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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef vm_SavedStacks_h
+#define vm_SavedStacks_h
+
+#include "mozilla/Attributes.h"
+#include "mozilla/FastBernoulliTrial.h"
+
+#include "jscntxt.h"
+#include "jsmath.h"
+#include "jswrapper.h"
+#include "js/HashTable.h"
+#include "vm/SavedFrame.h"
+#include "vm/Stack.h"
+
+namespace js {
+
+// # Saved Stacks
+//
+// The `SavedStacks` class provides a compact way to capture and save JS stacks
+// as `SavedFrame` `JSObject` subclasses. A single `SavedFrame` object
+// represents one frame that was on the stack, and has a strong reference to its
+// parent `SavedFrame` (the next youngest frame). This reference is null when
+// the `SavedFrame` object is the oldest frame that was on the stack.
+//
+// This comment documents implementation. For usage documentation, see the
+// `js/src/doc/SavedFrame/SavedFrame.md` file and relevant `SavedFrame`
+// functions in `js/src/jsapi.h`.
+//
+// ## Compact
+//
+// Older saved stack frame tails are shared via hash consing, to deduplicate
+// structurally identical data. `SavedStacks` contains a hash table of weakly
+// held `SavedFrame` objects, and when the owning compartment is swept, it
+// removes entries from this table that aren't held alive in any other way. When
+// saving new stacks, we use this table to find pre-existing `SavedFrame`
+// objects. If such an object is already extant, it is reused; otherwise a new
+// `SavedFrame` is allocated and inserted into the table.
+//
+// Naive | Hash Consing
+// --------------+------------------
+// c -> b -> a | c -> b -> a
+// | ^
+// d -> b -> a | d ---|
+// | |
+// e -> b -> a | e ---'
+//
+// This technique is effective because of the nature of the events that trigger
+// capturing the stack. Currently, these events consist primarily of `JSObject`
+// allocation (when an observing `Debugger` has such tracking), `Promise`
+// settlement, and `Error` object creation. While these events may occur many
+// times, they tend to occur only at a few locations in the JS source. For
+// example, if we enable Object allocation tracking and run the esprima
+// JavaScript parser on its own JavaScript source, there are approximately 54700
+// total `Object` allocations, but just ~1400 unique JS stacks at allocation
+// time. There's only ~200 allocation sites if we capture only the youngest
+// stack frame.
+//
+// ## Security and Wrappers
+//
+// We save every frame on the stack, regardless of whether the `SavedStack`'s
+// compartment's principals subsume the frame's compartment's principals or
+// not. This gives us maximum flexibility down the line when accessing and
+// presenting captured stacks, but at the price of some complication involved in
+// preventing the leakage of privileged stack frames to unprivileged callers.
+//
+// When a `SavedFrame` method or accessor is called, we compare the caller's
+// compartment's principals to each `SavedFrame`'s captured principals. We avoid
+// using the usual `CallNonGenericMethod` and `nativeCall` machinery which
+// enters the `SavedFrame` object's compartment before we can check these
+// principals, because we need access to the original caller's compartment's
+// principals (unlike other `CallNonGenericMethod` users) to determine what view
+// of the stack to present. Instead, we take a similar approach to that used by
+// DOM methods, and manually unwrap wrappers until we get the underlying
+// `SavedFrame` object, find the first `SavedFrame` in its stack whose captured
+// principals are subsumed by the caller's principals, access the reserved slots
+// we care about, and then rewrap return values as necessary.
+//
+// Consider the following diagram:
+//
+//                                     Content Compartment
+//                                    +---------------------------------------+
+//                                    |              |
+//                                    |           +------------------------+  |
+//      Chrome Compartment            |           |                        |  |
+//    +--------------------+          |           | SavedFrame C (content) |  |
+//    |                    |          |           |                        |  |
+//    |                  +--------------+         +------------------------+ |
+//    |                  |              |                    ^                |
+//    |     var x -----> | Xray Wrapper |-----.              |                |
+//    |                  |              |     |              |                |
+//    |                  +--------------+     |   +------------------------+  |
+//    |                    |          |       |   |                        |  |
+//    |                  +--------------+     |   | SavedFrame B (content) |  |
+//    |                  |              |     |   |                        |  |
+//    |     var y -----> | CCW (waived) |--.  |   +------------------------+  |
+//    |                  |              |  |  |              ^               |
+//    |                  +--------------+  |  |              |               |
+//    |                    |          |    |  |              |                |
+//    +--------------------+          |    |  |   +------------------------+  |
+//                                    |    |  '-> |                        |  |
+//                                    |    |      | SavedFrame A (chrome)  |  |
+//                                    |    '----> |                        |  |
+//                                    |           +------------------------+  |
+//                                    |                      ^                |
+//                                    |                      |                |
+//                                    |           var z -----'                |
+//                                    |                                       |
+//                                    +---------------------------------------+
+//
+// CCW is a plain cross-compartment wrapper, yielded by waiving Xray vision. A
+// is the youngest `SavedFrame` and represents a frame that was from the chrome
+// compartment, while B and C are from frames from the content compartment. C is
+// the oldest frame.
