher(nullptr) + , mIsRunning(false) + , mIsShutdown(false) +{ + MOZ_COUNT_CTOR(TaskQueue); +} + +TaskQueue::~TaskQueue() +{ + MonitorAutoLock mon(mQueueMonitor); + MOZ_ASSERT(mIsShutdown); + MOZ_COUNT_DTOR(TaskQueue); +} + +TaskDispatcher& +TaskQueue::TailDispatcher() +{ + MOZ_ASSERT(IsCurrentThreadIn()); + MOZ_ASSERT(mTailDispatcher); + return *mTailDispatcher; +} + +// Note aRunnable is passed by ref to support conditional ownership transfer. +// See Dispatch() in TaskQueue.h for more details. +nsresult +TaskQueue::DispatchLocked(nsCOMPtr<nsIRunnable>& aRunnable, + DispatchFailureHandling aFailureHandling, + DispatchReason aReason) +{ + mQueueMonitor.AssertCurrentThreadOwns(); + if (mIsShutdown) { + return NS_ERROR_FAILURE; + } + + AbstractThread* currentThread; + if (aReason != TailDispatch && (currentThread = GetCurrent()) && RequiresTailDispatch(currentThread)) { + currentThread->TailDispatcher().AddTask(this, aRunnable.forget(), aFailureHandling); + return NS_OK; + } + + mTasks.push(aRunnable.forget()); + if (mIsRunning) { + return NS_OK; + } + RefPtr<nsIRunnable> runner(new Runner(this)); + nsresult rv = mTarget->Dispatch(runner.forget(), NS_DISPATCH_NORMAL); + if (NS_FAILED(rv)) { + NS_WARNING("Failed to dispatch runnable to run TaskQueue"); + return rv; + } + mIsRunning = true; + + return NS_OK; +} + +void +TaskQueue::AwaitIdle() +{ + MonitorAutoLock mon(mQueueMonitor); + AwaitIdleLocked(); +} + +void +TaskQueue::AwaitIdleLocked() +{ + // Make sure there are no tasks for this queue waiting in the caller's tail + // dispatcher. + MOZ_ASSERT_IF(AbstractThread::GetCurrent(), + !AbstractThread::GetCurrent()->HasTailTasksFor(this)); + + mQueueMonitor.AssertCurrentThreadOwns(); + MOZ_ASSERT(mIsRunning || mTasks.empty()); + while (mIsRunning) { + mQueueMonitor.Wait(); + } +} + +void +TaskQueue::AwaitShutdownAndIdle() +{ + MOZ_ASSERT(!IsCurrentThreadIn()); + // Make sure there are no tasks for this queue waiting in the caller's tail + // dispatcher. + MOZ_ASSERT_IF(AbstractThread::GetCurrent(), + !AbstractThread::GetCurrent()->HasTailTasksFor(this)); + + MonitorAutoLock mon(mQueueMonitor); + while (!mIsShutdown) { + mQueueMonitor.Wait(); + } + AwaitIdleLocked(); +} + +RefPtr<ShutdownPromise> +TaskQueue::BeginShutdown() +{ + // Dispatch any tasks for this queue waiting in the caller's tail dispatcher, + // since this is the last opportunity to do so. + if (AbstractThread* currentThread = AbstractThread::GetCurrent()) { + currentThread->TailDispatchTasksFor(this); + } + + MonitorAutoLock mon(mQueueMonitor); + mIsShutdown = true; + RefPtr<ShutdownPromise> p = mShutdownPromise.Ensure(__func__); + MaybeResolveShutdown(); + mon.NotifyAll(); + return p; +} + +bool +TaskQueue::IsEmpty() +{ + MonitorAutoLock mon(mQueueMonitor); + return mTasks.empty(); +} + +uint32_t +TaskQueue::ImpreciseLengthForHeuristics() +{ + MonitorAutoLock mon(mQueueMonitor); + return mTasks.size(); +} + +bool +TaskQueue::IsCurrentThreadIn() +{ + bool in = NS_GetCurrentThread() == mRunningThread; + return in; +} + +already_AddRefed<nsIEventTarget> +TaskQueue::WrapAsEventTarget() +{ + nsCOMPtr<nsIEventTarget> ref = new EventTargetWrapper(this); + return ref.forget(); +} + +nsresult +TaskQueue::Runner::Run() +{ + RefPtr<nsIRunnable> event; + { + MonitorAutoLock mon(mQueue->mQueueMonitor); + MOZ_ASSERT(mQueue->mIsRunning); + if (mQueue->mTasks.size() == 0) { + mQueue->mIsRunning = false; + mQueue->MaybeResolveShutdown(); + mon.NotifyAll(); + return NS_OK; + } + event = mQueue->mTasks.front().forget(); + mQueue->mTasks.pop(); + } + MOZ_ASSERT(event); + + // Note that dropping the queue monitor before running the task, and + // taking the monitor again after the task has run ensures we have memory + // fences enforced. This means that if the object we're calling wasn't + // designed to be threadsafe, it will be, provided we're only calling it + // in this task queue. + { + AutoTaskGuard g(mQueue); + event->Run(); + } + + // Drop the reference to event. The event will hold a reference to the + // object it's calling, and we don't want to keep it alive, it may be + // making assumptions what holds references to it. This is especially + // the case if the object is waiting for us to shutdown, so that it + // can shutdown (like in the MediaDecoderStateMachine's SHUTDOWN case). + event = nullptr; + + { + MonitorAutoLock mon(mQueue->mQueueMonitor); + if (mQueue->mTasks.size() == 0) { + // No more events to run. Exit the task runner. + mQueue->mIsRunning = false; + mQueue->MaybeResolveShutdown(); + mon.NotifyAll(); + return NS_OK; + } + } + + // There's at least one more event that we can run. Dispatch this Runner + // to the target again to ensure it runs again. Note that we don't just + // run in a loop here so that we don't hog the target. This means we may + // run on another thread next time, but we rely on the memory fences from + // mQueueMonitor for thread safety of non-threadsafe tasks. + nsresult rv = mQueue->mTarget->Dispatch(this, NS_DISPATCH_AT_END); + if (NS_FAILED(rv)) { + // Failed to dispatch, shutdown! + MonitorAutoLock mon(mQueue->mQueueMonitor); + mQueue->mIsRunning = false; + mQueue->mIsShutdown = true; + mQueue->MaybeResolveShutdown(); + mon.NotifyAll(); + } + + return NS_OK; +} + +} // namespace mozilla diff --git a/xpcom/threads/TaskQueue.h b/xpcom/threads/TaskQueue.h new file mode 100644 index 000000000..aafd206a7 --- /dev/null +++ b/xpcom/threads/TaskQueue.h @@ -0,0 +1,203 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef TaskQueue_h_ +#define TaskQueue_h_ + +#include "mozilla/Monitor.h" +#include "mozilla/MozPromise.h" +#include "mozilla/RefPtr.h" +#include "mozilla/TaskDispatcher.h" +#include "mozilla/Unused.h" + +#include <queue> + +#include "nsThreadUtils.h" + +class nsIEventTarget; +class nsIRunnable; + +namespace mozilla { + +typedef MozPromise<bool, bool, false> ShutdownPromise; + +// Abstracts executing runnables in order on an arbitrary event target. The +// runnables dispatched to the TaskQueue will be executed in the order in which +// they're received, and are guaranteed to not be executed concurrently. +// They may be executed on different threads, and a memory barrier is used +// to make this threadsafe for objects that aren't already threadsafe. +// +// Note, since a TaskQueue can also be converted to an nsIEventTarget using +// WrapAsEventTarget() its possible to construct a hierarchy of TaskQueues. +// Consider these three TaskQueues: +// +// TQ1 dispatches to the main thread +// TQ2 dispatches to TQ1 +// TQ3 dispatches to TQ1 +// +// This ensures there is only ever a single runnable from the entire chain on +// the main thread. It also ensures that TQ2 and TQ3 only have a single runnable +// in TQ1 at any time. +// +// This arrangement lets you prioritize work by dispatching runnables directly +// to TQ1. You can issue many runnables for important work. Meanwhile the TQ2 +// and TQ3 work will always execute at most one runnable and then yield. +class TaskQueue : public AbstractThread +{ + class EventTargetWrapper; + +public: + explicit TaskQueue(already_AddRefed<nsIEventTarget> aTarget, + bool aSupportsTailDispatch = false); + + TaskDispatcher& TailDispatcher() override; + + TaskQueue* AsTaskQueue() override { return this; } + + void Dispatch(already_AddRefed<nsIRunnable> aRunnable, + DispatchFailureHandling aFailureHandling = AssertDispatchSuccess, + DispatchReason aReason = NormalDispatch) override + { + nsCOMPtr<nsIRunnable> r = aRunnable; + { + MonitorAutoLock mon(mQueueMonitor); + nsresult rv = DispatchLocked(/* passed by ref */r, aFailureHandling, aReason); + MOZ_DIAGNOSTIC_ASSERT(aFailureHandling == DontAssertDispatchSuccess || NS_SUCCEEDED(rv)); + Unused << rv; + } + // If the ownership of |r| is not transferred in DispatchLocked() due to + // dispatch failure, it will be deleted here outside the lock. We do so + // since the destructor of the runnable might access TaskQueue and result + // in deadlocks. + } + + // Puts the queue in a shutdown state and returns immediately. The queue will + // remain alive at least until all the events are drained, because the Runners + // hold a strong reference to the task queue, and one of them is always held + // by the target event queue when the task queue is non-empty. + // + // The returned promise is resolved when the queue goes empty. + RefPtr<ShutdownPromise> BeginShutdown(); + + // Blocks until all task finish executing. + void AwaitIdle(); + + // Blocks until the queue is flagged for shutdown and all tasks have finished + // executing. + void AwaitShutdownAndIdle(); + + bool IsEmpty(); + uint32_t ImpreciseLengthForHeuristics(); + + // Returns true if the current thread is currently running a Runnable in + // the task queue. + bool IsCurrentThreadIn() override; + + // Create a new nsIEventTarget wrapper object that dispatches to this + // TaskQueue. + already_AddRefed<nsIEventTarget> WrapAsEventTarget(); + +protected: + virtual ~TaskQueue(); + + + // Blocks until all task finish executing. Called internally by methods + // that need to wait until the task queue is idle. + // mQueueMonitor must be held. + void AwaitIdleLocked(); + + nsresult DispatchLocked(nsCOMPtr<nsIRunnable>& aRunnable, + DispatchFailureHandling aFailureHandling, + DispatchReason aReason = NormalDispatch); + + void MaybeResolveShutdown() + { + mQueueMonitor.AssertCurrentThreadOwns(); + if (mIsShutdown && !mIsRunning) { + mShutdownPromise.ResolveIfExists(true, __func__); + mTarget = nullptr; + } + } + + nsCOMPtr<nsIEventTarget> mTarget; + + // Monitor that protects the queue and mIsRunning; + Monitor mQueueMonitor; + + // Queue of tasks to run. + std::queue<nsCOMPtr<nsIRunnable>> mTasks; + + // The thread currently running the task queue. We store a reference + // to this so that IsCurrentThreadIn() can tell if the current thread + // is the thread currently running in the task queue. + // + // This may be read on any thread, but may only be written on mRunningThread. + // The thread can't die while we're running in it, and we only use it for + // pointer-comparison with the current thread anyway - so we make it atomic + // and don't refcount it. + Atomic<nsIThread*> mRunningThread; + + // RAII class that gets instantiated for each dispatched task. + class AutoTaskGuard : public AutoTaskDispatcher + { + public: + explicit AutoTaskGuard(TaskQueue* aQueue) + : AutoTaskDispatcher(/* aIsTailDispatcher = */ true), mQueue(aQueue) + , mLastCurrentThread(nullptr) + { + // NB: We don't hold the lock to aQueue here. Don't do anything that + // might require it. + MOZ_ASSERT(!mQueue->mTailDispatcher); + mQueue->mTailDispatcher = this; + + mLastCurrentThread = sCurrentThreadTLS.get(); + sCurrentThreadTLS.set(aQueue); + + MOZ_ASSERT(mQueue->mRunningThread == nullptr); + mQueue->mRunningThread = NS_GetCurrentThread(); + } + + ~AutoTaskGuard() + { + DrainDirectTasks(); + + MOZ_ASSERT(mQueue->mRunningThread == NS_GetCurrentThread()); + mQueue->mRunningThread = nullptr; + + sCurrentThreadTLS.set(mLastCurrentThread); + mQueue->mTailDispatcher = nullptr; + } + + private: + TaskQueue* mQueue; + AbstractThread* mLastCurrentThread; + }; + + TaskDispatcher* mTailDispatcher; + + // True if we've dispatched an event to the target to execute events from + // the queue. + bool mIsRunning; + + // True if we've started our shutdown process. + bool mIsShutdown; + MozPromiseHolder<ShutdownPromise> mShutdownPromise; + + class Runner : public Runnable { + public: + explicit Runner(TaskQueue* aQueue) + : mQueue(aQueue) + { + } + NS_IMETHOD Run() override; + private: + RefPtr<TaskQueue> mQueue; + }; +}; + +} // namespace mozilla + +#endif // TaskQueue_h_ diff --git a/xpcom/threads/ThreadStackHelper.cpp b/xpcom/threads/ThreadStackHelper.cpp new file mode 100644 index 000000000..d31bf6359 --- /dev/null +++ b/xpcom/threads/ThreadStackHelper.cpp @@ -0,0 +1,726 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "ThreadStackHelper.h" +#include "MainThreadUtils.h" +#include "nsJSPrincipals.h" +#include "nsScriptSecurityManager.h" +#include "jsfriendapi.h" +#ifdef MOZ_THREADSTACKHELPER_NATIVE +#include "shared-libraries.h" +#endif + +#include "mozilla/Assertions.h" +#include "mozilla/Attributes.h" +#include "mozilla/IntegerPrintfMacros.h" +#include "mozilla/Move.h" +#include "mozilla/Scoped.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/MemoryChecking.h" +#include "mozilla/Sprintf.h" + +#ifdef __GNUC__ +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wshadow" +#endif + +#if defined(MOZ_VALGRIND) +# include <valgrind/valgrind.h> +#endif + +#include <string.h> +#include <vector> +#include <cstdlib> + +#ifdef XP_LINUX +#include <ucontext.h> +#include <unistd.h> +#include <sys/syscall.h> +#endif + +#ifdef __GNUC__ +# pragma GCC diagnostic pop // -Wshadow +#endif + +#if defined(XP_LINUX) || defined(XP_MACOSX) +#include <pthread.h> +#endif + +#ifdef ANDROID +#ifndef SYS_gettid +#define SYS_gettid __NR_gettid +#endif +#if defined(__arm__) && !defined(__NR_rt_tgsigqueueinfo) +// Some NDKs don't define this constant even though the kernel supports it. +#define __NR_rt_tgsigqueueinfo (__NR_SYSCALL_BASE+363) +#endif +#ifndef SYS_rt_tgsigqueueinfo +#define SYS_rt_tgsigqueueinfo __NR_rt_tgsigqueueinfo +#endif +#endif + +#ifdef MOZ_THREADSTACKHELPER_NATIVE +#if defined(MOZ_THREADSTACKHELPER_X86) || \ + defined(MOZ_THREADSTACKHELPER_X64) || \ + defined(MOZ_THREADSTACKHELPER_ARM) +// On these architectures, the stack grows downwards (toward lower addresses). +#define MOZ_THREADSTACKHELPER_STACK_GROWS_DOWN +#else +#error "Unsupported architecture" +#endif +#endif // MOZ_THREADSTACKHELPER_NATIVE + +namespace mozilla { + +void +ThreadStackHelper::Startup() +{ +#if defined(XP_LINUX) + MOZ_ASSERT(NS_IsMainThread()); + if (!sInitialized) { + // TODO: centralize signal number allocation + sFillStackSignum = SIGRTMIN + 4; + if (sFillStackSignum > SIGRTMAX) { + // Leave uninitialized + MOZ_ASSERT(false); + return; + } + struct sigaction sigact = {}; + sigact.sa_sigaction = FillStackHandler; + sigemptyset(&sigact.sa_mask); + sigact.sa_flags = SA_SIGINFO | SA_RESTART; + MOZ_ALWAYS_TRUE(!::sigaction(sFillStackSignum, &sigact, nullptr)); + } + sInitialized++; +#endif +} + +void +ThreadStackHelper::Shutdown() +{ +#if defined(XP_LINUX) + MOZ_ASSERT(NS_IsMainThread()); + if (sInitialized == 1) { + struct sigaction sigact = {}; + sigact.sa_handler = SIG_DFL; + MOZ_ALWAYS_TRUE(!::sigaction(sFillStackSignum, &sigact, nullptr)); + } + sInitialized--; +#endif +} + +ThreadStackHelper::ThreadStackHelper() + : mStackToFill(nullptr) +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + , mPseudoStack(mozilla_get_pseudo_stack()) +#ifdef MOZ_THREADSTACKHELPER_NATIVE + , mContextToFill(nullptr) +#endif + , mMaxStackSize(Stack::sMaxInlineStorage) + , mMaxBufferSize(512) +#endif +{ +#if defined(XP_LINUX) + MOZ_ALWAYS_TRUE(!::sem_init(&mSem, 0, 0)); + mThreadID = ::syscall(SYS_gettid); +#elif defined(XP_WIN) + mInitialized = !!::DuplicateHandle( + ::GetCurrentProcess(), ::GetCurrentThread(), + ::GetCurrentProcess(), &mThreadID, + THREAD_SUSPEND_RESUME +#ifdef MOZ_THREADSTACKHELPER_NATIVE + | THREAD_GET_CONTEXT | THREAD_QUERY_INFORMATION +#endif + , FALSE, 0); + MOZ_ASSERT(mInitialized); +#elif defined(XP_MACOSX) + mThreadID = mach_thread_self(); +#endif + +#ifdef MOZ_THREADSTACKHELPER_NATIVE + GetThreadStackBase(); +#endif +} + +ThreadStackHelper::~ThreadStackHelper() +{ +#if defined(XP_LINUX) + MOZ_ALWAYS_TRUE(!::sem_destroy(&mSem)); +#elif defined(XP_WIN) + if (mInitialized) { + MOZ_ALWAYS_TRUE(!!::CloseHandle(mThreadID)); + } +#endif +} + +#ifdef MOZ_THREADSTACKHELPER_NATIVE +void ThreadStackHelper::GetThreadStackBase() +{ + mThreadStackBase = 0; + +#if defined(XP_LINUX) + void* stackAddr; + size_t stackSize; + ::pthread_t pthr = ::pthread_self(); + ::pthread_attr_t pthr_attr; + NS_ENSURE_TRUE_VOID(!::pthread_getattr_np(pthr, &pthr_attr)); + if (!::pthread_attr_getstack(&pthr_attr, &stackAddr, &stackSize)) { +#ifdef MOZ_THREADSTACKHELPER_STACK_GROWS_DOWN + mThreadStackBase = intptr_t(stackAddr) + stackSize; +#else + mThreadStackBase = intptr_t(stackAddr); +#endif + } + MOZ_ALWAYS_TRUE(!::pthread_attr_destroy(&pthr_attr)); + +#elif defined(XP_WIN) + ::MEMORY_BASIC_INFORMATION meminfo = {}; + NS_ENSURE_TRUE_VOID(::VirtualQuery(&meminfo, &meminfo, sizeof(meminfo))); +#ifdef MOZ_THREADSTACKHELPER_STACK_GROWS_DOWN + mThreadStackBase = intptr_t(meminfo.BaseAddress) + meminfo.RegionSize; +#else + mThreadStackBase = intptr_t(meminfo.AllocationBase); +#endif + +#elif defined(XP_MACOSX) + ::pthread_t pthr = ::pthread_self(); + mThreadStackBase = intptr_t(::pthread_get_stackaddr_np(pthr)); + +#else + #error "Unsupported platform" +#endif // platform +} +#endif // MOZ_THREADSTACKHELPER_NATIVE + +namespace { +template<typename T> +class ScopedSetPtr +{ +private: + T*& mPtr; +public: + ScopedSetPtr(T*& p, T* val) : mPtr(p) { mPtr = val; } + ~ScopedSetPtr() { mPtr = nullptr; } +}; +} // namespace + +void +ThreadStackHelper::GetStack(Stack& aStack) +{ + // Always run PrepareStackBuffer first to clear aStack + if (!PrepareStackBuffer(aStack)) { + // Skip and return empty aStack + return; + } + + ScopedSetPtr<Stack> stackPtr(mStackToFill, &aStack); + +#if defined(XP_LINUX) + if (!sInitialized) { + MOZ_ASSERT(false); + return; + } + siginfo_t uinfo = {}; + uinfo.si_signo = sFillStackSignum; + uinfo.si_code = SI_QUEUE; + uinfo.si_pid = getpid(); + uinfo.si_uid = getuid(); + uinfo.si_value.sival_ptr = this; + if (::syscall(SYS_rt_tgsigqueueinfo, uinfo.si_pid, + mThreadID, sFillStackSignum, &uinfo)) { + // rt_tgsigqueueinfo was added in Linux 2.6.31. + // Could have failed because the syscall did not exist. + return; + } + MOZ_ALWAYS_TRUE(!::sem_wait(&mSem)); + +#elif defined(XP_WIN) + if (!mInitialized) { + MOZ_ASSERT(false); + return; + } + if (::SuspendThread(mThreadID) == DWORD(-1)) { + MOZ_ASSERT(false); + return; + } + + // SuspendThread is asynchronous, so the thread may still be running. Use + // GetThreadContext to ensure it's really suspended. + // See https://blogs.msdn.microsoft.com/oldnewthing/20150205-00/?p=44743. + CONTEXT context; + context.ContextFlags = CONTEXT_CONTROL; + if (::GetThreadContext(mThreadID, &context)) { + FillStackBuffer(); + FillThreadContext(); + } + + MOZ_ALWAYS_TRUE(::ResumeThread(mThreadID) != DWORD(-1)); + +#elif defined(XP_MACOSX) +# if defined(MOZ_VALGRIND) && defined(RUNNING_ON_VALGRIND) + if (RUNNING_ON_VALGRIND) { + /* thread_suspend and thread_resume sometimes hang runs on Valgrind, + for unknown reasons. So, just avoid them. See bug 1100911. */ + return; + } +# endif + + if (::thread_suspend(mThreadID) != KERN_SUCCESS) { + MOZ_ASSERT(false); + return; + } + + FillStackBuffer(); + FillThreadContext(); + + MOZ_ALWAYS_TRUE(::thread_resume(mThreadID) == KERN_SUCCESS); + +#endif +} + +#ifdef MOZ_THREADSTACKHELPER_NATIVE +class ThreadStackHelper::ThreadContext final +{ +public: + // TODO: provide per-platform definition of Context. + typedef struct {} Context; + + // Limit copied stack to 4kB + static const size_t kMaxStackSize = 0x1000; + // Limit unwound stack to 32 frames + static const unsigned int kMaxStackFrames = 32; + // Whether this structure contains valid data + bool mValid; + // Processor context + Context mContext; + // Stack area + UniquePtr<uint8_t[]> mStack; + // Start of stack area + uintptr_t mStackBase; + // Size of stack area + size_t mStackSize; + // End of stack area + const void* mStackEnd; + + ThreadContext() + : mValid(false) + , mStackBase(0) + , mStackSize(0) + , mStackEnd(nullptr) {} +}; +#endif // MOZ_THREADSTACKHELPER_NATIVE + +void +ThreadStackHelper::GetNativeStack(Stack& aStack) +{ +#ifdef MOZ_THREADSTACKHELPER_NATIVE + ThreadContext context; + context.mStack = MakeUnique<uint8_t[]>(ThreadContext::kMaxStackSize); + + ScopedSetPtr<ThreadContext> contextPtr(mContextToFill, &context); + + // Get pseudostack first and fill the thread context. + GetStack(aStack); + NS_ENSURE_TRUE_VOID(context.mValid); + + // TODO: walk the saved stack frames. +#endif // MOZ_THREADSTACKHELPER_NATIVE +} + +#ifdef XP_LINUX + +int ThreadStackHelper::sInitialized; +int ThreadStackHelper::sFillStackSignum; + +void +ThreadStackHelper::FillStackHandler(int aSignal, siginfo_t* aInfo, + void* aContext) +{ + ThreadStackHelper* const helper = + reinterpret_cast<ThreadStackHelper*>(aInfo->si_value.sival_ptr); + helper->FillStackBuffer(); + helper->FillThreadContext(aContext); + ::sem_post(&helper->mSem); +} + +#endif // XP_LINUX + +bool +ThreadStackHelper::PrepareStackBuffer(Stack& aStack) +{ + // Return false to skip getting the stack and return an empty stack + aStack.clear(); +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + /* Normally, provided the profiler is enabled, it would be an error if we + don't have a pseudostack here (the thread probably forgot to call + profiler_register_thread). However, on B2G, profiling secondary threads + may be disabled despite profiler being enabled. This is by-design and + is not an error. */ +#ifdef MOZ_WIDGET_GONK + if (!mPseudoStack) { + return false; + } +#endif + MOZ_ASSERT(mPseudoStack); + if (!aStack.reserve(mMaxStackSize) || + !aStack.reserve(aStack.capacity()) || // reserve up to the capacity + !aStack.EnsureBufferCapacity(mMaxBufferSize)) { + return false; + } + return true; +#else + return false; +#endif +} + +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + +namespace { + +bool +IsChromeJSScript(JSScript* aScript) +{ + // May be called from another thread or inside a signal handler. + // We assume querying the script is safe but we must not manipulate it. + + nsIScriptSecurityManager* const secman = + nsScriptSecurityManager::GetScriptSecurityManager(); + NS_ENSURE_TRUE(secman, false); + + JSPrincipals* const principals = JS_GetScriptPrincipals(aScript); + return secman->IsSystemPrincipal(nsJSPrincipals::get(principals)); +} + +// Get the full path after the URI scheme, if the URI matches the scheme. +// For example, GetFullPathForScheme("a://b/c/d/e", "a://") returns "b/c/d/e". +template <size_t LEN> +const char* +GetFullPathForScheme(const char* filename, const char (&scheme)[LEN]) { + // Account for the null terminator included in LEN. + if (!strncmp(filename, scheme, LEN - 1)) { + return filename + LEN - 1; + } + return nullptr; +} + +// Get the full path after a URI component, if the URI contains the component. +// For example, GetPathAfterComponent("a://b/c/d/e", "/c/") returns "d/e". +template <size_t LEN> +const char* +GetPathAfterComponent(const char* filename, const char (&component)[LEN]) { + const char* found = nullptr; + const char* next = strstr(filename, component); + while (next) { + // Move 'found' to end of the component, after the separator '/'. + // 'LEN - 1' accounts for the null terminator included in LEN, + found = next + LEN - 1; + // Resume searching before the separator '/'. + next = strstr(found - 1, component); + } + return found; +} + +} // namespace + +const char* +ThreadStackHelper::AppendJSEntry(const volatile StackEntry* aEntry, + intptr_t& aAvailableBufferSize, + const char* aPrevLabel) +{ + // May be called from another thread or inside a signal handler. + // We assume querying the script is safe but we must not manupulate it. + // Also we must not allocate any memory from heap. + MOZ_ASSERT(aEntry->isJs()); + + const char* label; + JSScript* script = aEntry->script(); + if (!script) { + label = "(profiling suppressed)"; + } else if (IsChromeJSScript(aEntry->script())) { + const char* filename = JS_GetScriptFilename(aEntry->script()); + const unsigned lineno = JS_PCToLineNumber(aEntry->script(), aEntry->pc()); + MOZ_ASSERT(filename); + + char buffer[128]; // Enough to fit longest js file name from the tree + + // Some script names are in the form "foo -> bar -> baz". + // Here we find the origin of these redirected scripts. + const char* basename = GetPathAfterComponent(filename, " -> "); + if (basename) { + filename = basename; + } + + basename = GetFullPathForScheme(filename, "chrome://"); + if (!basename) { + basename = GetFullPathForScheme(filename, "resource://"); + } + if (!basename) { + // If the (add-on) script is located under the {profile}/extensions + // directory, extract the path after the /extensions/ part. + basename = GetPathAfterComponent(filename, "/extensions/"); + } + if (!basename) { + // Only keep the file base name for paths outside the above formats. + basename = strrchr(filename, '/'); + basename = basename ? basename + 1 : filename; + // Look for Windows path separator as well. + filename = strrchr(basename, '\\'); + if (filename) { + basename = filename + 1; + } + } + + size_t len = SprintfLiteral(buffer, "%s:%u", basename, lineno); + if (len < sizeof(buffer)) { + if (mStackToFill->IsSameAsEntry(aPrevLabel, buffer)) { + return aPrevLabel; + } + + // Keep track of the required buffer size + aAvailableBufferSize -= (len + 1); + if (aAvailableBufferSize >= 0) { + // Buffer is big enough. + return mStackToFill->InfallibleAppendViaBuffer(buffer, len); + } + // Buffer is not big enough; fall through to using static label below. + } + // snprintf failed or buffer is not big enough. + label = "(chrome script)"; + } else { + label = "(content script)"; + } + + if (mStackToFill->IsSameAsEntry(aPrevLabel, label)) { + return aPrevLabel; + } + mStackToFill->infallibleAppend(label); + return label; +} + +#endif // MOZ_THREADSTACKHELPER_PSEUDO + +void +ThreadStackHelper::FillStackBuffer() +{ + MOZ_ASSERT(mStackToFill->empty()); + +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + size_t reservedSize = mStackToFill->capacity(); + size_t reservedBufferSize = mStackToFill->AvailableBufferSize(); + intptr_t availableBufferSize = intptr_t(reservedBufferSize); + + // Go from front to back + const volatile StackEntry* entry = mPseudoStack->mStack; + const volatile StackEntry* end = entry + mPseudoStack->stackSize(); + // Deduplicate identical, consecutive frames + const char* prevLabel = nullptr; + for (; reservedSize-- && entry != end; entry++) { + /* We only accept non-copy labels, including js::RunScript, + because we only want static labels in the hang stack. */ + if (entry->isCopyLabel()) { + continue; + } + if (entry->isJs()) { + prevLabel = AppendJSEntry(entry, availableBufferSize, prevLabel); + continue; + } +#ifdef MOZ_THREADSTACKHELPER_NATIVE + if (mContextToFill) { + mContextToFill->mStackEnd = entry->stackAddress(); + } +#endif + const char* const label = entry->label(); + if (mStackToFill->IsSameAsEntry(prevLabel, label)) { + // Avoid duplicate labels to save space in the stack. + continue; + } + mStackToFill->infallibleAppend(label); + prevLabel = label; + } + + // end != entry if we exited early due to not enough reserved frames. + // Expand the number of reserved frames for next time. + mMaxStackSize = mStackToFill->capacity() + (end - entry); + + // availableBufferSize < 0 if we needed a larger buffer than we reserved. + // Calculate a new reserve size for next time. + if (availableBufferSize < 0) { + mMaxBufferSize = reservedBufferSize - availableBufferSize; + } +#endif +} + +MOZ_ASAN_BLACKLIST void +ThreadStackHelper::FillThreadContext(void* aContext) +{ +#ifdef MOZ_THREADSTACKHELPER_NATIVE + if (!mContextToFill) { + return; + } + +#if 0 // TODO: remove dependency on Breakpad structs. +#if defined(XP_LINUX) + const ucontext_t& context = *reinterpret_cast<ucontext_t*>(aContext); +#if defined(MOZ_THREADSTACKHELPER_X86) + mContextToFill->mContext.context_flags = MD_CONTEXT_X86_FULL; + mContextToFill->mContext.edi = context.uc_mcontext.gregs[REG_EDI]; + mContextToFill->mContext.esi = context.uc_mcontext.gregs[REG_ESI]; + mContextToFill->mContext.ebx = context.uc_mcontext.gregs[REG_EBX]; + mContextToFill->mContext.edx = context.uc_mcontext.gregs[REG_EDX]; + mContextToFill->mContext.ecx = context.uc_mcontext.gregs[REG_ECX]; + mContextToFill->mContext.eax = context.uc_mcontext.gregs[REG_EAX]; + mContextToFill->mContext.ebp = context.uc_mcontext.gregs[REG_EBP]; + mContextToFill->mContext.eip = context.uc_mcontext.gregs[REG_EIP]; + mContextToFill->mContext.eflags = context.uc_mcontext.gregs[REG_EFL]; + mContextToFill->mContext.esp = context.uc_mcontext.gregs[REG_ESP]; +#elif defined(MOZ_THREADSTACKHELPER_X64) + mContextToFill->mContext.context_flags = MD_CONTEXT_AMD64_FULL; + mContextToFill->mContext.eflags = uint32_t(context.uc_mcontext.gregs[REG_EFL]); + mContextToFill->mContext.rax = context.uc_mcontext.gregs[REG_RAX]; + mContextToFill->mContext.rcx = context.uc_mcontext.gregs[REG_RCX]; + mContextToFill->mContext.rdx = context.uc_mcontext.gregs[REG_RDX]; + mContextToFill->mContext.rbx = context.uc_mcontext.gregs[REG_RBX]; + mContextToFill->mContext.rsp = context.uc_mcontext.gregs[REG_RSP]; + mContextToFill->mContext.rbp = context.uc_mcontext.gregs[REG_RBP]; + mContextToFill->mContext.rsi = context.uc_mcontext.gregs[REG_RSI]; + mContextToFill->mContext.rdi = context.uc_mcontext.gregs[REG_RDI]; + memcpy(&mContextToFill->mContext.r8, + &context.uc_mcontext.gregs[REG_R8], 8 * sizeof(int64_t)); + mContextToFill->mContext.rip = context.uc_mcontext.gregs[REG_RIP]; +#elif defined(MOZ_THREADSTACKHELPER_ARM) + mContextToFill->mContext.context_flags = MD_CONTEXT_ARM_FULL; + memcpy(&mContextToFill->mContext.iregs[0], + &context.uc_mcontext.arm_r0, 17 * sizeof(int32_t)); +#else + #error "Unsupported architecture" +#endif // architecture + +#elif defined(XP_WIN) + // Breakpad context struct is based off of the Windows CONTEXT struct, + // so we assume they are the same; do some sanity checks to make sure. + static_assert(sizeof(ThreadContext::Context) == sizeof(::CONTEXT), + "Context struct mismatch"); + static_assert(offsetof(ThreadContext::Context, context_flags) == + offsetof(::CONTEXT, ContextFlags), + "Context struct mismatch"); + mContextToFill->mContext.context_flags = CONTEXT_FULL; + NS_ENSURE_TRUE_VOID(::GetThreadContext(mThreadID, + reinterpret_cast<::CONTEXT*>(&mContextToFill->mContext))); + +#elif defined(XP_MACOSX) +#if defined(MOZ_THREADSTACKHELPER_X86) + const thread_state_flavor_t flavor = x86_THREAD_STATE32; + x86_thread_state32_t state = {}; + mach_msg_type_number_t count = x86_THREAD_STATE32_COUNT; +#elif defined(MOZ_THREADSTACKHELPER_X64) + const thread_state_flavor_t flavor = x86_THREAD_STATE64; + x86_thread_state64_t state = {}; + mach_msg_type_number_t count = x86_THREAD_STATE64_COUNT; +#elif defined(MOZ_THREADSTACKHELPER_ARM) + const thread_state_flavor_t flavor = ARM_THREAD_STATE; + arm_thread_state_t state = {}; + mach_msg_type_number_t count = ARM_THREAD_STATE_COUNT; +#endif + NS_ENSURE_TRUE_VOID(KERN_SUCCESS == ::thread_get_state( + mThreadID, flavor, reinterpret_cast<thread_state_t>(&state), &count)); +#if __DARWIN_UNIX03 +#define GET_REGISTER(s, r) ((s).