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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/test/reftest
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/test/reftest')
-rw-r--r--dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html24
-rw-r--r--dom/canvas/test/reftest/1177726-text-stroke-bounds.html28
-rw-r--r--dom/canvas/test/reftest/black.html9
-rw-r--r--dom/canvas/test/reftest/capturestream.html35
-rw-r--r--dom/canvas/test/reftest/clip-multiple-move-1-ref.html22
-rw-r--r--dom/canvas/test/reftest/clip-multiple-move-1.html27
-rw-r--r--dom/canvas/test/reftest/clip-multiple-move-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/clip-multiple-move-2.html32
-rw-r--r--dom/canvas/test/reftest/clip-multiple-paths-badref.html22
-rw-r--r--dom/canvas/test/reftest/clip-multiple-paths.html27
-rw-r--r--dom/canvas/test/reftest/colors-no-alpha.pngbin0 -> 439 bytes
-rw-r--r--dom/canvas/test/reftest/colors-non-premult.pngbin0 -> 444 bytes
-rw-r--r--dom/canvas/test/reftest/colors-premult.pngbin0 -> 441 bytes
-rw-r--r--dom/canvas/test/reftest/drawCustomFocusRing-ref.html18
-rw-r--r--dom/canvas/test/reftest/drawCustomFocusRing.html32
-rw-r--r--dom/canvas/test/reftest/drawFocusIfNeeded-ref.html18
-rw-r--r--dom/canvas/test/reftest/drawFocusIfNeeded.html28
-rw-r--r--dom/canvas/test/reftest/filters/default-color.html16
-rw-r--r--dom/canvas/test/reftest/filters/drop-shadow-transformed.html17
-rw-r--r--dom/canvas/test/reftest/filters/drop-shadow.html16
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html12
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html13
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html14
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html13
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html14
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-shadow-1.html14
-rw-r--r--dom/canvas/test/reftest/filters/fillText-with-shadow-2.html15
-rw-r--r--dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html12
-rw-r--r--dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/global-alpha-ref.html18
-rw-r--r--dom/canvas/test/reftest/filters/global-alpha.html17
-rw-r--r--dom/canvas/test/reftest/filters/global-composite-operation-ref.html26
-rw-r--r--dom/canvas/test/reftest/filters/global-composite-operation.html21
-rw-r--r--dom/canvas/test/reftest/filters/liveness.html18
-rw-r--r--dom/canvas/test/reftest/filters/multiple-drop-shadows.html16
-rw-r--r--dom/canvas/test/reftest/filters/ref.html17
-rw-r--r--dom/canvas/test/reftest/filters/reftest-stylo.list21
-rw-r--r--dom/canvas/test/reftest/filters/reftest.list30
-rw-r--r--dom/canvas/test/reftest/filters/shadow-ref.html19
-rw-r--r--dom/canvas/test/reftest/filters/shadow.html18
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html12
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html13
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html14
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html14
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html15
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html12
-rw-r--r--dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html13
-rw-r--r--dom/canvas/test/reftest/filters/subregion-fill-paint.html27
-rw-r--r--dom/canvas/test/reftest/filters/subregion-ref.html15
-rw-r--r--dom/canvas/test/reftest/filters/subregion-stroke-paint.html27
-rw-r--r--dom/canvas/test/reftest/filters/svg-bbox-ref.html15
-rw-r--r--dom/canvas/test/reftest/filters/svg-bbox.html27
-rw-r--r--dom/canvas/test/reftest/filters/svg-inline.html30
-rw-r--r--dom/canvas/test/reftest/filters/svg-liveness.html64
-rw-r--r--dom/canvas/test/reftest/filters/svg-off-screen.html33
