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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js b/dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js new file mode 100644 index 000000000..ec00e17d1 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/framework/referencerenderer/rrVertexPacket.js @@ -0,0 +1,101 @@ +/*------------------------------------------------------------------------- + * drawElements Quality Program OpenGL ES Utilities + * ------------------------------------------------ + * + * Copyright 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +'use strict'; +goog.provide('framework.referencerenderer.rrVertexPacket'); +goog.require('framework.common.tcuTexture'); +goog.require('framework.delibs.debase.deMath'); + +goog.scope(function() { + +var rrVertexPacket = framework.referencerenderer.rrVertexPacket; +var tcuTexture = framework.common.tcuTexture; +var deMath = framework.delibs.debase.deMath; + + /** + * rrVertexPacket.VertexPacket class. (Should only be created by rrVertexPacket.VertexPacketAllocator) + * @constructor + */ + rrVertexPacket.VertexPacket = function() { + /** @type {number} */ this.instanceNdx; + /** @type {number} */ this.vertexNdx; + /** @type {goog.NumberArray} */ this.position; //!< Transformed position - must be written always. + /** @type {number} */ this.pointSize; //!< Point size, required when rendering points. + // /** @type {number} */ this.primitiveID; //!< Geometry shader output (Not used in webGL) + /** @type {Array<goog.NumberArray>} */ this.outputs = [[0, 0, 0, 0]]; + }; + + /** + * rrVertexPacket.VertexPacketAllocator class + * @constructor + * @param {number} numberOfVertexOutputs + */ + rrVertexPacket.VertexPacketAllocator = function(numberOfVertexOutputs) { + /** @type {number} */ this.m_numberOfVertexOutputs = numberOfVertexOutputs; + /** @type {Uint8Array} */ this.m_allocations; + /** @type {Array<rrVertexPacket.VertexPacket>} */ this.m_singleAllocPool = []; + }; + + /** + * @return {number} + */ + rrVertexPacket.VertexPacketAllocator.prototype.getNumVertexOutputs = function() { + return this.m_numberOfVertexOutputs; + }; + + /** + * allocArray + * @param {number} count + * @return {Array<rrVertexPacket.VertexPacket>} + */ + rrVertexPacket.VertexPacketAllocator.prototype.allocArray = function(count) { + if (!count) + return []; + + /** @type {number} */ var extraVaryings = (this.m_numberOfVertexOutputs == 0) ? (0) : (this.m_numberOfVertexOutputs - 1); + // /** @type {number} TODO: Check what this size is used for */ var packetSize = sizeof(rrVertexPacket.VertexPacket) + extraVaryings * sizeof(GenericVec4); + + /** @type {Array<rrVertexPacket.VertexPacket>} */ var retVal = []; + // /** @type {Uint8Array} TODO: same as above */ var ptr = new deInt8[packetSize * count]; // throws bad_alloc => ok + + //run ctors + for (var i = 0; i < count; ++i) + retVal.push(new rrVertexPacket.VertexPacket()); + + /** TODO: same as previous - this.m_allocations.push_back(ptr); */ + + return retVal; + }; + + /** + * @return {rrVertexPacket.VertexPacket} + */ + rrVertexPacket.VertexPacketAllocator.prototype.alloc = function() { + /** @type {number} */ var poolSize = 8; + + if (this.m_singleAllocPool.length == 0) + this.m_singleAllocPool = this.allocArray(poolSize); + + /** @type {rrVertexPacket.VertexPacket} */ var packet = this.m_singleAllocPool.pop(); + + return packet; + }; + +}); |