__##r) +#else +#define GET_REGISTER(s, r) ((s).r) +#endif +#if defined(MOZ_THREADSTACKHELPER_X86) + mContextToFill->mContext.context_flags = MD_CONTEXT_X86_FULL; + mContextToFill->mContext.edi = GET_REGISTER(state, edi); + mContextToFill->mContext.esi = GET_REGISTER(state, esi); + mContextToFill->mContext.ebx = GET_REGISTER(state, ebx); + mContextToFill->mContext.edx = GET_REGISTER(state, edx); + mContextToFill->mContext.ecx = GET_REGISTER(state, ecx); + mContextToFill->mContext.eax = GET_REGISTER(state, eax); + mContextToFill->mContext.ebp = GET_REGISTER(state, ebp); + mContextToFill->mContext.eip = GET_REGISTER(state, eip); + mContextToFill->mContext.eflags = GET_REGISTER(state, eflags); + mContextToFill->mContext.esp = GET_REGISTER(state, esp); +#elif defined(MOZ_THREADSTACKHELPER_X64) + mContextToFill->mContext.context_flags = MD_CONTEXT_AMD64_FULL; + mContextToFill->mContext.eflags = uint32_t(GET_REGISTER(state, rflags)); + mContextToFill->mContext.rax = GET_REGISTER(state, rax); + mContextToFill->mContext.rcx = GET_REGISTER(state, rcx); + mContextToFill->mContext.rdx = GET_REGISTER(state, rdx); + mContextToFill->mContext.rbx = GET_REGISTER(state, rbx); + mContextToFill->mContext.rsp = GET_REGISTER(state, rsp); + mContextToFill->mContext.rbp = GET_REGISTER(state, rbp); + mContextToFill->mContext.rsi = GET_REGISTER(state, rsi); + mContextToFill->mContext.rdi = GET_REGISTER(state, rdi); + memcpy(&mContextToFill->mContext.r8, + &GET_REGISTER(state, r8), 8 * sizeof(int64_t)); + mContextToFill->mContext.rip = GET_REGISTER(state, rip); +#elif defined(MOZ_THREADSTACKHELPER_ARM) + mContextToFill->mContext.context_flags = MD_CONTEXT_ARM_FULL; + memcpy(mContextToFill->mContext.iregs, + GET_REGISTER(state, r), 17 * sizeof(int32_t)); +#else + #error "Unsupported architecture" +#endif // architecture +#undef GET_REGISTER + +#else + #error "Unsupported platform" +#endif // platform + + intptr_t sp = 0; +#if defined(MOZ_THREADSTACKHELPER_X86) + sp = mContextToFill->mContext.esp; +#elif defined(MOZ_THREADSTACKHELPER_X64) + sp = mContextToFill->mContext.rsp; +#elif defined(MOZ_THREADSTACKHELPER_ARM) + sp = mContextToFill->mContext.iregs[13]; +#else + #error "Unsupported architecture" +#endif // architecture + NS_ENSURE_TRUE_VOID(sp); + NS_ENSURE_TRUE_VOID(mThreadStackBase); + + size_t stackSize = std::min(intptr_t(ThreadContext::kMaxStackSize), + std::abs(sp - mThreadStackBase)); + + if (mContextToFill->mStackEnd) { + // Limit the start of stack to a certain location if specified. + stackSize = std::min(intptr_t(stackSize), + std::abs(sp - intptr_t(mContextToFill->mStackEnd))); + } + +#ifndef MOZ_THREADSTACKHELPER_STACK_GROWS_DOWN + // If if the stack grows upwards, and we need to recalculate our + // stack copy's base address. Subtract sizeof(void*) so that the + // location pointed to by sp is included. + sp -= stackSize - sizeof(void*); +#endif + +#ifndef MOZ_ASAN + memcpy(mContextToFill->mStack.get(), reinterpret_cast<void*>(sp), stackSize); + // Valgrind doesn't care about the access outside the stack frame, but + // the presence of uninitialised values on the stack does cause it to + // later report a lot of false errors when Breakpad comes to unwind it. + // So mark the extracted data as defined. + MOZ_MAKE_MEM_DEFINED(mContextToFill->mStack.get(), stackSize); +#else + // ASan will flag memcpy for access outside of stack frames, + // so roll our own memcpy here. + intptr_t* dst = reinterpret_cast<intptr_t*>(&mContextToFill->mStack[0]); + const intptr_t* src = reinterpret_cast<intptr_t*>(sp); + for (intptr_t len = stackSize; len > 0; len -= sizeof(*src)) { + *(dst++) = *(src++); + } +#endif + + mContextToFill->mStackBase = uintptr_t(sp); + mContextToFill->mStackSize = stackSize; + mContextToFill->mValid = true; +#endif +#endif // MOZ_THREADSTACKHELPER_NATIVE +} + +} // namespace mozilla diff --git a/xpcom/threads/ThreadStackHelper.h b/xpcom/threads/ThreadStackHelper.h new file mode 100644 index 000000000..9c40ad5e2 --- /dev/null +++ b/xpcom/threads/ThreadStackHelper.h @@ -0,0 +1,147 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_ThreadStackHelper_h +#define mozilla_ThreadStackHelper_h + +#include "mozilla/ThreadHangStats.h" + +#include "GeckoProfiler.h" + +#include <stddef.h> + +#if defined(XP_LINUX) +#include <signal.h> +#include <semaphore.h> +#include <sys/types.h> +#elif defined(XP_WIN) +#include <windows.h> +#elif defined(XP_MACOSX) +#include <mach/mach.h> +#endif + +// Support pseudostack on these platforms. +#if defined(XP_LINUX) || defined(XP_WIN) || defined(XP_MACOSX) +# ifdef MOZ_ENABLE_PROFILER_SPS +# define MOZ_THREADSTACKHELPER_PSEUDO +# endif +#endif + +#ifdef MOZ_THREADSTACKHELPER_PSEUDO +# define MOZ_THREADSTACKHELPER_NATIVE +# if defined(__i386__) || defined(_M_IX86) +# define MOZ_THREADSTACKHELPER_X86 +# elif defined(__x86_64__) || defined(_M_X64) +# define MOZ_THREADSTACKHELPER_X64 +# elif defined(__arm__) || defined(_M_ARM) +# define MOZ_THREADSTACKHELPER_ARM +# else + // Unsupported architecture +# undef MOZ_THREADSTACKHELPER_NATIVE +# endif +#endif + +namespace mozilla { + +/** + * ThreadStackHelper is used to retrieve the profiler pseudo-stack of a + * thread, as an alternative of using the profiler to take a profile. + * The target thread first declares an ThreadStackHelper instance; + * then another thread can call ThreadStackHelper::GetStack to retrieve + * the pseudo-stack of the target thread at that instant. + * + * Only non-copying labels are included in the stack, which means labels + * with custom text and markers are not included. + */ +class ThreadStackHelper +{ +public: + typedef Telemetry::HangStack Stack; + +private: + Stack* mStackToFill; +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + const PseudoStack* const mPseudoStack; +#ifdef MOZ_THREADSTACKHELPER_NATIVE + class ThreadContext; + // Set to non-null if GetStack should get the thread context. + ThreadContext* mContextToFill; + intptr_t mThreadStackBase; +#endif + size_t mMaxStackSize; + size_t mMaxBufferSize; +#endif + + bool PrepareStackBuffer(Stack& aStack); + void FillStackBuffer(); + void FillThreadContext(void* aContext = nullptr); +#ifdef MOZ_THREADSTACKHELPER_PSEUDO + const char* AppendJSEntry(const volatile StackEntry* aEntry, + intptr_t& aAvailableBufferSize, + const char* aPrevLabel); +#endif +#ifdef MOZ_THREADSTACKHELPER_NATIVE + void GetThreadStackBase(); +#endif + +public: + /** + * Initialize ThreadStackHelper. Must be called from main thread. + */ + static void Startup(); + /** + * Uninitialize ThreadStackHelper. Must be called from main thread. + */ + static void Shutdown(); + + /** + * Create a ThreadStackHelper instance targeting the current thread. + */ + ThreadStackHelper(); + + ~ThreadStackHelper(); + + /** + * Retrieve the current pseudostack of the thread associated + * with this ThreadStackHelper. + * + * @param aStack Stack instance to be filled. + */ + void GetStack(Stack& aStack); + + /** + * Retrieve the current native stack of the thread associated + * with this ThreadStackHelper. + * + * @param aNativeStack Stack instance to be filled. + */ + void GetNativeStack(Stack& aStack); + +#if defined(XP_LINUX) +private: + static int sInitialized; + static int sFillStackSignum; + + static void FillStackHandler(int aSignal, siginfo_t* aInfo, void* aContext); + + sem_t mSem; + pid_t mThreadID; + +#elif defined(XP_WIN) +private: + bool mInitialized; + HANDLE mThreadID; + +#elif defined(XP_MACOSX) +private: + thread_act_t mThreadID; + +#endif +}; + +} // namespace mozilla + +#endif // mozilla_ThreadStackHelper_h diff --git a/xpcom/threads/ThrottledEventQueue.cpp b/xpcom/threads/ThrottledEventQueue.cpp new file mode 100644 index 000000000..941566ef2 --- /dev/null +++ b/xpcom/threads/ThrottledEventQueue.cpp @@ -0,0 +1,446 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "ThrottledEventQueue.h" + +#include "mozilla/Atomics.h" +#include "mozilla/ClearOnShutdown.h" +#include "mozilla/Mutex.h" +#include "mozilla/Unused.h" +#include "nsEventQueue.h" + +namespace mozilla { + +using mozilla::services::GetObserverService; + +namespace { + +static const char kShutdownTopic[] = "xpcom-shutdown"; + +} // anonymous namespace + +// The ThrottledEventQueue is designed with inner and outer objects: +// +// XPCOM code nsObserverService +// | | +// | | +// v | +// +-------+ | +// | Outer | | +// +-------+ | +// | | +// | +-------+ | +// +-->| Inner |<--+ +// +-------+ +// +// Client code references the outer nsIEventTarget which in turn references +// an inner object. The inner object is also held alive by the observer +// service. +// +// If the outer object is dereferenced and destroyed, it will trigger a +// shutdown operation on the inner object. Similarly if the observer +// service notifies that the browser is shutting down, then the inner +// object also starts shutting down. +// +// Once the queue has drained we unregister from the observer service. If +// the outer object is already gone, then the inner object is free'd at this +// point. If the outer object still exists then calls fall back to the +// ThrottledEventQueue's base target. We just don't queue things +// any more. The inner is then released once the outer object is released. +// +// Note, we must keep the inner object alive and attached to the observer +// service until the TaskQueue is fully shutdown and idle. We must delay +// xpcom shutdown if the TaskQueue is in the middle of draining. +class ThrottledEventQueue::Inner final : public nsIObserver +{ + // The runnable which is dispatched to the underlying base target. Since + // we only execute one event at a time we just re-use a single instance + // of this class while there are events left in the queue. + class Executor final : public Runnable + { + RefPtr<Inner> mInner; + + public: + explicit Executor(Inner* aInner) + : mInner(aInner) + { } + + NS_IMETHODIMP + Run() + { + mInner->ExecuteRunnable(); + return NS_OK; + } + }; + + mutable Mutex mMutex; + mutable CondVar mIdleCondVar; + + mozilla::CondVar mEventsAvailable; + + // any thread, protected by mutex + nsEventQueue mEventQueue; + + // written on main thread, read on any thread + nsCOMPtr<nsIEventTarget> mBaseTarget; + + // any thread, protected by mutex + nsCOMPtr<nsIRunnable> mExecutor; + + // any thread, atomic + Atomic<uint32_t> mExecutionDepth; + + // any thread, protected by mutex + bool mShutdownStarted; + + explicit Inner(nsIEventTarget* aBaseTarget) + : mMutex("ThrottledEventQueue") + , mIdleCondVar(mMutex, "ThrottledEventQueue:Idle") + , mEventsAvailable(mMutex, "[ThrottledEventQueue::Inner.mEventsAvailable]") + , mEventQueue(mEventsAvailable, nsEventQueue::eNormalQueue) + , mBaseTarget(aBaseTarget) + , mExecutionDepth(0) + , mShutdownStarted(false) + { + } + + ~Inner() + { + MOZ_ASSERT(!mExecutor); + MOZ_ASSERT(mShutdownStarted); + } + + void + ExecuteRunnable() + { + // Any thread + nsCOMPtr<nsIRunnable> event; + bool shouldShutdown = false; + +#ifdef DEBUG + bool currentThread = false; + mBaseTarget->IsOnCurrentThread(¤tThread); + MOZ_ASSERT(currentThread); +#endif + + { + MutexAutoLock lock(mMutex); + + // We only dispatch an executor runnable when we know there is something + // in the queue, so this should never fail. + MOZ_ALWAYS_TRUE(mEventQueue.GetPendingEvent(getter_AddRefs(event), lock)); + + // If there are more events in the queue, then dispatch the next + // executor. We do this now, before running the event, because + // the event might spin the event loop and we don't want to stall + // the queue. + if (mEventQueue.HasPendingEvent(lock)) { + // Dispatch the next base target runnable to attempt to execute + // the next throttled event. We must do this before executing + // the event in case the event spins the event loop. + MOZ_ALWAYS_SUCCEEDS( + mBaseTarget->Dispatch(mExecutor, NS_DISPATCH_NORMAL)); + } + + // Otherwise the queue is empty and we can stop dispatching the + // executor. We might also need to shutdown after running the + // last event. + else { + shouldShutdown = mShutdownStarted; + // Note, this breaks a ref cycle. + mExecutor = nullptr; + mIdleCondVar.NotifyAll(); + } + } + + // Execute the event now that we have unlocked. + ++mExecutionDepth; + Unused << event->Run(); + --mExecutionDepth; + + // If shutdown was started and the queue is now empty we can now + // finalize the shutdown. This is performed separately at the end + // of the method in order to wait for the event to finish running. + if (shouldShutdown) { + MOZ_ASSERT(IsEmpty()); + NS_DispatchToMainThread(NewRunnableMethod(this, &Inner::ShutdownComplete)); + } + } + + void + ShutdownComplete() + { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(IsEmpty()); + nsCOMPtr<nsIObserverService> obs = GetObserverService(); + obs->RemoveObserver(this, kShutdownTopic); + } + +public: + static already_AddRefed<Inner> + Create(nsIEventTarget* aBaseTarget) + { + MOZ_ASSERT(NS_IsMainThread()); + + if (ClearOnShutdown_Internal::sCurrentShutdownPhase != ShutdownPhase::NotInShutdown) { + return nullptr; + } + + nsCOMPtr<nsIObserverService> obs = GetObserverService(); + if (NS_WARN_IF(!obs)) { + return nullptr; + } + + RefPtr<Inner> ref = new Inner(aBaseTarget); + + nsresult rv = obs->AddObserver(ref, kShutdownTopic, + false /* means OS will hold a strong ref */); + if (NS_WARN_IF(NS_FAILED(rv))) { + ref->MaybeStartShutdown(); + MOZ_ASSERT(ref->IsEmpty()); + return nullptr; + } + + return ref.forget(); + } + + NS_IMETHOD + Observe(nsISupports*, const char* aTopic, const char16_t*) override + { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!strcmp(aTopic, kShutdownTopic)); + + MaybeStartShutdown(); + + // Once shutdown begins we set the Atomic<bool> mShutdownStarted flag. + // This prevents any new runnables from being dispatched into the + // TaskQueue. Therefore this loop should be finite. + while (!IsEmpty()) { + MOZ_ALWAYS_TRUE(NS_ProcessNextEvent()); + } + + return NS_OK; + } + + void + MaybeStartShutdown() + { + // Any thread + MutexAutoLock lock(mMutex); + + if (mShutdownStarted) { + return; + } + mShutdownStarted = true; + + // We are marked for shutdown now, but we are still processing runnables. + // Return for now. The shutdown will be completed once the queue is + // drained. + if (mExecutor) { + return; + } + + // The queue is empty, so we can complete immediately. + NS_DispatchToMainThread(NewRunnableMethod(this, &Inner::ShutdownComplete)); + } + + bool + IsEmpty() const + { + // Any thread + return Length() == 0; + } + + uint32_t + Length() const + { + // Any thread + MutexAutoLock lock(mMutex); + return mEventQueue.Count(lock); + } + + void + AwaitIdle() const + { + // Any thread, except the main thread or our base target. Blocking the + // main thread is forbidden. Blocking the base target is guaranteed to + // produce a deadlock. + MOZ_ASSERT(!NS_IsMainThread()); +#ifdef DEBUG + bool onBaseTarget = false; + Unused << mBaseTarget->IsOnCurrentThread(&onBaseTarget); + MOZ_ASSERT(!onBaseTarget); +#endif + + MutexAutoLock lock(mMutex); + while (mExecutor) { + mIdleCondVar.Wait(); + } + } + + nsresult + DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) + { + // Any thread + nsCOMPtr<nsIRunnable> r = aEvent; + return Dispatch(r.forget(), aFlags); + } + + nsresult + Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) + { + MOZ_ASSERT(aFlags == NS_DISPATCH_NORMAL || + aFlags == NS_DISPATCH_AT_END); + + // Any thread + MutexAutoLock lock(mMutex); + + // If we are shutting down, just fall back to our base target + // directly. + if (mShutdownStarted) { + return mBaseTarget->Dispatch(Move(aEvent), aFlags); + } + + // We are not currently processing events, so we must start + // operating on our base target. This is fallible, so do + // it first. Our lock will prevent the executor from accessing + // the event queue before we add the event below. + if (!mExecutor) { + // Note, this creates a ref cycle keeping the inner alive + // until the queue is drained. + mExecutor = new Executor(this); + nsresult rv = mBaseTarget->Dispatch(mExecutor, NS_DISPATCH_NORMAL); + if (NS_WARN_IF(NS_FAILED(rv))) { + mExecutor = nullptr; + return rv; + } + } + + // Only add the event to the underlying queue if are able to + // dispatch to our base target. + mEventQueue.PutEvent(Move(aEvent), lock); + return NS_OK; + } + + nsresult + DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aDelay) + { + // The base target may implement this, but we don't. Always fail + // to provide consistent behavior. + return NS_ERROR_NOT_IMPLEMENTED; + } + + nsresult + IsOnCurrentThread(bool* aResult) + { + // Any thread + + bool shutdownAndIdle = false; + { + MutexAutoLock lock(mMutex); + shutdownAndIdle = mShutdownStarted && mEventQueue.Count(lock) == 0; + } + + bool onBaseTarget = false; + nsresult rv = mBaseTarget->IsOnCurrentThread(&onBaseTarget); + if (NS_FAILED(rv)) { + return rv; + } + + // We consider the current stack on this event target if are on + // the base target and one of the following is true + // 1) We are currently running an event OR + // 2) We are both shutting down and the queue is idle + *aResult = onBaseTarget && (mExecutionDepth || shutdownAndIdle); + + return NS_OK; + } + + NS_DECL_THREADSAFE_ISUPPORTS +}; + +NS_IMPL_ISUPPORTS(ThrottledEventQueue::Inner, nsIObserver); + +NS_IMPL_ISUPPORTS(ThrottledEventQueue, nsIEventTarget); + +ThrottledEventQueue::ThrottledEventQueue(already_AddRefed<Inner> aInner) + : mInner(aInner) +{ + MOZ_ASSERT(mInner); +} + +ThrottledEventQueue::~ThrottledEventQueue() +{ + mInner->MaybeStartShutdown(); +} + +void +ThrottledEventQueue::MaybeStartShutdown() +{ + return mInner->MaybeStartShutdown(); +} + +already_AddRefed<ThrottledEventQueue> +ThrottledEventQueue::Create(nsIEventTarget* aBaseTarget) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aBaseTarget); + + RefPtr<Inner> inner = Inner::Create(aBaseTarget); + if (NS_WARN_IF(!inner)) { + return nullptr; + } + + RefPtr<ThrottledEventQueue> ref = + new ThrottledEventQueue(inner.forget()); + return ref.forget(); +} + +bool +ThrottledEventQueue::IsEmpty() const +{ + return mInner->IsEmpty(); +} + +uint32_t +ThrottledEventQueue::Length() const +{ + return mInner->Length(); +} + +void +ThrottledEventQueue::AwaitIdle() const +{ + return mInner->AwaitIdle(); +} + +NS_IMETHODIMP +ThrottledEventQueue::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) +{ + return mInner->DispatchFromScript(aEvent, aFlags); +} + +NS_IMETHODIMP +ThrottledEventQueue::Dispatch(already_AddRefed<nsIRunnable> aEvent, + uint32_t aFlags) +{ + return mInner->Dispatch(Move(aEvent), aFlags); +} + +NS_IMETHODIMP +ThrottledEventQueue::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, + uint32_t aFlags) +{ + return mInner->DelayedDispatch(Move(aEvent), aFlags); +} + +NS_IMETHODIMP +ThrottledEventQueue::IsOnCurrentThread(bool* aResult) +{ + return mInner->IsOnCurrentThread(aResult); +} + +} // namespace mozilla diff --git a/xpcom/threads/ThrottledEventQueue.h b/xpcom/threads/ThrottledEventQueue.h new file mode 100644 index 000000000..e0762bcce --- /dev/null +++ b/xpcom/threads/ThrottledEventQueue.h @@ -0,0 +1,94 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// nsIEventTarget wrapper for throttling event dispatch. + +#ifndef mozilla_ThrottledEventQueue_h +#define mozilla_ThrottledEventQueue_h + +#include "nsIEventTarget.h" + +namespace mozilla { + +// A ThrottledEventQueue is an event target that can be used to throttle +// events being dispatched to another base target. It maintains its +// own queue of events and only dispatches one at a time to the wrapped +// target. This can be used to avoid flooding the base target. +// +// Flooding is avoided via a very simply principal. Runnables dispatched +// to the ThrottledEventQueue are only dispatched to the base target +// one at a time. Only once that runnable has executed will we dispatch +// the next runnable to the base target. This in effect makes all +// runnables passing through the ThrottledEventQueue yield to other work +// on the base target. +// +// ThrottledEventQueue keeps runnables waiting to be dispatched to the +// base in its own internal queue. Code can query the length of this +// queue using IsEmpty() and Length(). Further, code implement back +// pressure by checking the depth of the queue and deciding to stop +// issuing runnables if they see the ThrottledEventQueue is backed up. +// Code running on other threads could even use AwaitIdle() to block +// all operation until the ThrottledEventQueue drains. +// +// Note, this class is similar to TaskQueue, but also differs in a few +// ways. First, it is a very simple nsIEventTarget implementation. It +// does not use the AbstractThread API. +// +// In addition, ThrottledEventQueue currently dispatches its next +// runnable to the base target *before* running the current event. This +// allows the event code to spin the event loop without stalling the +// ThrottledEventQueue. In contrast, TaskQueue only dispatches its next +// runnable after running the current event. That approach is necessary +// for TaskQueue in order to work with thread pool targets. +// +// So, if you are targeting a thread pool you probably want a TaskQueue. +// If you are targeting a single thread or other non-concurrent event +// target, you probably want a ThrottledEventQueue. +// +// ThrottledEventQueue also implements an automatic shutdown mechanism. +// De-referencing the queue or browser shutdown will automatically begin +// shutdown. +// +// Once shutdown begins all events will bypass the queue and be dispatched +// straight to the underlying base target. +class ThrottledEventQueue final : public nsIEventTarget +{ + class Inner; + RefPtr<Inner> mInner; + + explicit ThrottledEventQueue(already_AddRefed<Inner> aInner); + ~ThrottledEventQueue(); + + // Begin shutdown of the event queue. This has no effect if shutdown + // is already in process. After this is called nsIEventTarget methods + // will bypass the queue and operate directly on the base target. + // Note, this could be made public if code needs to explicitly shutdown + // for some reason. + void MaybeStartShutdown(); + +public: + // Attempt to create a ThrottledEventQueue for the given target. This + // may return nullptr if the browser is already shutting down. + static already_AddRefed<ThrottledEventQueue> + Create(nsIEventTarget* aBaseTarget); + + // Determine if there are any events pending in the queue. + bool IsEmpty() const; + + // Determine how many events are pending in the queue. + uint32_t Length() const; + + // Block the current thread until the queue is empty. This may not + // be called on the main thread or the base target. + void AwaitIdle() const; + + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIEVENTTARGET +}; + +} // namespace mozilla + +#endif // mozilla_ThrottledEventQueue_h diff --git a/xpcom/threads/TimerThread.cpp b/xpcom/threads/TimerThread.cpp new file mode 100644 index 000000000..0127e2dd1 --- /dev/null +++ b/xpcom/threads/TimerThread.cpp @@ -0,0 +1,752 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsTimerImpl.h" +#include "TimerThread.h" + +#include "nsThreadUtils.h" +#include "plarena.h" +#include "pratom.h" + +#include "nsIObserverService.h" +#include "nsIServiceManager.h" +#include "mozilla/Services.h" +#include "mozilla/ChaosMode.h" +#include "mozilla/ArrayUtils.h" +#include "mozilla/BinarySearch.h" + +#include <math.h> + +using namespace mozilla; +#ifdef MOZ_TASK_TRACER +#include "GeckoTaskTracerImpl.h" +using namespace mozilla::tasktracer; +#endif + +NS_IMPL_ISUPPORTS(TimerThread, nsIRunnable, nsIObserver) + +TimerThread::TimerThread() : + mInitInProgress(false), + mInitialized(false), + mMonitor("TimerThread.mMonitor"), + mShutdown(false), + mWaiting(false), + mNotified(false), + mSleeping(false) +{ +} + +TimerThread::~TimerThread() +{ + mThread = nullptr; + + NS_ASSERTION(mTimers.IsEmpty(), "Timers remain in TimerThread::~TimerThread"); +} + +nsresult +TimerThread::InitLocks() +{ + return NS_OK; +} + +namespace { + +class TimerObserverRunnable : public Runnable +{ +public: + explicit TimerObserverRunnable(nsIObserver* aObserver) + : mObserver(aObserver) + { + } + + NS_DECL_NSIRUNNABLE + +private: + nsCOMPtr<nsIObserver> mObserver; +}; + +NS_IMETHODIMP +TimerObserverRunnable::Run() +{ + nsCOMPtr<nsIObserverService> observerService = + mozilla::services::GetObserverService(); + if (observerService) { + observerService->AddObserver(mObserver, "sleep_notification", false); + observerService->AddObserver(mObserver, "wake_notification", false); + observerService->AddObserver(mObserver, "suspend_process_notification", false); + observerService->AddObserver(mObserver, "resume_process_notification", false); + } + return NS_OK; +} + +} // namespace + +namespace { + +// TimerEventAllocator is a thread-safe allocator used only for nsTimerEvents. +// It's needed to avoid contention over the default allocator lock when +// firing timer events (see bug 733277). The thread-safety is required because +// nsTimerEvent objects are allocated on the timer thread, and freed on another +// thread. Because TimerEventAllocator has its own lock, contention over that +// lock is limited to the allocation and deallocation of nsTimerEvent objects. +// +// Because this allocator is layered over PLArenaPool, it never shrinks -- even +// "freed" nsTimerEvents aren't truly freed, they're just put onto a free-list +// for later recycling. So the amount of memory consumed will always be equal +// to the high-water mark consumption. But nsTimerEvents are small and it's +// unusual to have more than a few hundred of them, so this shouldn't be a +// problem in practice. + +class TimerEventAllocator +{ +private: + struct FreeEntry + { + FreeEntry* mNext; + }; + + PLArenaPool mPool; + FreeEntry* mFirstFree; + mozilla::Monitor mMonitor; + +public: + TimerEventAllocator() + : mFirstFree(nullptr) + , mMonitor("TimerEventAllocator") + { + PL_InitArenaPool(&mPool, "TimerEventPool", 4096, /* align = */ 0); + } + + ~TimerEventAllocator() + { + PL_FinishArenaPool(&mPool); + } + + void* Alloc(size_t aSize); + void Free(void* aPtr); +}; + +} // namespace + +// This is a nsICancelableRunnable because we can dispatch it to Workers and +// those can be shut down at any time, and in these cases, Cancel() is called +// instead of Run(). +class nsTimerEvent final : public CancelableRunnable +{ +public: + NS_IMETHOD Run() override; + + nsresult Cancel() override + { + // Since nsTimerImpl is not thread-safe, we should release |mTimer| + // here in the target thread to avoid race condition. Otherwise, + // ~nsTimerEvent() which calls nsTimerImpl::Release() could run in the + // timer thread and result in race condition. + mTimer = nullptr; + return NS_OK; + } + + nsTimerEvent() + : mTimer() + , mGeneration(0) + { + // Note: We override operator new for this class, and the override is + // fallible! + sAllocatorUsers++; + } + + TimeStamp mInitTime; + + static void Init(); + static void Shutdown(); + static void DeleteAllocatorIfNeeded(); + + static void* operator new(size_t aSize) CPP_THROW_NEW + { + return sAllocator->Alloc(aSize); + } + void operator delete(void* aPtr) + { + sAllocator->Free(aPtr); + DeleteAllocatorIfNeeded(); + } + + already_AddRefed<nsTimerImpl> ForgetTimer() + { + return mTimer.forget(); + } + + void SetTimer(already_AddRefed<nsTimerImpl> aTimer) + { + mTimer = aTimer; + mGeneration = mTimer->GetGeneration(); + } + +private: + nsTimerEvent(const nsTimerEvent&) = delete; + nsTimerEvent& operator=(const nsTimerEvent&) = delete; + nsTimerEvent& operator=(const nsTimerEvent&&) = delete; + + ~nsTimerEvent() + { + MOZ_ASSERT(!sCanDeleteAllocator || sAllocatorUsers > 0, + "This will result in us attempting to deallocate the nsTimerEvent allocator twice"); + sAllocatorUsers--; + } + + RefPtr<nsTimerImpl> mTimer; + int32_t mGeneration; + + static TimerEventAllocator* sAllocator; + static Atomic<int32_t> sAllocatorUsers; + static bool sCanDeleteAllocator; +}; + +TimerEventAllocator* nsTimerEvent::sAllocator = nullptr; +Atomic<int32_t> nsTimerEvent::sAllocatorUsers; +bool nsTimerEvent::sCanDeleteAllocator = false; + +namespace { + +void* +TimerEventAllocator::Alloc(size_t aSize) +{ + MOZ_ASSERT(aSize == sizeof(nsTimerEvent)); + + mozilla::MonitorAutoLock lock(mMonitor); + + void* p; + if (mFirstFree) { + p = mFirstFree; + mFirstFree = mFirstFree->mNext; + } else { + PL_ARENA_ALLOCATE(p, &mPool, aSize); + if (!p) { + return nullptr; + } + } + + return p; +} + +void +TimerEventAllocator::Free(void* aPtr) +{ + mozilla::MonitorAutoLock lock(mMonitor); + + FreeEntry* entry = reinterpret_cast<FreeEntry*>(aPtr); + + entry->mNext = mFirstFree; + mFirstFree = entry; +} + +} // namespace + +void +nsTimerEvent::Init() +{ + sAllocator = new TimerEventAllocator(); +} + +void +nsTimerEvent::Shutdown() +{ + sCanDeleteAllocator = true; + DeleteAllocatorIfNeeded(); +} + +void +nsTimerEvent::DeleteAllocatorIfNeeded() +{ + if (sCanDeleteAllocator && sAllocatorUsers == 0) { + delete sAllocator; + sAllocator = nullptr; + } +} + +NS_IMETHODIMP +nsTimerEvent::Run() +{ + if (!mTimer) { + MOZ_ASSERT(false); + return NS_OK; + } + + if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) { + TimeStamp now = TimeStamp::Now(); + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] time between PostTimerEvent() and Fire(): %fms\n", + this, (now - mInitTime).ToMilliseconds())); + } + + mTimer->Fire(mGeneration); + + // We call Cancel() to correctly release mTimer. + // Read more in the Cancel() implementation. + return Cancel(); +} + +nsresult +TimerThread::Init() +{ + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("TimerThread::Init [%d]\n", mInitialized)); + + if (mInitialized) { + if (!mThread) { + return NS_ERROR_FAILURE; + } + + return NS_OK; + } + + nsTimerEvent::Init(); + + if (mInitInProgress.exchange(true) == false) { + // We hold on to mThread to keep the thread alive. + nsresult rv = NS_NewThread(getter_AddRefs(mThread), this); + if (NS_FAILED(rv)) { + mThread = nullptr; + } else { + RefPtr<TimerObserverRunnable> r = new TimerObserverRunnable(this); + if (NS_IsMainThread()) { + r->Run(); + } else { + NS_DispatchToMainThread(r); + } + } + + { + MonitorAutoLock lock(mMonitor); + mInitialized = true; + mMonitor.NotifyAll(); + } + } else { + MonitorAutoLock lock(mMonitor); + while (!mInitialized) { + mMonitor.Wait(); + } + } + + if (!mThread) { + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +nsresult +TimerThread::Shutdown() +{ + MOZ_LOG(GetTimerLog(), LogLevel::Debug, ("TimerThread::Shutdown begin\n")); + + if (!mThread) { + return NS_ERROR_NOT_INITIALIZED; + } + + nsTArray<nsTimerImpl*> timers; + { + // lock scope + MonitorAutoLock lock(mMonitor); + + mShutdown = true; + + // notify the cond var so that Run() can return + if (mWaiting) { + mNotified = true; + mMonitor.Notify(); + } + + // Need to copy content of mTimers array to a local array + // because call to timers' Cancel() (and