-rw-r--r--dom/canvas/test/reftest/filters/units-em.html21
-rw-r--r--dom/canvas/test/reftest/filters/units-ex.html17
-rw-r--r--dom/canvas/test/reftest/filters/units-off-screen.html21
-rw-r--r--dom/canvas/test/reftest/filters/units-pt.html16
-rw-r--r--dom/canvas/test/reftest/filters/units.html16
-rw-r--r--dom/canvas/test/reftest/green.pngbin0 -> 1358 bytes
-rw-r--r--dom/canvas/test/reftest/mozCurrentTransform-ref.html15
-rw-r--r--dom/canvas/test/reftest/mozCurrentTransform.html22
-rw-r--r--dom/canvas/test/reftest/mozCurrentTransformInverse.html22
-rw-r--r--dom/canvas/test/reftest/reftest-stylo.list169
-rw-r--r--dom/canvas/test/reftest/reftest.list173
-rw-r--r--dom/canvas/test/reftest/stroketext-shadow-ref.html19
-rw-r--r--dom/canvas/test/reftest/stroketext-shadow.html20
-rw-r--r--dom/canvas/test/reftest/webgl-capturestream-test.html50
-rw-r--r--dom/canvas/test/reftest/webgl-clear-test.html40
-rw-r--r--dom/canvas/test/reftest/webgl-color-test.html123
-rw-r--r--dom/canvas/test/reftest/webgl-disable-test.html60
-rw-r--r--dom/canvas/test/reftest/webgl-hanging-fb-test.html58
-rw-r--r--dom/canvas/test/reftest/webgl-hanging-scissor-test.html57
-rw-r--r--dom/canvas/test/reftest/webgl-resize-test.html58
-rw-r--r--dom/canvas/test/reftest/webgl-utils.js82
-rw-r--r--dom/canvas/test/reftest/white.pngbin0 -> 1401 bytes
-rw-r--r--dom/canvas/test/reftest/wrapper.html27
82 files changed, 2194 insertions, 0 deletions
diff --git a/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html b/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html
new file mode 100644
index 000000000..46d37d8ed
--- /dev/null
+++ b/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html
@@ -0,0 +1,24 @@
+<!DOCTYPE HTML>
+<html>
+<head>
+ <meta charset="utf-8">
+ <title>Testcase for bug 1177726</title>
+</head>
+<body>
+
+<canvas id="c" width="400" height="200">
+<p>No canvas.</p>
+</canvas>
+
+<script>
+var canvas = document.getElementsByTagName("canvas")[0];
+var ctx = canvas.getContext('2d');
+
+ctx.font = "120px 'Helvetica'";
+ctx.lineWidth = 15;
+ctx.lineJoin = "round";
+
+ctx.strokeText("Ehsan", 20, 110);
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/1177726-text-stroke-bounds.html b/dom/canvas/test/reftest/1177726-text-stroke-bounds.html
new file mode 100644
index 000000000..1f459ce0b
--- /dev/null
+++ b/dom/canvas/test/reftest/1177726-text-stroke-bounds.html
@@ -0,0 +1,28 @@
+<!DOCTYPE HTML>
+<html>
+<head>
+ <meta charset="utf-8">
+ <title>Testcase for bug 1177726</title>
+</head>
+<body>
+
+<canvas id="c" width="400" height="200">
+<p>No canvas.</p>
+</canvas>
+
+<script>
+var canvas = document.getElementsByTagName("canvas")[0];
+var ctx = canvas.getContext('2d');
+
+ctx.shadowColor = 'white';
+ctx.shadowOffsetX = 5;
+ctx.shadowOffsetY = 5;
+ctx.shadowBlur = 0;
+ctx.font = "120px 'Helvetica'";
+ctx.lineWidth = 15;
+ctx.lineJoin = "round";
+
+ctx.strokeText("Ehsan", 20, 110);
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/black.html b/dom/canvas/test/reftest/black.html
new file mode 100644
index 000000000..d2c721b1d
--- /dev/null
+++ b/dom/canvas/test/reftest/black.html
@@ -0,0 +1,9 @@
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="UTF-8">
+</head>
+<body>
+ <div style="width: 256px; height: 256px; background-color: black"></div>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/capturestream.html b/dom/canvas/test/reftest/capturestream.html
new file mode 100644
index 000000000..b07ab394b
--- /dev/null
+++ b/dom/canvas/test/reftest/capturestream.html
@@ -0,0 +1,35 @@
+<!DOCTYPE html>
+<meta charset='UTF-8'>
+<!--
+Clear the canvas to green and capture it to a stream to test that we can get
+the stream to screen in a local video element.
