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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /layout/svg/nsSVGUtils.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef NS_SVGUTILS_H
+#define NS_SVGUTILS_H
+
+// include math.h to pick up definition of M_ maths defines e.g. M_PI
+#include <math.h>
+
+#include "DrawMode.h"
+#include "gfx2DGlue.h"
+#include "gfxMatrix.h"
+#include "gfxPoint.h"
+#include "gfxRect.h"
+#include "mozilla/gfx/Rect.h"
+#include "nsAlgorithm.h"
+#include "nsChangeHint.h"
+#include "nsColor.h"
+#include "nsCOMPtr.h"
+#include "nsID.h"
+#include "nsIFrame.h"
+#include "nsISupportsBase.h"
+#include "nsMathUtils.h"
+#include "nsStyleStruct.h"
+#include <algorithm>
+
+class gfxContext;
+class nsFrameList;
+class nsIContent;
+class nsIDocument;
+class nsIFrame;
+class nsPresContext;
+class nsStyleContext;
+class nsStyleSVGPaint;
+class nsSVGDisplayContainerFrame;
+class nsSVGElement;
+class nsSVGEnum;
+class nsSVGLength2;
+class nsSVGOuterSVGFrame;
+class nsSVGPathGeometryFrame;
+class nsTextFrame;
+
+struct nsStyleSVG;
+struct nsRect;
+
+namespace mozilla {
+class SVGContextPaint;
+struct SVGContextPaintImpl;
+namespace dom {
+class Element;
+class UserSpaceMetrics;
+} // namespace dom
+namespace gfx {
+class DrawTarget;
+class GeneralPattern;
+} // namespace gfx
+} // namespace mozilla
+
+// maximum dimension of an offscreen surface - choose so that
+// the surface size doesn't overflow a 32-bit signed int using
+// 4 bytes per pixel; in line with Factory::CheckSurfaceSize
+// In fact Macs can't even manage that
+#define NS_SVG_OFFSCREEN_MAX_DIMENSION 4096
+
+#define SVG_HIT_TEST_FILL 0x01
+#define SVG_HIT_TEST_STROKE 0x02
+#define SVG_HIT_TEST_CHECK_MRECT 0x04
+
+
+bool NS_SVGPathCachingEnabled();
+bool NS_SVGDisplayListHitTestingEnabled();
+bool NS_SVGDisplayListPaintingEnabled();
+bool NS_SVGNewGetBBoxEnabled();
+
+/**
+ * Sometimes we need to distinguish between an empty box and a box
+ * that contains an element that has no size e.g. a point at the origin.
+ */
+class SVGBBox {
+ typedef mozilla::gfx::Rect Rect;
+
+public:
+ SVGBBox()
+ : mIsEmpty(true) {}
+
+ MOZ_IMPLICIT SVGBBox(const Rect& aRect)
+ : mBBox(aRect), mIsEmpty(false) {}
+
+ MOZ_IMPLICIT SVGBBox(const gfxRect& aRect)
+ : mBBox(ToRect(aRect)), mIsEmpty(false) {}
+
+ gfxRect ToThebesRect() const {
+ return ThebesRect(mBBox);
+ }
+
+ bool IsEmpty() const {
+ return mIsEmpty;
+ }
+
+ bool IsFinite() const {
+ return mBBox.IsFinite();
+ }
+
+ void Scale(float aScale) {
+ mBBox.Scale(aScale);
+ }
+
+ void UnionEdges(const SVGBBox& aSVGBBox) {
+ if (aSVGBBox.mIsEmpty) {
+ return;
+ }
+ mBBox = mIsEmpty ? aSVGBBox.mBBox : mBBox.UnionEdges(aSVGBBox.mBBox);
+ mIsEmpty = false;
+ }
+
+ void Intersect(const SVGBBox& aSVGBBox) {
+ if (!mIsEmpty && !aSVGBBox.mIsEmpty) {
+ mBBox = mBBox.Intersect(aSVGBBox.mBBox);
+ if (mBBox.IsEmpty()) {
+ mIsEmpty = true;
+ mBBox = Rect(0, 0, 0, 0);
+ }
+ } else {
+ mIsEmpty = true;
+ mBBox = Rect(0, 0, 0, 0);
+ }
+ }
+
+private:
+ Rect mBBox;
+ bool mIsEmpty;
+};
+
+// GRRR WINDOWS HATE HATE HATE
+#undef CLIP_MASK
+
+class MOZ_RAII SVGAutoRenderState
