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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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Add m-esr52 at 52.6.0
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+/********************************************************************
+ * *
+ * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
+ * *
+ * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
+ * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
+ * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
+ * *
+ * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
+ * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
+ * *
+ ********************************************************************
+
+ function: libvorbis codec headers
+
+ ********************************************************************/
+
+#ifndef _V_CODECI_H_
+#define _V_CODECI_H_
+
+#include "codebook.h"
+
+typedef void vorbis_look_mapping;
+typedef void vorbis_look_floor;
+typedef void vorbis_look_residue;
+typedef void vorbis_look_transform;
+
+/* mode ************************************************************/
+typedef struct {
+ int blockflag;
+ int windowtype;
+ int transformtype;
+ int mapping;
+} vorbis_info_mode;
+
+typedef void vorbis_info_floor;
+typedef void vorbis_info_residue;
+typedef void vorbis_info_mapping;
+
+typedef struct private_state {
+ /* local lookup storage */
+ const void *window[2];
+
+ /* backend lookups are tied to the mode, not the backend or naked mapping */
+ int modebits;
+ vorbis_look_mapping **mode;
+
+ ogg_int64_t sample_count;
+
+} private_state;
+
+/* codec_setup_info contains all the setup information specific to the
+ specific compression/decompression mode in progress (eg,
+ psychoacoustic settings, channel setup, options, codebook
+ etc).
+*********************************************************************/
+
+typedef struct codec_setup_info {
+
+ /* Vorbis supports only short and long blocks, but allows the
+ encoder to choose the sizes */
+
+ long blocksizes[2];
+
+ /* modes are the primary means of supporting on-the-fly different
+ blocksizes, different channel mappings (LR or M/A),
+ different residue backends, etc. Each mode consists of a
+ blocksize flag and a mapping (along with the mapping setup */
+
+ int modes;
+ int maps;
+ int times;
+ int floors;
+ int residues;
+ int books;
+
+ vorbis_info_mode *mode_param[64];
+ int map_type[64];
+ vorbis_info_mapping *map_param[64];
+ int time_type[64];
+ int floor_type[64];
+ vorbis_info_floor *floor_param[64];
+ int residue_type[64];
+ vorbis_info_residue *residue_param[64];
+ static_codebook *book_param[256];
+ codebook *fullbooks;
+
+ int passlimit[32]; /* iteration limit per couple/quant pass */
+ int coupling_passes;
+} codec_setup_info;
+
+#endif