+-->
+<html class="reftest-wait">
+
+<head>
+ <script type='text/javascript'>
+function finished() {
+ document.documentElement.removeAttribute("class");
+}
+
+function runTest() {
+ var canvas = document.getElementById('canvas');
+ var context = canvas.getContext('2d');
+ context.fillStyle = "rgba(0, 255, 0, 1)";
+ context.fillRect(0, 0, canvas.width, canvas.height);
+
+ var video = document.getElementById('video');
+ video.srcObject = canvas.captureStream(0);
+ video.play();
+ video.onloadeddata = finished;
+ video.onerror = finished;
+}
+ </script>
+</head>
+
+<body onload='runTest();'>
+ <video id='video' width='256' height='256'></video>
+ <canvas id='canvas' width='256' height='256' style="display:none"></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/clip-multiple-move-1-ref.html b/dom/canvas/test/reftest/clip-multiple-move-1-ref.html
new file mode 100644
index 000000000..4e85b7656
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-move-1-ref.html
@@ -0,0 +1,22 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 100);
+
+ctx.beginPath();
+ctx.rect(30, 30, 40, 40);
+ctx.clip();
+
+ctx.fillStyle = '#f00';
+
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/clip-multiple-move-1.html b/dom/canvas/test/reftest/clip-multiple-move-1.html
new file mode 100644
index 000000000..3dbd0391d
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-move-1.html
@@ -0,0 +1,27 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 100);
+
+ctx.beginPath();
+ctx.moveTo(100, 30);
+ctx.moveTo(30, 30);
+ctx.lineTo(30, 70);
+ctx.lineTo(70, 70);
+ctx.lineTo(70, 30);
+ctx.closePath();
+ctx.clip();
+
+ctx.fillStyle = '#f00';
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/clip-multiple-move-2-ref.html b/dom/canvas/test/reftest/clip-multiple-move-2-ref.html
new file mode 100644
index 000000000..8b3d37a36
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-move-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="150" height="150"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 150, 150);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/clip-multiple-move-2.html b/dom/canvas/test/reftest/clip-multiple-move-2.html
new file mode 100644
index 000000000..55e272f35
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-move-2.html
@@ -0,0 +1,32 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="150" height="150"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#f00';
+ctx.fillRect(0, 0, 150, 150);
+
+ctx.beginPath();
+ctx.moveTo(0, 0);
+ctx.moveTo(0, -1);
+ctx.lineTo(0, 150);
+ctx.lineTo(150, 150);
+
+// The coordinate '149.99999' makes skia use GrConvexPolyEffect to handle the points.
+// The result should be same as '150'. So this test checks if the GrConvexPolyEffect
+// works well.