+{
+ typedef mozilla::gfx::DrawTarget DrawTarget;
+
+public:
+ explicit SVGAutoRenderState(DrawTarget* aDrawTarget
+ MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
+ ~SVGAutoRenderState();
+
+ void SetPaintingToWindow(bool aPaintingToWindow);
+
+ static bool IsPaintingToWindow(DrawTarget* aDrawTarget);
+
+private:
+ DrawTarget* mDrawTarget;
+ void* mOriginalRenderState;
+ bool mPaintingToWindow;
+ MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
+};
+
+
+#define NS_ISVGFILTERREFERENCE_IID \
+{ 0x9744ee20, 0x1bcf, 0x4c62, \
+ { 0x86, 0x7d, 0xd3, 0x7a, 0x91, 0x60, 0x3e, 0xef } }
+
+class nsISVGFilterReference : public nsISupports
+{
+public:
+ NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISVGFILTERREFERENCE_IID)
+ virtual void Invalidate() = 0;
+};
+
+NS_DEFINE_STATIC_IID_ACCESSOR(nsISVGFilterReference, NS_ISVGFILTERREFERENCE_IID)
+
+/**
+ * General functions used by all of SVG layout and possibly content code.
+ * If a method is used by content and depends only on other content methods
+ * it should go in SVGContentUtils instead.
+ */
+class nsSVGUtils
+{
+public:
+ typedef mozilla::dom::Element Element;
+ typedef mozilla::gfx::AntialiasMode AntialiasMode;
+ typedef mozilla::gfx::DrawTarget DrawTarget;
+ typedef mozilla::gfx::FillRule FillRule;
+ typedef mozilla::gfx::GeneralPattern GeneralPattern;
+ typedef mozilla::gfx::Size Size;
+ typedef mozilla::SVGContextPaint SVGContextPaint;
+ typedef mozilla::SVGContextPaintImpl SVGContextPaintImpl;
+ typedef mozilla::image::DrawResult DrawResult;
+
+ static void Init();
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(ObjectBoundingBoxProperty, gfxRect)
+
+ /**
+ * Gets the nearest nsSVGInnerSVGFrame or nsSVGOuterSVGFrame frame. aFrame
+ * must be an SVG frame. If aFrame is of type nsGkAtoms::svgOuterSVGFrame,
+ * returns nullptr.
+ */
+ static nsSVGDisplayContainerFrame* GetNearestSVGViewport(nsIFrame *aFrame);
+
+ /**
+ * Returns the frame's post-filter visual overflow rect when passed the
+ * frame's pre-filter visual overflow rect. If the frame is not currently
+ * being filtered, this function simply returns aUnfilteredRect.
+ */
+ static nsRect GetPostFilterVisualOverflowRect(nsIFrame *aFrame,
+ const nsRect &aUnfilteredRect);
+
+ /**
+ * Schedules an update of the frame's bounds (which will in turn invalidate
+ * the new area that the frame should paint to).
+ *
+ * This does nothing when passed an NS_FRAME_IS_NONDISPLAY frame.
+ * In future we may want to allow ReflowSVG to be called on such frames,
+ * but that would be better implemented as a ForceReflowSVG function to
+ * be called synchronously while painting them without marking or paying
+ * attention to dirty bits like this function.
+ *
+ * This is very similar to PresShell::FrameNeedsReflow. The main reason that
+ * we have this function instead of using FrameNeedsReflow is because we need
+ * to be able to call it under nsSVGOuterSVGFrame::NotifyViewportChange when
+ * that function is called by nsSVGOuterSVGFrame::Reflow. FrameNeedsReflow
+ * is not suitable for calling during reflow though, and it asserts as much.