+//
+// Note that it is always safe to waive an Xray around a SavedFrame object,
+// because SavedFrame objects and the SavedFrame prototype are always frozen you
+// will never run untrusted code.
+//
+// Depending on who the caller is, the view of the stack will be different, and
+// is summarized in the table below.
+//
+// Var | View
+// -----+------------
+// x | A -> B -> C
+// y, z | B -> C
+//
+// In the case of x, the `SavedFrame` accessors are called with an Xray wrapper
+// around the `SavedFrame` object as the `this` value, and the chrome
+// compartment as the cx's current principals. Because the chrome compartment's
+// principals subsume both itself and the content compartment's principals, x
+// has the complete view of the stack.
+//
+// In the case of y, the cross-compartment machinery automatically enters the
+// content compartment, and calls the `SavedFrame` accessors with the wrapped
+// `SavedFrame` object as the `this` value. Because the cx's current compartment
+// is the content compartment, and the content compartment's principals do not
+// subsume the chrome compartment's principals, it can only see the B and C
+// frames.
+//
+// In the case of z, the `SavedFrame` accessors are called with the `SavedFrame`
+// object in the `this` value, and the content compartment as the cx's current
+// compartment. Similar to the case of y, only the B and C frames are exposed
+// because the cx's current compartment's principals do not subsume A's captured
+// principals.
+
+class SavedStacks {
+ friend class SavedFrame;
+ friend bool JS::ubi::ConstructSavedFrameStackSlow(JSContext* cx,
+ JS::ubi::StackFrame& ubiFrame,
+ MutableHandleObject outSavedFrameStack);
+
+ public:
+ SavedStacks()
+ : frames(),
+ bernoulliSeeded(false),
+ bernoulli(1.0, 0x59fdad7f6b4cc573, 0x91adf38db96a9354),
+ creatingSavedFrame(false)
+ { }
+
+ MOZ_MUST_USE bool init();
+ bool initialized() const { return frames.initialized(); }
+ MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame,
+ JS::StackCapture&& capture = JS::StackCapture(JS::AllFrames()));
+ MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack,
+ HandleString asyncCause,
+ MutableHandleSavedFrame adoptedStack,
+ uint32_t maxFrameCount = 0);
+ void sweep();
+ void trace(JSTracer* trc);
+ uint32_t count();
+ void clear();
+ void chooseSamplingProbability(JSCompartment*);
+
+ // Set the sampling random number generator's state to |state0| and
+ // |state1|. One or the other must be non-zero. See the comments for
+ // mozilla::non_crypto::XorShift128PlusRNG::setState for details.
+ void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); }
+
+ size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf);
+
+ // An alloction metadata builder that marks cells with the JavaScript stack
+ // at which they were allocated.
+ struct MetadataBuilder : public AllocationMetadataBuilder {
+ MetadataBuilder() : AllocationMetadataBuilder() { }
+ virtual JSObject* build(JSContext *cx, HandleObject obj,
+ AutoEnterOOMUnsafeRegion& oomUnsafe) const override;
+ };
+
+ static const MetadataBuilder metadataBuilder;
+
+ private:
+ SavedFrame::Set frames;
+ bool bernoulliSeeded;
+ mozilla::FastBernoulliTrial bernoulli;
+ bool creatingSavedFrame;
+
+ // Similar to mozilla::ReentrancyGuard, but instead of asserting against
+ // reentrancy, just change the behavior of SavedStacks::saveCurrentStack to
+ // return a nullptr SavedFrame.