+ctx.lineTo(149.99999, -1);
+
+ctx.closePath();
+ctx.clip();
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 150, 150);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/clip-multiple-paths-badref.html b/dom/canvas/test/reftest/clip-multiple-paths-badref.html
new file mode 100644
index 000000000..42a987a19
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-paths-badref.html
@@ -0,0 +1,22 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 100);
+
+ctx.beginPath();
+ctx.arc(50, 50, 25, 0, 2 * Math.PI);
+ctx.clip();
+
+ctx.fillStyle = '#f00';
+
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/clip-multiple-paths.html b/dom/canvas/test/reftest/clip-multiple-paths.html
new file mode 100644
index 000000000..0e1e0d499
--- /dev/null
+++ b/dom/canvas/test/reftest/clip-multiple-paths.html
@@ -0,0 +1,27 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 100);
+
+ctx.beginPath();
+ctx.rect(30, 30, 40, 40);
+ctx.clip();
+
+ctx.beginPath();
+ctx.arc(50, 50, 25, 0, 2 * Math.PI);
+ctx.clip();
+
+ctx.fillStyle = '#f00';
+
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/colors-no-alpha.png b/dom/canvas/test/reftest/colors-no-alpha.png
new file mode 100644
index 000000000..5c6f48a40
--- /dev/null
+++ b/dom/canvas/test/reftest/colors-no-alpha.png
Binary files differ
diff --git a/dom/canvas/test/reftest/colors-non-premult.png b/dom/canvas/test/reftest/colors-non-premult.png
new file mode 100644
index 000000000..727fe15a8
--- /dev/null
+++ b/dom/canvas/test/reftest/colors-non-premult.png
Binary files differ
diff --git a/dom/canvas/test/reftest/colors-premult.png b/dom/canvas/test/reftest/colors-premult.png
new file mode 100644
index 000000000..98d5e0fec
--- /dev/null
+++ b/dom/canvas/test/reftest/colors-premult.png
Binary files differ
diff --git a/dom/canvas/test/reftest/drawCustomFocusRing-ref.html b/dom/canvas/test/reftest/drawCustomFocusRing-ref.html
new file mode 100644
index 000000000..e1499ff1e
--- /dev/null
+++ b/dom/canvas/test/reftest/drawCustomFocusRing-ref.html
@@ -0,0 +1,18 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+c.beginPath();
+c.strokeRect(10, 10, 200, 200);
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/drawCustomFocusRing.html b/dom/canvas/test/reftest/drawCustomFocusRing.html
new file mode 100644
index 000000000..acb18b083
--- /dev/null
+++ b/dom/canvas/test/reftest/drawCustomFocusRing.html
@@ -0,0 +1,32 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+var in1=document.getElementById("in1");
+var in2=document.getElementById("in2");
+in1.onfocus=function(){
+c.beginPath();
+c.rect(10, 10, 200, 200);
+if(c.drawCustomFocusRing(in1)) {
+ c.stroke();
+}
+c.beginPath();
+c.rect(10, 220, 200, 200);
+if(c.drawCustomFocusRing(in2)) {
+ c.stroke();
+}
+}
+in1.focus();
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+ <input id="in1" type="range" min="1" max="12">
+ <input id="in2" type="range" min="1" max="12">
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html b/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html
new file mode 100644
index 000000000..f22f6e72c
--- /dev/null
+++ b/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html
@@ -0,0 +1,18 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+c.beginPath();
+c.setLineDash([1,1]);
+c.strokeRect(10, 10, 200, 200);
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/drawFocusIfNeeded.html b/dom/canvas/test/reftest/drawFocusIfNeeded.html
new file mode 100644
index 000000000..048723fd4
--- /dev/null
+++ b/dom/canvas/test/reftest/drawFocusIfNeeded.html
@@ -0,0 +1,28 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+var in1=document.getElementById("in1");
+var in2=document.getElementById("in2");
+in1.onfocus=function(){
+c.beginPath();
+c.rect(10, 10, 200, 200);
+c.drawFocusIfNeeded(in1);
+c.beginPath();
+c.rect(10, 220, 200, 200);
+c.drawFocusIfNeeded(in2);
+}
+in1.focus();
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+ <input id="in1" type="range" min="1" max="12">
+ <input id="in2" type="range" min="1" max="12">
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/default-color.html b/dom/canvas/test/reftest/filters/default-color.html
new file mode 100644
index 000000000..82fb5eda3
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/default-color.html
@@ -0,0 +1,16 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 10px)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/drop-shadow-transformed.html b/dom/canvas/test/reftest/filters/drop-shadow-transformed.html
new file mode 100644
index 000000000..0cf33deea
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/drop-shadow-transformed.html
@@ -0,0 +1,17 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.scale(-1, -1);
+ctx.filter = 'drop-shadow(0 10px black)';
