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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-18 08:24:24 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-18 08:24:24 +0200 |
commit | fc61780b35af913801d72086456f493f63197da6 (patch) | |
tree | f85891288a7bd988da9f0f15ae64e5c63f00d493 /gfx/angle/src/libANGLE/queryutils.cpp | |
parent | 69f7f9e5f1475891ce11cc4f431692f965b0cd30 (diff) | |
parent | 50d3e596bbe89c95615f96eb71f6bc5be737a1db (diff) | |
download | UXP-2018.07.18.tar UXP-2018.07.18.tar.gz UXP-2018.07.18.tar.lz UXP-2018.07.18.tar.xz UXP-2018.07.18.zip |
Merge commit '50d3e596bbe89c95615f96eb71f6bc5be737a1db' into Basilisk-releasev2018.07.18
# Conflicts:
# browser/app/profile/firefox.js
# browser/components/preferences/jar.mn
Diffstat (limited to 'gfx/angle/src/libANGLE/queryutils.cpp')
-rw-r--r-- | gfx/angle/src/libANGLE/queryutils.cpp | 772 |
1 files changed, 0 insertions, 772 deletions
diff --git a/gfx/angle/src/libANGLE/queryutils.cpp b/gfx/angle/src/libANGLE/queryutils.cpp deleted file mode 100644 index fdd2980e2..000000000 --- a/gfx/angle/src/libANGLE/queryutils.cpp +++ /dev/null @@ -1,772 +0,0 @@ -// -// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// queryutils.cpp: Utilities for querying values from GL objects - -#include "libANGLE/queryutils.h" - -#include "common/utilities.h" - -#include "libANGLE/Buffer.h" -#include "libANGLE/Framebuffer.h" -#include "libANGLE/Program.h" -#include "libANGLE/Renderbuffer.h" -#include "libANGLE/Sampler.h" -#include "libANGLE/Shader.h" -#include "libANGLE/Texture.h" -#include "libANGLE/Uniform.h" -#include "libANGLE/VertexAttribute.h" - -namespace gl -{ - -namespace -{ -template <typename ParamType> -void QueryTexParameterBase(const Texture *texture, GLenum pname, ParamType *params) -{ - ASSERT(texture != nullptr); - - switch (pname) - { - case GL_TEXTURE_MAG_FILTER: - *params = ConvertFromGLenum<ParamType>(texture->getMagFilter()); - break; - case GL_TEXTURE_MIN_FILTER: - *params = ConvertFromGLenum<ParamType>(texture->getMinFilter()); - break; - case GL_TEXTURE_WRAP_S: - *params = ConvertFromGLenum<ParamType>(texture->getWrapS()); - break; - case GL_TEXTURE_WRAP_T: - *params = ConvertFromGLenum<ParamType>(texture->getWrapT()); - break; - case GL_TEXTURE_WRAP_R: - *params = ConvertFromGLenum<ParamType>(texture->getWrapR()); - break; - case GL_TEXTURE_IMMUTABLE_FORMAT: - *params = ConvertFromGLboolean<ParamType>(texture->getImmutableFormat()); - break; - case GL_TEXTURE_IMMUTABLE_LEVELS: - *params = ConvertFromGLuint<ParamType>(texture->getImmutableLevels()); - break; - case GL_TEXTURE_USAGE_ANGLE: - *params = ConvertFromGLenum<ParamType>(texture->getUsage()); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - *params = ConvertFromGLfloat<ParamType>(texture->getMaxAnisotropy()); - break; - case GL_TEXTURE_SWIZZLE_R: - *params = ConvertFromGLenum<ParamType>(texture->getSwizzleRed()); - break; - case GL_TEXTURE_SWIZZLE_G: - *params = ConvertFromGLenum<ParamType>(texture->getSwizzleGreen()); - break; - case GL_TEXTURE_SWIZZLE_B: - *params = ConvertFromGLenum<ParamType>(texture->getSwizzleBlue()); - break; - case GL_TEXTURE_SWIZZLE_A: - *params = ConvertFromGLenum<ParamType>(texture->getSwizzleAlpha()); - break; - case GL_TEXTURE_BASE_LEVEL: - *params = ConvertFromGLuint<ParamType>(texture->getBaseLevel()); - break; - case GL_TEXTURE_MAX_LEVEL: - *params = ConvertFromGLuint<ParamType>(texture->getMaxLevel()); - break; - case GL_TEXTURE_MIN_LOD: - *params = ConvertFromGLfloat<ParamType>(texture->getSamplerState().minLod); - break; - case GL_TEXTURE_MAX_LOD: - *params = ConvertFromGLfloat<ParamType>(texture->getSamplerState().maxLod); - break; - case GL_TEXTURE_COMPARE_MODE: - *params = ConvertFromGLenum<ParamType>(texture->getCompareMode()); - break; - case GL_TEXTURE_COMPARE_FUNC: - *params = ConvertFromGLenum<ParamType>(texture->getCompareFunc()); - break; - case GL_TEXTURE_SRGB_DECODE_EXT: - *params = ConvertFromGLenum<ParamType>(texture->getSRGBDecode()); - break; - default: - UNREACHABLE(); - break; - } -} - -template <typename ParamType> -void SetTexParameterBase(Texture *texture, GLenum pname, const ParamType *params) -{ - ASSERT(texture != nullptr); - - switch (pname) - { - case GL_TEXTURE_WRAP_S: - texture->setWrapS(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_WRAP_T: - texture->setWrapT(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_WRAP_R: - texture->setWrapR(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MIN_FILTER: - texture->setMinFilter(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MAG_FILTER: - texture->setMagFilter(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_USAGE_ANGLE: - texture->setUsage(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - texture->setMaxAnisotropy(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_COMPARE_MODE: - texture->setCompareMode(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_COMPARE_FUNC: - texture->setCompareFunc(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_SWIZZLE_R: - texture->setSwizzleRed(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_SWIZZLE_G: - texture->setSwizzleGreen(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_SWIZZLE_B: - texture->setSwizzleBlue(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_SWIZZLE_A: - texture->setSwizzleAlpha(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_BASE_LEVEL: - texture->setBaseLevel(ConvertToGLuint(params[0])); - break; - case GL_TEXTURE_MAX_LEVEL: - texture->setMaxLevel(ConvertToGLuint(params[0])); - break; - case GL_TEXTURE_MIN_LOD: - texture->setMinLod(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_MAX_LOD: - texture->setMaxLod(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_SRGB_DECODE_EXT: - texture->setSRGBDecode(ConvertToGLenum(params[0])); - break; - default: - UNREACHABLE(); - break; - } -} - -template <typename ParamType> -void QuerySamplerParameterBase(const Sampler *sampler, GLenum pname, ParamType *params) -{ - switch (pname) - { - case GL_TEXTURE_MIN_FILTER: - *params = ConvertFromGLenum<ParamType>(sampler->getMinFilter()); - break; - case GL_TEXTURE_MAG_FILTER: - *params = ConvertFromGLenum<ParamType>(sampler->getMagFilter()); - break; - case GL_TEXTURE_WRAP_S: - *params = ConvertFromGLenum<ParamType>(sampler->getWrapS()); - break; - case GL_TEXTURE_WRAP_T: - *params = ConvertFromGLenum<ParamType>(sampler->getWrapT()); - break; - case GL_TEXTURE_WRAP_R: - *params = ConvertFromGLenum<ParamType>(sampler->getWrapR()); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - *params = ConvertFromGLfloat<ParamType>(sampler->getMaxAnisotropy()); - break; - case GL_TEXTURE_MIN_LOD: - *params = ConvertFromGLfloat<ParamType>(sampler->getMinLod()); - break; - case GL_TEXTURE_MAX_LOD: - *params = ConvertFromGLfloat<ParamType>(sampler->getMaxLod()); - break; - case GL_TEXTURE_COMPARE_MODE: - *params = ConvertFromGLenum<ParamType>(sampler->getCompareMode()); - break; - case GL_TEXTURE_COMPARE_FUNC: - *params = ConvertFromGLenum<ParamType>(sampler->getCompareFunc()); - break; - case GL_TEXTURE_SRGB_DECODE_EXT: - *params = ConvertFromGLenum<ParamType>(sampler->getSRGBDecode()); - break; - default: - UNREACHABLE(); - break; - } -} - -template <typename ParamType> -void SetSamplerParameterBase(Sampler *sampler, GLenum pname, const ParamType *params) -{ - switch (pname) - { - case GL_TEXTURE_WRAP_S: - sampler->setWrapS(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_WRAP_T: - sampler->setWrapT(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_WRAP_R: - sampler->setWrapR(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MIN_FILTER: - sampler->setMinFilter(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MAG_FILTER: - sampler->setMagFilter(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - sampler->setMaxAnisotropy(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_COMPARE_MODE: - sampler->setCompareMode(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_COMPARE_FUNC: - sampler->setCompareFunc(ConvertToGLenum(params[0])); - break; - case GL_TEXTURE_MIN_LOD: - sampler->setMinLod(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_MAX_LOD: - sampler->setMaxLod(ConvertToGLfloat(params[0])); - break; - case GL_TEXTURE_SRGB_DECODE_EXT: - sampler->setSRGBDecode(ConvertToGLenum(params[0])); - break; - default: - UNREACHABLE(); - break; - } -} - -template <typename ParamType, typename CurrentDataType> -ParamType ConvertCurrentValue(CurrentDataType currentValue) -{ - return static_cast<ParamType>(currentValue); -} - -template <> -GLint ConvertCurrentValue(GLfloat currentValue) -{ - return iround<GLint>(currentValue); -} - -template <typename ParamType, typename CurrentDataType, size_t CurrentValueCount> -void QueryVertexAttribBase(const VertexAttribute &attrib, - const CurrentDataType (¤tValueData)[CurrentValueCount], - GLenum pname, - ParamType *params) -{ - switch (pname) - { - case GL_CURRENT_VERTEX_ATTRIB: - for (size_t i = 0; i < CurrentValueCount; ++i) - { - params[i] = ConvertCurrentValue<ParamType>(currentValueData[i]); - } - break; - case GL_VERTEX_ATTRIB_ARRAY_ENABLED: - *params = ConvertFromGLboolean<ParamType>(attrib.enabled); - break; - case GL_VERTEX_ATTRIB_ARRAY_SIZE: - *params = ConvertFromGLuint<ParamType>(attrib.size); - break; - case GL_VERTEX_ATTRIB_ARRAY_STRIDE: - *params = ConvertFromGLuint<ParamType>(attrib.stride); - break; - case GL_VERTEX_ATTRIB_ARRAY_TYPE: - *params = ConvertFromGLenum<ParamType>(attrib.type); - break; - case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: - *params = ConvertFromGLboolean<ParamType>(attrib.normalized); - break; - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: - *params = ConvertFromGLuint<ParamType>(attrib.buffer.id()); - break; - case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: - *params = ConvertFromGLuint<ParamType>(attrib.divisor); - break; - case GL_VERTEX_ATTRIB_ARRAY_INTEGER: - *params = ConvertFromGLboolean<ParamType>(attrib.pureInteger); - break; - default: - UNREACHABLE(); - break; - } -} - -template <typename ParamType> -void QueryBufferParameterBase(const Buffer *buffer, GLenum pname, ParamType *params) -{ - ASSERT(buffer != nullptr); - - switch (pname) - { - case GL_BUFFER_USAGE: - *params = ConvertFromGLenum<ParamType>(buffer->getUsage()); - break; - case GL_BUFFER_SIZE: - *params = ConvertFromGLint64<ParamType>(buffer->getSize()); - break; - case GL_BUFFER_ACCESS_FLAGS: - *params = ConvertFromGLuint<ParamType>(buffer->getAccessFlags()); - break; - case GL_BUFFER_ACCESS_OES: - *params = ConvertFromGLenum<ParamType>(buffer->getAccess()); - break; - case GL_BUFFER_MAPPED: - *params = ConvertFromGLboolean<ParamType>(buffer->isMapped()); - break; - case GL_BUFFER_MAP_OFFSET: - *params = ConvertFromGLint64<ParamType>(buffer->getMapOffset()); - break; - case GL_BUFFER_MAP_LENGTH: - *params = ConvertFromGLint64<ParamType>(buffer->getMapLength()); - break; - default: - UNREACHABLE(); - break; - } -} - -} // anonymous namespace - -void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer, - GLenum attachment, - GLenum pname, - GLint *params) -{ - ASSERT(framebuffer); - - const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment); - if (attachmentObject == nullptr) - { - // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - // is NONE, then querying any other pname will generate INVALID_ENUM. - - // ES 3.0.2 spec pg 235 states that if the attachment type is none, - // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an - // INVALID_OPERATION for all other pnames - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = GL_NONE; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - *params = 0; - break; - - default: - UNREACHABLE(); - break; - } - - return; - } - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = attachmentObject->type(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - *params = attachmentObject->id(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - *params = attachmentObject->mipLevel(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - *params = attachmentObject->cubeMapFace(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - *params = attachmentObject->getRedSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - *params = attachmentObject->getGreenSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - *params = attachmentObject->getBlueSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - *params = attachmentObject->getAlphaSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - *params = attachmentObject->getDepthSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - *params = attachmentObject->getStencilSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - *params = attachmentObject->getComponentType(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - *params = attachmentObject->getColorEncoding(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: - *params = attachmentObject->layer(); - break; - - default: - UNREACHABLE(); - break; - } -} - -void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params) -{ - QueryBufferParameterBase(buffer, pname, params); -} - -void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params) -{ - QueryBufferParameterBase(buffer, pname, params); -} - -void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params) -{ - switch (pname) - { - case GL_BUFFER_MAP_POINTER: - *params = buffer->getMapPointer(); - break; - - default: - UNREACHABLE(); - break; - } -} - -void QueryProgramiv(const Program *program, GLenum pname, GLint *params) -{ - ASSERT(program != nullptr); - - switch (pname) - { - case GL_DELETE_STATUS: - *params = program->isFlaggedForDeletion(); - return; - case GL_LINK_STATUS: - *params = program->isLinked(); - return; - case GL_VALIDATE_STATUS: - *params = program->isValidated(); - return; - case GL_INFO_LOG_LENGTH: - *params = program->getInfoLogLength(); - return; - case GL_ATTACHED_SHADERS: - *params = program->getAttachedShadersCount(); - return; - case GL_ACTIVE_ATTRIBUTES: - *params = program->getActiveAttributeCount(); - return; - case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: - *params = program->getActiveAttributeMaxLength(); - return; - case GL_ACTIVE_UNIFORMS: - *params = program->getActiveUniformCount(); - return; - case GL_ACTIVE_UNIFORM_MAX_LENGTH: - *params = program->getActiveUniformMaxLength(); - return; - case GL_PROGRAM_BINARY_LENGTH_OES: - *params = program->getBinaryLength(); - return; - case GL_ACTIVE_UNIFORM_BLOCKS: - *params = program->getActiveUniformBlockCount(); - return; - case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: - *params = program->getActiveUniformBlockMaxLength(); - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: - *params = program->getTransformFeedbackBufferMode(); - break; - case GL_TRANSFORM_FEEDBACK_VARYINGS: - *params = program->getTransformFeedbackVaryingCount(); - break; - case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: - *params = program->getTransformFeedbackVaryingMaxLength(); - break; - case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: - *params = program->getBinaryRetrievableHint(); - break; - default: - UNREACHABLE(); - break; - } -} - -void QueryRenderbufferiv(const Renderbuffer *renderbuffer, GLenum pname, GLint *params) -{ - ASSERT(renderbuffer != nullptr); - - switch (pname) - { - case GL_RENDERBUFFER_WIDTH: - *params = renderbuffer->getWidth(); - break; - case GL_RENDERBUFFER_HEIGHT: - *params = renderbuffer->getHeight(); - break; - case GL_RENDERBUFFER_INTERNAL_FORMAT: - *params = renderbuffer->getFormat().info->internalFormat; - break; - case GL_RENDERBUFFER_RED_SIZE: - *params = renderbuffer->getRedSize(); - break; - case GL_RENDERBUFFER_GREEN_SIZE: - *params = renderbuffer->getGreenSize(); - break; - case GL_RENDERBUFFER_BLUE_SIZE: - *params = renderbuffer->getBlueSize(); - break; - case GL_RENDERBUFFER_ALPHA_SIZE: - *params = renderbuffer->getAlphaSize(); - break; - case GL_RENDERBUFFER_DEPTH_SIZE: - *params = renderbuffer->getDepthSize(); - break; - case GL_RENDERBUFFER_STENCIL_SIZE: - *params = renderbuffer->getStencilSize(); - break; - case GL_RENDERBUFFER_SAMPLES_ANGLE: - *params = renderbuffer->getSamples(); - break; - default: - UNREACHABLE(); - break; - } -} - -void QueryShaderiv(const Shader *shader, GLenum pname, GLint *params) -{ - ASSERT(shader != nullptr); - - switch (pname) - { - case GL_SHADER_TYPE: - *params = shader->getType(); - return; - case GL_DELETE_STATUS: - *params = shader->isFlaggedForDeletion(); - return; - case GL_COMPILE_STATUS: - *params = shader->isCompiled() ? GL_TRUE : GL_FALSE; - return; - case GL_INFO_LOG_LENGTH: - *params = shader->getInfoLogLength(); - return; - case GL_SHADER_SOURCE_LENGTH: - *params = shader->getSourceLength(); - return; - case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: - *params = shader->getTranslatedSourceWithDebugInfoLength(); - return; - default: - UNREACHABLE(); - break; - } -} - -void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params) -{ - QueryTexParameterBase(texture, pname, params); -} - -void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params) -{ - QueryTexParameterBase(texture, pname, params); -} - -void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params) -{ - QuerySamplerParameterBase(sampler, pname, params); -} - -void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params) -{ - QuerySamplerParameterBase(sampler, pname, params); -} - -void QueryVertexAttribfv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLfloat *params) -{ - QueryVertexAttribBase(attrib, currentValueData.FloatValues, pname, params); -} - -void QueryVertexAttribiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params) -{ - QueryVertexAttribBase(attrib, currentValueData.FloatValues, pname, params); -} - -void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, GLvoid **pointer) -{ - switch (pname) - { - case GL_VERTEX_ATTRIB_ARRAY_POINTER: - *pointer = const_cast<GLvoid *>(attrib.pointer); - break; - - default: - UNREACHABLE(); - break; - } -} - -void QueryVertexAttribIiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params) -{ - QueryVertexAttribBase(attrib, currentValueData.IntValues, pname, params); -} - -void QueryVertexAttribIuiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLuint *params) -{ - QueryVertexAttribBase(attrib, currentValueData.UnsignedIntValues, pname, params); -} - -void QueryActiveUniformBlockiv(const Program *program, - GLuint uniformBlockIndex, - GLenum pname, - GLint *params) -{ - const UniformBlock &uniformBlock = program->getUniformBlockByIndex(uniformBlockIndex); - switch (pname) - { - case GL_UNIFORM_BLOCK_BINDING: - *params = ConvertToGLint(program->getUniformBlockBinding(uniformBlockIndex)); - break; - case GL_UNIFORM_BLOCK_DATA_SIZE: - *params = ConvertToGLint(uniformBlock.dataSize); - break; - case GL_UNIFORM_BLOCK_NAME_LENGTH: - *params = ConvertToGLint(uniformBlock.nameWithArrayIndex().size() + 1); - break; - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: - *params = ConvertToGLint(uniformBlock.memberUniformIndexes.size()); - break; - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: - for (size_t blockMemberIndex = 0; - blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++) - { - params[blockMemberIndex] = - ConvertToGLint(uniformBlock.memberUniformIndexes[blockMemberIndex]); - } - break; - case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: - *params = ConvertToGLint(uniformBlock.vertexStaticUse); - break; - case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: - *params = ConvertToGLint(uniformBlock.fragmentStaticUse); - break; - default: - UNREACHABLE(); - break; - } -} - -void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params) -{ - switch (pname) - { - case GL_NUM_SAMPLE_COUNTS: - if (bufSize != 0) - { - *params = static_cast<GLint>(format.sampleCounts.size()); - } - break; - - case GL_SAMPLES: - { - size_t returnCount = std::min<size_t>(bufSize, format.sampleCounts.size()); - auto sampleReverseIt = format.sampleCounts.rbegin(); - for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex) - { - params[sampleIndex] = *sampleReverseIt++; - } - } - break; - - default: - UNREACHABLE(); - break; - } -} - -void SetTexParameterf(Texture *texture, GLenum pname, GLfloat param) -{ - SetTexParameterBase(texture, pname, ¶m); -} - -void SetTexParameterfv(Texture *texture, GLenum pname, const GLfloat *params) -{ - SetTexParameterBase(texture, pname, params); -} - -void SetTexParameteri(Texture *texture, GLenum pname, GLint param) -{ - SetTexParameterBase(texture, pname, ¶m); -} - -void SetTexParameteriv(Texture *texture, GLenum pname, const GLint *params) -{ - SetTexParameterBase(texture, pname, params); -} - -void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param) -{ - SetSamplerParameterBase(sampler, pname, ¶m); -} - -void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params) -{ - SetSamplerParameterBase(sampler, pname, params); -} - -void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param) -{ - SetSamplerParameterBase(sampler, pname, ¶m); -} - -void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params) -{ - SetSamplerParameterBase(sampler, pname, params); -} -} |