release its self) + // must not be done under the lock. Destructor of a callback + // might potentially call some code reentering the same lock + // that leads to unexpected behavior or deadlock. + // See bug 422472. + timers.AppendElements(mTimers); + mTimers.Clear(); + } + + uint32_t timersCount = timers.Length(); + for (uint32_t i = 0; i < timersCount; i++) { + nsTimerImpl* timer = timers[i]; + timer->Cancel(); + ReleaseTimerInternal(timer); + } + + mThread->Shutdown(); // wait for the thread to die + + nsTimerEvent::Shutdown(); + + MOZ_LOG(GetTimerLog(), LogLevel::Debug, ("TimerThread::Shutdown end\n")); + return NS_OK; +} + +namespace { + +struct MicrosecondsToInterval +{ + PRIntervalTime operator[](size_t aMs) const { + return PR_MicrosecondsToInterval(aMs); + } +}; + +struct IntervalComparator +{ + int operator()(PRIntervalTime aInterval) const { + return (0 < aInterval) ? -1 : 1; + } +}; + +} // namespace + +NS_IMETHODIMP +TimerThread::Run() +{ + PR_SetCurrentThreadName("Timer"); + + MonitorAutoLock lock(mMonitor); + + // We need to know how many microseconds give a positive PRIntervalTime. This + // is platform-dependent and we calculate it at runtime, finding a value |v| + // such that |PR_MicrosecondsToInterval(v) > 0| and then binary-searching in + // the range [0, v) to find the ms-to-interval scale. + uint32_t usForPosInterval = 1; + while (PR_MicrosecondsToInterval(usForPosInterval) == 0) { + usForPosInterval <<= 1; + } + + size_t usIntervalResolution; + BinarySearchIf(MicrosecondsToInterval(), 0, usForPosInterval, IntervalComparator(), &usIntervalResolution); + MOZ_ASSERT(PR_MicrosecondsToInterval(usIntervalResolution - 1) == 0); + MOZ_ASSERT(PR_MicrosecondsToInterval(usIntervalResolution) == 1); + + // Half of the amount of microseconds needed to get positive PRIntervalTime. + // We use this to decide how to round our wait times later + int32_t halfMicrosecondsIntervalResolution = usIntervalResolution / 2; + bool forceRunNextTimer = false; + + while (!mShutdown) { + // Have to use PRIntervalTime here, since PR_WaitCondVar takes it + PRIntervalTime waitFor; + bool forceRunThisTimer = forceRunNextTimer; + forceRunNextTimer = false; + + if (mSleeping) { + // Sleep for 0.1 seconds while not firing timers. + uint32_t milliseconds = 100; + if (ChaosMode::isActive(ChaosFeature::TimerScheduling)) { + milliseconds = ChaosMode::randomUint32LessThan(200); + } + waitFor = PR_MillisecondsToInterval(milliseconds); + } else { + waitFor = PR_INTERVAL_NO_TIMEOUT; + TimeStamp now = TimeStamp::Now(); + nsTimerImpl* timer = nullptr; + + if (!mTimers.IsEmpty()) { + timer = mTimers[0]; + + if (now >= timer->mTimeout || forceRunThisTimer) { + next: + // NB: AddRef before the Release under RemoveTimerInternal to avoid + // mRefCnt passing through zero, in case all other refs than the one + // from mTimers have gone away (the last non-mTimers[i]-ref's Release + // must be racing with us, blocked in gThread->RemoveTimer waiting + // for TimerThread::mMonitor, under nsTimerImpl::Release. + + RefPtr<nsTimerImpl> timerRef(timer); + RemoveTimerInternal(timer); + timer = nullptr; + + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("Timer thread woke up %fms from when it was supposed to\n", + fabs((now - timerRef->mTimeout).ToMilliseconds()))); + + // We are going to let the call to PostTimerEvent here handle the + // release of the timer so that we don't end up releasing the timer + // on the TimerThread instead of on the thread it targets. + timerRef = PostTimerEvent(timerRef.forget()); + + if (timerRef) { + // We got our reference back due to an error. + // Unhook the nsRefPtr, and release manually so we can get the + // refcount. + nsrefcnt rc = timerRef.forget().take()->Release(); + (void)rc; + + // The nsITimer interface requires that its users keep a reference + // to the timers they use while those timers are initialized but + // have not yet fired. If this ever happens, it is a bug in the + // code that created and used the timer. + // + // Further, note that this should never happen even with a + // misbehaving user, because nsTimerImpl::Release checks for a + // refcount of 1 with an armed timer (a timer whose only reference + // is from the timer thread) and when it hits this will remove the + // timer from the timer thread and thus destroy the last reference, + // preventing this situation from occurring. + MOZ_ASSERT(rc != 0, "destroyed timer off its target thread!"); + } + + if (mShutdown) { + break; + } + + // Update now, as PostTimerEvent plus the locking may have taken a + // tick or two, and we may goto next below. + now = TimeStamp::Now(); + } + } + + if (!mTimers.IsEmpty()) { + timer = mTimers[0]; + + TimeStamp timeout = timer->mTimeout; + + // Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer + // is due now or overdue. + // + // Note that we can only sleep for integer values of a certain + // resolution. We use halfMicrosecondsIntervalResolution, calculated + // before, to do the optimal rounding (i.e., of how to decide what + // interval is so small we should not wait at all). + double microseconds = (timeout - now).ToMilliseconds() * 1000; + + if (ChaosMode::isActive(ChaosFeature::TimerScheduling)) { + // The mean value of sFractions must be 1 to ensure that + // the average of a long sequence of timeouts converges to the + // actual sum of their times. + static const float sFractions[] = { + 0.0f, 0.25f, 0.5f, 0.75f, 1.0f, 1.75f, 2.75f + }; + microseconds *= + sFractions[ChaosMode::randomUint32LessThan(ArrayLength(sFractions))]; + forceRunNextTimer = true; + } + + if (microseconds < halfMicrosecondsIntervalResolution) { + forceRunNextTimer = false; + goto next; // round down; execute event now + } + waitFor = PR_MicrosecondsToInterval( + static_cast<uint32_t>(microseconds)); // Floor is accurate enough. + if (waitFor == 0) { + waitFor = 1; // round up, wait the minimum time we can wait + } + } + + if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) { + if (waitFor == PR_INTERVAL_NO_TIMEOUT) + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("waiting for PR_INTERVAL_NO_TIMEOUT\n")); + else + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("waiting for %u\n", PR_IntervalToMilliseconds(waitFor))); + } + } + + mWaiting = true; + mNotified = false; + mMonitor.Wait(waitFor); + if (mNotified) { + forceRunNextTimer = false; + } + mWaiting = false; + } + + return NS_OK; +} + +nsresult +TimerThread::AddTimer(nsTimerImpl* aTimer) +{ + MonitorAutoLock lock(mMonitor); + + if (!aTimer->mEventTarget) { + return NS_ERROR_NOT_INITIALIZED; + } + + // Add the timer to our list. + int32_t i = AddTimerInternal(aTimer); + if (i < 0) { + return NS_ERROR_OUT_OF_MEMORY; + } + + // Awaken the timer thread. + if (mWaiting && i == 0) { + mNotified = true; + mMonitor.Notify(); + } + + return NS_OK; +} + +nsresult +TimerThread::RemoveTimer(nsTimerImpl* aTimer) +{ + MonitorAutoLock lock(mMonitor); + + // Remove the timer from our array. Tell callers that aTimer was not found + // by returning NS_ERROR_NOT_AVAILABLE. + + if (!RemoveTimerInternal(aTimer)) { + return NS_ERROR_NOT_AVAILABLE; + } + + // Awaken the timer thread. + if (mWaiting) { + mNotified = true; + mMonitor.Notify(); + } + + return NS_OK; +} + +// This function must be called from within a lock +int32_t +TimerThread::AddTimerInternal(nsTimerImpl* aTimer) +{ + mMonitor.AssertCurrentThreadOwns(); + if (mShutdown) { + return -1; + } + + TimeStamp now = TimeStamp::Now(); + + TimerAdditionComparator c(now, aTimer); + nsTimerImpl** insertSlot = mTimers.InsertElementSorted(aTimer, c); + + if (!insertSlot) { + return -1; + } + + NS_ADDREF(aTimer); + +#ifdef MOZ_TASK_TRACER + // Caller of AddTimer is the parent task of its timer event, so we store the + // TraceInfo here for later used. + aTimer->GetTLSTraceInfo(); +#endif + + return insertSlot - mTimers.Elements(); +} + +bool +TimerThread::RemoveTimerInternal(nsTimerImpl* aTimer) +{ + mMonitor.AssertCurrentThreadOwns(); + if (!mTimers.RemoveElement(aTimer)) { + return false; + } + + ReleaseTimerInternal(aTimer); + return true; +} + +void +TimerThread::ReleaseTimerInternal(nsTimerImpl* aTimer) +{ + if (!mShutdown) { + // copied to a local array before releasing in shutdown + mMonitor.AssertCurrentThreadOwns(); + } + NS_RELEASE(aTimer); +} + +already_AddRefed<nsTimerImpl> +TimerThread::PostTimerEvent(already_AddRefed<nsTimerImpl> aTimerRef) +{ + mMonitor.AssertCurrentThreadOwns(); + + RefPtr<nsTimerImpl> timer(aTimerRef); + if (!timer->mEventTarget) { + NS_ERROR("Attempt to post timer event to NULL event target"); + return timer.forget(); + } + + // XXX we may want to reuse this nsTimerEvent in the case of repeating timers. + + // Since we already addref'd 'timer', we don't need to addref here. + // We will release either in ~nsTimerEvent(), or pass the reference back to + // the caller. We need to copy the generation number from this timer into the + // event, so we can avoid firing a timer that was re-initialized after being + // canceled. + + RefPtr<nsTimerEvent> event = new nsTimerEvent; + if (!event) { + return timer.forget(); + } + + if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) { + event->mInitTime = TimeStamp::Now(); + } + +#ifdef MOZ_TASK_TRACER + // During the dispatch of TimerEvent, we overwrite the current TraceInfo + // partially with the info saved in timer earlier, and restore it back by + // AutoSaveCurTraceInfo. + AutoSaveCurTraceInfo saveCurTraceInfo; + (timer->GetTracedTask()).SetTLSTraceInfo(); +#endif + + nsCOMPtr<nsIEventTarget> target = timer->mEventTarget; + event->SetTimer(timer.forget()); + + nsresult rv; + { + // We release mMonitor around the Dispatch because if this timer is targeted + // at the TimerThread we'll deadlock. + MonitorAutoUnlock unlock(mMonitor); + rv = target->Dispatch(event, NS_DISPATCH_NORMAL); + } + + if (NS_FAILED(rv)) { + timer = event->ForgetTimer(); + RemoveTimerInternal(timer); + return timer.forget(); + } + + return nullptr; +} + +void +TimerThread::DoBeforeSleep() +{ + // Mainthread + MonitorAutoLock lock(mMonitor); + mSleeping = true; +} + +// Note: wake may be notified without preceding sleep notification +void +TimerThread::DoAfterSleep() +{ + // Mainthread + MonitorAutoLock lock(mMonitor); + mSleeping = false; + + // Wake up the timer thread to re-process the array to ensure the sleep delay is correct, + // and fire any expired timers (perhaps quite a few) + mNotified = true; + mMonitor.Notify(); +} + + +NS_IMETHODIMP +TimerThread::Observe(nsISupports* /* aSubject */, const char* aTopic, + const char16_t* /* aData */) +{ + if (strcmp(aTopic, "sleep_notification") == 0 || + strcmp(aTopic, "suspend_process_notification") == 0) { + DoBeforeSleep(); + } else if (strcmp(aTopic, "wake_notification") == 0 || + strcmp(aTopic, "resume_process_notification") == 0) { + DoAfterSleep(); + } + + return NS_OK; +} diff --git a/xpcom/threads/TimerThread.h b/xpcom/threads/TimerThread.h new file mode 100644 index 000000000..a7204810a --- /dev/null +++ b/xpcom/threads/TimerThread.h @@ -0,0 +1,115 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef TimerThread_h___ +#define TimerThread_h___ + +#include "nsIObserver.h" +#include "nsIRunnable.h" +#include "nsIThread.h" + +#include "nsTimerImpl.h" +#include "nsThreadUtils.h" + +#include "nsTArray.h" + +#include "mozilla/Atomics.h" +#include "mozilla/Attributes.h" +#include "mozilla/Monitor.h" + +namespace mozilla { +class TimeStamp; +} // namespace mozilla + +class TimerThread final + : public nsIRunnable + , public nsIObserver +{ +public: + typedef mozilla::Monitor Monitor; + typedef mozilla::TimeStamp TimeStamp; + typedef mozilla::TimeDuration TimeDuration; + + TimerThread(); + nsresult InitLocks(); + + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIRUNNABLE + NS_DECL_NSIOBSERVER + + nsresult Init(); + nsresult Shutdown(); + + nsresult AddTimer(nsTimerImpl* aTimer); + nsresult RemoveTimer(nsTimerImpl* aTimer); + + void DoBeforeSleep(); + void DoAfterSleep(); + + bool IsOnTimerThread() const + { + return mThread == NS_GetCurrentThread(); + } + +private: + ~TimerThread(); + + mozilla::Atomic<bool> mInitInProgress; + bool mInitialized; + + // These two internal helper methods must be called while mMonitor is held. + // AddTimerInternal returns the position where the timer was added in the + // list, or -1 if it failed. + int32_t AddTimerInternal(nsTimerImpl* aTimer); + bool RemoveTimerInternal(nsTimerImpl* aTimer); + void ReleaseTimerInternal(nsTimerImpl* aTimer); + + already_AddRefed<nsTimerImpl> PostTimerEvent(already_AddRefed<nsTimerImpl> aTimerRef); + + nsCOMPtr<nsIThread> mThread; + Monitor mMonitor; + + bool mShutdown; + bool mWaiting; + bool mNotified; + bool mSleeping; + + nsTArray<nsTimerImpl*> mTimers; +}; + +struct TimerAdditionComparator +{ + TimerAdditionComparator(const mozilla::TimeStamp& aNow, + nsTimerImpl* aTimerToInsert) : + now(aNow) +#ifdef DEBUG + , timerToInsert(aTimerToInsert) +#endif + { + } + + bool LessThan(nsTimerImpl* aFromArray, nsTimerImpl* aNewTimer) const + { + MOZ_ASSERT(aNewTimer == timerToInsert, "Unexpected timer ordering"); + + // Skip any overdue timers. + return aFromArray->mTimeout <= now || + aFromArray->mTimeout <= aNewTimer->mTimeout; + } + + bool Equals(nsTimerImpl* aFromArray, nsTimerImpl* aNewTimer) const + { + return false; + } + +private: + const mozilla::TimeStamp& now; +#ifdef DEBUG + const nsTimerImpl* const timerToInsert; +#endif +}; + +#endif /* TimerThread_h___ */ diff --git a/xpcom/threads/moz.build b/xpcom/threads/moz.build new file mode 100644 index 000000000..5d54a4bf4 --- /dev/null +++ b/xpcom/threads/moz.build @@ -0,0 +1,89 @@ +# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +XPIDL_SOURCES += [ + 'nsIEnvironment.idl', + 'nsIEventTarget.idl', + 'nsIIdlePeriod.idl', + 'nsIProcess.idl', + 'nsIRunnable.idl', + 'nsISupportsPriority.idl', + 'nsIThread.idl', + 'nsIThreadInternal.idl', + 'nsIThreadManager.idl', + 'nsIThreadPool.idl', + 'nsITimer.idl', +] + +XPIDL_MODULE = 'xpcom_threads' + +EXPORTS += [ + 'nsEventQueue.h', + 'nsICancelableRunnable.h', + 'nsIIncrementalRunnable.h', + 'nsMemoryPressure.h', + 'nsProcess.h', + 'nsThread.h', +] + +EXPORTS.mozilla += [ + 'AbstractThread.h', + 'BackgroundHangMonitor.h', + 'HangAnnotations.h', + 'HangMonitor.h', + 'LazyIdleThread.h', + 'MainThreadIdlePeriod.h', + 'MozPromise.h', + 'SharedThreadPool.h', + 'StateMirroring.h', + 'StateWatching.h', + 'SyncRunnable.h', + 'TaskDispatcher.h', + 'TaskQueue.h', + 'ThrottledEventQueue.h', +] + +UNIFIED_SOURCES += [ + 'AbstractThread.cpp', + 'BackgroundHangMonitor.cpp', + 'HangAnnotations.cpp', + 'HangMonitor.cpp', + 'LazyIdleThread.cpp', + 'MainThreadIdlePeriod.cpp', + 'nsEnvironment.cpp', + 'nsEventQueue.cpp', + 'nsMemoryPressure.cpp', + 'nsProcessCommon.cpp', + 'nsThread.cpp', + 'nsThreadManager.cpp', + 'nsThreadPool.cpp', + 'nsTimerImpl.cpp', + 'SharedThreadPool.cpp', + 'TaskQueue.cpp', + 'ThreadStackHelper.cpp', + 'ThrottledEventQueue.cpp', + 'TimerThread.cpp', +] + +LOCAL_INCLUDES += [ + '../build', + '/caps', + '/tools/profiler', +] + +# BHR disabled for Release builds because of bug 965392. +# BHR disabled for debug builds because of bug 979069. +# BHR disabled on gonk because of bug 1180533 +# BHR disabled for TSan builds because of bug 1121216. +if CONFIG['MOZ_UPDATE_CHANNEL'] not in ('release') and \ + not CONFIG['MOZ_DEBUG'] and \ + not CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk' and \ + not CONFIG['MOZ_TSAN']: + DEFINES['MOZ_ENABLE_BACKGROUND_HANG_MONITOR'] = 1 + +FINAL_LIBRARY = 'xul' + +include('/ipc/chromium/chromium-config.mozbuild') diff --git a/xpcom/threads/nsEnvironment.cpp b/xpcom/threads/nsEnvironment.cpp new file mode 100644 index 000000000..0de56675e --- /dev/null +++ b/xpcom/threads/nsEnvironment.cpp @@ -0,0 +1,163 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsEnvironment.h" +#include "prenv.h" +#include "prprf.h" +#include "nsBaseHashtable.h" +#include "nsHashKeys.h" +#include "nsPromiseFlatString.h" +#include "nsDependentString.h" +#include "nsNativeCharsetUtils.h" + +using namespace mozilla; + +NS_IMPL_ISUPPORTS(nsEnvironment, nsIEnvironment) + +nsresult +nsEnvironment::Create(nsISupports* aOuter, REFNSIID aIID, void** aResult) +{ + nsresult rv; + *aResult = nullptr; + + if (aOuter) { + return NS_ERROR_NO_AGGREGATION; + } + + nsEnvironment* obj = new nsEnvironment(); + + rv = obj->QueryInterface(aIID, aResult); + if (NS_FAILED(rv)) { + delete obj; + } + return rv; +} + +nsEnvironment::~nsEnvironment() +{ +} + +NS_IMETHODIMP +nsEnvironment::Exists(const nsAString& aName, bool* aOutValue) +{ + nsAutoCString nativeName; + nsresult rv = NS_CopyUnicodeToNative(aName, nativeName); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + nsAutoCString nativeVal; +#if defined(XP_UNIX) + /* For Unix/Linux platforms we follow the Unix definition: + * An environment variable exists when |getenv()| returns a non-nullptr + * value. An environment variable does not exist when |getenv()| returns + * nullptr. + */ + const char* value = PR_GetEnv(nativeName.get()); + *aOutValue = value && *value; +#else + /* For non-Unix/Linux platforms we have to fall back to a + * "portable" definition (which is incorrect for Unix/Linux!!!!) + * which simply checks whether the string returned by |Get()| is empty + * or not. + */ + nsAutoString value; + Get(aName, value); + *aOutValue = !value.IsEmpty(); +#endif /* XP_UNIX */ + + return NS_OK; +} + +NS_IMETHODIMP +nsEnvironment::Get(const nsAString& aName, nsAString& aOutValue) +{ + nsAutoCString nativeName; + nsresult rv = NS_CopyUnicodeToNative(aName, nativeName); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + nsAutoCString nativeVal; + const char* value = PR_GetEnv(nativeName.get()); + if (value && *value) { + rv = NS_CopyNativeToUnicode(nsDependentCString(value), aOutValue); + } else { + aOutValue.Truncate(); + rv = NS_OK; + } + + return rv; +} + +/* Environment strings must have static duration; We're gonna leak all of this + * at shutdown: this is by design, caused how Unix/Linux implement environment + * vars. + */ + +typedef nsBaseHashtableET<nsCharPtrHashKey, char*> EnvEntryType; +typedef nsTHashtable<EnvEntryType> EnvHashType; + +static EnvHashType* gEnvHash = nullptr; + +static bool +EnsureEnvHash() +{ + if (gEnvHash) { + return true; + } + + gEnvHash = new EnvHashType; + if (!gEnvHash) { + return false; + } + + return true; +} + +NS_IMETHODIMP +nsEnvironment::Set(const nsAString& aName, const nsAString& aValue) +{ + nsAutoCString nativeName; + nsAutoCString nativeVal; + + nsresult rv = NS_CopyUnicodeToNative(aName, nativeName); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + rv = NS_CopyUnicodeToNative(aValue, nativeVal); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + MutexAutoLock lock(mLock); + + if (!EnsureEnvHash()) { + return NS_ERROR_UNEXPECTED; + } + + EnvEntryType* entry = gEnvHash->PutEntry(nativeName.get()); + if (!entry) { + return NS_ERROR_OUT_OF_MEMORY; + } + + char* newData = PR_smprintf("%s=%s", + nativeName.get(), + nativeVal.get()); + if (!newData) { + return NS_ERROR_OUT_OF_MEMORY; + } + + PR_SetEnv(newData); + if (entry->mData) { + PR_smprintf_free(entry->mData); + } + entry->mData = newData; + return NS_OK; +} + + diff --git a/xpcom/threads/nsEnvironment.h b/xpcom/threads/nsEnvironment.h new file mode 100644 index 000000000..234055a07 --- /dev/null +++ b/xpcom/threads/nsEnvironment.h @@ -0,0 +1,36 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsEnvironment_h__ +#define nsEnvironment_h__ + +#include "mozilla/Attributes.h" +#include "mozilla/Mutex.h" +#include "nsIEnvironment.h" + +#define NS_ENVIRONMENT_CID \ + { 0X3D68F92UL, 0X9513, 0X4E25, \ + { 0X9B, 0XE9, 0X7C, 0XB2, 0X39, 0X87, 0X41, 0X72 } } +#define NS_ENVIRONMENT_CONTRACTID "@mozilla.org/process/environment;1" + +class nsEnvironment final : public nsIEnvironment +{ +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIENVIRONMENT + + static nsresult Create(nsISupports* aOuter, REFNSIID aIID, void** aResult); + +private: + nsEnvironment() : mLock("nsEnvironment.mLock") + { + } + ~nsEnvironment(); + + mozilla::Mutex mLock; +}; + +#endif /* !nsEnvironment_h__ */ diff --git a/xpcom/threads/nsEventQueue.cpp b/xpcom/threads/nsEventQueue.cpp new file mode 100644 index 000000000..4ca2f11ea --- /dev/null +++ b/xpcom/threads/nsEventQueue.cpp @@ -0,0 +1,155 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsEventQueue.h" +#include "nsAutoPtr.h" +#include "mozilla/Logging.h" +#include "nsThreadUtils.h" +#include "prthread.h" +#include "mozilla/ChaosMode.h" + +using namespace mozilla; + +static LazyLogModule sEventQueueLog("nsEventQueue"); +#ifdef LOG +#undef LOG +#endif +#define LOG(args) MOZ_LOG(sEventQueueLog, mozilla::LogLevel::Debug, args) + +nsEventQueue::nsEventQueue(mozilla::CondVar& aCondVar, EventQueueType aType) + : mHead(nullptr) + , mTail(nullptr) + , mOffsetHead(0) + , mOffsetTail(0) + , mEventsAvailable(aCondVar) + , mType(aType) +{ +} + +nsEventQueue::~nsEventQueue() +{ + // It'd be nice to be able to assert that no one else is holding the lock, + // but NSPR doesn't really expose APIs for it. + NS_ASSERTION(IsEmpty(), + "Non-empty event queue being destroyed; events being leaked."); + + if (mHead) { + FreePage(mHead); + } +} + +bool +nsEventQueue::GetEvent(bool aMayWait, nsIRunnable** aResult, + MutexAutoLock& aProofOfLock) +{ + if (aResult) { + *aResult = nullptr; + } + + while (IsEmpty()) { + if (!aMayWait) { + return false; + } + LOG(("EVENTQ(%p): wait begin\n", this)); + mEventsAvailable.Wait(); + LOG(("EVENTQ(%p): wait end\n", this)); + + if (mType == eSharedCondVarQueue) { + if (IsEmpty()) { + return false; + } + break; + } + } + + if (aResult) { + MOZ_ASSERT(mOffsetHead < EVENTS_PER_PAGE); + MOZ_ASSERT_IF(mHead == mTail, mOffsetHead <= mOffsetTail); + *aResult = mHead->mEvents[mOffsetHead++]; + + MOZ_ASSERT(*aResult); + MOZ_ASSERT(mOffsetHead <= EVENTS_PER_PAGE); + + // Check if mHead points to empty Page + if (mOffsetHead == EVENTS_PER_PAGE) { + Page* dead = mHead; + mHead = mHead->mNext; + FreePage(dead); + mOffsetHead = 0; + } + } + + return true; +} + +void +nsEventQueue::PutEvent(already_AddRefed<nsIRunnable>&& aRunnable, + MutexAutoLock& aProofOfLock) +{ + if (!mHead) { + mHead = NewPage(); + MOZ_ASSERT(mHead); + + mTail = mHead; + mOffsetHead = 0; + mOffsetTail = 0; + } else if (mOffsetTail == EVENTS_PER_PAGE) { + Page* page = NewPage(); + MOZ_ASSERT(page); + + mTail->mNext = page; + mTail = page; + mOffsetTail = 0; + } + + nsIRunnable*& queueLocation = mTail->mEvents[mOffsetTail]; + MOZ_ASSERT(!queueLocation); + queueLocation = aRunnable.take(); + ++mOffsetTail; + LOG(("EVENTQ(%p): notify\n", this)); + mEventsAvailable.Notify(); +} + +void +nsEventQueue::PutEvent(nsIRunnable* aRunnable, MutexAutoLock& aProofOfLock) +{ + nsCOMPtr<nsIRunnable> event(aRunnable); + PutEvent(event.forget(), aProofOfLock); +} + +size_t +nsEventQueue::Count(MutexAutoLock& aProofOfLock) const +{ + // It is obvious count is 0 when the queue is empty. + if (!mHead) { + return 0; + } + + /* How we count the number of events in the queue: + * 1. Let pageCount(x, y) denote the number of pages excluding the tail page + * where x is the index of head page and y is the index of the tail page. + * 2. Then we have pageCount(x, y) = y - x. + * + * Ex: pageCount(0, 0) = 0 where both head and tail pages point to page 0. + * pageCount(0, 1) = 1 where head points to page 0 and tail points page 1. + * + * 3. number of events = (EVENTS_PER_PAGE * pageCount(x, y)) + * - (empty slots in head page) + (non-empty slots in tail page) + * = (EVENTS_PER_PAGE * pageCount(x, y)) - mOffsetHead + mOffsetTail + */ + + int count = -mOffsetHead; + + // Compute (EVENTS_PER_PAGE * pageCount(x, y)) + for (Page* page = mHead; page != mTail; page = page->mNext) { + count += EVENTS_PER_PAGE; + } + + count += mOffsetTail; + MOZ_ASSERT(count >= 0); + + return count; +} diff --git a/xpcom/threads/nsEventQueue.h b/xpcom/threads/nsEventQueue.h new file mode 100644 index 000000000..23b55e63d --- /dev/null +++ b/xpcom/threads/nsEventQueue.h @@ -0,0 +1,123 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsEventQueue_h__ +#define nsEventQueue_h__ + +#include <stdlib.h> +#include "mozilla/CondVar.h" +#include "mozilla/Mutex.h" +#include "nsIRunnable.h" +#include "nsCOMPtr.h" +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/UniquePtr.h" + +class nsThreadPool; + +// A threadsafe FIFO event queue... +class nsEventQueue +{ +public: + typedef mozilla::MutexAutoLock MutexAutoLock; + + enum EventQueueType + { + eNormalQueue, + eSharedCondVarQueue + }; + + nsEventQueue(mozilla::CondVar& aCondVar, EventQueueType aType); + ~nsEventQueue(); + + // This method adds a new event to the pending event queue. The queue holds + // a strong reference to the event after this method returns. This method + // cannot fail. + void PutEvent(nsIRunnable* aEvent, MutexAutoLock& aProofOfLock); + void PutEvent(already_AddRefed<nsIRunnable>&& aEvent, + MutexAutoLock& aProofOfLock); + + // This method gets an event from the event queue. If mayWait is true, then + // the method will block the calling thread until an event is available. If + // the event is null, then the method returns immediately indicating whether + // or not an event is pending. When the resulting event is non-null, the + // caller is responsible for releasing the event object. This method does + // not alter the reference count of the resulting event. + bool GetEvent(bool aMayWait, nsIRunnable** aEvent, + MutexAutoLock& aProofOfLock); + + // This method returns true if there is a pending event. + bool HasPendingEvent(MutexAutoLock& aProofOfLock) + { + return GetEvent(false, nullptr, aProofOfLock); + } + + // This method returns the next pending event or null. + bool GetPendingEvent(nsIRunnable** aRunnable, MutexAutoLock& aProofOfLock) + { + return GetEvent(false, aRunnable, aProofOfLock); + } + + size_t Count(MutexAutoLock&) const; + +private: + bool IsEmpty() + { + return !mHead || (mHead == mTail && mOffsetHead == mOffsetTail); + } + + enum + { + EVENTS_PER_PAGE = 255 + }; + + // Page objects are linked together to form a simple deque. + + struct Page + { + struct Page* mNext; + nsIRunnable* mEvents[EVENTS_PER_PAGE]; + }; + + static_assert((sizeof(Page) & (sizeof(Page) - 1)) == 0, + "sizeof(Page) should be a power of two to avoid heap slop."); + + static Page* NewPage() + { + return static_cast<Page*>(moz_xcalloc(1, sizeof(Page))); + } + + static void FreePage(Page* aPage) + { + free(aPage); + } + + Page* mHead; + Page* mTail; + + uint16_t mOffsetHead; // offset into mHead where next item is removed + uint16_t mOffsetTail; // offset into mTail where next item is added + mozilla::CondVar& mEventsAvailable; + + EventQueueType mType; + + // These methods are made available to nsThreadPool as a hack, since + // nsThreadPool needs to have its threads sleep for fixed amounts of + // time as well as being able to wake up all threads when thread + // limits change. + friend class nsThreadPool; + void Wait(PRIntervalTime aInterval) + { + MOZ_ASSERT(mType == eNormalQueue); + mEventsAvailable.Wait(aInterval); + } + void NotifyAll() + { + MOZ_ASSERT(mType == eNormalQueue); + mEventsAvailable.NotifyAll(); + } +}; + +#endif // nsEventQueue_h__ diff --git a/xpcom/threads/nsICancelableRunnable.h b/xpcom/threads/nsICancelableRunnable.h new file mode 100644 index 000000000..5ae9f5b14 --- /dev/null +++ b/xpcom/threads/nsICancelableRunnable.h @@ -0,0 +1,38 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsICancelableRunnable_h__ +#define nsICancelableRunnable_h__ + +#include "nsISupports.h" + +#define NS_ICANCELABLERUNNABLE_IID \ +{ 0xde93dc4c, 0x5eea, 0x4eb7, \ +{ 0xb6, 0xd1, 0xdb, 0xf1, 0xe0, 0xce, 0xf6, 0x5c } } + +class nsICancelableRunnable : public nsISupports +{ +public: + NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANCELABLERUNNABLE_IID) + + /* + * Cancels a pending task. If the task has already been executed this will + * be a no-op. Calling this method twice is considered an error. + * + * @throws NS_ERROR_UNEXPECTED + * Indicates that the runnable has already been canceled. + */ + virtual nsresult Cancel() = 0; + +protected: + nsICancelableRunnable() { } + virtual ~nsICancelableRunnable() {} +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(nsICancelableRunnable, + NS_ICANCELABLERUNNABLE_IID) + +#endif // nsICancelableRunnable_h__ diff --git a/xpcom/threads/nsIEnvironment.idl b/xpcom/threads/nsIEnvironment.idl new file mode 100644 index 000000000..afbc3eb7c --- /dev/null +++ b/xpcom/threads/nsIEnvironment.idl @@ -0,0 +1,55 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +/** + * Scriptable access to the current process environment. + * + */ +[scriptable, uuid(101d5941-d820-4e85-a266-9a3469940807)] +interface nsIEnvironment : nsISupports +{ + /** + * Set the value of an environment variable. + * + * @param aName the variable name to set. + * @param aValue the value to set. + */ + void set(in AString aName, in AString aValue); + + /** + * Get the value of an environment variable. + * + * @param aName the variable name to retrieve. + * @return returns the value of the env variable. An empty string + * will be returned when the env variable does not exist or + * when the value itself is an empty string - please use + * |exists()| to probe whether the env variable exists + * or not. + */ + AString get(in AString aName); + + /** + * Check the existence of an environment variable. + * This method checks whether an environment variable is present in + * the environment or not. + * + * - For Unix/Linux platforms we follow the Unix definition: + * An environment variable exists when |getenv()| returns a non-NULL value. + * An environment variable does not exist when |getenv()| returns NULL. + * - For non-Unix/Linux platforms we have to fall back to a + * "portable" definition (which is incorrect for Unix/Linux!!!!) + * which simply checks whether the string returned by |Get()| is empty + * or not. + * + * @param aName the variable name to probe. + * @return if the variable has been set, the value returned is + * PR_TRUE. If the variable was not defined in the + * environment PR_FALSE will be returned. + */ + boolean exists(in AString aName); +}; + diff --git a/xpcom/threads/nsIEventTarget.idl b/xpcom/threads/nsIEventTarget.idl new file mode 100644 index 000000000..a6f9068dc --- /dev/null +++ b/xpcom/threads/nsIEventTarget.idl @@ -0,0 +1,127 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" +#include "nsIRunnable.idl" +%{C++ +#include "nsCOMPtr.h" +#include "mozilla/AlreadyAddRefed.h" +%} + +native alreadyAddRefed_nsIRunnable(already_AddRefed<nsIRunnable>); + +[scriptable, uuid(88145945-3278-424e-9f37-d874cbdd9f6f)] +interface nsIEventTarget : nsISupports +{ + /* until we can get rid of all uses, keep the