+ * The reason that we want to be callable under NotifyViewportChange is
+ * because we want to synchronously notify and dirty the nsSVGOuterSVGFrame's
+ * children so that when nsSVGOuterSVGFrame::DidReflow is called its children
+ * will be updated for the new size as appropriate. Otherwise we'd have to
+ * post an event to the event loop to mark dirty flags and request an update.
+ *
+ * Another reason that we don't currently want to call
+ * PresShell::FrameNeedsReflow is because passing eRestyle to it to get it to
+ * mark descendants dirty would cause it to descend through
+ * nsSVGForeignObjectFrame frames to mark their children dirty, but we want to
+ * handle nsSVGForeignObjectFrame specially. It would also do unnecessary work
+ * descending into NS_FRAME_IS_NONDISPLAY frames.
+ */
+ static void ScheduleReflowSVG(nsIFrame *aFrame);
+
+ /**
+ * Returns true if the frame or any of its children need ReflowSVG
+ * to be called on them.
+ */
+ static bool NeedsReflowSVG(nsIFrame *aFrame);
+
+ /*
+ * Update the filter invalidation region for ancestor frames, if relevant.
+ */
+ static void NotifyAncestorsOfFilterRegionChange(nsIFrame *aFrame);
+
+ /**
+ * Percentage lengths in SVG are resolved against the width/height of the
+ * nearest viewport (or its viewBox, if set). This helper returns the size
+ * of this "context" for the given frame so that percentage values can be
+ * resolved.
+ */
+ static Size GetContextSize(const nsIFrame* aFrame);
+
+ /* Computes the input length in terms of object space coordinates.
+ Input: rect - bounding box
+ length - length to be converted
+ */
+ static float ObjectSpace(const gfxRect &aRect, const nsSVGLength2 *aLength);
+
+ /* Computes the input length in terms of user space coordinates.
+ Input: content - object to be used for determining user space
+ Input: length - length to be converted
+ */
+ static float UserSpace(nsSVGElement *aSVGElement, const nsSVGLength2 *aLength);
+ static float UserSpace(nsIFrame *aFrame, const nsSVGLength2 *aLength);
+ static float UserSpace(const mozilla::dom::UserSpaceMetrics& aMetrics, const nsSVGLength2 *aLength);
+
+ /* Find the outermost SVG frame of the passed frame */
+ static nsSVGOuterSVGFrame *
+ GetOuterSVGFrame(nsIFrame *aFrame);
+
+ /**
+ * Get the covered region for a frame. Return null if it's not an SVG frame.
+ * @param aRect gets a rectangle in app units
+ * @return the outer SVG frame which aRect is relative to
+ */
+ static nsIFrame*
+ GetOuterSVGFrameAndCoveredRegion(nsIFrame* aFrame, nsRect* aRect);
+
+ /* Paint SVG frame with SVG effects - aDirtyRect is the area being
+ * redrawn, in device pixel coordinates relative to the outer svg */
+ static DrawResult
+ PaintFrameWithEffects(nsIFrame *aFrame,
+ gfxContext& aContext,
+ const gfxMatrix& aTransform,
+ const nsIntRect *aDirtyRect = nullptr);
+
+ /* Hit testing - check if point hits the clipPath of indicated
+ * frame. Returns true if no clipPath set. */
+ static bool
+ HitTestClip(nsIFrame *aFrame, const gfxPoint &aPoint);
+
+ /**
+ * Hit testing - check if point hits any children of aFrame. aPoint is
+ * expected to be in the coordinate space established by aFrame for its
+ * children (e.g. the space established by the 'viewBox' attribute on <svg>).
+ */
+ static nsIFrame *
+ HitTestChildren(nsSVGDisplayContainerFrame *aFrame, const gfxPoint &aPoint);
+
+ /*
+ * Returns the CanvasTM of the indicated frame, whether it's a
+ * child SVG frame, container SVG frame, or a regular frame.