+ctx.fillRect(-75, -65, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/drop-shadow.html b/dom/canvas/test/reftest/filters/drop-shadow.html
new file mode 100644
index 000000000..6977b7d5e
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/drop-shadow.html
@@ -0,0 +1,16 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 10px black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html
new file mode 100644
index 000000000..897d0565f
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html
@@ -0,0 +1,12 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.fillStyle = "rgb(85,85,85)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html
new file mode 100644
index 000000000..28c3d7d02
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.fillStyle = "rgb(85,85,85)";
+ctx.filter = "grayscale(100%)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html
new file mode 100644
index 000000000..9e416dbe9
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = "rgb(85,85,85)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html
new file mode 100644
index 000000000..3abc4ae82
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = "rgb(85,85,85)";
+ctx.filter = "grayscale(100%)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html
new file mode 100644
index 000000000..f471335c8
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = "rgb(0,128,0)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html
new file mode 100644
index 000000000..898a3d926
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.fillStyle = "rgb(0,128,0)";
+ctx.filter = "opacity(0.5)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html
new file mode 100644
index 000000000..64762a3a6
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.25;
+ctx.fillStyle = "rgb(0,255,0)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html
new file mode 100644
index 000000000..41c9c5c64
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = "rgb(0,255,0)";
+ctx.filter = "opacity(0.5)";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html b/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html
new file mode 100644
index 000000000..a84b2fe92
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.shadowColor = "black";
+ctx.shadowBlur = 2;
+ctx.fillStyle = "green";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html b/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html
new file mode 100644
index 000000000..17975bf37
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html
@@ -0,0 +1,15 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.shadowColor = "black";
+ctx.shadowBlur = 2;
+ctx.fillStyle = "green";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html b/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html
new file mode 100644
index 000000000..5d332e3f0
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html
@@ -0,0 +1,12 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.fillStyle = "green";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html b/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html
new file mode 100644
index 000000000..946917583
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = "green";
+ctx.font = "20px serif";
+ctx.fillText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/global-alpha-ref.html b/dom/canvas/test/reftest/filters/global-alpha-ref.html
new file mode 100644
index 000000000..257758140
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/global-alpha-ref.html
@@ -0,0 +1,18 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = '#000';
+ctx.fillRect(25, 35, 50, 40);
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/global-alpha.html b/dom/canvas/test/reftest/filters/global-alpha.html
new file mode 100644
index 000000000..8b6eb9752
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/global-alpha.html
@@ -0,0 +1,17 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 10px #000)';
+ctx.globalAlpha = 0.5;
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/global-composite-operation-ref.html b/dom/canvas/test/reftest/filters/global-composite-operation-ref.html
new file mode 100644
index 000000000..cad908935
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/global-composite-operation-ref.html
@@ -0,0 +1,26 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#000';
+ctx.arc(50, 50, 25, 0, Math.PI * 2, true);
+ctx.fill();
+
+var tmp_canvas = canvas.cloneNode();
+var tmp_ctx = tmp_canvas.getContext('2d');
+tmp_ctx.fillStyle = '#0f0';
+tmp_ctx.fillRect(25, 25, 50, 50);
+tmp_ctx.fillStyle = '#000';
+tmp_ctx.fillRect(25, 65, 50, 10);
+
+ctx.globalCompositeOperation = 'source-in';
+ctx.drawImage(tmp_canvas, 0, 0);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/global-composite-operation.html b/dom/canvas/test/reftest/filters/global-composite-operation.html