non-alreadyAddRefed<> version */ +%{C++ + nsresult Dispatch(nsIRunnable* aEvent, uint32_t aFlags) { + return Dispatch(nsCOMPtr<nsIRunnable>(aEvent).forget(), aFlags); + } +%} + + /** + * This flag specifies the default mode of event dispatch, whereby the event + * is simply queued for later processing. When this flag is specified, + * dispatch returns immediately after the event is queued. + */ + const unsigned long DISPATCH_NORMAL = 0; + + /** + * This flag specifies the synchronous mode of event dispatch, in which the + * dispatch method does not return until the event has been processed. + * + * NOTE: passing this flag to dispatch may have the side-effect of causing + * other events on the current thread to be processed while waiting for the + * given event to be processed. + */ + const unsigned long DISPATCH_SYNC = 1; + + /** + * This flag specifies that the dispatch is occurring from a running event + * that was dispatched to the same event target, and that event is about to + * finish. + * + * A thread pool can use this as an optimization hint to not spin up + * another thread, since the current thread is about to become idle. + * + * These events are always async. + */ + const unsigned long DISPATCH_AT_END = 2; + + /** + * Check to see if this event target is associated with the current thread. + * + * @returns + * A boolean value that if "true" indicates that events dispatched to this + * event target will run on the current thread (i.e., the thread calling + * this method). + */ + boolean isOnCurrentThread(); + + /** + * Dispatch an event to this event target. This function may be called from + * any thread, and it may be called re-entrantly. + * + * @param event + * The alreadyAddRefed<> event to dispatch. + * NOTE that the event will be leaked if it fails to dispatch. + * @param flags + * The flags modifying event dispatch. The flags are described in detail + * below. + * + * @throws NS_ERROR_INVALID_ARG + * Indicates that event is null. + * @throws NS_ERROR_UNEXPECTED + * Indicates that the thread is shutting down and has finished processing + * events, so this event would never run and has not been dispatched. + */ + [noscript, binaryname(Dispatch)] void dispatchFromC(in alreadyAddRefed_nsIRunnable event, in unsigned long flags); + /** + * Version of Dispatch to expose to JS, which doesn't require an alreadyAddRefed<> + * (it will be converted to that internally) + * + * @param event + * The (raw) event to dispatch. + * @param flags + * The flags modifying event dispatch. The flags are described in detail + * below. + * + * @throws NS_ERROR_INVALID_ARG + * Indicates that event is null. + * @throws NS_ERROR_UNEXPECTED + * Indicates that the thread is shutting down and has finished processing + * events, so this event would never run and has not been dispatched. + */ + [binaryname(DispatchFromScript)] void dispatch(in nsIRunnable event, in unsigned long flags); + /** + * Dispatch an event to this event target, but do not run it before delay + * milliseconds have passed. This function may be called from any thread. + * + * @param event + * The alreadyAddrefed<> event to dispatch. + * @param delay + * The delay (in ms) before running the event. If event does not rise to + * the top of the event queue before the delay has passed, it will be set + * aside to execute once the delay has passed. Otherwise, it will be + * executed immediately. + * + * @throws NS_ERROR_INVALID_ARG + * Indicates that event is null. + * @throws NS_ERROR_UNEXPECTED + * Indicates that the thread is shutting down and has finished processing + * events, so this event would never run and has not been dispatched, or + * that delay is zero. + */ + [noscript] void delayedDispatch(in alreadyAddRefed_nsIRunnable event, in unsigned long delay); +}; + +%{C++ +// convenient aliases: +#define NS_DISPATCH_NORMAL nsIEventTarget::DISPATCH_NORMAL +#define NS_DISPATCH_SYNC nsIEventTarget::DISPATCH_SYNC +#define NS_DISPATCH_AT_END nsIEventTarget::DISPATCH_AT_END +%} diff --git a/xpcom/threads/nsIIdlePeriod.idl b/xpcom/threads/nsIIdlePeriod.idl new file mode 100644 index 000000000..aa72b2171 --- /dev/null +++ b/xpcom/threads/nsIIdlePeriod.idl @@ -0,0 +1,32 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +%{C++ +namespace mozilla { +class TimeStamp; +} +%} + +native TimeStamp(mozilla::TimeStamp); + +/** + * An instance implementing nsIIdlePeriod is used by an associated + * nsIThread to estimate when it is likely that it will receive an + * event. + */ +[builtinclass, uuid(21dd35a2-eae9-4bd8-b470-0dfa35a0e3b9)] +interface nsIIdlePeriod : nsISupports +{ + /** + * Return an estimate of a point in time in the future when we + * think that the associated thread will become busy. Should + * return TimeStamp() (i.e. the null time) or a time less than + * TimeStamp::Now() if the thread is currently busy or will become + * busy very soon. + */ + TimeStamp getIdlePeriodHint(); +}; diff --git a/xpcom/threads/nsIIncrementalRunnable.h b/xpcom/threads/nsIIncrementalRunnable.h new file mode 100644 index 000000000..526bc165e --- /dev/null +++ b/xpcom/threads/nsIIncrementalRunnable.h @@ -0,0 +1,41 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsIIncrementalRunnable_h__ +#define nsIIncrementalRunnable_h__ + +#include "nsISupports.h" +#include "mozilla/TimeStamp.h" + +#define NS_IINCREMENTALRUNNABLE_IID \ +{ 0x688be92e, 0x7ade, 0x4fdc, \ +{ 0x9d, 0x83, 0x74, 0xcb, 0xef, 0xf4, 0xa5, 0x2c } } + + +/** + * A task interface for tasks that can schedule their work to happen + * in increments bounded by a deadline. + */ +class nsIIncrementalRunnable : public nsISupports +{ +public: + NS_DECLARE_STATIC_IID_ACCESSOR(NS_IINCREMENTALRUNNABLE_IID) + + /** + * Notify the task of a point in time in the future when the task + * should stop executing. + */ + virtual void SetDeadline(mozilla::TimeStamp aDeadline) = 0; + +protected: + nsIIncrementalRunnable() { } + virtual ~nsIIncrementalRunnable() {} +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(nsIIncrementalRunnable, + NS_IINCREMENTALRUNNABLE_IID) + +#endif // nsIIncrementalRunnable_h__ diff --git a/xpcom/threads/nsIProcess.idl b/xpcom/threads/nsIProcess.idl new file mode 100644 index 000000000..2c7dcd55e --- /dev/null +++ b/xpcom/threads/nsIProcess.idl @@ -0,0 +1,99 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +interface nsIFile; +interface nsIObserver; + +[scriptable, uuid(609610de-9954-4a63-8a7c-346350a86403)] +interface nsIProcess : nsISupports +{ + /** + * Initialises the process with an executable to be run. Call the run method + * to run the executable. + * @param executable The executable to run. + */ + void init(in nsIFile executable); + + /** + * Kills the running process. After exiting the process will either have + * been killed or a failure will have been returned. + */ + void kill(); + + /** + * Executes the file this object was initialized with + * @param blocking Whether to wait until the process terminates before + returning or not. + * @param args An array of arguments to pass to the process in the + * native character set. + * @param count The length of the args array. + */ + void run(in boolean blocking, [array, size_is(count)] in string args, + in unsigned long count); + + /** + * Executes the file this object was initialized with optionally calling + * an observer after the process has finished running. + * @param args An array of arguments to pass to the process in the + * native character set. + * @param count The length of the args array. + * @param observer An observer to notify when the process has completed. It + * will receive this process instance as the subject and + * "process-finished" or "process-failed" as the topic. The + * observer will be notified on the main thread. + * @param holdWeak Whether to use a weak reference to hold the observer. + */ + void runAsync([array, size_is(count)] in string args, in unsigned long count, + [optional] in nsIObserver observer, [optional] in boolean holdWeak); + + /** + * Executes the file this object was initialized with + * @param blocking Whether to wait until the process terminates before + returning or not. + * @param args An array of arguments to pass to the process in UTF-16 + * @param count The length of the args array. + */ + void runw(in boolean blocking, [array, size_is(count)] in wstring args, + in unsigned long count); + + /** + * Executes the file this object was initialized with optionally calling + * an observer after the process has finished running. + * @param args An array of arguments to pass to the process in UTF-16 + * @param count The length of the args array. + * @param observer An observer to notify when the process has completed. It + * will receive this process instance as the subject and + * "process-finished" or "process-failed" as the topic. The + * observer will be notified on the main thread. + * @param holdWeak Whether to use a weak reference to hold the observer. + */ + void runwAsync([array, size_is(count)] in wstring args, + in unsigned long count, + [optional] in nsIObserver observer, [optional] in boolean holdWeak); + + /** + * The process identifier of the currently running process. This will only + * be available after the process has started and may not be available on + * some platforms. + */ + readonly attribute unsigned long pid; + + /** + * The exit value of the process. This is only valid after the process has + * exited. + */ + readonly attribute long exitValue; + + /** + * Returns whether the process is currently running or not. + */ + readonly attribute boolean isRunning; +}; + +%{C++ + +#define NS_PROCESS_CONTRACTID "@mozilla.org/process/util;1" +%} diff --git a/xpcom/threads/nsIRunnable.idl b/xpcom/threads/nsIRunnable.idl new file mode 100644 index 000000000..4d26f72d9 --- /dev/null +++ b/xpcom/threads/nsIRunnable.idl @@ -0,0 +1,27 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +/** + * Represents a task which can be dispatched to a thread for execution. + */ + +[scriptable, function, uuid(4a2abaf0-6886-11d3-9382-00104ba0fd40)] +interface nsIRunnable : nsISupports +{ + /** + * The function implementing the task to be run. + */ + void run(); +}; + +[uuid(e75aa42a-80a9-11e6-afb5-e89d87348e2c)] +interface nsIRunnablePriority : nsISupports +{ + const unsigned short PRIORITY_NORMAL = 0; + const unsigned short PRIORITY_HIGH = 1; + readonly attribute unsigned long priority; +}; diff --git a/xpcom/threads/nsISupportsPriority.idl b/xpcom/threads/nsISupportsPriority.idl new file mode 100644 index 000000000..579c280cf --- /dev/null +++ b/xpcom/threads/nsISupportsPriority.idl @@ -0,0 +1,45 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +/** + * This interface exposes the general notion of a scheduled object with a + * integral priority value. Following UNIX conventions, smaller (and possibly + * negative) values have higher priority. + * + * This interface does not strictly define what happens when the priority of an + * object is changed. An implementation of this interface is free to define + * the side-effects of changing the priority of an object. In some cases, + * changing the priority of an object may be disallowed (resulting in an + * exception being thrown) or may simply be ignored. + */ +[scriptable, uuid(aa578b44-abd5-4c19-8b14-36d4de6fdc36)] +interface nsISupportsPriority : nsISupports +{ + /** + * Typical priority values. + */ + const long PRIORITY_HIGHEST = -20; + const long PRIORITY_HIGH = -10; + const long PRIORITY_NORMAL = 0; + const long PRIORITY_LOW = 10; + const long PRIORITY_LOWEST = 20; + + /** + * This attribute may be modified to change the priority of this object. The + * implementation of this interface is free to truncate a given priority + * value to whatever limits are appropriate. Typically, this attribute is + * initialized to PRIORITY_NORMAL, but implementations may choose to assign a + * different initial value. + */ + attribute long priority; + + /** + * This method adjusts the priority attribute by a given delta. It helps + * reduce the amount of coding required to increment or decrement the value + * of the priority attribute. + */ + void adjustPriority(in long delta); +}; diff --git a/xpcom/threads/nsIThread.idl b/xpcom/threads/nsIThread.idl new file mode 100644 index 000000000..fbfc8d4fb --- /dev/null +++ b/xpcom/threads/nsIThread.idl @@ -0,0 +1,149 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsIEventTarget.idl" +#include "nsIIdlePeriod.idl" + +%{C++ +#include "mozilla/AlreadyAddRefed.h" +%} + +[ptr] native PRThread(PRThread); + +native alreadyAddRefed_nsIIdlePeriod(already_AddRefed<nsIIdlePeriod>); + +/** + * This interface provides a high-level abstraction for an operating system + * thread. + * + * Threads have a built-in event queue, and a thread is an event target that + * can receive nsIRunnable objects (events) to be processed on the thread. + * + * See nsIThreadManager for the API used to create and locate threads. + */ +[scriptable, uuid(5801d193-29d1-4964-a6b7-70eb697ddf2b)] +interface nsIThread : nsIEventTarget +{ + /** + * @returns + * The NSPR thread object corresponding to this nsIThread. + */ + [noscript] readonly attribute PRThread PRThread; + + /** + * @returns + * Whether or not this thread may call into JS. Used in the profiler + * to avoid some unnecessary locking. + */ + [noscript] attribute boolean CanInvokeJS; + + + /** + * Shutdown the thread. This method prevents further dispatch of events to + * the thread, and it causes any pending events to run to completion before + * the thread joins (see PR_JoinThread) with the current thread. During this + * method call, events for the current thread may be processed. + * + * This method MAY NOT be executed from the thread itself. Instead, it is + * meant to be executed from another thread (usually the thread that created + * this thread or the main application thread). When this function returns, + * the thread will be shutdown, and it will no longer be possible to dispatch + * events to the thread. + * + * @throws NS_ERROR_UNEXPECTED + * Indicates that this method was erroneously called when this thread was + * the current thread, that this thread was not created with a call to + * nsIThreadManager::NewThread, or if this method was called more than once + * on the thread object. + */ + void shutdown(); + + /** + * This method may be called to determine if there are any events ready to be + * processed. It may only be called when this thread is the current thread. + * + * Because events may be added to this thread by another thread, a "false" + * result does not mean that this thread has no pending events. It only + * means that there were no pending events when this method was called. + * + * @returns + * A boolean value that if "true" indicates that this thread has one or + * more pending events. + * + * @throws NS_ERROR_UNEXPECTED + * Indicates that this method was erroneously called when this thread was + * not the current thread. + */ + boolean hasPendingEvents(); + + /** + * Process the next event. If there are no pending events, then this method + * may wait -- depending on the value of the mayWait parameter -- until an + * event is dispatched to this thread. This method is re-entrant but may + * only be called if this thread is the current thread. + * + * @param mayWait + * A boolean parameter that if "true" indicates that the method may block + * the calling thread to wait for a pending event. + * + * @returns + * A boolean value that if "true" indicates that an event was processed. + * + * @throws NS_ERROR_UNEXPECTED + * Indicates that this method was erroneously called when this thread was + * not the current thread. + */ + boolean processNextEvent(in boolean mayWait); + + /** + * Shutdown the thread asynchronously. This method immediately prevents + * further dispatch of events to the thread, and it causes any pending events + * to run to completion before this thread joins with the current thread. + * + * UNLIKE shutdown() this does not process events on the current thread. + * Instead it merely ensures that the current thread continues running until + * this thread has shut down. + * + * This method MAY NOT be executed from the thread itself. Instead, it is + * meant to be executed from another thread (usually the thread that created + * this thread or the main application thread). When this function returns, + * the thread will continue running until it exhausts its event queue. + * + * @throws NS_ERROR_UNEXPECTED + * Indicates that this method was erroneously called when this thread was + * the current thread, that this thread was not created with a call to + * nsIThreadManager::NewThread, or if this method was called more than once + * on the thread object. + */ + void asyncShutdown(); + + /** + * Register an instance of nsIIdlePeriod which works as a facade of + * the abstract notion of a "current idle period". The + * nsIIdlePeriod should always represent the "current" idle period + * with regard to expected work for the thread. The thread is free + * to use this when there are no higher prioritized tasks to process + * to determine if it is reasonable to schedule tasks that could run + * when the thread is idle. The responsibility of the registered + * nsIIdlePeriod is to answer with an estimated deadline at which + * the thread should expect that it could receive new higher + * priority tasks. + */ + [noscript] void registerIdlePeriod(in alreadyAddRefed_nsIIdlePeriod aIdlePeriod); + + /** + * Dispatch an event to the thread's idle queue. This function may be called + * from any thread, and it may be called re-entrantly. + * + * @param event + * The alreadyAddRefed<> event to dispatch. + * NOTE that the event will be leaked if it fails to dispatch. + * + * @throws NS_ERROR_INVALID_ARG + * Indicates that event is null. + */ + [noscript] void idleDispatch(in alreadyAddRefed_nsIRunnable event); +}; diff --git a/xpcom/threads/nsIThreadInternal.idl b/xpcom/threads/nsIThreadInternal.idl new file mode 100644 index 000000000..e5d7cc83f --- /dev/null +++ b/xpcom/threads/nsIThreadInternal.idl @@ -0,0 +1,135 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsIThread.idl" + +interface nsIRunnable; +interface nsIThreadObserver; + +/** + * The XPCOM thread object implements this interface, which allows a consumer + * to observe dispatch activity on the thread. + */ +[scriptable, uuid(a3a72e5f-71d9-4add-8f30-59a78fb6d5eb)] +interface nsIThreadInternal : nsIThread +{ + /** + * Get/set the current thread observer (may be null). This attribute may be + * read from any thread, but must only be set on the thread corresponding to + * this thread object. The observer will be released on the thread + * corresponding to this thread object after all other events have been + * processed during a call to Shutdown. + */ + attribute nsIThreadObserver observer; + + /** + * Add an observer that will *only* receive onProcessNextEvent, + * beforeProcessNextEvent. and afterProcessNextEvent callbacks. Always called + * on the target thread, and the implementation does not have to be + * threadsafe. Order of callbacks is not guaranteed (i.e. + * afterProcessNextEvent may be called first depending on whether or not the + * observer is added in a nested loop). Holds a strong ref. + */ + void addObserver(in nsIThreadObserver observer); + + /** + * Remove an observer added via the addObserver call. Once removed the + * observer will never be called again by the thread. + */ + void removeObserver(in nsIThreadObserver observer); + + /** + * This method causes any events currently enqueued on the thread to be + * suppressed until PopEventQueue is called, and any event dispatched to this + * thread's nsIEventTarget will queue as well. Calls to PushEventQueue may be + * nested and must each be paired with a call to PopEventQueue in order to + * restore the original state of the thread. The returned nsIEventTarget may + * be used to push events onto the nested queue. Dispatching will be disabled + * once the event queue is popped. The thread will only ever process pending + * events for the innermost event queue. Must only be called on the target + * thread. + */ + [noscript] nsIEventTarget pushEventQueue(); + + /** + * Revert a call to PushEventQueue. When an event queue is popped, any events + * remaining in the queue are appended to the elder queue. This also causes + * the nsIEventTarget returned from PushEventQueue to stop dispatching events. + * Must only be called on the target thread, and with the innermost event + * queue. + */ + [noscript] void popEventQueue(in nsIEventTarget aInnermostTarget); +}; + +/** + * This interface provides the observer with hooks to implement a layered + * event queue. For example, it is possible to overlay processing events + * for a GUI toolkit on top of the events for a thread: + * + * var NativeQueue; + * Observer = { + * onDispatchedEvent(thread) { + * NativeQueue.signal(); + * } + * onProcessNextEvent(thread, mayWait) { + * if (NativeQueue.hasNextEvent()) + * NativeQueue.processNextEvent(); + * while (mayWait && !thread.hasPendingEvent()) { + * NativeQueue.wait(); + * NativeQueue.processNextEvent(); + * } + * } + * }; + * + * NOTE: The implementation of this interface must be threadsafe. + * + * NOTE: It is valid to change the thread's observer during a call to an + * observer method. + * + * NOTE: Will be split into two interfaces soon: one for onProcessNextEvent and + * afterProcessNextEvent, then another that inherits the first and adds + * onDispatchedEvent. + */ +[uuid(cc8da053-1776-44c2-9199-b5a629d0a19d)] +interface nsIThreadObserver : nsISupports +{ + /** + * This method is called after an event has been dispatched to the thread. + * This method may be called from any thread. + * + * @param thread + * The thread where the event is being dispatched. + */ + void onDispatchedEvent(in nsIThreadInternal thread); + + /** + * This method is called when nsIThread::ProcessNextEvent is called. It does + * not guarantee that an event is actually going to be processed. This method + * is only called on the target thread. + * + * @param thread + * The thread being asked to process another event. + * @param mayWait + * Indicates whether or not the method is allowed to block the calling + * thread. For example, this parameter is false during thread shutdown. + */ + void onProcessNextEvent(in nsIThreadInternal thread, in boolean mayWait); + + /** + * This method is called (from nsIThread::ProcessNextEvent) after an event + * is processed. It does not guarantee that an event was actually processed + * (depends on the value of |eventWasProcessed|. This method is only called + * on the target thread. DO NOT EVER RUN SCRIPT FROM THIS CALLBACK!!! + * + * @param thread + * The thread that processed another event. + * @param eventWasProcessed + * Indicates whether an event was actually processed. May be false if the + * |mayWait| flag was false when calling nsIThread::ProcessNextEvent(). + */ + void afterProcessNextEvent(in nsIThreadInternal thread, + in bool eventWasProcessed); +}; diff --git a/xpcom/threads/nsIThreadManager.idl b/xpcom/threads/nsIThreadManager.idl new file mode 100644 index 000000000..9b4fc126f --- /dev/null +++ b/xpcom/threads/nsIThreadManager.idl @@ -0,0 +1,68 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +[ptr] native PRThread(PRThread); + +interface nsIThread; + +/** + * An interface for creating and locating nsIThread instances. + */ +[scriptable, uuid(1be89eca-e2f7-453b-8d38-c11ba247f6f3)] +interface nsIThreadManager : nsISupports +{ + /** + * Default number of bytes reserved for a thread's stack, if no stack size + * is specified in newThread(). 0 means use platform default. + */ + const unsigned long DEFAULT_STACK_SIZE = 0; + + /** + * Create a new thread (a global, user PRThread). + * + * @param creationFlags + * Reserved for future use. Pass 0. + * @param stackSize + * Number of bytes to reserve for the thread's stack. + * + * @returns + * The newly created nsIThread object. + */ + nsIThread newThread(in unsigned long creationFlags, [optional] in unsigned long stackSize); + + /** + * Get the nsIThread object (if any) corresponding to the given PRThread. + * This method returns null if there is no corresponding nsIThread. + * + * @param prthread + * The PRThread of the nsIThread being requested. + * + * @returns + * The nsIThread object corresponding to the given PRThread or null if no + * such nsIThread exists. + */ + [noscript] nsIThread getThreadFromPRThread(in PRThread prthread); + + /** + * Get the main thread. + */ + readonly attribute nsIThread mainThread; + + /** + * Get the current thread. If the calling thread does not already have a + * nsIThread associated with it, then a new nsIThread will be created and + * associated with the current PRThread. + */ + readonly attribute nsIThread currentThread; + + /** + * This attribute is true if the calling thread is the main thread of the + * application process. + */ + readonly attribute boolean isMainThread; +}; diff --git a/xpcom/threads/nsIThreadPool.idl b/xpcom/threads/nsIThreadPool.idl new file mode 100644 index 000000000..d04e8504a --- /dev/null +++ b/xpcom/threads/nsIThreadPool.idl @@ -0,0 +1,88 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsIEventTarget.idl" + +[scriptable, uuid(ef194cab-3f86-4b61-b132-e5e96a79e5d1)] +interface nsIThreadPoolListener : nsISupports +{ + /** + * Called when a new thread is created by the thread pool. The notification + * happens on the newly-created thread. + */ + void onThreadCreated(); + + /** + * Called when a thread is about to be destroyed by the thread pool. The + * notification happens on the thread that is about to be destroyed. + */ + void onThreadShuttingDown(); +}; + +/** + * An interface to a thread pool. A thread pool creates a limited number of + * anonymous (unnamed) worker threads. An event dispatched to the thread pool + * will be run on the next available worker thread. + */ +[scriptable, uuid(76ce99c9-8e43-489a-9789-f27cc4424965)] +interface nsIThreadPool : nsIEventTarget +{ + /** + * Shutdown the thread pool. This method may not be executed from any thread + * in the thread pool. Instead, it is meant to be executed from another + * thread (usually the thread that created this thread pool). When this + * function returns, the thread pool and all of its threads will be shutdown, + * and it will no longer be possible to dispatch tasks to the thread pool. + * + * As a side effect, events on the current thread will be processed. + */ + void shutdown(); + + /** + * Get/set the maximum number of threads allowed at one time in this pool. + */ + attribute unsigned long threadLimit; + + /** + * Get/set the maximum number of idle threads kept alive. + */ + attribute unsigned long idleThreadLimit; + + /** + * Get/set the amount of time in milliseconds before an idle thread is + * destroyed. + */ + attribute unsigned long idleThreadTimeout; + + /** + * Get/set the number of bytes reserved for the stack of all threads in + * the pool. By default this is nsIThreadManager::DEFAULT_STACK_SIZE. + */ + attribute unsigned long threadStackSize; + + /** + * An optional listener that will be notified when a thread is created or + * destroyed in the course of the thread pool's operation. + * + * A listener will only receive notifications about threads created after the + * listener is set so it is recommended that the consumer set the listener + * before dispatching the first event. A listener that receives an + * onThreadCreated() notification is guaranteed to always receive the + * corresponding onThreadShuttingDown() notification. + * + * The thread pool takes ownership of the listener and releases it when the + * shutdown() method is called. Threads created after the listener is set will + * also take ownership of the listener so that the listener will be kept alive + * long enough to receive the guaranteed onThreadShuttingDown() notification. + */ + attribute nsIThreadPoolListener listener; + + /** + * Set the label for threads in the pool. All threads will be named + * "<aName> #<n>", where <n> is a serial number. + */ + void setName(in ACString aName); +}; diff --git a/xpcom/threads/nsITimer.idl b/xpcom/threads/nsITimer.idl new file mode 100644 index 000000000..ade2168f2 --- /dev/null +++ b/xpcom/threads/nsITimer.idl @@ -0,0 +1,244 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +interface nsIObserver; +interface nsIEventTarget; + +%{C++ +#include "mozilla/MemoryReporting.h" + +/** + * The signature of the timer callback function passed to initWithFuncCallback. + * This is the function that will get called when the timer expires if the + * timer is initialized via initWithFuncCallback. + * + * @param aTimer the timer which has expired + * @param aClosure opaque parameter passed to initWithFuncCallback + */ +class nsITimer; +typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure); + +/** + * The signature of the timer name callback function passed to + * initWithNameableFuncCallback. + * This is the function that will get called when timer profiling is enabled + * via the "TimerFirings" log module. + * + * @param aTimer the timer which has expired + * @param aClosure opaque parameter passed to initWithFuncCallback + * @param aBuf a buffer in which to put the name + * @param aLen the length of the buffer + */ +typedef void (*nsTimerNameCallbackFunc) (nsITimer *aTimer, void *aClosure, + char *aBuf, size_t aLen); +%} + +native nsTimerCallbackFunc(nsTimerCallbackFunc); +native nsTimerNameCallbackFunc(nsTimerNameCallbackFunc); + +/** + * The callback interface for timers. + */ +interface nsITimer; + +[function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)] +interface nsITimerCallback : nsISupports +{ + /** + * @param aTimer the timer which has expired + */ + void notify(in nsITimer timer); +}; + +%{C++ +// Two timer deadlines must differ by less than half the PRIntervalTime domain. +#define DELAY_INTERVAL_LIMIT PR_BIT(8 * sizeof(PRIntervalTime) - 1) +%} + +/** + * nsITimer instances must be initialized by calling one of the "init" methods + * documented below. You may also re-initialize (using one of the init() + * methods) an existing instance to avoid the overhead of destroying and + * creating a timer. It is not necessary to cancel the timer in that case. + * + * By default a timer will fire on the thread that created it. Set the .target + * attribute to fire on a different thread. Once you have set a timer's .target + * and called one of its init functions, any further interactions with the timer + * (calling cancel(), changing member fields, etc) should only be done by the + * target thread, or races may occur with bad results like timers firing after + * they've been canceled, and/or not firing after re-initiatization. + */ +[scriptable, uuid(3de4b105-363c-482c-a409-baac83a01bfc)] +interface