+ struct MOZ_RAII AutoReentrancyGuard {
+ MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER;
+ SavedStacks& stacks;
+
+ explicit AutoReentrancyGuard(SavedStacks& stacks MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
+ : stacks(stacks)
+ {
+ MOZ_GUARD_OBJECT_NOTIFIER_INIT;
+ stacks.creatingSavedFrame = true;
+ }
+
+ ~AutoReentrancyGuard()
+ {
+ stacks.creatingSavedFrame = false;
+ }
+ };
+
+ MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter,
+ MutableHandleSavedFrame frame,
+ JS::StackCapture&& capture);
+ MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack,
+ HandleString asyncCause,
+ MutableHandleSavedFrame adoptedStack,
+ uint32_t maxFrameCount);
+ SavedFrame* getOrCreateSavedFrame(JSContext* cx, SavedFrame::HandleLookup lookup);
+ SavedFrame* createFrameFromLookup(JSContext* cx, SavedFrame::HandleLookup lookup);
+
+ // Cache for memoizing PCToLineNumber lookups.
+
+ struct PCKey {
+ PCKey(JSScript* script, jsbytecode* pc) : script(script), pc(pc) { }
+
+ HeapPtr<JSScript*> script;
+ jsbytecode* pc;
+
+ void trace(JSTracer* trc) { /* PCKey is weak. */ }
+ bool needsSweep() { return IsAboutToBeFinalized(&script); }
+ };
+
+ public:
+ struct LocationValue {
+ LocationValue() : source(nullptr), line(0), column(0) { }
+ LocationValue(JSAtom* source, size_t line, uint32_t column)
+ : source(source), line(line), column(column)
+ { }
+
+ void trace(JSTracer* trc) {
+ TraceNullableEdge(trc, &source, "SavedStacks::LocationValue::source");
+ }
+
+ bool needsSweep() {
+ // LocationValue is always held strongly, but in a weak map.
+ // Assert that it has been marked already, but allow it to be
+ // ejected from the map when the key dies.
+ MOZ_ASSERT(source);
+ MOZ_ASSERT(!IsAboutToBeFinalized(&source));
+ return true;
+ }
+
+ HeapPtr<JSAtom*> source;
+ size_t line;
+ uint32_t column;
+ };
+
+ template <typename Outer>
+ struct LocationValueOperations {
+ JSAtom* source() const { return loc().source; }
+ size_t line() const { return loc().line; }
+ uint32_t column() const { return loc().column; }
+ private:
+ const LocationValue& loc() const { return static_cast<const Outer*>(this)->get(); }
+ };
+
+ template <typename Outer>
+ struct MutableLocationValueOperations : public LocationValueOperations<Outer> {
+ void setSource(JSAtom* v) { loc().source = v; }
+ void setLine(size_t v) { loc().line = v; }
+ void setColumn(uint32_t v) { loc().column = v; }
+ private:
+ LocationValue& loc() { return static_cast<Outer*>(this)->get(); }
+ };
+
+ private:
+ struct PCLocationHasher : public DefaultHasher<PCKey> {
+ using ScriptPtrHasher = DefaultHasher<JSScript*>;
+ using BytecodePtrHasher = DefaultHasher<jsbytecode*>;
+
+ static HashNumber hash(const PCKey& key) {
+ return mozilla::AddToHash(ScriptPtrHasher::hash(key.script),
+ BytecodePtrHasher::hash(key.pc));
+ }
+
+ static bool match(const PCKey& l, const PCKey& k) {
+ return ScriptPtrHasher::match(l.script, k.script) &&
+ BytecodePtrHasher::match(l.pc, k.pc);
+ }
+ };
+
+ // We eagerly Atomize the script source stored in LocationValue because
+ // wasm does not always have a JSScript and the source might not be
+ // available when we need it later. However, since the JSScript does not
+ // actually hold this atom, we have to trace it strongly to keep it alive.
+ // Thus, it takes two GC passes to fully clean up this table: the first GC
+ // removes the dead script; the second will clear out the source atom since
+ // it is no longer held by the table.
+ using PCLocationMap = GCHashMap<PCKey, LocationValue, PCLocationHasher, SystemAllocPolicy>;
+ PCLocationMap pcLocationMap;
+
+ MOZ_MUST_USE bool getLocation(JSContext* cx, const FrameIter& iter,
+ MutableHandle<LocationValue> locationp);
+};
+
+template <>
+class RootedBase<SavedStacks::LocationValue>
+ : public SavedStacks::MutableLocationValueOperations<JS::Rooted<SavedStacks::LocationValue>>
+{};
+
+template <>
+class MutableHandleBase<SavedStacks::LocationValue>
+ : public SavedStacks::MutableLocationValueOperations<JS::MutableHandle<SavedStacks::LocationValue>>
+{};
+
+UTF8CharsZ
+BuildUTF8StackString(JSContext* cx, HandleObject stack);
+
+} /* namespace js */
+
+#endif /* vm_SavedStacks_h */