new file mode 100644
index 000000000..61a6f206a
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/global-composite-operation.html
@@ -0,0 +1,21 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#000';
+ctx.arc(50, 50, 25, 0, Math.PI * 2, true);
+ctx.fill();
+
+ctx.filter = 'drop-shadow(0 10px black)';
+ctx.globalCompositeOperation = 'source-in';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/liveness.html b/dom/canvas/test/reftest/filters/liveness.html
new file mode 100644
index 000000000..1f3b75d78
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/liveness.html
@@ -0,0 +1,18 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.font = '20px sans-serif';
+ctx.filter = 'drop-shadow(0 .5em black)';
+ctx.font = '10px sans-serif';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/multiple-drop-shadows.html b/dom/canvas/test/reftest/filters/multiple-drop-shadows.html
new file mode 100644
index 000000000..f8d9261c6
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/multiple-drop-shadows.html
@@ -0,0 +1,16 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.filter = 'drop-shadow(0 10px black) drop-shadow(10px 0 #ccc)';
+ctx.fillRect(20, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/ref.html b/dom/canvas/test/reftest/filters/ref.html
new file mode 100644
index 000000000..bb634fe66
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/ref.html
@@ -0,0 +1,17 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+ctx.fillStyle = '#000';
+ctx.fillRect(25, 65, 50, 10);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/reftest-stylo.list b/dom/canvas/test/reftest/filters/reftest-stylo.list
new file mode 100644
index 000000000..a90746965
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/reftest-stylo.list
@@ -0,0 +1,21 @@
+# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
+default-preferences pref(canvas.filters.enabled,true)
+
+== default-color.html default-color.html
+== drop-shadow.html drop-shadow.html
+== drop-shadow-transformed.html drop-shadow-transformed.html
+fuzzy-if(azureSkia,1,1500) == global-alpha.html global-alpha.html
+== global-composite-operation.html global-composite-operation.html
+== liveness.html liveness.html
+== multiple-drop-shadows.html multiple-drop-shadows.html
+== shadow.html shadow.html
+== subregion-fill-paint.html subregion-fill-paint.html
+== subregion-stroke-paint.html subregion-stroke-paint.html
+== svg-bbox.html svg-bbox.html
+== svg-inline.html svg-inline.html
+== svg-liveness.html svg-liveness.html
+== svg-off-screen.html svg-off-screen.html
+== units.html units.html
+== units-em.html units-em.html
+== units-ex.html units-ex.html
+== units-off-screen.html units-off-screen.html
diff --git a/dom/canvas/test/reftest/filters/reftest.list b/dom/canvas/test/reftest/filters/reftest.list
new file mode 100644
index 000000000..983030715
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/reftest.list
@@ -0,0 +1,30 @@
+default-preferences pref(canvas.filters.enabled,true)
+
+== default-color.html ref.html
+== drop-shadow.html ref.html
+== drop-shadow-transformed.html ref.html
+fuzzy-if(azureSkia,1,1500) == global-alpha.html global-alpha-ref.html
+== global-composite-operation.html global-composite-operation-ref.html
+== liveness.html ref.html
+== multiple-drop-shadows.html shadow-ref.html
+== shadow.html shadow-ref.html
+== subregion-fill-paint.html subregion-ref.html
+== subregion-stroke-paint.html subregion-ref.html
+== svg-bbox.html svg-bbox-ref.html
+== svg-inline.html ref.html
+== svg-liveness.html ref.html
+== svg-off-screen.html ref.html
+== units.html ref.html
+== units-em.html ref.html
+== units-ex.html ref.html
+== units-off-screen.html ref.html
+fuzzy(1,700) == fillText-with-filter-opacity-1.html fillText-with-filter-opacity-1-ref.html
+fuzzy(1,302) == fillText-with-filter-opacity-2.html fillText-with-filter-opacity-2-ref.html
+fuzzy(1,400) == strokeText-with-filter-grayscale-1.html strokeText-with-filter-grayscale-1-ref.html
+fuzzy(1,400) == strokeText-with-filter-grayscale-2.html strokeText-with-filter-grayscale-2-ref.html
+!= fillText-with-shadow-1.html fillText-without-shadow-1-ref.html
+!= fillText-with-shadow-2.html fillText-without-shadow-2-ref.html
+fuzzy(1,400) == fillText-with-filter-grayscale-1.html fillText-with-filter-grayscale-1-ref.html
+fuzzy(1,400) == fillText-with-filter-grayscale-2.html fillText-with-filter-grayscale-2-ref.html
+!= strokeText-with-shadow-1.html strokeText-without-shadow-1-ref.html
+!= strokeText-with-shadow-2.html strokeText-without-shadow-2-ref.html
diff --git a/dom/canvas/test/reftest/filters/shadow-ref.html b/dom/canvas/test/reftest/filters/shadow-ref.html
new file mode 100644
index 000000000..736c5f94d
