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authorGaming4JC <g4jc@hyperbola.info>2019-06-28 23:02:15 -0400
committerGaming4JC <g4jc@hyperbola.info>2019-06-28 23:02:15 -0400
commit35d29c05c59057fc84be41ec94f2e3bc31ddef44 (patch)
tree7f58864f0cd14040d23a64add100eefd8ff6538b /js/src/jscompartment.cpp
parent01e1fcf522219bf1b2d7d2dcc6209db3d270a182 (diff)
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Issue #1142 - Cleanup unused debug code for unboxed objects
Also fixes an assertion during compile if debug is enabled since unboxed objects have been removed.
Diffstat (limited to 'js/src/jscompartment.cpp')
-rw-r--r--js/src/jscompartment.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/js/src/jscompartment.cpp b/js/src/jscompartment.cpp
index a48bb0ffe..6024a1768 100644
--- a/js/src/jscompartment.cpp
+++ b/js/src/jscompartment.cpp
@@ -112,13 +112,6 @@ JSCompartment::~JSCompartment()
js_delete(nonSyntacticLexicalEnvironments_),
js_free(enumerators);
-#ifdef DEBUG
- // Avoid assertion destroying the unboxed layouts list if the embedding
- // leaked GC things.
- if (!rt->gc.shutdownCollectedEverything())
- unboxedLayouts.clear();
-#endif
-
runtime_->numCompartments--;
}