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author | Matt A. Tobin <email@mattatobin.com> | 2020-04-07 23:30:51 -0400 |
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committer | Matt A. Tobin <email@mattatobin.com> | 2020-04-07 23:30:51 -0400 |
commit | 5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb (patch) | |
tree | 45d55e3e5e73c4255c4d71258d9be5b2d004d28f /media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake | |
parent | 50f1986697a7412e4160976fa5e11217b4ef1f44 (diff) | |
download | UXP-5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb.tar UXP-5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb.tar.gz UXP-5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb.tar.lz UXP-5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb.tar.xz UXP-5545a8983ff0ef1fb52e64aef8e66fa9b13c1cbb.zip |
Move aom source to a sub-directory under media/libaom
There is no damned reason to treat this differently than any other media lib given its license and there never was.
Diffstat (limited to 'media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake')
-rw-r--r-- | media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake b/media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake new file mode 100644 index 000000000..76e0bd140 --- /dev/null +++ b/media/libaom/src/build/cmake/toolchains/ios-simulator-common.cmake @@ -0,0 +1,23 @@ +# +# Copyright (c) 2017, Alliance for Open Media. All rights reserved +# +# This source code is subject to the terms of the BSD 2 Clause License and the +# Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License was +# not distributed with this source code in the LICENSE file, you can obtain it +# at www.aomedia.org/license/software. If the Alliance for Open Media Patent +# License 1.0 was not distributed with this source code in the PATENTS file, you +# can obtain it at www.aomedia.org/license/patent. +# +if(AOM_BUILD_CMAKE_TOOLCHAINS_IOS_SIMULATOR_COMMON_CMAKE_) + return() +endif() # AOM_BUILD_CMAKE_TOOLCHAINS_IOS_SIMULATOR_COMMON_CMAKE_ +set(AOM_BUILD_CMAKE_IOS_SIMULATOR_COMMON_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Darwin") +set(CMAKE_OSX_SYSROOT iphonesimulator) +set(CMAKE_C_COMPILER clang) +set(CMAKE_C_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}") +set(CMAKE_CXX_COMPILER clang++) +set(CMAKE_CXX_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}") + +# TODO(tomfinegan): Handle bit code embedding. |