nsITimer : nsISupports +{ + /* Timer types */ + + /** + * Type of a timer that fires once only. + */ + const short TYPE_ONE_SHOT = 0; + + /** + * After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted + * until its callback completes. Specified timer period will be at least + * the time between when processing for last firing the callback completes + * and when the next firing occurs. + * + * This is the preferable repeating type for most situations. + */ + const short TYPE_REPEATING_SLACK = 1; + + /** + * TYPE_REPEATING_PRECISE is just a synonym for + * TYPE_REPEATING_PRECISE_CAN_SKIP. They used to be distinct, but the old + * TYPE_REPEATING_PRECISE kind was similar to TYPE_REPEATING_PRECISE_CAN_SKIP + * while also being less useful. So the distinction was removed. + */ + const short TYPE_REPEATING_PRECISE = 2; + + /** + * A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant + * period between firings. The processing time for each timer callback + * should not influence the timer period. However this timer type + * guarantees that it will not queue up new events to fire the callback + * until the previous callback event finishes firing. If the callback + * takes a long time, then the next callback will be scheduled immediately + * afterward, but only once. This is the only non-slack timer available. + */ + const short TYPE_REPEATING_PRECISE_CAN_SKIP = 3; + + /** + * Initialize a timer that will fire after the said delay. + * A user must keep a reference to this timer till it is + * is no longer needed or has been cancelled. + * + * @param aObserver the callback object that observes the + * ``timer-callback'' topic with the subject being + * the timer itself when the timer fires: + * + * observe(nsISupports aSubject, => nsITimer + * string aTopic, => ``timer-callback'' + * wstring data => null + * + * @param aDelay delay in milliseconds for timer to fire + * @param aType timer type per TYPE* consts defined above + */ + void init(in nsIObserver aObserver, in unsigned long aDelay, + in unsigned long aType); + + + /** + * Initialize a timer to fire after the given millisecond interval. + * This version takes a function to call and a closure to pass to + * that function. + * + * @param aFunc The function to invoke + * @param aClosure An opaque pointer to pass to that function + * @param aDelay The millisecond interval + * @param aType Timer type per TYPE* consts defined above + */ + [noscript] void initWithFuncCallback(in nsTimerCallbackFunc aCallback, + in voidPtr aClosure, + in unsigned long aDelay, + in unsigned long aType); + + /** + * Initialize a timer to fire after the given millisecond interval. + * This version takes a function to call. + * + * @param aFunc nsITimerCallback interface to call when timer expires + * @param aDelay The millisecond interval + * @param aType Timer type per TYPE* consts defined above + */ + void initWithCallback(in nsITimerCallback aCallback, + in unsigned long aDelay, + in unsigned long aType); + + /** + * Cancel the timer. This method works on all types, not just on repeating + * timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse + * it by re-initializing it (to avoid object destruction and creation costs + * by conserving one timer instance). + */ + void cancel(); + + /** + * Like initWithFuncCallback, but also takes a name for the timer; the name + * will be used when timer profiling is enabled via the "TimerFirings" log + * module. + * + * @param aFunc The function to invoke + * @param aClosure An opaque pointer to pass to that function + * @param aDelay The millisecond interval + * @param aType Timer type per TYPE* consts defined above + * @param aName The timer's name + */ + [noscript] void initWithNamedFuncCallback(in nsTimerCallbackFunc aCallback, + in voidPtr aClosure, + in unsigned long aDelay, + in unsigned long aType, + in string aName); + + /** + * Like initWithNamedFuncCallback, but instead of a timer name it takes a + * callback that will provide a name when the timer fires. + * + * @param aFunc The function to invoke + * @param aClosure An opaque pointer to pass to that function + * @param aDelay The millisecond interval + * @param aType Timer type per TYPE* consts defined above + * @param aNameCallback The callback function + */ + [noscript] void initWithNameableFuncCallback( + in nsTimerCallbackFunc aCallback, + in voidPtr aClosure, + in unsigned long aDelay, + in unsigned long aType, + in nsTimerNameCallbackFunc aNameCallback); + + /** + * The millisecond delay of the timeout. + * + * NOTE: Re-setting the delay on a one-shot timer that has already fired + * doesn't restart the timer. Call one of the init() methods to restart + * a one-shot timer. + */ + attribute unsigned long delay; + + /** + * The timer type - one of the above TYPE_* constants. + */ + attribute unsigned long type; + + /** + * The opaque pointer pass to initWithFuncCallback. + */ + [noscript] readonly attribute voidPtr closure; + + /** + * The nsITimerCallback object passed to initWithCallback. + */ + readonly attribute nsITimerCallback callback; + + /** + * The nsIEventTarget where the callback will be dispatched. Note that this + * target may only be set before the call to one of the init methods above. + * + * By default the target is the thread that created the timer. + */ + attribute nsIEventTarget target; + +%{C++ + virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const = 0; +%} +}; + +%{C++ +#define NS_TIMER_CONTRACTID "@mozilla.org/timer;1" +#define NS_TIMER_CALLBACK_TOPIC "timer-callback" +%} + diff --git a/xpcom/threads/nsMemoryPressure.cpp b/xpcom/threads/nsMemoryPressure.cpp new file mode 100644 index 000000000..fea9b0437 --- /dev/null +++ b/xpcom/threads/nsMemoryPressure.cpp @@ -0,0 +1,54 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsMemoryPressure.h" +#include "mozilla/Assertions.h" +#include "mozilla/Atomics.h" + +#include "nsThreadUtils.h" + +using namespace mozilla; + +static Atomic<int32_t, Relaxed> sMemoryPressurePending; +static_assert(MemPressure_None == 0, + "Bad static initialization with the default constructor."); + +MemoryPressureState +NS_GetPendingMemoryPressure() +{ + int32_t value = sMemoryPressurePending.exchange(MemPressure_None); + return MemoryPressureState(value); +} + +void +NS_DispatchEventualMemoryPressure(MemoryPressureState aState) +{ + /* + * A new memory pressure event erases an ongoing memory pressure, but an + * existing "new" memory pressure event takes precedence over a new "ongoing" + * memory pressure event. + */ + switch (aState) { + case MemPressure_None: + sMemoryPressurePending = MemPressure_None; + break; + case MemPressure_New: + sMemoryPressurePending = MemPressure_New; + break; + case MemPressure_Ongoing: + sMemoryPressurePending.compareExchange(MemPressure_None, + MemPressure_Ongoing); + break; + } +} + +nsresult +NS_DispatchMemoryPressure(MemoryPressureState aState) +{ + NS_DispatchEventualMemoryPressure(aState); + nsCOMPtr<nsIRunnable> event = new Runnable; + return NS_DispatchToMainThread(event); +} diff --git a/xpcom/threads/nsMemoryPressure.h b/xpcom/threads/nsMemoryPressure.h new file mode 100644 index 000000000..a05728c61 --- /dev/null +++ b/xpcom/threads/nsMemoryPressure.h @@ -0,0 +1,77 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsMemoryPressure_h__ +#define nsMemoryPressure_h__ + +#include "nscore.h" + +enum MemoryPressureState +{ + /* + * No memory pressure. + */ + MemPressure_None = 0, + + /* + * New memory pressure deteced. + * + * On a new memory pressure, we stop everything to start cleaning + * aggresively the memory used, in order to free as much memory as + * possible. + */ + MemPressure_New, + + /* + * Repeated memory pressure. + * + * A repeated memory pressure implies to clean softly recent allocations. + * It is supposed to happen after a new memory pressure which already + * cleaned aggressivley. So there is no need to damage the reactivity of + * Gecko by stopping the world again. + * + * In case of conflict with an new memory pressue, the new memory pressure + * takes precedence over an ongoing memory pressure. The reason being + * that if no events are processed between 2 notifications (new followed + * by ongoing, or ongoing followed by a new) we want to be as aggresive as + * possible on the clean-up of the memory. After all, we are trying to + * keep Gecko alive as long as possible. + */ + MemPressure_Ongoing +}; + +/** + * Return and erase the latest state of the memory pressure event set by any of + * the corresponding dispatch function. + */ +MemoryPressureState +NS_GetPendingMemoryPressure(); + +/** + * This function causes the main thread to fire a memory pressure event + * before processing the next event, but if there are no events pending in + * the main thread's event queue, the memory pressure event would not be + * dispatched until one is enqueued. It is infallible and does not allocate + * any memory. + * + * You may call this function from any thread. + */ +void +NS_DispatchEventualMemoryPressure(MemoryPressureState aState); + +/** + * This function causes the main thread to fire a memory pressure event + * before processing the next event. We wake up the main thread by adding a + * dummy event to its event loop, so, unlike with + * NS_DispatchEventualMemoryPressure, this memory-pressure event is always + * fired relatively quickly, even if the event loop is otherwise empty. + * + * You may call this function from any thread. + */ +nsresult +NS_DispatchMemoryPressure(MemoryPressureState aState); + +#endif // nsMemoryPressure_h__ diff --git a/xpcom/threads/nsProcess.h b/xpcom/threads/nsProcess.h new file mode 100644 index 000000000..140944415 --- /dev/null +++ b/xpcom/threads/nsProcess.h @@ -0,0 +1,82 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef _nsPROCESSWIN_H_ +#define _nsPROCESSWIN_H_ + +#if defined(XP_WIN) +#define PROCESSMODEL_WINAPI +#endif + +#include "mozilla/Attributes.h" +#include "mozilla/Mutex.h" +#include "nsIProcess.h" +#include "nsIFile.h" +#include "nsIThread.h" +#include "nsIObserver.h" +#include "nsIWeakReferenceUtils.h" +#include "nsIObserver.h" +#include "nsString.h" +#ifndef XP_MACOSX +#include "prproces.h" +#endif +#if defined(PROCESSMODEL_WINAPI) +#include <windows.h> +#include <shellapi.h> +#endif + +#define NS_PROCESS_CID \ +{0x7b4eeb20, 0xd781, 0x11d4, \ + {0x8A, 0x83, 0x00, 0x10, 0xa4, 0xe0, 0xc9, 0xca}} + +class nsProcess final + : public nsIProcess + , public nsIObserver +{ +public: + + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIPROCESS + NS_DECL_NSIOBSERVER + + nsProcess(); + +private: + ~nsProcess(); + static void Monitor(void* aArg); + void ProcessComplete(); + nsresult CopyArgsAndRunProcess(bool aBlocking, const char** aArgs, + uint32_t aCount, nsIObserver* aObserver, + bool aHoldWeak); + nsresult CopyArgsAndRunProcessw(bool aBlocking, const char16_t** aArgs, + uint32_t aCount, nsIObserver* aObserver, + bool aHoldWeak); + // The 'args' array is null-terminated. + nsresult RunProcess(bool aBlocking, char** aArgs, nsIObserver* aObserver, + bool aHoldWeak, bool aArgsUTF8); + + PRThread* mThread; + mozilla::Mutex mLock; + bool mShutdown; + bool mBlocking; + + nsCOMPtr<nsIFile> mExecutable; + nsString mTargetPath; + int32_t mPid; + nsCOMPtr<nsIObserver> mObserver; + nsWeakPtr mWeakObserver; + + // These members are modified by multiple threads, any accesses should be + // protected with mLock. + int32_t mExitValue; +#if defined(PROCESSMODEL_WINAPI) + HANDLE mProcess; +#elif !defined(XP_MACOSX) + PRProcess* mProcess; +#endif +}; + +#endif diff --git a/xpcom/threads/nsProcessCommon.cpp b/xpcom/threads/nsProcessCommon.cpp new file mode 100644 index 000000000..709865a09 --- /dev/null +++ b/xpcom/threads/nsProcessCommon.cpp @@ -0,0 +1,663 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/***************************************************************************** + * + * nsProcess is used to execute new processes and specify if you want to + * wait (blocking) or continue (non-blocking). + * + ***************************************************************************** + */ + +#include "mozilla/ArrayUtils.h" + +#include "nsCOMPtr.h" +#include "nsAutoPtr.h" +#include "nsMemory.h" +#include "nsProcess.h" +#include "prio.h" +#include "prenv.h" +#include "nsCRT.h" +#include "nsThreadUtils.h" +#include "nsIObserverService.h" +#include "nsXULAppAPI.h" +#include "mozilla/Services.h" + +#include <stdlib.h> + +#if defined(PROCESSMODEL_WINAPI) +#include "prmem.h" +#include "nsString.h" +#include "nsLiteralString.h" +#include "nsReadableUtils.h" +#else +#ifdef XP_MACOSX +#include <crt_externs.h> +#include <spawn.h> +#include <sys/wait.h> +#include <sys/errno.h> +#endif +#include <sys/types.h> +#include <signal.h> +#endif + +using namespace mozilla; + +#ifdef XP_MACOSX +cpu_type_t pref_cpu_types[2] = { +#if defined(__i386__) + CPU_TYPE_X86, +#elif defined(__x86_64__) + CPU_TYPE_X86_64, +#elif defined(__ppc__) + CPU_TYPE_POWERPC, +#endif + CPU_TYPE_ANY +}; +#endif + +//-------------------------------------------------------------------// +// nsIProcess implementation +//-------------------------------------------------------------------// +NS_IMPL_ISUPPORTS(nsProcess, nsIProcess, + nsIObserver) + +//Constructor +nsProcess::nsProcess() + : mThread(nullptr) + , mLock("nsProcess.mLock") + , mShutdown(false) + , mBlocking(false) + , mPid(-1) + , mObserver(nullptr) + , mWeakObserver(nullptr) + , mExitValue(-1) +#if !defined(XP_MACOSX) + , mProcess(nullptr) +#endif +{ +} + +//Destructor +nsProcess::~nsProcess() +{ +} + +NS_IMETHODIMP +nsProcess::Init(nsIFile* aExecutable) +{ + if (mExecutable) { + return NS_ERROR_ALREADY_INITIALIZED; + } + + if (NS_WARN_IF(!aExecutable)) { + return NS_ERROR_INVALID_ARG; + } + bool isFile; + + //First make sure the file exists + nsresult rv = aExecutable->IsFile(&isFile); + if (NS_FAILED(rv)) { + return rv; + } + if (!isFile) { + return NS_ERROR_FAILURE; + } + + //Store the nsIFile in mExecutable + mExecutable = aExecutable; + //Get the path because it is needed by the NSPR process creation +#ifdef XP_WIN + rv = mExecutable->GetTarget(mTargetPath); + if (NS_FAILED(rv) || mTargetPath.IsEmpty()) +#endif + rv = mExecutable->GetPath(mTargetPath); + + return rv; +} + + +#if defined(XP_WIN) +// Out param `aWideCmdLine` must be PR_Freed by the caller. +static int +assembleCmdLine(char* const* aArgv, wchar_t** aWideCmdLine, UINT aCodePage) +{ + char* const* arg; + char* p; + char* q; + char* cmdLine; + int cmdLineSize; + int numBackslashes; + int i; + int argNeedQuotes; + + /* + * Find out how large the command line buffer should be. + */ + cmdLineSize = 0; + for (arg = aArgv; *arg; ++arg) { + /* + * \ and " need to be escaped by a \. In the worst case, + * every character is a \ or ", so the string of length + * may double. If we quote an argument, that needs two ". + * Finally, we need a space between arguments, and + * a null byte at the end of command line. + */ + cmdLineSize += 2 * strlen(*arg) /* \ and " need to be escaped */ + + 2 /* we quote every argument */ + + 1; /* space in between, or final null */ + } + p = cmdLine = (char*)PR_MALLOC(cmdLineSize * sizeof(char)); + if (!p) { + return -1; + } + + for (arg = aArgv; *arg; ++arg) { + /* Add a space to separates the arguments */ + if (arg != aArgv) { + *p++ = ' '; + } + q = *arg; + numBackslashes = 0; + argNeedQuotes = 0; + + /* If the argument contains white space, it needs to be quoted. */ + if (strpbrk(*arg, " \f\n\r\t\v")) { + argNeedQuotes = 1; + } + + if (argNeedQuotes) { + *p++ = '"'; + } + while (*q) { + if (*q == '\\') { + numBackslashes++; + q++; + } else if (*q == '"') { + if (numBackslashes) { + /* + * Double the backslashes since they are followed + * by a quote + */ + for (i = 0; i < 2 * numBackslashes; i++) { + *p++ = '\\'; + } + numBackslashes = 0; + } + /* To escape the quote */ + *p++ = '\\'; + *p++ = *q++; + } else { + if (numBackslashes) { + /* + * Backslashes are not followed by a quote, so + * don't need to double the backslashes. + */ + for (i = 0; i < numBackslashes; i++) { + *p++ = '\\'; + } + numBackslashes = 0; + } + *p++ = *q++; + } + } + + /* Now we are at the end of this argument */ + if (numBackslashes) { + /* + * Double the backslashes if we have a quote string + * delimiter at the end. + */ + if (argNeedQuotes) { + numBackslashes *= 2; + } + for (i = 0; i < numBackslashes; i++) { + *p++ = '\\'; + } + } + if (argNeedQuotes) { + *p++ = '"'; + } + } + + *p = '\0'; + int32_t numChars = MultiByteToWideChar(aCodePage, 0, cmdLine, -1, nullptr, 0); + *aWideCmdLine = (wchar_t*)PR_MALLOC(numChars * sizeof(wchar_t)); + MultiByteToWideChar(aCodePage, 0, cmdLine, -1, *aWideCmdLine, numChars); + PR_Free(cmdLine); + return 0; +} +#endif + +void +nsProcess::Monitor(void* aArg) +{ + RefPtr<nsProcess> process = dont_AddRef(static_cast<nsProcess*>(aArg)); + + if (!process->mBlocking) { + PR_SetCurrentThreadName("RunProcess"); + } + +#if defined(PROCESSMODEL_WINAPI) + DWORD dwRetVal; + unsigned long exitCode = -1; + + dwRetVal = WaitForSingleObject(process->mProcess, INFINITE); + if (dwRetVal != WAIT_FAILED) { + if (GetExitCodeProcess(process->mProcess, &exitCode) == FALSE) { + exitCode = -1; + } + } + + // Lock in case Kill or GetExitCode are called during this + { + MutexAutoLock lock(process->mLock); + CloseHandle(process->mProcess); + process->mProcess = nullptr; + process->mExitValue = exitCode; + if (process->mShutdown) { + return; + } + } +#else +#ifdef XP_MACOSX + int exitCode = -1; + int status = 0; + pid_t result; + do { + result = waitpid(process->mPid, &status, 0); + } while (result == -1 && errno == EINTR); + if (result == process->mPid) { + if (WIFEXITED(status)) { + exitCode = WEXITSTATUS(status); + } else if (WIFSIGNALED(status)) { + exitCode = 256; // match NSPR's signal exit status + } + } +#else + int32_t exitCode = -1; + if (PR_WaitProcess(process->mProcess, &exitCode) != PR_SUCCESS) { + exitCode = -1; + } +#endif + + // Lock in case Kill or GetExitCode are called during this + { + MutexAutoLock lock(process->mLock); +#if !defined(XP_MACOSX) + process->mProcess = nullptr; +#endif + process->mExitValue = exitCode; + if (process->mShutdown) { + return; + } + } +#endif + + // If we ran a background thread for the monitor then notify on the main + // thread + if (NS_IsMainThread()) { + process->ProcessComplete(); + } else { + NS_DispatchToMainThread(NewRunnableMethod(process, &nsProcess::ProcessComplete)); + } +} + +void +nsProcess::ProcessComplete() +{ + if (mThread) { + nsCOMPtr<nsIObserverService> os = + mozilla::services::GetObserverService(); + if (os) { + os->RemoveObserver(this, "xpcom-shutdown"); + } + PR_JoinThread(mThread); + mThread = nullptr; + } + + const char* topic; + if (mExitValue < 0) { + topic = "process-failed"; + } else { + topic = "process-finished"; + } + + mPid = -1; + nsCOMPtr<nsIObserver> observer; + if (mWeakObserver) { + observer = do_QueryReferent(mWeakObserver); + } else if (mObserver) { + observer = mObserver; + } + mObserver = nullptr; + mWeakObserver = nullptr; + + if (observer) { + observer->Observe(NS_ISUPPORTS_CAST(nsIProcess*, this), topic, nullptr); + } +} + +// XXXldb |aArgs| has the wrong const-ness +NS_IMETHODIMP +nsProcess::Run(bool aBlocking, const char** aArgs, uint32_t aCount) +{ + return CopyArgsAndRunProcess(aBlocking, aArgs, aCount, nullptr, false); +} + +// XXXldb |aArgs| has the wrong const-ness +NS_IMETHODIMP +nsProcess::RunAsync(const char** aArgs, uint32_t aCount, + nsIObserver* aObserver, bool aHoldWeak) +{ + return CopyArgsAndRunProcess(false, aArgs, aCount, aObserver, aHoldWeak); +} + +nsresult +nsProcess::CopyArgsAndRunProcess(bool aBlocking, const char** aArgs, + uint32_t aCount, nsIObserver* aObserver, + bool aHoldWeak) +{ + // Add one to the aCount for the program name and one for null termination. + char** my_argv = nullptr; + my_argv = (char**)moz_xmalloc(sizeof(char*) * (aCount + 2)); + if (!my_argv) { + return NS_ERROR_OUT_OF_MEMORY; + } + + my_argv[0] = ToNewUTF8String(mTargetPath); + + for (uint32_t i = 0; i < aCount; ++i) { + my_argv[i + 1] = const_cast<char*>(aArgs[i]); + } + + my_argv[aCount + 1] = nullptr; + + nsresult rv = RunProcess(aBlocking, my_argv, aObserver, aHoldWeak, false); + + free(my_argv[0]); + free(my_argv); + return rv; +} + +// XXXldb |aArgs| has the wrong const-ness +NS_IMETHODIMP +nsProcess::Runw(bool aBlocking, const char16_t** aArgs, uint32_t aCount) +{ + return CopyArgsAndRunProcessw(aBlocking, aArgs, aCount, nullptr, false); +} + +// XXXldb |aArgs| has the wrong const-ness +NS_IMETHODIMP +nsProcess::RunwAsync(const char16_t** aArgs, uint32_t aCount, + nsIObserver* aObserver, bool aHoldWeak) +{ + return CopyArgsAndRunProcessw(false, aArgs, aCount, aObserver, aHoldWeak); +} + +nsresult +nsProcess::CopyArgsAndRunProcessw(bool aBlocking, const char16_t** aArgs, + uint32_t aCount, nsIObserver* aObserver, + bool aHoldWeak) +{ + // Add one to the aCount for the program name and one for null termination. + char** my_argv = nullptr; + my_argv = (char**)moz_xmalloc(sizeof(char*) * (aCount + 2)); + if (!my_argv) { + return NS_ERROR_OUT_OF_MEMORY; + } + + my_argv[0] = ToNewUTF8String(mTargetPath); + + for (uint32_t i = 0; i < aCount; i++) { + my_argv[i + 1] = ToNewUTF8String(nsDependentString(aArgs[i])); + } + + my_argv[aCount + 1] = nullptr; + + nsresult rv = RunProcess(aBlocking, my_argv, aObserver, aHoldWeak, true); + + for (uint32_t i = 0; i <= aCount; ++i) { + free(my_argv[i]); + } + free(my_argv); + return rv; +} + +nsresult +nsProcess::RunProcess(bool aBlocking, char** aMyArgv, nsIObserver* aObserver, + bool aHoldWeak, bool aArgsUTF8) +{ + NS_WARNING_ASSERTION(!XRE_IsContentProcess(), + "No launching of new processes in the content process"); + + if (NS_WARN_IF(!mExecutable)) { + return NS_ERROR_NOT_INITIALIZED; + } + if (NS_WARN_IF(mThread)) { + return NS_ERROR_ALREADY_INITIALIZED; + } + + if (aObserver) { + if (aHoldWeak) { + mWeakObserver = do_GetWeakReference(aObserver); + if (!mWeakObserver) { + return NS_NOINTERFACE; + } + } else { + mObserver = aObserver; + } + } + + mExitValue = -1; + mPid = -1; + +#if defined(PROCESSMODEL_WINAPI) + BOOL retVal; + wchar_t* cmdLine = nullptr; + + // |aMyArgv| is null-terminated and always starts with the program path. If + // the second slot is non-null then arguments are being passed. + if (aMyArgv[1] && assembleCmdLine(aMyArgv + 1, &cmdLine, + aArgsUTF8 ? CP_UTF8 : CP_ACP) == -1) { + return NS_ERROR_FILE_EXECUTION_FAILED; + } + + /* The SEE_MASK_NO_CONSOLE flag is important to prevent console windows + * from appearing. This makes behavior the same on all platforms. The flag + * will not have any effect on non-console applications. + */ + + // The program name in aMyArgv[0] is always UTF-8 + NS_ConvertUTF8toUTF16 wideFile(aMyArgv[0]); + + SHELLEXECUTEINFOW sinfo; + memset(&sinfo, 0, sizeof(SHELLEXECUTEINFOW)); + sinfo.cbSize = sizeof(SHELLEXECUTEINFOW); + sinfo.hwnd = nullptr; + sinfo.lpFile = wideFile.get(); + sinfo.nShow = SW_SHOWNORMAL; + sinfo.fMask = SEE_MASK_FLAG_DDEWAIT | + SEE_MASK_NO_CONSOLE | + SEE_MASK_NOCLOSEPROCESS; + + if (cmdLine) { + sinfo.lpParameters = cmdLine; + } + + retVal = ShellExecuteExW(&sinfo); + if (!retVal) { + return NS_ERROR_FILE_EXECUTION_FAILED; + } + + mProcess = sinfo.hProcess; + + if (cmdLine) { + PR_Free(cmdLine); + } + + mPid = GetProcessId(mProcess); +#elif defined(XP_MACOSX) + // Initialize spawn attributes. + posix_spawnattr_t spawnattr; + if (posix_spawnattr_init(&spawnattr) != 0) { + return NS_ERROR_FAILURE; + } + + // Set spawn attributes. + size_t attr_count = ArrayLength(pref_cpu_types); + size_t attr_ocount = 0; + if (posix_spawnattr_setbinpref_np(&spawnattr, attr_count, pref_cpu_types, + &attr_ocount) != 0 || + attr_ocount != attr_count) { + posix_spawnattr_destroy(&spawnattr); + return NS_ERROR_FAILURE; + } + + // Note: |aMyArgv| is already null-terminated as required by posix_spawnp. + pid_t newPid = 0; + int result = posix_spawnp(&newPid, aMyArgv[0], nullptr, &spawnattr, aMyArgv, + *_NSGetEnviron()); + mPid = static_cast<int32_t>(newPid); + + posix_spawnattr_destroy(&spawnattr); + + if (result != 0) { + return NS_ERROR_FAILURE; + } +#else + mProcess = PR_CreateProcess(aMyArgv[0], aMyArgv, nullptr, nullptr); + if (!mProcess) { + return NS_ERROR_FAILURE; + } + struct MYProcess + { + uint32_t pid; + }; + MYProcess* ptrProc = (MYProcess*)mProcess; + mPid = ptrProc->pid; +#endif + + NS_ADDREF_THIS(); + mBlocking = aBlocking; + if (aBlocking) { + Monitor(this); + if (mExitValue < 0) { + return NS_ERROR_FILE_EXECUTION_FAILED; + } + } else { + mThread = PR_CreateThread(PR_SYSTEM_THREAD, Monitor, this, + PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD, + PR_JOINABLE_THREAD, 0); + if (!mThread) { + NS_RELEASE_THIS(); + return NS_ERROR_FAILURE; + } + + // It isn't a failure if we just can't watch for shutdown + nsCOMPtr<nsIObserverService> os = + mozilla::services::GetObserverService(); + if (os) { + os->AddObserver(this, "xpcom-shutdown", false); + } + } + + return NS_OK; +} + +NS_IMETHODIMP +nsProcess::GetIsRunning(bool* aIsRunning) +{ + if (mThread) { + *aIsRunning = true; + } else { + *aIsRunning = false; + } + + return NS_OK; +} + +NS_IMETHODIMP +nsProcess::GetPid(uint32_t* aPid) +{ + if (!mThread) { + return NS_ERROR_FAILURE; + } + if (mPid < 0) { + return NS_ERROR_NOT_IMPLEMENTED; + } + *aPid = mPid; + return NS_OK; +} + +NS_IMETHODIMP +nsProcess::Kill() +{ + if (!mThread) { + return NS_ERROR_FAILURE; + } + + { + MutexAutoLock lock(mLock); +#if defined(PROCESSMODEL_WINAPI) + if (TerminateProcess(mProcess, 0) == 0) { + return NS_ERROR_FAILURE; + } +#elif defined(XP_MACOSX) + if (kill(mPid, SIGKILL) != 0) { + return NS_ERROR_FAILURE; + } +#else + if (!mProcess || (PR_KillProcess(mProcess) != PR_SUCCESS)) { + return NS_ERROR_FAILURE; + } +#endif + } + + // We must null out mThread if we want IsRunning to return false immediately + // after this call. + nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService(); + if (os) { + os->RemoveObserver(this, "xpcom-shutdown"); + } + PR_JoinThread(mThread); + mThread = nullptr; + + return NS_OK; +} + +NS_IMETHODIMP +nsProcess::GetExitValue(int32_t* aExitValue) +{ + MutexAutoLock lock(mLock); + + *aExitValue = mExitValue; + + return NS_OK; +} + +NS_IMETHODIMP +nsProcess::Observe(nsISupports* aSubject, const char* aTopic, + const char16_t* aData) +{ + // Shutting down, drop all references + if (mThread) { + nsCOMPtr<nsIObserverService> os = + mozilla::services::GetObserverService(); + if (os) { + os->RemoveObserver(this, "xpcom-shutdown"); + } + mThread = nullptr; + } + + mObserver = nullptr; + mWeakObserver = nullptr; + + MutexAutoLock lock(mLock); + mShutdown = true; + + return NS_OK; +} diff --git a/xpcom/threads/nsThread.cpp b/xpcom/threads/nsThread.cpp new file mode 100644 index 000000000..63bd28ca3 --- /dev/null +++ b/xpcom/threads/nsThread.cpp @@ -0,0 +1,1500 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsThread.h" + +#include "base/message_loop.h" + +// Chromium's logging can sometimes leak through... +#ifdef LOG +#undef LOG +#endif + +#include "mozilla/ReentrantMonitor.h" +#include "nsMemoryPressure.h" +#include "nsThreadManager.h" +#include "nsIClassInfoImpl.h" +#include "nsAutoPtr.h" +#include "nsCOMPtr.h" +#include "nsQueryObject.h" +#include "pratom.h" +#include "mozilla/CycleCollectedJSContext.h" +#include "mozilla/Logging.h" +#include "nsIObserverService.h" +#include "mozilla/HangMonitor.h" +#include "mozilla/IOInterposer.h" +#include "mozilla/ipc/MessageChannel.h" +#include "mozilla/ipc/BackgroundChild.h" +#include "mozilla/Services.h" +#include "nsXPCOMPrivate.h" +#include "mozilla/ChaosMode.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/Unused.h" +#include "mozilla/dom/ScriptSettings.h" +#include "nsIIdlePeriod.h" +#include "nsIIncrementalRunnable.h" +#include "nsThreadSyncDispatch.h" +#include "LeakRefPtr.h" + +#ifdef MOZ_CRASHREPORTER +#include "nsServiceManagerUtils.h" +#include "nsICrashReporter.h" +#include "mozilla/dom/ContentChild.h" +#endif + +#ifdef XP_LINUX +#include <sys/time.h> +#include <sys/resource.h> +#include <sched.h> +#endif + +#define HAVE_UALARM _BSD_SOURCE || (_XOPEN_SOURCE >= 500 || \ + _XOPEN_SOURCE && _XOPEN_SOURCE_EXTENDED) && \ + !