+ * For regular frames, we just return an identity matrix.
+ */
+ static gfxMatrix GetCanvasTM(nsIFrame* aFrame);
+
+ /**
+ * Returns the transform from aFrame's user space to canvas space. Only call
+ * with SVG frames. This is like GetCanvasTM, except that it only includes
+ * the transforms from aFrame's user space (i.e. the coordinate context
+ * established by its 'transform' attribute, or else the coordinate context
+ * that its _parent_ establishes for its children) to outer-<svg> device
+ * space. Specifically, it does not include any other transforms introduced
+ * by the frame such as x/y offsets and viewBox attributes.
+ */
+ static gfxMatrix GetUserToCanvasTM(nsIFrame* aFrame);
+
+ /**
+ * Notify the descendants of aFrame of a change to one of their ancestors
+ * that might affect them.
+ */
+ static void
+ NotifyChildrenOfSVGChange(nsIFrame *aFrame, uint32_t aFlags);
+
+ /*
+ * Get frame's covered region by walking the children and doing union.
+ */
+ static nsRect
+ GetCoveredRegion(const nsFrameList &aFrames);
+
+ static nsRect
+ TransformFrameRectToOuterSVG(const nsRect& aRect,
+ const gfxMatrix& aMatrix,
+ nsPresContext* aPresContext);
+
+ /*
+ * Convert a surface size to an integer for use by thebes
+ * possibly making it smaller in the process so the surface does not
+ * use excessive memory.
+ *
+ * @param aSize the desired surface size
+ * @param aResultOverflows true if the desired surface size is too big
+ * @return the surface size to use
+ */
+ static mozilla::gfx::IntSize ConvertToSurfaceSize(const gfxSize& aSize,
+ bool *aResultOverflows);
+
+ /*
+ * Hit test a given rectangle/matrix.
+ */
+ static bool
+ HitTestRect(const mozilla::gfx::Matrix &aMatrix,
+ float aRX, float aRY, float aRWidth, float aRHeight,
+ float aX, float aY);
+
+
+ /**
+ * Get the clip rect for the given frame, taking into account the CSS 'clip'
+ * property. See:
+ * http://www.w3.org/TR/SVG11/masking.html#OverflowAndClipProperties
+ * The arguments for aX, aY, aWidth and aHeight should be the dimensions of
+ * the viewport established by aFrame.
+ */
+ static gfxRect
+ GetClipRectForFrame(nsIFrame *aFrame,
+ float aX, float aY, float aWidth, float aHeight);
+
+ static void SetClipRect(gfxContext *aContext,
+ const gfxMatrix &aCTM,
+ const gfxRect &aRect);
+
+ /* Using group opacity instead of fill or stroke opacity on a
+ * geometry object seems to be a common authoring mistake. If we're
+ * not applying filters and not both stroking and filling, we can
+ * generate the same result without going through the overhead of a
+ * push/pop group. */
+ static bool
+ CanOptimizeOpacity(nsIFrame *aFrame);
+
+ /**
+ * Take the CTM to userspace for an element, and adjust it to a CTM to its
+ * object bounding box space if aUnits is SVG_UNIT_TYPE_OBJECTBOUNDINGBOX.
+ * (I.e. so that [0,0] is at the top left of its bbox, and [1,1] is at the
+ * bottom right of its bbox).
+ *
+ * If the bbox is empty, this will return a singular matrix.
+ */
+ static gfxMatrix
+ AdjustMatrixForUnits(const gfxMatrix &aMatrix,
+ nsSVGEnum *aUnits,
+ nsIFrame *aFrame);
+
+ enum BBoxFlags {
+ eBBoxIncludeFill = 1 << 0,
+ eBBoxIncludeFillGeometry = 1 << 1,
+ eBBoxIncludeStroke = 1 << 2,
+ eBBoxIncludeStrokeGeometry = 1 << 3,
+ eBBoxIncludeMarkers = 1 << 4,
+ eBBoxIncludeClipped = 1 << 5
+ };
+ /**
+ * Get the SVG bbox (the SVG spec's simplified idea of bounds) of aFrame in
+ * aFrame's userspace.