(_POSIX_C_SOURCE >= 200809L || _XOPEN_SOURCE >= 700) + +#if defined(XP_LINUX) && !defined(ANDROID) && defined(_GNU_SOURCE) +#define HAVE_SCHED_SETAFFINITY +#endif + +#ifdef XP_MACOSX +#include <mach/mach.h> +#include <mach/thread_policy.h> +#endif + +#ifdef MOZ_CANARY +# include <unistd.h> +# include <execinfo.h> +# include <signal.h> +# include <fcntl.h> +# include "nsXULAppAPI.h" +#endif + +#if defined(NS_FUNCTION_TIMER) && defined(_MSC_VER) +#include "nsTimerImpl.h" +#include "mozilla/StackWalk.h" +#endif +#ifdef NS_FUNCTION_TIMER +#include "nsCRT.h" +#endif + +#ifdef MOZ_TASK_TRACER +#include "GeckoTaskTracer.h" +#include "TracedTaskCommon.h" +using namespace mozilla::tasktracer; +#endif + +using namespace mozilla; + +static LazyLogModule sThreadLog("nsThread"); +#ifdef LOG +#undef LOG +#endif +#define LOG(args) MOZ_LOG(sThreadLog, mozilla::LogLevel::Debug, args) + +NS_DECL_CI_INTERFACE_GETTER(nsThread) + +//----------------------------------------------------------------------------- +// Because we do not have our own nsIFactory, we have to implement nsIClassInfo +// somewhat manually. + +class nsThreadClassInfo : public nsIClassInfo +{ +public: + NS_DECL_ISUPPORTS_INHERITED // no mRefCnt + NS_DECL_NSICLASSINFO + + nsThreadClassInfo() + { + } +}; + +NS_IMETHODIMP_(MozExternalRefCountType) +nsThreadClassInfo::AddRef() +{ + return 2; +} +NS_IMETHODIMP_(MozExternalRefCountType) +nsThreadClassInfo::Release() +{ + return 1; +} +NS_IMPL_QUERY_INTERFACE(nsThreadClassInfo, nsIClassInfo) + +NS_IMETHODIMP +nsThreadClassInfo::GetInterfaces(uint32_t* aCount, nsIID*** aArray) +{ + return NS_CI_INTERFACE_GETTER_NAME(nsThread)(aCount, aArray); +} + +NS_IMETHODIMP +nsThreadClassInfo::GetScriptableHelper(nsIXPCScriptable** aResult) +{ + *aResult = nullptr; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadClassInfo::GetContractID(char** aResult) +{ + *aResult = nullptr; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadClassInfo::GetClassDescription(char** aResult) +{ + *aResult = nullptr; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadClassInfo::GetClassID(nsCID** aResult) +{ + *aResult = nullptr; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadClassInfo::GetFlags(uint32_t* aResult) +{ + *aResult = THREADSAFE; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadClassInfo::GetClassIDNoAlloc(nsCID* aResult) +{ + return NS_ERROR_NOT_AVAILABLE; +} + +//----------------------------------------------------------------------------- + +NS_IMPL_ADDREF(nsThread) +NS_IMPL_RELEASE(nsThread) +NS_INTERFACE_MAP_BEGIN(nsThread) + NS_INTERFACE_MAP_ENTRY(nsIThread) + NS_INTERFACE_MAP_ENTRY(nsIThreadInternal) + NS_INTERFACE_MAP_ENTRY(nsIEventTarget) + NS_INTERFACE_MAP_ENTRY(nsISupportsPriority) + NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIThread) + if (aIID.Equals(NS_GET_IID(nsIClassInfo))) { + static nsThreadClassInfo sThreadClassInfo; + foundInterface = static_cast<nsIClassInfo*>(&sThreadClassInfo); + } else +NS_INTERFACE_MAP_END +NS_IMPL_CI_INTERFACE_GETTER(nsThread, nsIThread, nsIThreadInternal, + nsIEventTarget, nsISupportsPriority) + +//----------------------------------------------------------------------------- + +class nsThreadStartupEvent : public Runnable +{ +public: + nsThreadStartupEvent() + : mMon("nsThreadStartupEvent.mMon") + , mInitialized(false) + { + } + + // This method does not return until the thread startup object is in the + // completion state. + void Wait() + { + ReentrantMonitorAutoEnter mon(mMon); + while (!mInitialized) { + mon.Wait(); + } + } + + // This method needs to be public to support older compilers (xlC_r on AIX). + // It should be called directly as this class type is reference counted. + virtual ~nsThreadStartupEvent() {} + +private: + NS_IMETHOD Run() override + { + ReentrantMonitorAutoEnter mon(mMon); + mInitialized = true; + mon.Notify(); + return NS_OK; + } + + ReentrantMonitor mMon; + bool mInitialized; +}; +//----------------------------------------------------------------------------- + +namespace { +class DelayedRunnable : public Runnable, + public nsITimerCallback +{ +public: + DelayedRunnable(already_AddRefed<nsIThread> aTargetThread, + already_AddRefed<nsIRunnable> aRunnable, + uint32_t aDelay) + : mTargetThread(aTargetThread), + mWrappedRunnable(aRunnable), + mDelayedFrom(TimeStamp::NowLoRes()), + mDelay(aDelay) + { } + + NS_DECL_ISUPPORTS_INHERITED + + nsresult Init() + { + nsresult rv; + mTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv); + NS_ENSURE_SUCCESS(rv, rv); + + MOZ_ASSERT(mTimer); + rv = mTimer->SetTarget(mTargetThread); + + NS_ENSURE_SUCCESS(rv, rv); + return mTimer->InitWithCallback(this, mDelay, nsITimer::TYPE_ONE_SHOT); + } + + nsresult DoRun() + { + nsCOMPtr<nsIRunnable> r = mWrappedRunnable.forget(); + return r->Run(); + } + + NS_IMETHOD Run() override + { + // Already ran? + if (!mWrappedRunnable) { + return NS_OK; + } + + // Are we too early? + if ((TimeStamp::NowLoRes() - mDelayedFrom).ToMilliseconds() < mDelay) { + return NS_OK; // Let the nsITimer run us. + } + + mTimer->Cancel(); + return DoRun(); + } + + NS_IMETHOD Notify(nsITimer* aTimer) override + { + // If we already ran, the timer should have been canceled. + MOZ_ASSERT(mWrappedRunnable); + MOZ_ASSERT(aTimer == mTimer); + + return DoRun(); + } + +private: + ~DelayedRunnable() {} + + nsCOMPtr<nsIThread> mTargetThread; + nsCOMPtr<nsIRunnable> mWrappedRunnable; + nsCOMPtr<nsITimer> mTimer; + TimeStamp mDelayedFrom; + uint32_t mDelay; +}; + +NS_IMPL_ISUPPORTS_INHERITED(DelayedRunnable, Runnable, nsITimerCallback) + +} // anonymous namespace + +//----------------------------------------------------------------------------- + +struct nsThreadShutdownContext +{ + nsThreadShutdownContext(NotNull<nsThread*> aTerminatingThread, + NotNull<nsThread*> aJoiningThread, + bool aAwaitingShutdownAck) + : mTerminatingThread(aTerminatingThread) + , mJoiningThread(aJoiningThread) + , mAwaitingShutdownAck(aAwaitingShutdownAck) + { + MOZ_COUNT_CTOR(nsThreadShutdownContext); + } + ~nsThreadShutdownContext() + { + MOZ_COUNT_DTOR(nsThreadShutdownContext); + } + + // NB: This will be the last reference. + NotNull<RefPtr<nsThread>> mTerminatingThread; + NotNull<nsThread*> mJoiningThread; + bool mAwaitingShutdownAck; +}; + +// This event is responsible for notifying nsThread::Shutdown that it is time +// to call PR_JoinThread. It implements nsICancelableRunnable so that it can +// run on a DOM Worker thread (where all events must implement +// nsICancelableRunnable.) +class nsThreadShutdownAckEvent : public CancelableRunnable +{ +public: + explicit nsThreadShutdownAckEvent(NotNull<nsThreadShutdownContext*> aCtx) + : mShutdownContext(aCtx) + { + } + NS_IMETHOD Run() override + { + mShutdownContext->mTerminatingThread->ShutdownComplete(mShutdownContext); + return NS_OK; + } + nsresult Cancel() override + { + return Run(); + } +private: + virtual ~nsThreadShutdownAckEvent() { } + + NotNull<nsThreadShutdownContext*> mShutdownContext; +}; + +// This event is responsible for setting mShutdownContext +class nsThreadShutdownEvent : public Runnable +{ +public: + nsThreadShutdownEvent(NotNull<nsThread*> aThr, + NotNull<nsThreadShutdownContext*> aCtx) + : mThread(aThr) + , mShutdownContext(aCtx) + { + } + NS_IMETHOD Run() override + { + mThread->mShutdownContext = mShutdownContext; + MessageLoop::current()->Quit(); + return NS_OK; + } +private: + NotNull<RefPtr<nsThread>> mThread; + NotNull<nsThreadShutdownContext*> mShutdownContext; +}; + +//----------------------------------------------------------------------------- + +static void +SetThreadAffinity(unsigned int cpu) +{ +#ifdef HAVE_SCHED_SETAFFINITY + cpu_set_t cpus; + CPU_ZERO(&cpus); + CPU_SET(cpu, &cpus); + sched_setaffinity(0, sizeof(cpus), &cpus); + // Don't assert sched_setaffinity's return value because it intermittently (?) + // fails with EINVAL on Linux x64 try runs. +#elif defined(XP_MACOSX) + // OS X does not provide APIs to pin threads to specific processors, but you + // can tag threads as belonging to the same "affinity set" and the OS will try + // to run them on the same processor. To run threads on different processors, + // tag them as belonging to different affinity sets. Tag 0, the default, means + // "no affinity" so let's pretend each CPU has its own tag `cpu+1`. + thread_affinity_policy_data_t policy; + policy.affinity_tag = cpu + 1; + MOZ_ALWAYS_TRUE(thread_policy_set(mach_thread_self(), THREAD_AFFINITY_POLICY, + &policy.affinity_tag, 1) == KERN_SUCCESS); +#elif defined(XP_WIN) + MOZ_ALWAYS_TRUE(SetThreadIdealProcessor(GetCurrentThread(), cpu) != -1); +#endif +} + +static void +SetupCurrentThreadForChaosMode() +{ + if (!ChaosMode::isActive(ChaosFeature::ThreadScheduling)) { + return; + } + +#ifdef XP_LINUX + // PR_SetThreadPriority doesn't really work since priorities > + // PR_PRIORITY_NORMAL can't be set by non-root users. Instead we'll just use + // setpriority(2) to set random 'nice values'. In regular Linux this is only + // a dynamic adjustment so it still doesn't really do what we want, but tools + // like 'rr' can be more aggressive about honoring these values. + // Some of these calls may fail due to trying to lower the priority + // (e.g. something may have already called setpriority() for this thread). + // This makes it hard to have non-main threads with higher priority than the + // main thread, but that's hard to fix. Tools like rr can choose to honor the + // requested values anyway. + // Use just 4 priorities so there's a reasonable chance of any two threads + // having equal priority. + setpriority(PRIO_PROCESS, 0, ChaosMode::randomUint32LessThan(4)); +#else + // We should set the affinity here but NSPR doesn't provide a way to expose it. + uint32_t priority = ChaosMode::randomUint32LessThan(PR_PRIORITY_LAST + 1); + PR_SetThreadPriority(PR_GetCurrentThread(), PRThreadPriority(priority)); +#endif + + // Force half the threads to CPU 0 so they compete for CPU + if (ChaosMode::randomUint32LessThan(2)) { + SetThreadAffinity(0); + } +} + +/*static*/ void +nsThread::ThreadFunc(void* aArg) +{ + using mozilla::ipc::BackgroundChild; + + nsThread* self = static_cast<nsThread*>(aArg); // strong reference + self->mThread = PR_GetCurrentThread(); + SetupCurrentThreadForChaosMode(); + + // Inform the ThreadManager + nsThreadManager::get().RegisterCurrentThread(*self); + + mozilla::IOInterposer::RegisterCurrentThread(); + + // Wait for and process startup event + nsCOMPtr<nsIRunnable> event; + { + MutexAutoLock lock(self->mLock); + if (!self->mEvents->GetEvent(true, getter_AddRefs(event), lock)) { + NS_WARNING("failed waiting for thread startup event"); + return; + } + } + event->Run(); // unblocks nsThread::Init + event = nullptr; + + { + // Scope for MessageLoop. + nsAutoPtr<MessageLoop> loop( + new MessageLoop(MessageLoop::TYPE_MOZILLA_NONMAINTHREAD, self)); + + // Now, process incoming events... + loop->Run(); + + BackgroundChild::CloseForCurrentThread(); + + // NB: The main thread does not shut down here! It shuts down via + // nsThreadManager::Shutdown. + + // Do NS_ProcessPendingEvents but with special handling to set + // mEventsAreDoomed atomically with the removal of the last event. The key + // invariant here is that we will never permit PutEvent to succeed if the + // event would be left in the queue after our final call to + // NS_ProcessPendingEvents. We also have to keep processing events as long + // as we have outstanding mRequestedShutdownContexts. + while (true) { + // Check and see if we're waiting on any threads. + self->WaitForAllAsynchronousShutdowns(); + + { + MutexAutoLock lock(self->mLock); + if (!self->mEvents->HasPendingEvent(lock)) { + // No events in the queue, so we will stop now. Don't let any more + // events be added, since they won't be processed. It is critical + // that no PutEvent can occur between testing that the event queue is + // empty and setting mEventsAreDoomed! + self->mEventsAreDoomed = true; + break; + } + } + NS_ProcessPendingEvents(self); + } + } + + mozilla::IOInterposer::UnregisterCurrentThread(); + + // Inform the threadmanager that this thread is going away + nsThreadManager::get().UnregisterCurrentThread(*self); + + // Dispatch shutdown ACK + NotNull<nsThreadShutdownContext*> context = + WrapNotNull(self->mShutdownContext); + MOZ_ASSERT(context->mTerminatingThread == self); + event = do_QueryObject(new nsThreadShutdownAckEvent(context)); + context->mJoiningThread->Dispatch(event, NS_DISPATCH_NORMAL); + + // Release any observer of the thread here. + self->SetObserver(nullptr); + +#ifdef MOZ_TASK_TRACER + FreeTraceInfo(); +#endif + + NS_RELEASE(self); +} + +//----------------------------------------------------------------------------- + +#ifdef MOZ_CRASHREPORTER +// Tell the crash reporter to save a memory report if our heuristics determine +// that an OOM failure is likely to occur soon. +// Memory usage will not be checked more than every 30 seconds or saved more +// than every 3 minutes +// If |aShouldSave == kForceReport|, a report will be saved regardless of +// whether the process is low on memory or not. However, it will still not be +// saved if a report was saved less than 3 minutes ago. +bool +nsThread::SaveMemoryReportNearOOM(ShouldSaveMemoryReport aShouldSave) +{ + // Keep an eye on memory usage (cheap, ~7ms) somewhat frequently, + // but save memory reports (expensive, ~75ms) less frequently. + const size_t kLowMemoryCheckSeconds = 30; + const size_t kLowMemorySaveSeconds = 3 * 60; + + static TimeStamp nextCheck = TimeStamp::NowLoRes() + + TimeDuration::FromSeconds(kLowMemoryCheckSeconds); + static bool recentlySavedReport = false; // Keeps track of whether a report + // was saved last time we checked + + // Are we checking again too soon? + TimeStamp now = TimeStamp::NowLoRes(); + if ((aShouldSave == ShouldSaveMemoryReport::kMaybeReport || + recentlySavedReport) && now < nextCheck) { + return false; + } + + bool needMemoryReport = (aShouldSave == ShouldSaveMemoryReport::kForceReport); +#ifdef XP_WIN // XXX implement on other platforms as needed + // If the report is forced there is no need to check whether it is necessary + if (aShouldSave != ShouldSaveMemoryReport::kForceReport) { + const size_t LOWMEM_THRESHOLD_VIRTUAL = 200 * 1024 * 1024; + MEMORYSTATUSEX statex; + statex.dwLength = sizeof(statex); + if (GlobalMemoryStatusEx(&statex)) { + if (statex.ullAvailVirtual < LOWMEM_THRESHOLD_VIRTUAL) { + needMemoryReport = true; + } + } + } +#endif + + if (needMemoryReport) { + if (XRE_IsContentProcess()) { + dom::ContentChild* cc = dom::ContentChild::GetSingleton(); + if (cc) { + cc->SendNotifyLowMemory(); + } + } else { + nsCOMPtr<nsICrashReporter> cr = + do_GetService("@mozilla.org/toolkit/crash-reporter;1"); + if (cr) { + cr->SaveMemoryReport(); + } + } + recentlySavedReport = true; + nextCheck = now + TimeDuration::FromSeconds(kLowMemorySaveSeconds); + } else { + recentlySavedReport = false; + nextCheck = now + TimeDuration::FromSeconds(kLowMemoryCheckSeconds); + } + + return recentlySavedReport; +} +#endif + +#ifdef MOZ_CANARY +int sCanaryOutputFD = -1; +#endif + +nsThread::nsThread(MainThreadFlag aMainThread, uint32_t aStackSize) + : mLock("nsThread.mLock") + , mScriptObserver(nullptr) + , mEvents(WrapNotNull(&mEventsRoot)) + , mEventsRoot(mLock) + , mIdleEventsAvailable(mLock, "[nsThread.mEventsAvailable]") + , mIdleEvents(mIdleEventsAvailable, nsEventQueue::eNormalQueue) + , mPriority(PRIORITY_NORMAL) + , mThread(nullptr) + , mNestedEventLoopDepth(0) + , mStackSize(aStackSize) + , mShutdownContext(nullptr) + , mShutdownRequired(false) + , mEventsAreDoomed(false) + , mIsMainThread(aMainThread) + , mCanInvokeJS(false) +{ +} + +nsThread::~nsThread() +{ + NS_ASSERTION(mRequestedShutdownContexts.IsEmpty(), + "shouldn't be waiting on other threads to shutdown"); +#ifdef DEBUG + // We deliberately leak these so they can be tracked by the leak checker. + // If you're having nsThreadShutdownContext leaks, you can set: + // XPCOM_MEM_LOG_CLASSES=nsThreadShutdownContext + // during a test run and that will at least tell you what thread is + // requesting shutdown on another, which can be helpful for diagnosing + // the leak. + for (size_t i = 0; i < mRequestedShutdownContexts.Length(); ++i) { + Unused << mRequestedShutdownContexts[i].forget(); + } +#endif +} + +nsresult +nsThread::Init() +{ + // spawn thread and wait until it is fully setup + RefPtr<nsThreadStartupEvent> startup = new nsThreadStartupEvent(); + + NS_ADDREF_THIS(); + + mIdlePeriod = new IdlePeriod(); + + mShutdownRequired = true; + + // ThreadFunc is responsible for setting mThread + if (!PR_CreateThread(PR_USER_THREAD, ThreadFunc, this, + PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD, + PR_JOINABLE_THREAD, mStackSize)) { + NS_RELEASE_THIS(); + return NS_ERROR_OUT_OF_MEMORY; + } + + // ThreadFunc will wait for this event to be run before it tries to access + // mThread. By delaying insertion of this event into the queue, we ensure + // that mThread is set properly. + { + MutexAutoLock lock(mLock); + mEventsRoot.PutEvent(startup, lock); // retain a reference + } + + // Wait for thread to call ThreadManager::SetupCurrentThread, which completes + // initialization of ThreadFunc. + startup->Wait(); + return NS_OK; +} + +nsresult +nsThread::InitCurrentThread() +{ + mThread = PR_GetCurrentThread(); + SetupCurrentThreadForChaosMode(); + + mIdlePeriod = new IdlePeriod(); + + nsThreadManager::get().RegisterCurrentThread(*this); + return NS_OK; +} + +nsresult +nsThread::PutEvent(nsIRunnable* aEvent, nsNestedEventTarget* aTarget) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return PutEvent(event.forget(), aTarget); +} + +nsresult +nsThread::PutEvent(already_AddRefed<nsIRunnable> aEvent, nsNestedEventTarget* aTarget) +{ + // We want to leak the reference when we fail to dispatch it, so that + // we won't release the event in a wrong thread. + LeakRefPtr<nsIRunnable> event(Move(aEvent)); + nsCOMPtr<nsIThreadObserver> obs; + + { + MutexAutoLock lock(mLock); + nsChainedEventQueue* queue = aTarget ? aTarget->mQueue : &mEventsRoot; + if (!queue || (queue == &mEventsRoot && mEventsAreDoomed)) { + NS_WARNING("An event was posted to a thread that will never run it (rejected)"); + return NS_ERROR_UNEXPECTED; + } + queue->PutEvent(event.take(), lock); + + // Make sure to grab the observer before dropping the lock, otherwise the + // event that we just placed into the queue could run and eventually delete + // this nsThread before the calling thread is scheduled again. We would then + // crash while trying to access a dead nsThread. + obs = mObserver; + } + + if (obs) { + obs->OnDispatchedEvent(this); + } + + return NS_OK; +} + +nsresult +nsThread::DispatchInternal(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags, + nsNestedEventTarget* aTarget) +{ + // We want to leak the reference when we fail to dispatch it, so that + // we won't release the event in a wrong thread. + LeakRefPtr<nsIRunnable> event(Move(aEvent)); + if (NS_WARN_IF(!event)) { + return NS_ERROR_INVALID_ARG; + } + + if (gXPCOMThreadsShutDown && MAIN_THREAD != mIsMainThread && !aTarget) { + NS_ASSERTION(false, "Failed Dispatch after xpcom-shutdown-threads"); + return NS_ERROR_ILLEGAL_DURING_SHUTDOWN; + } + +#ifdef MOZ_TASK_TRACER + nsCOMPtr<nsIRunnable> tracedRunnable = CreateTracedRunnable(event.take()); + (static_cast<TracedRunnable*>(tracedRunnable.get()))->DispatchTask(); + // XXX tracedRunnable will always leaked when we fail to disptch. + event = tracedRunnable.forget(); +#endif + + if (aFlags & DISPATCH_SYNC) { + nsThread* thread = nsThreadManager::get().GetCurrentThread(); + if (NS_WARN_IF(!thread)) { + return NS_ERROR_NOT_AVAILABLE; + } + + // XXX we should be able to do something better here... we should + // be able to monitor the slot occupied by this event and use + // that to tell us when the event has been processed. + + RefPtr<nsThreadSyncDispatch> wrapper = + new nsThreadSyncDispatch(thread, event.take()); + nsresult rv = PutEvent(wrapper, aTarget); // hold a ref + // Don't wait for the event to finish if we didn't dispatch it... + if (NS_FAILED(rv)) { + // PutEvent leaked the wrapper runnable object on failure, so we + // explicitly release this object once for that. Note that this + // object will be released again soon because it exits the scope. + wrapper.get()->Release(); + return rv; + } + + // Allows waiting; ensure no locks are held that would deadlock us! + while (wrapper->IsPending()) { + NS_ProcessNextEvent(thread, true); + } + return NS_OK; + } + + NS_ASSERTION(aFlags == NS_DISPATCH_NORMAL || + aFlags == NS_DISPATCH_AT_END, "unexpected dispatch flags"); + return PutEvent(event.take(), aTarget); +} + +bool +nsThread::nsChainedEventQueue::GetEvent(bool aMayWait, nsIRunnable** aEvent, + mozilla::MutexAutoLock& aProofOfLock) +{ + bool retVal = false; + do { + if (mProcessSecondaryQueueRunnable) { + MOZ_ASSERT(mSecondaryQueue->HasPendingEvent(aProofOfLock)); + retVal = mSecondaryQueue->GetEvent(aMayWait, aEvent, aProofOfLock); + MOZ_ASSERT(*aEvent); + mProcessSecondaryQueueRunnable = false; + return retVal; + } + + // We don't want to wait if mSecondaryQueue has some events. + bool reallyMayWait = + aMayWait && !mSecondaryQueue->HasPendingEvent(aProofOfLock); + retVal = + mNormalQueue->GetEvent(reallyMayWait, aEvent, aProofOfLock); + + // Let's see if we should next time process an event from the secondary + // queue. + mProcessSecondaryQueueRunnable = + mSecondaryQueue->HasPendingEvent(aProofOfLock); + + if (*aEvent) { + // We got an event, return early. + return retVal; + } + } while(aMayWait || mProcessSecondaryQueueRunnable); + + return retVal; +} + +//----------------------------------------------------------------------------- +// nsIEventTarget + +NS_IMETHODIMP +nsThread::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return Dispatch(event.forget(), aFlags); +} + +NS_IMETHODIMP +nsThread::Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) +{ + LOG(("THRD(%p) Dispatch [%p %x]\n", this, /* XXX aEvent */nullptr, aFlags)); + + return DispatchInternal(Move(aEvent), aFlags, nullptr); +} + +NS_IMETHODIMP +nsThread::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aDelayMs) +{ + NS_ENSURE_TRUE(!!aDelayMs, NS_ERROR_UNEXPECTED); + + RefPtr<DelayedRunnable> r = new DelayedRunnable(Move(do_AddRef(this)), + Move(aEvent), + aDelayMs); + nsresult rv = r->Init(); + NS_ENSURE_SUCCESS(rv, rv); + + return DispatchInternal(r.forget(), 0, nullptr); +} + +NS_IMETHODIMP +nsThread::IsOnCurrentThread(bool* aResult) +{ + *aResult = (PR_GetCurrentThread() == mThread); + return NS_OK; +} + +//----------------------------------------------------------------------------- +// nsIThread + +NS_IMETHODIMP +nsThread::GetPRThread(PRThread** aResult) +{ + *aResult = mThread; + return NS_OK; +} + +NS_IMETHODIMP +nsThread::GetCanInvokeJS(bool* aResult) +{ + *aResult = mCanInvokeJS; + return NS_OK; +} + +NS_IMETHODIMP +nsThread::SetCanInvokeJS(bool aCanInvokeJS) +{ + mCanInvokeJS = aCanInvokeJS; + return NS_OK; +} + +NS_IMETHODIMP +nsThread::AsyncShutdown() +{ + LOG(("THRD(%p) async shutdown\n", this)); + + // XXX If we make this warn, then we hit that warning at xpcom shutdown while + // shutting down a thread in a thread pool. That happens b/c the thread + // in the thread pool is already shutdown by the thread manager. + if (!mThread) { + return NS_OK; + } + + return !!ShutdownInternal(/* aSync = */ false) ? NS_OK : NS_ERROR_UNEXPECTED; +} + +nsThreadShutdownContext* +nsThread::ShutdownInternal(bool aSync) +{ + MOZ_ASSERT(mThread); + MOZ_ASSERT(mThread != PR_GetCurrentThread()); + if (NS_WARN_IF(mThread == PR_GetCurrentThread())) { + return nullptr; + } + + // Prevent multiple calls to this method + { + MutexAutoLock lock(mLock); + if (!mShutdownRequired) { + return nullptr; + } + mShutdownRequired = false; + } + + NotNull<nsThread*> currentThread = + WrapNotNull(nsThreadManager::get().GetCurrentThread()); + + nsAutoPtr<nsThreadShutdownContext>& context = + *currentThread->mRequestedShutdownContexts.AppendElement(); + context = new nsThreadShutdownContext(WrapNotNull(this), currentThread, aSync); + + // Set mShutdownContext and wake up the thread in case it is waiting for + // events to process. + nsCOMPtr<nsIRunnable> event = + new nsThreadShutdownEvent(WrapNotNull(this), WrapNotNull(context.get())); + // XXXroc What if posting the event fails due to OOM? + PutEvent(event.forget(), nullptr); + + // We could still end up with other events being added after the shutdown + // task, but that's okay because we process pending events in ThreadFunc + // after setting mShutdownContext just before exiting. + return context; +} + +void +nsThread::ShutdownComplete(NotNull<nsThreadShutdownContext*> aContext) +{ + MOZ_ASSERT(mThread); + MOZ_ASSERT(aContext->mTerminatingThread == this); + + if (aContext->mAwaitingShutdownAck) { + // We're in a synchronous shutdown, so tell whatever is up the stack that + // we're done and unwind the stack so it can call us again. + aContext->mAwaitingShutdownAck = false; + return; + } + + // Now, it should be safe to join without fear of dead-locking. + + PR_JoinThread(mThread); + mThread = nullptr; + + // We hold strong references to our event observers, and once the thread is + // shut down the observers can't easily unregister themselves. Do it here + // to avoid leaking. + ClearObservers(); + +#ifdef DEBUG + { + MutexAutoLock lock(mLock); + MOZ_ASSERT(!mObserver, "Should have been cleared at shutdown!"); + } +#endif + + // Delete aContext. + MOZ_ALWAYS_TRUE( + aContext->mJoiningThread->mRequestedShutdownContexts.RemoveElement(aContext)); +} + +void +nsThread::WaitForAllAsynchronousShutdowns() +{ + while (mRequestedShutdownContexts.Length()) { + NS_ProcessNextEvent(this, true); + } +} + +NS_IMETHODIMP +nsThread::Shutdown() +{ + LOG(("THRD(%p) sync shutdown\n", this)); + + // XXX If we make this warn, then we hit that warning at xpcom shutdown while + // shutting down a thread in a thread pool. That happens b/c the thread + // in the thread pool is already shutdown by the thread manager. + if (!mThread) { + return NS_OK; + } + + nsThreadShutdownContext* maybeContext = ShutdownInternal(/* aSync = */ true); + NS_ENSURE_TRUE(maybeContext, NS_ERROR_UNEXPECTED); + NotNull<nsThreadShutdownContext*> context = WrapNotNull(maybeContext); + + // Process events on the current thread until we receive a shutdown ACK. + // Allows waiting; ensure no locks are held that would deadlock us! + while (context->mAwaitingShutdownAck) { + NS_ProcessNextEvent(context->mJoiningThread, true); + } + + ShutdownComplete(context); + + return NS_OK; +} + +NS_IMETHODIMP +nsThread::HasPendingEvents(bool* aResult) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + { + MutexAutoLock lock(mLock); + *aResult = mEvents->HasPendingEvent(lock); + } + return NS_OK; +} + +NS_IMETHODIMP +nsThread::RegisterIdlePeriod(already_AddRefed<nsIIdlePeriod> aIdlePeriod) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + MutexAutoLock lock(mLock); + mIdlePeriod = aIdlePeriod; + return NS_OK; +} + +NS_IMETHODIMP +nsThread::IdleDispatch(already_AddRefed<nsIRunnable> aEvent) +{ + // Currently the only supported idle dispatch is from the same + // thread. To support idle dispatch from another thread we need to + // support waking threads that are waiting for an event queue that + // isn't mIdleEvents. + MOZ_ASSERT(PR_GetCurrentThread() == mThread); + + MutexAutoLock lock(mLock); + LeakRefPtr<nsIRunnable> event(Move(aEvent)); + + if (NS_WARN_IF(!event)) { + return NS_ERROR_INVALID_ARG; + } + + if (mEventsAreDoomed) { + NS_WARNING("An idle event was posted to a thread that will never run it (rejected)"); + return NS_ERROR_UNEXPECTED; + } + + mIdleEvents.PutEvent(event.take(), lock); + return NS_OK; +} + +#ifdef MOZ_CANARY +void canary_alarm_handler(int signum); + +class Canary +{ + //XXX ToDo: support nested loops +public: + Canary() + { + if (sCanaryOutputFD > 0 && EventLatencyIsImportant()) { + signal(SIGALRM, canary_alarm_handler); + ualarm(15000, 0); + } + } + + ~Canary() + { + if (sCanaryOutputFD != 0 && EventLatencyIsImportant()) { + ualarm(0, 0); + } + } + + static bool EventLatencyIsImportant() + { + return NS_IsMainThread() && XRE_IsParentProcess(); + } +}; + +void canary_alarm_handler(int signum) +{ + void* array[30]; + const char msg[29] = "event took too long to run:\n"; + // use write to be safe in the signal handler + write(sCanaryOutputFD, msg, sizeof(msg)); + backtrace_symbols_fd(array, backtrace(array, 30), sCanaryOutputFD); +} + +#endif + +#define NOTIFY_EVENT_OBSERVERS(func_, params_) \ + PR_BEGIN_MACRO \ + if (!mEventObservers.IsEmpty()) { \ + nsAutoTObserverArray<NotNull<nsCOMPtr<nsIThreadObserver>>, 2>::ForwardIterator \ + iter_(mEventObservers); \ + nsCOMPtr<nsIThreadObserver> obs_; \ + while (iter_.HasMore()) { \ + obs_ = iter_.GetNext(); \ + obs_ -> func_ params_ ; \ + } \ + } \ + PR_END_MACRO + +void +nsThread::GetIdleEvent(nsIRunnable** aEvent, MutexAutoLock& aProofOfLock) +{ + MOZ_ASSERT(PR_GetCurrentThread() == mThread); + MOZ_ASSERT(aEvent); + + TimeStamp idleDeadline; + { + MutexAutoUnlock unlock(mLock); + mIdlePeriod->GetIdlePeriodHint(&idleDeadline); + } + + if (!idleDeadline || idleDeadline < TimeStamp::Now()) { + aEvent = nullptr; + return; + } + + mIdleEvents.GetEvent(false, aEvent, aProofOfLock); + + if (*aEvent) { + nsCOMPtr<nsIIncrementalRunnable> incrementalEvent(do_QueryInterface(*aEvent)); + if (incrementalEvent) { + incrementalEvent->SetDeadline(idleDeadline); + } + } +} + +void +nsThread::GetEvent(bool aWait, nsIRunnable** aEvent, MutexAutoLock& aProofOfLock) +{ + MOZ_ASSERT(PR_GetCurrentThread() == mThread); + MOZ_ASSERT(aEvent); + + // We'll try to get an event to execute in three stages. + // [1] First we just try to get it from the regular queue without waiting. + mEvents->GetEvent(false, aEvent, aProofOfLock); + + // [2] If we didn't get an event from the regular queue, try to + // get one from the idle queue + if (!*aEvent) { + // Since events in mEvents have higher priority than idle + // events, we will only consider idle events when there are no + // pending events in mEvents. We will for the same reason never + // wait for an idle event, since a higher priority event might + // appear at any time. + GetIdleEvent(aEvent, aProofOfLock); + } + + // [3] If we neither got an event from the regular queue nor the + // idle queue, then if we should wait for events we block on the + // main queue until an event is available. + // If we are shutting down, then do not wait for new events. + if (!*aEvent && aWait) { + mEvents->GetEvent(aWait, aEvent, aProofOfLock); + } +} + +NS_IMETHODIMP +nsThread::ProcessNextEvent(bool aMayWait, bool* aResult) +{ + LOG(("THRD(%p) ProcessNextEvent [%u %u]\n", this, aMayWait, + mNestedEventLoopDepth)); + + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + // The toplevel event loop normally blocks waiting for the next event, but + // if we're trying to shut this thread down, we must exit the event loop when + // the event queue is empty. + // This only applys to the toplevel event loop! Nested event loops (e.g. + // during sync dispatch) are waiting for some state change and must be able + // to block even if something has requested shutdown of the thread. Otherwise + // we'll just busywait as we endlessly look for an event, fail to find one, + // and repeat the nested event loop since its state change hasn't happened yet. + bool reallyWait = aMayWait && (mNestedEventLoopDepth > 0 || !ShuttingDown()); + + if (mIsMainThread == MAIN_THREAD) { + DoMainThreadSpecificProcessing(reallyWait); + } + + ++mNestedEventLoopDepth; + + // We only want to create an AutoNoJSAPI on threads that actually do DOM stuff + // (including workers). Those are exactly the threads that have an + // mScriptObserver. + Maybe<dom::AutoNoJSAPI> noJSAPI; + bool callScriptObserver = !!mScriptObserver; + if (callScriptObserver) { + noJSAPI.emplace(); + mScriptObserver->BeforeProcessTask(reallyWait); + } + + nsCOMPtr<nsIThreadObserver> obs = mObserver; + if (obs) { + obs->OnProcessNextEvent(this, reallyWait); + } + + NOTIFY_EVENT_OBSERVERS(OnProcessNextEvent, (this, reallyWait)); + +#ifdef MOZ_CANARY + Canary canary; +#endif + nsresult rv = NS_OK; + + { + // Scope for |event| to make sure that its destructor fires while + // mNestedEventLoopDepth has been incremented, since that destructor can + // also do work. + nsCOMPtr<nsIRunnable> event; + { + MutexAutoLock lock(mLock); + GetEvent(reallyWait, getter_AddRefs(event), lock); + } + + *aResult = (event.get() != nullptr); + + if (event) { + LOG(("THRD(%p) running [%p]\n", this, event.get())); + if (MAIN_THREAD == mIsMainThread) { + HangMonitor::NotifyActivity(); + } + event->Run(); + } else if (aMayWait) { + MOZ_ASSERT(ShuttingDown(), + "This should only happen when shutting down"); + rv = NS_ERROR_UNEXPECTED; + } + } + + NOTIFY_EVENT_OBSERVERS(AfterProcessNextEvent, (this, *aResult)); + + if (obs) { + obs->AfterProcessNextEvent(this, *aResult); + } + + if (callScriptObserver) { + if (mScriptObserver) { + mScriptObserver->AfterProcessTask(mNestedEventLoopDepth); + } + noJSAPI.reset(); + } + + --mNestedEventLoopDepth; + + return rv; +} + +//----------------------------------------------------------------------------- +// nsISupportsPriority + +NS_IMETHODIMP +nsThread::GetPriority(int32_t* aPriority) +{ + *aPriority = mPriority; + return NS_OK; +} + +NS_IMETHODIMP +nsThread::SetPriority(int32_t aPriority) +{ + if (NS_WARN_IF(!mThread)) { + return NS_ERROR_NOT_INITIALIZED; + } + + // NSPR defines the following four thread priorities: + // PR_PRIORITY_LOW + // PR_PRIORITY_NORMAL + // PR_PRIORITY_HIGH + // PR_PRIORITY_URGENT + // We map the priority values defined on nsISupportsPriority to these values. + + mPriority = aPriority; + + PRThreadPriority pri; + if (mPriority <= PRIORITY_HIGHEST) { + pri = PR_PRIORITY_URGENT; + } else if (mPriority < PRIORITY_NORMAL) { + pri = PR_PRIORITY_HIGH; + } else if (mPriority > PRIORITY_NORMAL) { + pri = PR_PRIORITY_LOW; + } else { + pri = PR_PRIORITY_NORMAL; + } + // If chaos mode is active, retain the randomly chosen priority + if (!ChaosMode::isActive(ChaosFeature::ThreadScheduling)) { + PR_SetThreadPriority(mThread, pri); + } + + return NS_OK; +} + +NS_IMETHODIMP +nsThread::AdjustPriority(int32_t aDelta) +{ + return SetPriority(mPriority + aDelta); +} + +//----------------------------------------------------------------------------- +// nsIThreadInternal + +NS_IMETHODIMP +nsThread::GetObserver(nsIThreadObserver** aObs) +{ + MutexAutoLock lock(mLock); + NS_IF_ADDREF(*aObs = mObserver); + return NS_OK; +} + +NS_IMETHODIMP +nsThread::SetObserver(nsIThreadObserver* aObs) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + MutexAutoLock lock(mLock); + mObserver = aObs; + return NS_OK; +} + +uint32_t +nsThread::RecursionDepth() const +{ + MOZ_ASSERT(PR_GetCurrentThread() == mThread); + return mNestedEventLoopDepth; +} + +NS_IMETHODIMP +nsThread::AddObserver(nsIThreadObserver* aObserver) +{ + if (NS_WARN_IF(!aObserver)) { + return NS_ERROR_INVALID_ARG; + } + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + NS_WARNING_ASSERTION(!mEventObservers.Contains(aObserver), + "Adding an observer twice!"); + + if (!mEventObservers.AppendElement(WrapNotNull(aObserver))) { + NS_WARNING("Out of memory!"); + return NS_ERROR_OUT_OF_MEMORY; + } + + return NS_OK; +} + +NS_IMETHODIMP +nsThread::RemoveObserver(nsIThreadObserver* aObserver) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + if (aObserver && !mEventObservers.RemoveElement(aObserver)) { + NS_WARNING("Removing an observer that was never added!"); + } + + return NS_OK; +} + +NS_IMETHODIMP +nsThread::PushEventQueue(nsIEventTarget** aResult) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + NotNull<nsChainedEventQueue*> queue = + WrapNotNull(new nsChainedEventQueue(mLock)); + queue->mEventTarget = new nsNestedEventTarget(WrapNotNull(this), queue); + + { + MutexAutoLock lock(mLock); + queue->mNext = mEvents; + mEvents = queue; + } + + NS_ADDREF(*aResult = queue->mEventTarget); + return NS_OK; +} + +NS_IMETHODIMP +nsThread::PopEventQueue(nsIEventTarget* aInnermostTarget) +{ + if (NS_WARN_IF(PR_GetCurrentThread() != mThread)) { + return NS_ERROR_NOT_SAME_THREAD; + } + + if (NS_WARN_IF(!aInnermostTarget)) { + return NS_ERROR_NULL_POINTER; + } + + // Don't delete or release anything while holding the lock. + nsAutoPtr<nsChainedEventQueue> queue; + RefPtr<nsNestedEventTarget> target; + + { + MutexAutoLock lock(mLock); + + // Make sure we're popping the innermost event target. + if (NS_WARN_IF(mEvents->mEventTarget != aInnermostTarget)) { + return NS_ERROR_UNEXPECTED; + } + + MOZ_ASSERT(mEvents != &mEventsRoot); + + queue = mEvents; + mEvents = WrapNotNull(mEvents->mNext); + + nsCOMPtr<nsIRunnable> event; + while (queue->GetEvent(false, getter_AddRefs(event), lock)) { + mEvents->PutEvent(event.forget(), lock); + } + + // Don't let the event target post any more events. + queue->mEventTarget.swap(target); + target->mQueue = nullptr; + } + + return NS_OK; +} + +void +nsThread::SetScriptObserver(mozilla::CycleCollectedJSContext* aScriptObserver) +{ + if (!aScriptObserver) { + mScriptObserver = nullptr; + return; + } + + MOZ_ASSERT(!mScriptObserver); + mScriptObserver = aScriptObserver; +} + +void +nsThread::DoMainThreadSpecificProcessing(bool aReallyWait) +{ + MOZ_ASSERT(mIsMainThread == MAIN_THREAD); + + ipc::CancelCPOWs(); + + if (aReallyWait) { + HangMonitor::Suspend(); + } + + // Fire a memory pressure notification, if one is pending. + if (!ShuttingDown()) { + MemoryPressureState mpPending = NS_GetPendingMemoryPressure(); + if (mpPending != MemPressure_None) { + nsCOMPtr<nsIObserverService> os = services::GetObserverService(); + + // Use no-forward to prevent the notifications from being transferred to + // the children of this process. + NS_NAMED_LITERAL_STRING(lowMem, "low-memory-no-forward"); + NS_NAMED_LITERAL_STRING(lowMemOngoing, "low-memory-ongoing-no-forward"); + + if (os) { + os->NotifyObservers(nullptr, "memory-pressure", + mpPending == MemPressure_New ? lowMem.get() : + lowMemOngoing.get()); + } else { + NS_WARNING("Can't get observer service!"); + } + } + } + +#ifdef MOZ_CRASHREPORTER + if (!ShuttingDown()) { + SaveMemoryReportNearOOM(ShouldSaveMemoryReport::kMaybeReport); + } +#endif +} + +//----------------------------------------------------------------------------- + +NS_IMPL_ISUPPORTS(nsThread::nsNestedEventTarget, nsIEventTarget) + +NS_IMETHODIMP +nsThread::nsNestedEventTarget::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return Dispatch(event.forget(), aFlags); +} + +NS_IMETHODIMP +nsThread::nsNestedEventTarget::Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) +{ + LOG(("THRD(%p) Dispatch [%p %x] to nested loop %p\n", mThread.get().get(), + /*XXX aEvent*/ nullptr, aFlags, this)); + + return mThread->DispatchInternal(Move(aEvent), aFlags, this); +} + +NS_IMETHODIMP +nsThread::nsNestedEventTarget::DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +nsThread::nsNestedEventTarget::IsOnCurrentThread(bool* aResult) +{ + return mThread->IsOnCurrentThread(aResult); +} diff --git a/xpcom/threads/nsThread.h b/xpcom/threads/nsThread.h new file mode 100644 index 000000000..836123747 --- /dev/null +++ b/xpcom/threads/nsThread.h @@ -0,0 +1,284 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsThread_h__ +#define nsThread_h__ + +#include "mozilla/Mutex.h" +#include "nsIIdlePeriod.h" +#include "nsIThreadInternal.h" +#include "nsISupportsPriority.h" +#include "nsEventQueue.h" +#include "nsThreadUtils.h" +#include "nsString.h" +#include "nsTObserverArray.h" +#include "mozilla/Attributes.h" +#include "mozilla/NotNull.h" +#include "nsAutoPtr.h" +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/UniquePtr.h" + +namespace mozilla { +class CycleCollectedJSContext; +} + +using mozilla::NotNull; + +// A native thread +class nsThread + : public nsIThreadInternal + , public nsISupportsPriority +{ +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIEVENTTARGET + NS_DECL_NSITHREAD + NS_DECL_NSITHREADINTERNAL + NS_DECL_NSISUPPORTSPRIORITY + using nsIEventTarget::Dispatch; + + enum MainThreadFlag + { + MAIN_THREAD, + NOT_MAIN_THREAD + }; + + nsThread(MainThreadFlag aMainThread, uint32_t aStackSize); + + // Initialize this as a wrapper for a new PRThread. + nsresult Init(); + + // Initialize this as a wrapper for the current PRThread. + nsresult InitCurrentThread(); + + // The PRThread corresponding to this thread. + PRThread* GetPRThread() + { + return mThread; + } + + // If this flag is true, then the nsThread was created using + // nsIThreadManager::NewThread. + bool ShutdownRequired() + { + return mShutdownRequired; + } + + // Clear the observer list. + void ClearObservers() + { + mEventObservers.Clear(); + } + + void + SetScriptObserver(mozilla::CycleCollectedJSContext* aScriptObserver); + + uint32_t + RecursionDepth() const; + + void ShutdownComplete(NotNull<struct nsThreadShutdownContext*> aContext); + + void WaitForAllAsynchronousShutdowns(); + +#ifdef MOZ_CRASHREPORTER + enum class ShouldSaveMemoryReport + { + kMaybeReport, + kForceReport + }; + + static bool SaveMemoryReportNearOOM(ShouldSaveMemoryReport aShouldSave); +#endif + +private: + void DoMainThreadSpecificProcessing(bool aReallyWait); + + void GetIdleEvent(nsIRunnable** aEvent, mozilla::MutexAutoLock& aProofOfLock); + void GetEvent(bool aWait, nsIRunnable** aEvent, + mozilla::MutexAutoLock& aProofOfLock); + +protected: + class nsChainedEventQueue; + + class nsNestedEventTarget; + friend class nsNestedEventTarget; + + friend class nsThreadShutdownEvent; + + virtual ~nsThread(); + + bool ShuttingDown() + { + return mShutdownContext != nullptr; + } + + static void ThreadFunc(void* aArg); + + // Helper + already_AddRefed<nsIThreadObserver> GetObserver() + { + nsIThreadObserver* obs; + nsThread::GetObserver(&obs); + return already_AddRefed<nsIThreadObserver>(obs); + } + + // Wrappers for event queue methods: + nsresult PutEvent(nsIRunnable* aEvent, nsNestedEventTarget* aTarget); + nsresult PutEvent(already_AddRefed<nsIRunnable> aEvent, + nsNestedEventTarget* aTarget); + + nsresult DispatchInternal(already_AddRefed<nsIRunnable> aEvent, + uint32_t aFlags, nsNestedEventTarget* aTarget); + + struct nsThreadShutdownContext* ShutdownInternal(bool aSync); + + // Wrapper for nsEventQueue that supports chaining. + class nsChainedEventQueue + { + public: + explicit nsChainedEventQueue(mozilla::Mutex& aLock) + : mNext(nullptr) + , mEventsAvailable(aLock, "[nsChainedEventQueue.mEventsAvailable]") + , mProcessSecondaryQueueRunnable(false) + { + mNormalQueue = + mozilla::MakeUnique<nsEventQueue>(mEventsAvailable, + nsEventQueue::eSharedCondVarQueue); + // Both queues need to use the same CondVar! + mSecondaryQueue = + mozilla::MakeUnique<nsEventQueue>(mEventsAvailable, + nsEventQueue::eSharedCondVarQueue); + } + + bool GetEvent(bool aMayWait, nsIRunnable** aEvent, + mozilla::MutexAutoLock& aProofOfLock); + + void PutEvent(nsIRunnable* aEvent, mozilla::MutexAutoLock& aProofOfLock) + { + RefPtr<nsIRunnable> event(aEvent); + PutEvent(event.forget(), aProofOfLock); + } + + void PutEvent(already_AddRefed<nsIRunnable> aEvent, + mozilla::MutexAutoLock& aProofOfLock) + { + RefPtr<nsIRunnable> event(aEvent); + nsCOMPtr<nsIRunnablePriority> runnablePrio = + do_QueryInterface(event); + uint32_t prio = nsIRunnablePriority::PRIORITY_NORMAL; + if (runnablePrio) { + runnablePrio->GetPriority(&prio); + } + MOZ_ASSERT(prio == nsIRunnablePriority::PRIORITY_NORMAL || + prio == nsIRunnablePriority::PRIORITY_HIGH); + if (prio == nsIRunnablePriority::PRIORITY_NORMAL) { + mNormalQueue->PutEvent(event.forget(), aProofOfLock); + } else { + mSecondaryQueue->PutEvent(event.forget(), aProofOfLock); + } + } + + bool HasPendingEvent(mozilla::MutexAutoLock& aProofOfLock) + { + return mNormalQueue->HasPendingEvent(aProofOfLock) || + mSecondaryQueue->HasPendingEvent(aProofOfLock); + } + + nsChainedEventQueue* mNext; + RefPtr<nsNestedEventTarget> mEventTarget; + + private: + mozilla::CondVar mEventsAvailable; + mozilla::UniquePtr<nsEventQueue> mNormalQueue; + mozilla::UniquePtr<nsEventQueue> mSecondaryQueue; + + // Try to process one high priority runnable after each normal + // priority runnable. This gives the processing model HTML spec has for + // 'Update the rendering' in the case only vsync messages are in the + // secondary queue and prevents starving the normal queue. + bool mProcessSecondaryQueueRunnable; + }; + + class nsNestedEventTarget final : public nsIEventTarget + { + public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIEVENTTARGET + + nsNestedEventTarget(NotNull<nsThread*> aThread, + NotNull<nsChainedEventQueue*> aQueue) + : mThread(aThread) + , mQueue(aQueue) + + + + { + } + + NotNull<RefPtr<nsThread>> mThread; + + // This is protected by mThread->mLock. + nsChainedEventQueue* mQueue; + + private: + ~nsNestedEventTarget() + { + } + }; + + // This lock protects access to mObserver, mEvents, mIdleEvents, + // mIdlePeriod and mEventsAreDoomed. All of those fields are only + // modified on the thread itself (never from another thread). This + // means that we can avoid holding the lock while using mObserver + // and mEvents on the thread itself. When calling PutEvent on + // mEvents, we have to hold the lock to synchronize with + // PopEventQueue. + mozilla::Mutex mLock; + + nsCOMPtr<nsIThreadObserver> mObserver; + mozilla::CycleCollectedJSContext* mScriptObserver; + + // Only accessed on the target thread. + nsAutoTObserverArray<NotNull<nsCOMPtr<nsIThreadObserver>>, 2> mEventObservers; + + NotNull<nsChainedEventQueue*> mEvents; // never null + nsChainedEventQueue mEventsRoot; + + // mIdlePeriod keeps track of the current idle period. If at any + // time the main event queue is empty, calling + // mIdlePeriod->GetIdlePeriodHint() will give an estimate of when + // the current idle period will end. + nsCOMPtr<nsIIdlePeriod> mIdlePeriod; + mozilla::CondVar mIdleEventsAvailable; + nsEventQueue mIdleEvents; + + int32_t mPriority; + PRThread* mThread; + uint32_t mNestedEventLoopDepth; + uint32_t mStackSize; + + // The shutdown context for ourselves. + struct nsThreadShutdownContext* mShutdownContext; + // The shutdown contexts for any other threads we've asked to shut down. + nsTArray<nsAutoPtr<struct nsThreadShutdownContext>> mRequestedShutdownContexts; + + bool mShutdownRequired; + // Set to true when events posted to this thread will never run. + bool mEventsAreDoomed; + MainThreadFlag mIsMainThread; + + // Set to true if this thread creates a JSRuntime. + bool mCanInvokeJS; +}; + +#if defined(XP_UNIX) && !defined(ANDROID) && !defined(DEBUG) && HAVE_UALARM \ + && defined(_GNU_SOURCE) +# define MOZ_CANARY + +extern int sCanaryOutputFD; +#endif + +#endif // nsThread_h__ diff --git a/xpcom/threads/nsThreadManager.cpp b/xpcom/threads/nsThreadManager.cpp new file mode 100644 index 000000000..d1eb84b8f --- /dev/null +++ b/xpcom/threads/nsThreadManager.cpp @@ -0,0 +1,342 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsThreadManager.h" +#include "nsThread.h" +#include "nsThreadUtils.h" +#include "nsIClassInfoImpl.h" +#include "nsTArray.h" +#include "nsAutoPtr.h" +#include "mozilla/ThreadLocal.h" +#ifdef MOZ_CANARY +#include <fcntl.h> +#include <unistd.h> +#endif + +#include "MainThreadIdlePeriod.h" + +using namespace mozilla; + +static MOZ_THREAD_LOCAL(bool) sTLSIsMainThread; + +bool +NS_IsMainThread() +{ + return sTLSIsMainThread.get(); +} + +void +NS_SetMainThread() +{ + if (!sTLSIsMainThread.init()) { + MOZ_CRASH(); + } + sTLSIsMainThread.set(true); + MOZ_ASSERT(NS_IsMainThread()); +} + +typedef nsTArray<NotNull<RefPtr<nsThread>>> nsThreadArray; + +//----------------------------------------------------------------------------- + +static void +ReleaseObject(void* aData) +{ + static_cast<nsISupports*>(aData)->Release(); +} + +// statically allocated instance +NS_IMETHODIMP_(MozExternalRefCountType) +nsThreadManager::AddRef() +{ + return 2; +} +NS_IMETHODIMP_(MozExternalRefCountType) +nsThreadManager::Release() +{ + return 1; +} +NS_IMPL_CLASSINFO(nsThreadManager, nullptr, + nsIClassInfo::THREADSAFE | nsIClassInfo::SINGLETON, + NS_THREADMANAGER_CID) +NS_IMPL_QUERY_INTERFACE_CI(nsThreadManager, nsIThreadManager) +NS_IMPL_CI_INTERFACE_GETTER(nsThreadManager, nsIThreadManager) + +//----------------------------------------------------------------------------- + +nsresult +nsThreadManager::Init() +{ + // Child processes need to initialize the thread manager before they + // initialize XPCOM in order to set up the crash reporter. This leads to + // situations where we get initialized twice. + if (mInitialized) { + return NS_OK; + } + + if (PR_NewThreadPrivateIndex(&mCurThreadIndex, ReleaseObject) == PR_FAILURE) { + return NS_ERROR_FAILURE; + } + + +#ifdef MOZ_CANARY + const int flags = O_WRONLY | O_APPEND | O_CREAT | O_NONBLOCK; + const mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH; + char* env_var_flag = getenv("MOZ_KILL_CANARIES"); + sCanaryOutputFD = + env_var_flag ? (env_var_flag[0] ? open(env_var_flag, flags, mode) : + STDERR_FILENO) : + 0; +#endif + + // Setup "main" thread + mMainThread = new nsThread(nsThread::MAIN_THREAD, 0); + + nsresult rv = mMainThread->InitCurrentThread(); + if (NS_FAILED(rv)) { + mMainThread = nullptr; + return rv; + } + + { + nsCOMPtr<nsIIdlePeriod> idlePeriod = new MainThreadIdlePeriod(); + mMainThread->RegisterIdlePeriod(idlePeriod.forget()); + } + + // We need to keep a pointer to the current thread, so we can satisfy + // GetIsMainThread calls that occur post-Shutdown. + mMainThread->GetPRThread(&mMainPRThread); + + mInitialized = true; + return NS_OK; +} + +void +nsThreadManager::Shutdown() +{ + MOZ_ASSERT(NS_IsMainThread(), "shutdown not called from main thread"); + + // Prevent further access to the thread manager (no more new threads!) + // + // What happens if shutdown happens before NewThread completes? + // We Shutdown() the new thread, and return error if we've started Shutdown + // between when NewThread started, and when the thread finished initializing + // and registering with ThreadManager. + // + mInitialized = false; + + // Empty the main thread event queue before we begin shutting down threads. + NS_ProcessPendingEvents(mMainThread); + + // We gather the threads from the hashtable into a list, so that we avoid + // holding the hashtable lock while calling nsIThread::Shutdown. + nsThreadArray threads; + { + OffTheBooksMutexAutoLock lock(mLock); + for (auto iter = mThreadsByPRThread.Iter(); !iter.Done(); iter.Next()) { + RefPtr<nsThread>& thread = iter.Data(); + threads.AppendElement(WrapNotNull(thread)); + iter.Remove(); + } + } + + // It's tempting to walk the list of threads here and tell them each to stop + // accepting new events, but that could lead to badness if one of those + // threads is stuck waiting for a response from another thread. To do it + // right, we'd need some way to interrupt the threads. + // + // Instead, we process events on the current thread while waiting for threads + // to shutdown. This means that we have to preserve a mostly functioning + // world until such time as the threads exit. + + // Shutdown all threads that require it (join with threads that we created). + for (uint32_t i = 0; i < threads.Length(); ++i) { + NotNull<nsThread*> thread = threads[i]; + if (thread->ShutdownRequired()) { + thread->Shutdown(); + } + } + + // NB: It's possible that there are events in the queue that want to *start* + // an asynchronous shutdown. But we have already shutdown the threads above, + // so there's no need to worry about them. We only have to wait for all + // in-flight asynchronous thread shutdowns to complete. + mMainThread->WaitForAllAsynchronousShutdowns(); + + // In case there are any more events somehow... + NS_ProcessPendingEvents(mMainThread); + + // There are no more background threads at this point. + + // Clear the table of threads. + { + OffTheBooksMutexAutoLock lock(mLock); + mThreadsByPRThread.Clear(); + } + + // Normally thread shutdown clears the observer for the thread, but since the + // main thread is special we do it manually here after we're sure all events + // have been processed. + mMainThread->SetObserver(nullptr); + mMainThread->ClearObservers(); + + // Release main thread object. + mMainThread = nullptr; + + // Remove the TLS entry for the main thread. + PR_SetThreadPrivate(mCurThreadIndex, nullptr); +} + +void +nsThreadManager::RegisterCurrentThread(nsThread& aThread) +{ + MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread"); + + OffTheBooksMutexAutoLock lock(mLock); + + ++mCurrentNumberOfThreads; + if (mCurrentNumberOfThreads > mHighestNumberOfThreads) { + mHighestNumberOfThreads = mCurrentNumberOfThreads; + } + + mThreadsByPRThread.Put(aThread.GetPRThread(), &aThread); // XXX check OOM? + + aThread.AddRef(); // for TLS entry + PR_SetThreadPrivate(mCurThreadIndex, &aThread); +} + +void +nsThreadManager::UnregisterCurrentThread(nsThread& aThread) +{ + MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread"); + + OffTheBooksMutexAutoLock lock(mLock); + + --mCurrentNumberOfThreads; + mThreadsByPRThread.Remove(aThread.GetPRThread()); + + PR_SetThreadPrivate(mCurThreadIndex, nullptr); + // Ref-count balanced via ReleaseObject +} + +nsThread* +nsThreadManager::GetCurrentThread() +{ + // read thread local storage + void* data = PR_GetThreadPrivate(mCurThreadIndex); + if (data) { + return static_cast<nsThread*>(data); + } + + if (!mInitialized) { + return nullptr; + } + + // OK, that's fine. We'll dynamically create one :-) + RefPtr<nsThread> thread = new nsThread(nsThread::NOT_MAIN_THREAD, 0); + if (!thread || NS_FAILED(thread->InitCurrentThread())) { + return nullptr; + } + + return thread.get(); // reference held in TLS +} + +NS_IMETHODIMP +nsThreadManager::NewThread(uint32_t aCreationFlags, + uint32_t aStackSize, + nsIThread** aResult) +{ + // Note: can be called from arbitrary threads + + // No new threads during Shutdown + if (NS_WARN_IF(!mInitialized)) { + return NS_ERROR_NOT_INITIALIZED; + } + + RefPtr<nsThread> thr = new nsThread(nsThread::NOT_MAIN_THREAD, aStackSize); + nsresult rv = thr->Init(); // Note: blocks until the new thread has been set up + if (NS_FAILED(rv)) { + return rv; + } + + // At this point, we expect that the thread has been registered in mThreadByPRThread; + // however, it is possible that it could have also been replaced by now, so + // we cannot really assert that it was added. Instead, kill it if we entered + // Shutdown() during/before Init() + + if (NS_WARN_IF(!mInitialized)) { + if (thr->ShutdownRequired()) { + thr->Shutdown(); // ok if it happens multiple times + } + return NS_ERROR_NOT_INITIALIZED; + } + + thr.forget(aResult); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadManager::GetThreadFromPRThread(PRThread* aThread, nsIThread** aResult) +{ + // Keep this functioning during Shutdown + if (NS_WARN_IF(!mMainThread)) { + return NS_ERROR_NOT_INITIALIZED; + } + if (NS_WARN_IF(!aThread)) { + return NS_ERROR_INVALID_ARG; + } + + RefPtr<nsThread> temp; + { + OffTheBooksMutexAutoLock lock(mLock); + mThreadsByPRThread.Get(aThread, getter_AddRefs(temp)); + } + + NS_IF_ADDREF(*aResult = temp); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadManager::GetMainThread(nsIThread** aResult) +{ + // Keep this functioning during Shutdown + if (NS_WARN_IF(!mMainThread)) { + return NS_ERROR_NOT_INITIALIZED; + } + NS_ADDREF(*aResult = mMainThread); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadManager::GetCurrentThread(nsIThread** aResult) +{ + // Keep this functioning during Shutdown + if (NS_WARN_IF(!mMainThread)) { + return NS_ERROR_NOT_INITIALIZED; + } + *aResult = GetCurrentThread(); + if (!*aResult) { + return NS_ERROR_OUT_OF_MEMORY; + } + NS_ADDREF(*aResult); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadManager::GetIsMainThread(bool* aResult) +{ + // This method may be called post-Shutdown + + *aResult = (PR_GetCurrentThread() == mMainPRThread); + return NS_OK; +} + +uint32_t +nsThreadManager::GetHighestNumberOfThreads() +{ + OffTheBooksMutexAutoLock lock(mLock); + return mHighestNumberOfThreads; +} diff --git a/xpcom/threads/nsThreadManager.h b/xpcom/threads/nsThreadManager.h new file mode 100644 index 000000000..64ccc9bc9 --- /dev/null +++ b/xpcom/threads/nsThreadManager.h @@ -0,0 +1,89 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsThreadManager_h__ +#define nsThreadManager_h__ + +#include "mozilla/Mutex.h" +#include "nsIThreadManager.h" +#include "nsRefPtrHashtable.h" +#include "nsThread.h" + +class nsIRunnable; + +class nsThreadManager : public nsIThreadManager +{ +public: + NS_DECL_ISUPPORTS + NS_DECL_NSITHREADMANAGER + + static nsThreadManager& get() + { + static nsThreadManager sInstance; + return sInstance; + } + + nsresult Init(); + + // Shutdown all threads. This function should only be called on the main + // thread of the application process. + void Shutdown(); + + // Called by nsThread to inform the ThreadManager it exists. This method + // must be called when the given thread is the current thread. + void RegisterCurrentThread(nsThread& aThread); + + // Called by nsThread to inform the ThreadManager it is going away. This + // method must be called when the given thread is the current thread. + void UnregisterCurrentThread(nsThread& aThread); + + // Returns the current thread. Returns null if OOM or if ThreadManager isn't + // initialized. + nsThread* GetCurrentThread(); + + // Returns the maximal number of threads that have been in existence + // simultaneously during the execution of the thread manager. + uint32_t GetHighestNumberOfThreads(); + + // This needs to be public in order to support static instantiation of this + // class with older compilers (e.g., egcs-2.91.66). + ~nsThreadManager() + { + } + +private: + nsThreadManager() + : mCurThreadIndex(0) + , mMainPRThread(nullptr) + , mLock("nsThreadManager.mLock") + , mInitialized(false) + , mCurrentNumberOfThreads(1) + , mHighestNumberOfThreads(1) + { + } + + nsRefPtrHashtable<nsPtrHashKey<PRThread>, nsThread> mThreadsByPRThread; + unsigned mCurThreadIndex; // thread-local-storage index + RefPtr<nsThread> mMainThread; + PRThread* mMainPRThread; + mozilla::OffTheBooksMutex mLock; // protects tables + mozilla::Atomic<bool> mInitialized; + + // The current number of threads + uint32_t mCurrentNumberOfThreads; + // The highest number of threads encountered so far during the session + uint32_t mHighestNumberOfThreads; +}; + +#define NS_THREADMANAGER_CID \ +{ /* 7a4204c6-e45a-4c37-8ebb-6709a22c917c */ \ + 0x7a4204c6, \ + 0xe45a, \ + 0x4c37, \ + {0x8e, 0xbb, 0x67, 0x09, 0xa2, 0x2c, 0x91, 0x7c} \ +} + +#endif // nsThreadManager_h__ diff --git a/xpcom/threads/nsThreadPool.cpp b/xpcom/threads/nsThreadPool.cpp new file mode 100644 index 000000000..241fad39d --- /dev/null +++ b/xpcom/threads/nsThreadPool.cpp @@ -0,0 +1,449 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsIClassInfoImpl.h" +#include "nsThreadPool.h" +#include "nsThreadManager.h" +#include "nsThread.h" +#include "nsMemory.h" +#include "nsAutoPtr.h" +#include "prinrval.h" +#include "mozilla/Logging.h" +#include "nsThreadSyncDispatch.h" + +using namespace mozilla; + +static LazyLogModule sThreadPoolLog("nsThreadPool"); +#ifdef LOG +#undef LOG +#endif +#define LOG(args) MOZ_LOG(sThreadPoolLog, mozilla::LogLevel::Debug, args) + +// DESIGN: +// o Allocate anonymous threads. +// o Use nsThreadPool::Run as the main routine for each thread. +// o Each thread waits on the event queue's monitor, checking for +// pending events and rescheduling itself as an idle thread. + +#define DEFAULT_THREAD_LIMIT 4 +#define DEFAULT_IDLE_THREAD_LIMIT 1 +#define DEFAULT_IDLE_THREAD_TIMEOUT PR_SecondsToInterval(60) + +NS_IMPL_ADDREF(nsThreadPool) +NS_IMPL_RELEASE(nsThreadPool) +NS_IMPL_CLASSINFO(nsThreadPool, nullptr, nsIClassInfo::THREADSAFE, + NS_THREADPOOL_CID) +NS_IMPL_QUERY_INTERFACE_CI(nsThreadPool, nsIThreadPool, nsIEventTarget, + nsIRunnable) +NS_IMPL_CI_INTERFACE_GETTER(nsThreadPool, nsIThreadPool, nsIEventTarget) + +nsThreadPool::nsThreadPool() + : mMutex("[nsThreadPool.mMutex]") + , mEventsAvailable(mMutex, "[nsThreadPool.mEventsAvailable]") + , mEvents(mEventsAvailable, nsEventQueue::eNormalQueue) + , mThreadLimit(DEFAULT_THREAD_LIMIT) + , mIdleThreadLimit(DEFAULT_IDLE_THREAD_LIMIT) + , mIdleThreadTimeout(DEFAULT_IDLE_THREAD_TIMEOUT) + , mIdleCount(0) + , mStackSize(nsIThreadManager::DEFAULT_STACK_SIZE) + , mShutdown(false) +{ + LOG(("THRD-P(%p) constructor!!!\n", this)); +} + +nsThreadPool::~nsThreadPool() +{ + // Threads keep a reference to the nsThreadPool until they return from Run() + // after removing themselves from mThreads. + MOZ_ASSERT(mThreads.IsEmpty()); +} + +nsresult +nsThreadPool::PutEvent(nsIRunnable* aEvent) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return PutEvent(event.forget(), 0); +} + +nsresult +nsThreadPool::PutEvent(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) +{ + // Avoid spawning a new thread while holding the event queue lock... + + bool spawnThread = false; + uint32_t stackSize = 0; + { + MutexAutoLock lock(mMutex); + + if (NS_WARN_IF(mShutdown)) { + return NS_ERROR_NOT_AVAILABLE; + } + LOG(("THRD-P(%p) put [%d %d %d]\n", this, mIdleCount, mThreads.Count(), + mThreadLimit)); + MOZ_ASSERT(mIdleCount <= (uint32_t)mThreads.Count(), "oops"); + + // Make sure we have a thread to service this event. + if (mThreads.Count() < (int32_t)mThreadLimit && + !