+ */
+ static gfxRect GetBBox(nsIFrame *aFrame,
+ // If the default arg changes, update the handling for
+ // ObjectBoundingBoxProperty() in the implementation.
+ uint32_t aFlags = eBBoxIncludeFillGeometry);
+
+ /*
+ * "User space" is the space that the frame's BBox (as calculated by
+ * nsSVGUtils::GetBBox) is in. "Frame space" is the space that has its origin
+ * at the top left of the union of the frame's border-box rects over all
+ * continuations.
+ * This function returns the offset one needs to add to something in frame
+ * space in order to get its coordinates in user space.
+ */
+ static gfxPoint FrameSpaceInCSSPxToUserSpaceOffset(nsIFrame *aFrame);
+
+ /**
+ * Convert a userSpaceOnUse/objectBoundingBoxUnits rectangle that's specified
+ * using four nsSVGLength2 values into a user unit rectangle in user space.
+ *
+ * @param aXYWH pointer to 4 consecutive nsSVGLength2 objects containing
+ * the x, y, width and height values in that order
+ * @param aBBox the bounding box of the object the rect is relative to;
+ * may be null if aUnits is not SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
+ * @param aFrame the object in which to interpret user-space units;
+ * may be null if aUnits is SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
+ */
+ static gfxRect
+ GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
+ const gfxRect& aBBox, nsIFrame *aFrame);
+
+ static gfxRect
+ GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
+ const gfxRect& aBBox,
+ const mozilla::dom::UserSpaceMetrics& aMetrics);
+
+ /**
+ * Find the first frame, starting with aStartFrame and going up its
+ * parent chain, that is not an svgAFrame.
+ */
+ static nsIFrame* GetFirstNonAAncestorFrame(nsIFrame* aStartFrame);
+
+ static bool OuterSVGIsCallingReflowSVG(nsIFrame *aFrame);
+ static bool AnyOuterSVGIsCallingReflowSVG(nsIFrame *aFrame);
+
+ /**
+ * See https://svgwg.org/svg2-draft/painting.html#NonScalingStroke
+ *
+ * If the computed value of the 'vector-effect' property on aFrame is
+ * 'non-scaling-stroke', then this function will set aUserToOuterSVG to the
+ * transform from aFrame's SVG user space to the initial coordinate system
+ * established by the viewport of aFrame's outer-<svg>'s (the coordinate
+ * system in which the stroke is fixed). If aUserToOuterSVG is set to a
+ * non-identity matrix this function returns true, else it returns false.
+ */
+ static bool GetNonScalingStrokeTransform(nsIFrame *aFrame,
+ gfxMatrix* aUserToOuterSVG);
+
+ /**
+ * Compute the maximum possible device space stroke extents of a path given
+ * the path's device space path extents, its stroke style and its ctm.
+ *
+ * This is a workaround for the lack of suitable cairo API for getting the
+ * tight device space stroke extents of a path. This basically gives us the
+ * tightest extents that we can guarantee fully enclose the inked stroke
+ * without doing the calculations for the actual tight extents. We exploit
+ * the fact that cairo does have an API for getting the tight device space
+ * fill/path extents.
+ *
+ * This should die once bug 478152 is fixed.
+ */
+ static gfxRect PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
+ nsTextFrame* aFrame,
+ const gfxMatrix& aMatrix);
+ static gfxRect PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
+ nsSVGPathGeometryFrame* aFrame,
+ const gfxMatrix& aMatrix);
+
+ /**
+ * Convert a floating-point value to a 32-bit integer value, clamping to
+ * the range of valid integers.