(aFlags & NS_DISPATCH_AT_END) && + // Spawn a new thread if we don't have enough idle threads to serve + // pending events immediately. + mEvents.Count(lock) >= mIdleCount) { + spawnThread = true; + } + + mEvents.PutEvent(Move(aEvent), lock); + stackSize = mStackSize; + } + + LOG(("THRD-P(%p) put [spawn=%d]\n", this, spawnThread)); + if (!spawnThread) { + return NS_OK; + } + + nsCOMPtr<nsIThread> thread; + nsThreadManager::get().NewThread(0, stackSize, getter_AddRefs(thread)); + if (NS_WARN_IF(!thread)) { + return NS_ERROR_UNEXPECTED; + } + + bool killThread = false; + { + MutexAutoLock lock(mMutex); + if (mThreads.Count() < (int32_t)mThreadLimit) { + mThreads.AppendObject(thread); + } else { + killThread = true; // okay, we don't need this thread anymore + } + } + LOG(("THRD-P(%p) put [%p kill=%d]\n", this, thread.get(), killThread)); + if (killThread) { + // We never dispatched any events to the thread, so we can shut it down + // asynchronously without worrying about anything. + ShutdownThread(thread); + } else { + thread->Dispatch(this, NS_DISPATCH_NORMAL); + } + + return NS_OK; +} + +void +nsThreadPool::ShutdownThread(nsIThread* aThread) +{ + LOG(("THRD-P(%p) shutdown async [%p]\n", this, aThread)); + + // This is either called by a threadpool thread that is out of work, or + // a thread that attempted to create a threadpool thread and raced in + // such a way that the newly created thread is no longer necessary. + // In the first case, we must go to another thread to shut aThread down + // (because it is the current thread). In the second case, we cannot + // synchronously shut down the current thread (because then Dispatch() would + // spin the event loop, and that could blow up the world), and asynchronous + // shutdown requires this thread have an event loop (and it may not, see bug + // 10204784). The simplest way to cover all cases is to asynchronously + // shutdown aThread from the main thread. + NS_DispatchToMainThread(NewRunnableMethod(aThread, + &nsIThread::AsyncShutdown)); +} + +NS_IMETHODIMP +nsThreadPool::Run() +{ + mThreadNaming.SetThreadPoolName(mName); + + LOG(("THRD-P(%p) enter %s\n", this, mName.BeginReading())); + + nsCOMPtr<nsIThread> current; + nsThreadManager::get().GetCurrentThread(getter_AddRefs(current)); + + bool shutdownThreadOnExit = false; + bool exitThread = false; + bool wasIdle = false; + PRIntervalTime idleSince; + + nsCOMPtr<nsIThreadPoolListener> listener; + { + MutexAutoLock lock(mMutex); + listener = mListener; + } + + if (listener) { + listener->OnThreadCreated(); + } + + do { + nsCOMPtr<nsIRunnable> event; + { + MutexAutoLock lock(mMutex); + + if (!mEvents.GetPendingEvent(getter_AddRefs(event), lock)) { + PRIntervalTime now = PR_IntervalNow(); + PRIntervalTime timeout = PR_MillisecondsToInterval(mIdleThreadTimeout); + + // If we are shutting down, then don't keep any idle threads + if (mShutdown) { + exitThread = true; + } else { + if (wasIdle) { + // if too many idle threads or idle for too long, then bail. + if (mIdleCount > mIdleThreadLimit || + (mIdleThreadTimeout != UINT32_MAX && (now - idleSince) >= timeout)) { + exitThread = true; + } + } else { + // if would be too many idle threads... + if (mIdleCount == mIdleThreadLimit) { + exitThread = true; + } else { + ++mIdleCount; + idleSince = now; + wasIdle = true; + } + } + } + + if (exitThread) { + if (wasIdle) { + --mIdleCount; + } + shutdownThreadOnExit = mThreads.RemoveObject(current); + } else { + PRIntervalTime delta = timeout - (now - idleSince); + LOG(("THRD-P(%p) %s waiting [%d]\n", this, mName.BeginReading(), delta)); + mEvents.Wait(delta); + LOG(("THRD-P(%p) done waiting\n", this)); + } + } else if (wasIdle) { + wasIdle = false; + --mIdleCount; + } + } + if (event) { + LOG(("THRD-P(%p) %s running [%p]\n", this, mName.BeginReading(), event.get())); + event->Run(); + } + } while (!exitThread); + + if (listener) { + listener->OnThreadShuttingDown(); + } + + if (shutdownThreadOnExit) { + ShutdownThread(current); + } + + LOG(("THRD-P(%p) leave\n", this)); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) +{ + nsCOMPtr<nsIRunnable> event(aEvent); + return Dispatch(event.forget(), aFlags); +} + +NS_IMETHODIMP +nsThreadPool::Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) +{ + LOG(("THRD-P(%p) dispatch [%p %x]\n", this, /* XXX aEvent*/ nullptr, aFlags)); + + if (NS_WARN_IF(mShutdown)) { + return NS_ERROR_NOT_AVAILABLE; + } + + if (aFlags & DISPATCH_SYNC) { + nsCOMPtr<nsIThread> thread; + nsThreadManager::get().GetCurrentThread(getter_AddRefs(thread)); + if (NS_WARN_IF(!thread)) { + return NS_ERROR_NOT_AVAILABLE; + } + + RefPtr<nsThreadSyncDispatch> wrapper = + new nsThreadSyncDispatch(thread, Move(aEvent)); + PutEvent(wrapper); + + while (wrapper->IsPending()) { + NS_ProcessNextEvent(thread); + } + } else { + NS_ASSERTION(aFlags == NS_DISPATCH_NORMAL || + aFlags == NS_DISPATCH_AT_END, "unexpected dispatch flags"); + PutEvent(Move(aEvent), aFlags); + } + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) +{ + return NS_ERROR_NOT_IMPLEMENTED; +} + +NS_IMETHODIMP +nsThreadPool::IsOnCurrentThread(bool* aResult) +{ + MutexAutoLock lock(mMutex); + if (NS_WARN_IF(mShutdown)) { + return NS_ERROR_NOT_AVAILABLE; + } + + nsIThread* thread = NS_GetCurrentThread(); + for (uint32_t i = 0; i < static_cast<uint32_t>(mThreads.Count()); ++i) { + if (mThreads[i] == thread) { + *aResult = true; + return NS_OK; + } + } + *aResult = false; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::Shutdown() +{ + nsCOMArray<nsIThread> threads; + nsCOMPtr<nsIThreadPoolListener> listener; + { + MutexAutoLock lock(mMutex); + mShutdown = true; + mEvents.NotifyAll(); + + threads.AppendObjects(mThreads); + mThreads.Clear(); + + // Swap in a null listener so that we release the listener at the end of + // this method. The listener will be kept alive as long as the other threads + // that were created when it was set. + mListener.swap(listener); + } + + // It's important that we shutdown the threads while outside the event queue + // monitor. Otherwise, we could end up dead-locking. + + for (int32_t i = 0; i < threads.Count(); ++i) { + threads[i]->Shutdown(); + } + + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::GetThreadLimit(uint32_t* aValue) +{ + *aValue = mThreadLimit; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetThreadLimit(uint32_t aValue) +{ + MutexAutoLock lock(mMutex); + LOG(("THRD-P(%p) thread limit [%u]\n", this, aValue)); + mThreadLimit = aValue; + if (mIdleThreadLimit > mThreadLimit) { + mIdleThreadLimit = mThreadLimit; + } + + if (static_cast<uint32_t>(mThreads.Count()) > mThreadLimit) { + mEvents.NotifyAll(); // wake up threads so they observe this change + } + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::GetIdleThreadLimit(uint32_t* aValue) +{ + *aValue = mIdleThreadLimit; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetIdleThreadLimit(uint32_t aValue) +{ + MutexAutoLock lock(mMutex); + LOG(("THRD-P(%p) idle thread limit [%u]\n", this, aValue)); + mIdleThreadLimit = aValue; + if (mIdleThreadLimit > mThreadLimit) { + mIdleThreadLimit = mThreadLimit; + } + + // Do we need to kill some idle threads? + if (mIdleCount > mIdleThreadLimit) { + mEvents.NotifyAll(); // wake up threads so they observe this change + } + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::GetIdleThreadTimeout(uint32_t* aValue) +{ + *aValue = mIdleThreadTimeout; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetIdleThreadTimeout(uint32_t aValue) +{ + MutexAutoLock lock(mMutex); + uint32_t oldTimeout = mIdleThreadTimeout; + mIdleThreadTimeout = aValue; + + // Do we need to notify any idle threads that their sleep time has shortened? + if (mIdleThreadTimeout < oldTimeout && mIdleCount > 0) { + mEvents.NotifyAll(); // wake up threads so they observe this change + } + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::GetThreadStackSize(uint32_t* aValue) +{ + MutexAutoLock lock(mMutex); + *aValue = mStackSize; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetThreadStackSize(uint32_t aValue) +{ + MutexAutoLock lock(mMutex); + mStackSize = aValue; + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::GetListener(nsIThreadPoolListener** aListener) +{ + MutexAutoLock lock(mMutex); + NS_IF_ADDREF(*aListener = mListener); + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetListener(nsIThreadPoolListener* aListener) +{ + nsCOMPtr<nsIThreadPoolListener> swappedListener(aListener); + { + MutexAutoLock lock(mMutex); + mListener.swap(swappedListener); + } + return NS_OK; +} + +NS_IMETHODIMP +nsThreadPool::SetName(const nsACString& aName) +{ + { + MutexAutoLock lock(mMutex); + if (mThreads.Count()) { + return NS_ERROR_NOT_AVAILABLE; + } + } + + mName = aName; + return NS_OK; +} diff --git a/xpcom/threads/nsThreadPool.h b/xpcom/threads/nsThreadPool.h new file mode 100644 index 000000000..47a4bd1ff --- /dev/null +++ b/xpcom/threads/nsThreadPool.h @@ -0,0 +1,65 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsThreadPool_h__ +#define nsThreadPool_h__ + +#include "nsIThreadPool.h" +#include "nsIThread.h" +#include "nsIRunnable.h" +#include "nsEventQueue.h" +#include "nsCOMArray.h" +#include "nsCOMPtr.h" +#include "nsThreadUtils.h" +#include "mozilla/Attributes.h" +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/Mutex.h" +#include "mozilla/Monitor.h" + +class nsThreadPool final + : public nsIThreadPool + , public nsIRunnable +{ +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIEVENTTARGET + NS_DECL_NSITHREADPOOL + NS_DECL_NSIRUNNABLE + using nsIEventTarget::Dispatch; + + nsThreadPool(); + +private: + ~nsThreadPool(); + + void ShutdownThread(nsIThread* aThread); + nsresult PutEvent(nsIRunnable* aEvent); + nsresult PutEvent(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags); + + nsCOMArray<nsIThread> mThreads; + mozilla::Mutex mMutex; + mozilla::CondVar mEventsAvailable; + nsEventQueue mEvents; + uint32_t mThreadLimit; + uint32_t mIdleThreadLimit; + uint32_t mIdleThreadTimeout; + uint32_t mIdleCount; + uint32_t mStackSize; + nsCOMPtr<nsIThreadPoolListener> mListener; + bool mShutdown; + nsCString mName; + nsThreadPoolNaming mThreadNaming; +}; + +#define NS_THREADPOOL_CID \ +{ /* 547ec2a8-315e-4ec4-888e-6e4264fe90eb */ \ + 0x547ec2a8, \ + 0x315e, \ + 0x4ec4, \ + {0x88, 0x8e, 0x6e, 0x42, 0x64, 0xfe, 0x90, 0xeb} \ +} + +#endif // nsThreadPool_h__ diff --git a/xpcom/threads/nsThreadSyncDispatch.h b/xpcom/threads/nsThreadSyncDispatch.h new file mode 100644 index 000000000..ae5e85464 --- /dev/null +++ b/xpcom/threads/nsThreadSyncDispatch.h @@ -0,0 +1,50 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsThreadSyncDispatch_h_ +#define nsThreadSyncDispatch_h_ + +#include "nsThreadUtils.h" +#include "LeakRefPtr.h" +#include "mozilla/DebugOnly.h" + +class nsThreadSyncDispatch : public mozilla::Runnable +{ +public: + nsThreadSyncDispatch(nsIThread* aOrigin, already_AddRefed<nsIRunnable>&& aTask) + : mOrigin(aOrigin) + , mSyncTask(mozilla::Move(aTask)) + { + } + + bool IsPending() + { + return !!mSyncTask; + } + +private: + NS_IMETHOD Run() override + { + if (nsIRunnable* task = mSyncTask.get()) { + mozilla::DebugOnly<nsresult> result = task->Run(); + MOZ_ASSERT(NS_SUCCEEDED(result), + "task in sync dispatch should not fail"); + // We must release the task here to ensure that when the original + // thread is unblocked, this task has been released. + mSyncTask.release(); + // unblock the origin thread + mOrigin->Dispatch(this, NS_DISPATCH_NORMAL); + } + return NS_OK; + } + + nsCOMPtr<nsIThread> mOrigin; + // The task is leaked by default when Run() is not called, because + // otherwise we may release it in an incorrect thread. + mozilla::LeakRefPtr<nsIRunnable> mSyncTask; +}; + +#endif // nsThreadSyncDispatch_h_ diff --git a/xpcom/threads/nsTimerImpl.cpp b/xpcom/threads/nsTimerImpl.cpp new file mode 100644 index 000000000..bc2d338e0 --- /dev/null +++ b/xpcom/threads/nsTimerImpl.cpp @@ -0,0 +1,658 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsTimerImpl.h" +#include "TimerThread.h" +#include "nsAutoPtr.h" +#include "nsThreadManager.h" +#include "nsThreadUtils.h" +#include "pratom.h" +#include "GeckoProfiler.h" +#include "mozilla/Atomics.h" +#include "mozilla/IntegerPrintfMacros.h" +#include "mozilla/Logging.h" +#ifdef MOZ_TASK_TRACER +#include "GeckoTaskTracerImpl.h" +using namespace mozilla::tasktracer; +#endif + +#ifdef XP_WIN +#include <process.h> +#ifndef getpid +#define getpid _getpid +#endif +#else +#include <unistd.h> +#endif + +using mozilla::Atomic; +using mozilla::LogLevel; +using mozilla::TimeDuration; +using mozilla::TimeStamp; + +static TimerThread* gThread = nullptr; + +// This module prints info about the precision of timers. +static mozilla::LazyLogModule sTimerLog("nsTimerImpl"); + +mozilla::LogModule* +GetTimerLog() +{ + return sTimerLog; +} + +// This module prints info about which timers are firing, which is useful for +// wakeups for the purposes of power profiling. Set the following environment +// variable before starting the browser. +// +// MOZ_LOG=TimerFirings:4 +// +// Then a line will be printed for every timer that fires. The name used for a +// |Callback::Type::Function| timer depends on the circumstances. +// +// - If it was explicitly named (e.g. it was initialized with +// InitWithNamedFuncCallback()) then that explicit name will be shown. +// +// - Otherwise, if we are on a platform that supports function name lookup +// (Mac or Linux) then the looked-up name will be shown with a +// "[from dladdr]" annotation. On Mac the looked-up name will be immediately +// useful. On Linux it'll need post-processing with +// tools/rb/fix_linux_stack.py. +// +// - Otherwise, no name will be printed. If many timers hit this case then +// you'll need to re-run the workload on a Mac to find out which timers they +// are, and then give them explicit names. +// +// If you redirect this output to a file called "out", you can then +// post-process it with a command something like the following. +// +// cat out | grep timer | sort | uniq -c | sort -r -n +// +// This will show how often each unique line appears, with the most common ones +// first. +// +// More detailed docs are here: +// https://developer.mozilla.org/en-US/docs/Mozilla/Performance/TimerFirings_logging +// +static mozilla::LazyLogModule sTimerFiringsLog("TimerFirings"); + +mozilla::LogModule* +GetTimerFiringsLog() +{ + return sTimerFiringsLog; +} + +#include <math.h> + +double nsTimerImpl::sDeltaSumSquared = 0; +double nsTimerImpl::sDeltaSum = 0; +double nsTimerImpl::sDeltaNum = 0; + +static void +myNS_MeanAndStdDev(double n, double sumOfValues, double sumOfSquaredValues, + double* meanResult, double* stdDevResult) +{ + double mean = 0.0, var = 0.0, stdDev = 0.0; + if (n > 0.0 && sumOfValues >= 0) { + mean = sumOfValues / n; + double temp = (n * sumOfSquaredValues) - (sumOfValues * sumOfValues); + if (temp < 0.0 || n <= 1) { + var = 0.0; + } else { + var = temp / (n * (n - 1)); + } + // for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this: + stdDev = var != 0.0 ? sqrt(var) : 0.0; + } + *meanResult = mean; + *stdDevResult = stdDev; +} + +NS_IMPL_QUERY_INTERFACE(nsTimer, nsITimer) +NS_IMPL_ADDREF(nsTimer) + +NS_IMETHODIMP_(MozExternalRefCountType) +nsTimer::Release(void) +{ + nsrefcnt count = --mRefCnt; + NS_LOG_RELEASE(this, count, "nsTimer"); + + if (count == 1) { + // Last ref, held by nsTimerImpl. Make sure the cycle is broken. + // If there is a nsTimerEvent in a queue for this timer, the nsTimer will + // live until that event pops, otherwise the nsTimerImpl will go away and + // the nsTimer along with it. + mImpl->Cancel(); + mImpl = nullptr; + } else if (count == 0) { + delete this; + } + + return count; +} + +nsTimerImpl::nsTimerImpl(nsITimer* aTimer) : + mGeneration(0), + mDelay(0), + mITimer(aTimer), + mMutex("nsTimerImpl::mMutex") +{ + // XXXbsmedberg: shouldn't this be in Init()? + mEventTarget = static_cast<nsIEventTarget*>(NS_GetCurrentThread()); +} + +//static +nsresult +nsTimerImpl::Startup() +{ + nsresult rv; + + gThread = new TimerThread(); + + NS_ADDREF(gThread); + rv = gThread->InitLocks(); + + if (NS_FAILED(rv)) { + NS_RELEASE(gThread); + } + + return rv; +} + +void +nsTimerImpl::Shutdown() +{ + if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) { + double mean = 0, stddev = 0; + myNS_MeanAndStdDev(sDeltaNum, sDeltaSum, sDeltaSumSquared, &mean, &stddev); + + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("sDeltaNum = %f, sDeltaSum = %f, sDeltaSumSquared = %f\n", + sDeltaNum, sDeltaSum, sDeltaSumSquared)); + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("mean: %fms, stddev: %fms\n", mean, stddev)); + } + + if (!gThread) { + return; + } + + gThread->Shutdown(); + NS_RELEASE(gThread); +} + + +nsresult +nsTimerImpl::InitCommon(uint32_t aDelay, uint32_t aType) +{ + mMutex.AssertCurrentThreadOwns(); + nsresult rv; + + if (NS_WARN_IF(!gThread)) { + return NS_ERROR_NOT_INITIALIZED; + } + if (!mEventTarget) { + NS_ERROR("mEventTarget is NULL"); + return NS_ERROR_NOT_INITIALIZED; + } + + rv = gThread->Init(); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + gThread->RemoveTimer(this); + ++mGeneration; + + mType = (uint8_t)aType; + mDelay = aDelay; + mTimeout = TimeStamp::Now() + TimeDuration::FromMilliseconds(mDelay); + + return gThread->AddTimer(this); +} + +nsresult +nsTimerImpl::InitWithFuncCallbackCommon(nsTimerCallbackFunc aFunc, + void* aClosure, + uint32_t aDelay, + uint32_t aType, + Callback::Name aName) +{ + if (NS_WARN_IF(!aFunc)) { + return NS_ERROR_INVALID_ARG; + } + + Callback cb; // Goes out of scope after the unlock, prevents deadlock + cb.mType = Callback::Type::Function; + cb.mCallback.c = aFunc; + cb.mClosure = aClosure; + cb.mName = aName; + + MutexAutoLock lock(mMutex); + cb.swap(mCallback); + + return InitCommon(aDelay, aType); +} + +NS_IMETHODIMP +nsTimerImpl::InitWithFuncCallback(nsTimerCallbackFunc aFunc, + void* aClosure, + uint32_t aDelay, + uint32_t aType) +{ + Callback::Name name(Callback::Nothing); + return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name); +} + +NS_IMETHODIMP +nsTimerImpl::InitWithNamedFuncCallback(nsTimerCallbackFunc aFunc, + void* aClosure, + uint32_t aDelay, + uint32_t aType, + const char* aNameString) +{ + Callback::Name name(aNameString); + return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name); +} + +NS_IMETHODIMP +nsTimerImpl::InitWithNameableFuncCallback(nsTimerCallbackFunc aFunc, + void* aClosure, + uint32_t aDelay, + uint32_t aType, + nsTimerNameCallbackFunc aNameFunc) +{ + Callback::Name name(aNameFunc); + return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name); +} + +NS_IMETHODIMP +nsTimerImpl::InitWithCallback(nsITimerCallback* aCallback, + uint32_t aDelay, + uint32_t aType) +{ + if (NS_WARN_IF(!aCallback)) { + return NS_ERROR_INVALID_ARG; + } + + Callback cb; // Goes out of scope after the unlock, prevents deadlock + cb.mType = Callback::Type::Interface; + cb.mCallback.i = aCallback; + NS_ADDREF(cb.mCallback.i); + + MutexAutoLock lock(mMutex); + cb.swap(mCallback); + + return InitCommon(aDelay, aType); +} + +NS_IMETHODIMP +nsTimerImpl::Init(nsIObserver* aObserver, uint32_t aDelay, uint32_t aType) +{ + if (NS_WARN_IF(!aObserver)) { + return NS_ERROR_INVALID_ARG; + } + + Callback cb; // Goes out of scope after the unlock, prevents deadlock + cb.mType = Callback::Type::Observer; + cb.mCallback.o = aObserver; + NS_ADDREF(cb.mCallback.o); + + MutexAutoLock lock(mMutex); + cb.swap(mCallback); + + return InitCommon(aDelay, aType); +} + +NS_IMETHODIMP +nsTimerImpl::Cancel() +{ + Callback cb; + + MutexAutoLock lock(mMutex); + + if (gThread) { + gThread->RemoveTimer(this); + } + + cb.swap(mCallback); + ++mGeneration; + + return NS_OK; +} + +NS_IMETHODIMP +nsTimerImpl::SetDelay(uint32_t aDelay) +{ + MutexAutoLock lock(mMutex); + if (GetCallback().mType == Callback::Type::Unknown && !IsRepeating()) { + // This may happen if someone tries to re-use a one-shot timer + // by re-setting delay instead of reinitializing the timer. + NS_ERROR("nsITimer->SetDelay() called when the " + "one-shot timer is not set up."); + return NS_ERROR_NOT_INITIALIZED; + } + + bool reAdd = false; + if (gThread) { + reAdd = NS_SUCCEEDED(gThread->RemoveTimer(this)); + } + + mDelay = aDelay; + mTimeout = TimeStamp::Now() + TimeDuration::FromMilliseconds(mDelay); + + if (reAdd) { + gThread->AddTimer(this); + } + + return NS_OK; +} + +NS_IMETHODIMP +nsTimerImpl::GetDelay(uint32_t* aDelay) +{ + MutexAutoLock lock(mMutex); + *aDelay = mDelay; + return NS_OK; +} + +NS_IMETHODIMP +nsTimerImpl::SetType(uint32_t aType) +{ + MutexAutoLock lock(mMutex); + mType = (uint8_t)aType; + // XXX if this is called, we should change the actual type.. this could effect + // repeating timers. we need to ensure in Fire() that if mType has changed + // during the callback that we don't end up with the timer in the queue twice. + return NS_OK; +} + +NS_IMETHODIMP +nsTimerImpl::GetType(uint32_t* aType) +{ + MutexAutoLock lock(mMutex); + *aType = mType; + return NS_OK; +} + + +NS_IMETHODIMP +nsTimerImpl::GetClosure(void** aClosure) +{ + MutexAutoLock lock(mMutex); + *aClosure = GetCallback().mClosure; + return NS_OK; +} + + +NS_IMETHODIMP +nsTimerImpl::GetCallback(nsITimerCallback** aCallback) +{ + MutexAutoLock lock(mMutex); + if (GetCallback().mType == Callback::Type::Interface) { + NS_IF_ADDREF(*aCallback = GetCallback().mCallback.i); + } else { + *aCallback = nullptr; + } + + return NS_OK; +} + + +NS_IMETHODIMP +nsTimerImpl::GetTarget(nsIEventTarget** aTarget) +{ + MutexAutoLock lock(mMutex); + NS_IF_ADDREF(*aTarget = mEventTarget); + return NS_OK; +} + + +NS_IMETHODIMP +nsTimerImpl::SetTarget(nsIEventTarget* aTarget) +{ + MutexAutoLock lock(mMutex); + if (NS_WARN_IF(mCallback.mType != Callback::Type::Unknown)) { + return NS_ERROR_ALREADY_INITIALIZED; + } + + if (aTarget) { + mEventTarget = aTarget; + } else { + mEventTarget = static_cast<nsIEventTarget*>(NS_GetCurrentThread()); + } + return NS_OK; +} + + +void +nsTimerImpl::Fire(int32_t aGeneration) +{ + uint8_t oldType; + uint32_t oldDelay; + TimeStamp oldTimeout; + + { + // Don't fire callbacks or fiddle with refcounts when the mutex is locked. + // If some other thread Cancels/Inits after this, they're just too late. + MutexAutoLock lock(mMutex); + if (aGeneration != mGeneration) { + return; + } + + mCallbackDuringFire.swap(mCallback); + oldType = mType; + oldDelay = mDelay; + oldTimeout = mTimeout; + } + + PROFILER_LABEL("Timer", "Fire", + js::ProfileEntry::Category::OTHER); + + TimeStamp now = TimeStamp::Now(); + if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) { + TimeDuration delta = now - oldTimeout; + int32_t d = delta.ToMilliseconds(); // delta in ms + sDeltaSum += abs(d); + sDeltaSumSquared += double(d) * double(d); + sDeltaNum++; + + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] expected delay time %4ums\n", this, oldDelay)); + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] actual delay time %4dms\n", this, oldDelay + d)); + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] (mType is %d) -------\n", this, oldType)); + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] delta %4dms\n", this, d)); + } + + if (MOZ_LOG_TEST(GetTimerFiringsLog(), LogLevel::Debug)) { + LogFiring(mCallbackDuringFire, oldType, oldDelay); + } + + switch (mCallbackDuringFire.mType) { + case Callback::Type::Function: + mCallbackDuringFire.mCallback.c(mITimer, mCallbackDuringFire.mClosure); + break; + case Callback::Type::Interface: + mCallbackDuringFire.mCallback.i->Notify(mITimer); + break; + case Callback::Type::Observer: + mCallbackDuringFire.mCallback.o->Observe(mITimer, NS_TIMER_CALLBACK_TOPIC, + nullptr); + break; + default: + ; + } + + Callback trash; // Swap into here to dispose of callback after the unlock + MutexAutoLock lock(mMutex); + if (aGeneration == mGeneration && IsRepeating()) { + // Repeating timer has not been re-init or canceled; reschedule + mCallbackDuringFire.swap(mCallback); + TimeDuration delay = TimeDuration::FromMilliseconds(mDelay); + if (mType == nsITimer::TYPE_REPEATING_SLACK) { + mTimeout = TimeStamp::Now() + delay; + } else { + mTimeout = mTimeout + delay; + } + if (gThread) { + gThread->AddTimer(this); + } + } + + mCallbackDuringFire.swap(trash); + + MOZ_LOG(GetTimerLog(), LogLevel::Debug, + ("[this=%p] Took %fms to fire timer callback\n", + this, (TimeStamp::Now() - now).ToMilliseconds())); +} + +#if defined(HAVE_DLADDR) && defined(HAVE___CXA_DEMANGLE) +#define USE_DLADDR 1 +#endif + +#ifdef USE_DLADDR +#include <cxxabi.h> +#include <dlfcn.h> +#endif + +// See the big comment above GetTimerFiringsLog() to understand this code. +void +nsTimerImpl::LogFiring(const Callback& aCallback, uint8_t aType, uint32_t aDelay) +{ + const char* typeStr; + switch (aType) { + case nsITimer::TYPE_ONE_SHOT: typeStr = "ONE_SHOT"; break; + case nsITimer::TYPE_REPEATING_SLACK: typeStr = "SLACK "; break; + case nsITimer::TYPE_REPEATING_PRECISE: /* fall through */ + case nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP: typeStr = "PRECISE "; break; + default: MOZ_CRASH("bad type"); + } + + switch (aCallback.mType) { + case Callback::Type::Function: { + bool needToFreeName = false; + const char* annotation = ""; + const char* name; + static const size_t buflen = 1024; + char buf[buflen]; + + if (aCallback.mName.is<Callback::NameString>()) { + name = aCallback.mName.as<Callback::NameString>(); + + } else if (aCallback.mName.is<Callback::NameFunc>()) { + aCallback.mName.as<Callback::NameFunc>()( + mITimer, aCallback.mClosure, buf, buflen); + name = buf; + + } else { + MOZ_ASSERT(aCallback.mName.is<Callback::NameNothing>()); +#ifdef USE_DLADDR + annotation = "[from dladdr] "; + + Dl_info info; + void* addr = reinterpret_cast<void*>(aCallback.mCallback.c); + if (dladdr(addr, &info) == 0) { + name = "???[dladdr: failed]"; + + } else if (info.dli_sname) { + int status; + name = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status); + if (status == 0) { + // Success. Because we didn't pass in a buffer to __cxa_demangle it + // allocates its own one with malloc() which we must free() later. + MOZ_ASSERT(name); + needToFreeName = true; + } else if (status == -1) { + name = "???[__cxa_demangle: OOM]"; + } else if (status == -2) { + name = "???[__cxa_demangle: invalid mangled name]"; + } else if (status == -3) { + name = "???[__cxa_demangle: invalid argument]"; + } else { + name = "???[__cxa_demangle: unexpected status value]"; + } + + } else if (info.dli_fname) { + // The "#0: " prefix is necessary for fix_linux_stack.py to interpret + // this string as something to convert. + snprintf(buf, buflen, "#0: ???[%s +0x%" PRIxPTR "]\n", + info.dli_fname, uintptr_t(addr) - uintptr_t(info.dli_fbase)); + name = buf; + + } else { + name = "???[dladdr: no symbol or shared object obtained]"; + } +#else + name = "???[dladdr is unimplemented or doesn't work well on this OS]"; +#endif + } + + MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug, + ("[%d] fn timer (%s %5d ms): %s%s\n", + getpid(), typeStr, aDelay, annotation, name)); + + if (needToFreeName) { + free(const_cast<char*>(name)); + } + + break; + } + + case Callback::Type::Interface: { + MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug, + ("[%d] iface timer (%s %5d ms): %p\n", + getpid(), typeStr, aDelay, aCallback.mCallback.i)); + break; + } + + case Callback::Type::Observer: { + MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug, + ("[%d] obs timer (%s %5d ms): %p\n", + getpid(), typeStr, aDelay, aCallback.mCallback.o)); + break; + } + + case Callback::Type::Unknown: + default: { + MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug, + ("[%d] ??? timer (%s, %5d ms)\n", + getpid(), typeStr, aDelay)); + break; + } + } +} + +nsTimer::~nsTimer() +{ +} + +size_t +nsTimer::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const +{ + return aMallocSizeOf(this); +} + +/* static */ +const nsTimerImpl::Callback::NameNothing nsTimerImpl::Callback::Nothing = 0; + +#ifdef MOZ_TASK_TRACER +void +nsTimerImpl::GetTLSTraceInfo() +{ + mTracedTask.GetTLSTraceInfo(); +} + +TracedTaskCommon +nsTimerImpl::GetTracedTask() +{ + return mTracedTask; +} + +#endif + diff --git a/xpcom/threads/nsTimerImpl.h b/xpcom/threads/nsTimerImpl.h new file mode 100644 index 000000000..5c731fbb4 --- /dev/null +++ b/xpcom/threads/nsTimerImpl.h @@ -0,0 +1,207 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsTimerImpl_h___ +#define nsTimerImpl_h___ + +#include "nsITimer.h" +#include "nsIEventTarget.h" +#include "nsIObserver.h" + +#include "nsCOMPtr.h" + +#include "mozilla/Attributes.h" +#include "mozilla/Logging.h" +#include "mozilla/Mutex.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/Variant.h" + +#ifdef MOZ_TASK_TRACER +#include "TracedTaskCommon.h" +#endif + +extern mozilla::LogModule* GetTimerLog(); + +#define NS_TIMER_CID \ +{ /* 5ff24248-1dd2-11b2-8427-fbab44f29bc8 */ \ + 0x5ff24248, \ + 0x1dd2, \ + 0x11b2, \ + {0x84, 0x27, 0xfb, 0xab, 0x44, 0xf2, 0x9b, 0xc8} \ +} + +// TimerThread, nsTimerEvent, and nsTimer have references to these. nsTimer has +// a separate lifecycle so we can Cancel() the underlying timer when the user of +// the nsTimer has let go of its last reference. +class nsTimerImpl +{ + ~nsTimerImpl() {} +public: + typedef mozilla::TimeStamp TimeStamp; + + explicit nsTimerImpl(nsITimer* aTimer); + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(nsTimerImpl) + NS_DECL_NON_VIRTUAL_NSITIMER + + static nsresult Startup(); + static void Shutdown(); + + void Fire(int32_t aGeneration); + +#ifdef MOZ_TASK_TRACER + void GetTLSTraceInfo(); + mozilla::tasktracer::TracedTaskCommon GetTracedTask(); +#endif + + int32_t GetGeneration() + { + return mGeneration; + } + + nsresult InitCommon(uint32_t aDelay, uint32_t aType); + + struct Callback { + Callback() : + mType(Type::Unknown), + mName(Nothing), + mClosure(nullptr) + { + mCallback.c = nullptr; + } + + Callback(const Callback& other) = delete; + Callback& operator=(const Callback& other) = delete; + + ~Callback() + { + if (mType == Type::Interface) { + NS_RELEASE(mCallback.i); + } else if (mType == Type::Observer) { + NS_RELEASE(mCallback.o); + } + } + + void swap(Callback& other) + { + std::swap(mType, other.mType); + std::swap(mCallback, other.mCallback); + std::swap(mName, other.mName); + std::swap(mClosure, other.mClosure); + } + + enum class Type : uint8_t { + Unknown = 0, + Interface = 1, + Function = 2, + Observer = 3, + }; + Type mType; + + union CallbackUnion + { + nsTimerCallbackFunc c; + // These refcounted references are managed manually, as they are in a union + nsITimerCallback* MOZ_OWNING_REF i; + nsIObserver* MOZ_OWNING_REF o; + } mCallback; + + // |Name| is a tagged union type representing one of (a) nothing, (b) a + // string, or (c) a function. mozilla::Variant doesn't naturally handle the + // "nothing" case, so we define a dummy type and value (which is unused and + // so the exact value doesn't matter) for it. + typedef const int NameNothing; + typedef const char* NameString; + typedef nsTimerNameCallbackFunc NameFunc; + typedef mozilla::Variant<NameNothing, NameString, NameFunc> Name; + static const NameNothing Nothing; + Name mName; + + void* mClosure; + }; + + Callback& GetCallback() + { + mMutex.AssertCurrentThreadOwns(); + if (mCallback.mType == Callback::Type::Unknown) { + return mCallbackDuringFire; + } + + return mCallback; + } + + bool IsRepeating() const + { + static_assert(nsITimer::TYPE_ONE_SHOT < nsITimer::TYPE_REPEATING_SLACK, + "invalid ordering of timer types!"); + static_assert( + nsITimer::TYPE_REPEATING_SLACK < nsITimer::TYPE_REPEATING_PRECISE, + "invalid ordering of timer types!"); + static_assert( + nsITimer::TYPE_REPEATING_PRECISE < + nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP, + "invalid ordering of timer types!"); + return mType >= nsITimer::TYPE_REPEATING_SLACK; + } + + nsCOMPtr<nsIEventTarget> mEventTarget; + + void LogFiring(const Callback& aCallback, uint8_t aType, uint32_t aDelay); + + nsresult InitWithFuncCallbackCommon(nsTimerCallbackFunc aFunc, + void* aClosure, + uint32_t aDelay, + uint32_t aType, + Callback::Name aName); + + // These members are set by the initiating thread, when the timer's type is + // changed and during the period where it fires on that thread. + uint8_t mType; + + // The generation number of this timer, re-generated each time the timer is + // initialized so one-shot timers can be canceled and re-initialized by the + // arming thread without any bad race conditions. + // Updated only after this timer has been removed from the timer thread. + int32_t mGeneration; + + uint32_t mDelay; + // Updated only after this timer has been removed from the timer thread. + TimeStamp mTimeout; + +#ifdef MOZ_TASK_TRACER + mozilla::tasktracer::TracedTaskCommon mTracedTask; +#endif + + static double sDeltaSum; + static double sDeltaSumSquared; + static double sDeltaNum; + const RefPtr<nsITimer> mITimer; + mozilla::Mutex mMutex; + Callback mCallback; + Callback mCallbackDuringFire; +}; + +class nsTimer final : public nsITimer +{ + virtual ~nsTimer(); +public: + nsTimer() : mImpl(new nsTimerImpl(this)) {} + + friend class TimerThread; + friend class nsTimerEvent; + friend struct TimerAdditionComparator; + + NS_DECL_THREADSAFE_ISUPPORTS + NS_FORWARD_SAFE_NSITIMER(mImpl); + + virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const override; + +private: + // nsTimerImpl holds a strong ref to us. When our refcount goes to 1, we will + // null this to break the cycle. + RefPtr<nsTimerImpl> mImpl; +}; + +#endif /* nsTimerImpl_h___ */ |