+ */
+ static int32_t ClampToInt(double aVal)
+ {
+ return NS_lround(std::max(double(INT32_MIN),
+ std::min(double(INT32_MAX), aVal)));
+ }
+
+ static nscolor GetFallbackOrPaintColor(nsStyleContext *aStyleContext,
+ nsStyleSVGPaint nsStyleSVG::*aFillOrStroke);
+
+ static void
+ MakeFillPatternFor(nsIFrame *aFrame,
+ gfxContext* aContext,
+ GeneralPattern* aOutPattern,
+ SVGContextPaint* aContextPaint = nullptr);
+
+ static void
+ MakeStrokePatternFor(nsIFrame* aFrame,
+ gfxContext* aContext,
+ GeneralPattern* aOutPattern,
+ SVGContextPaint* aContextPaint = nullptr);
+
+ static float GetOpacity(nsStyleSVGOpacitySource aOpacityType,
+ const float& aOpacity,
+ SVGContextPaint* aContextPaint);
+
+ /*
+ * @return false if there is no stroke
+ */
+ static bool HasStroke(nsIFrame* aFrame,
+ SVGContextPaint* aContextPaint = nullptr);
+
+ static float GetStrokeWidth(nsIFrame* aFrame,
+ SVGContextPaint* aContextPaint = nullptr);
+
+ /*
+ * Set up a cairo context for a stroked path (including any dashing that
+ * applies).
+ */
+ static void SetupCairoStrokeGeometry(nsIFrame* aFrame, gfxContext *aContext,
+ SVGContextPaint* aContextPaint = nullptr);
+
+ /**
+ * This function returns a set of bit flags indicating which parts of the
+ * element (fill, stroke, bounds) should intercept pointer events. It takes
+ * into account the type of element and the value of the 'pointer-events'
+ * property on the element.
+ */
+ static uint16_t GetGeometryHitTestFlags(nsIFrame* aFrame);
+
+ static FillRule ToFillRule(mozilla::StyleFillRule aFillRule) {
+ return aFillRule == mozilla::StyleFillRule::Evenodd ?
+ FillRule::FILL_EVEN_ODD : FillRule::FILL_WINDING;
+ }
+
+ static AntialiasMode ToAntialiasMode(uint8_t aTextRendering) {
+ return aTextRendering == NS_STYLE_TEXT_RENDERING_OPTIMIZESPEED ?
+ AntialiasMode::NONE : AntialiasMode::SUBPIXEL;
+ }
+
+ /**
+ * Render a SVG glyph.
+ * @param aElement the SVG glyph element to render
+ * @param aContext the thebes aContext to draw to
+ * @return true if rendering succeeded
+ */
+ static bool PaintSVGGlyph(Element* aElement, gfxContext* aContext);
+ /**
+ * Get the extents of a SVG glyph.
+ * @param aElement the SVG glyph element
+ * @param aSVGToAppSpace the matrix mapping the SVG glyph space to the
+ * target context space
+ * @param aResult the result (valid when true is returned)
+ * @return true if calculating the extents succeeded
+ */
+ static bool GetSVGGlyphExtents(Element* aElement,
+ const gfxMatrix& aSVGToAppSpace,
+ gfxRect* aResult);
+
+ /**
+ * Returns the app unit canvas bounds of a userspace rect.
+ *
+ * @param aToCanvas Transform from userspace to canvas device space.
+ */
+ static nsRect
+ ToCanvasBounds(const gfxRect &aUserspaceRect,
+ const gfxMatrix &aToCanvas,
+ const nsPresContext *presContext);
+
+ struct MaskUsage {
+ bool shouldGenerateMaskLayer;
+ bool shouldGenerateClipMaskLayer;
+ bool shouldApplyClipPath;
+ bool shouldApplyBasicShape;
+ float opacity;
+
+ MaskUsage()
+ : shouldGenerateMaskLayer(false), shouldGenerateClipMaskLayer(false),
+ shouldApplyClipPath(false), shouldApplyBasicShape(false), opacity(0.0)
+ { }
+ };
+
+ static void
+ DetermineMaskUsage(nsIFrame* aFrame, bool aHandleOpacity, MaskUsage& aUsage);
+
+ static float
+ ComputeOpacity(nsIFrame* aFrame, bool aHandleOpacity);
+};
+
+#endif