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/shadow-ref.html
@@ -0,0 +1,19 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.shadowOffsetX = 10;
+ctx.shadowColor = '#ccc';
+ctx.fillRect(20, 25, 50, 40);
+ctx.fillStyle = '#000';
+ctx.fillRect(20, 65, 50, 10);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/shadow.html b/dom/canvas/test/reftest/filters/shadow.html
new file mode 100644
index 000000000..61de33bdc
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/shadow.html
@@ -0,0 +1,18 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.filter = 'drop-shadow(0 10px black)';
+ctx.shadowOffsetX = 10;
+ctx.shadowColor = '#ccc';
+ctx.fillRect(20, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html
new file mode 100644
index 000000000..e576da629
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html
@@ -0,0 +1,12 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.strokeStyle = "rgb(85,85,85)";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html
new file mode 100644
index 000000000..76ef3271e
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.strokeStyle = "rgb(85,85,85)";
+ctx.filter = "grayscale(100%)";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html
new file mode 100644
index 000000000..e020ab205
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.strokeStyle = "rgb(85,85,85)";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html
new file mode 100644
index 000000000..60e337498
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.strokeStyle = "rgb(85,85,85)";
+ctx.filter = "grayscale(100%)";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html b/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html
new file mode 100644
index 000000000..6c7ecf137
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.shadowColor = "black";
+ctx.shadowBlur = 2;
+ctx.strokeStyle = "green";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html b/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html
new file mode 100644
index 000000000..3b8b8be47
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html
@@ -0,0 +1,15 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.shadowColor = "black";
+ctx.shadowBlur = 2;
+ctx.strokeStyle = "green";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html b/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html
new file mode 100644
index 000000000..120cce9eb
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html
@@ -0,0 +1,12 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.strokeStyle = "green";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html b/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html
new file mode 100644
index 000000000..0892587a5
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html
@@ -0,0 +1,13 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+var canvas = document.getElementById("canvas");
+var ctx = canvas.getContext("2d");
+ctx.globalAlpha = 0.5;
+ctx.strokeStyle = "green";
+ctx.font = "20px serif";
+ctx.strokeText("Hello world", 0, 50);
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/subregion-fill-paint.html b/dom/canvas/test/reftest/filters/subregion-fill-paint.html
new file mode 100644
index 000000000..854190359
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/subregion-fill-paint.html
@@ -0,0 +1,27 @@
+<!DOCTYPE html>
+<html>
+<body>
+<svg style="display: block; width: 0; height: 0">
+ <defs>
+ <filter id="merge" primitiveUnits="objectBoundingBox">
+ <feMerge x="25%" y="25%" width="50%" height="50%">
+ <feMergeNode in="SourceGraphic"/>
+ <feMergeNode in="FillPaint"/>
+ </feMerge>
+ </filter>
+ </defs>
+</svg>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#merge)';
+ctx.fillStyle = '#0f0';
+ctx.arc(50, 50, 25, 0, Math.PI * 2, true);
+ctx.fill();
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/subregion-ref.html b/dom/canvas/test/reftest/filters/subregion-ref.html
new file mode 100644
index 000000000..97b231b94
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/subregion-ref.html
@@ -0,0 +1,15 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 50);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/subregion-stroke-paint.html b/dom/canvas/test/reftest/filters/subregion-stroke-paint.html
new file mode 100644
index 000000000..24ed92a9b
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/subregion-stroke-paint.html
@@ -0,0 +1,27 @@
+<!DOCTYPE html>
+<html>
+<body>
+<svg style="display: block; width: 0; height: 0">
+ <defs>
+ <filter id="merge" primitiveUnits="objectBoundingBox">
+ <feMerge x="25%" y="25%" width="50%" height="50%">
+ <feMergeNode in="SourceGraphic"/>
+ <feMergeNode in="StrokePaint"/>
+ </feMerge>
+ </filter>
+ </defs>
+</svg>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#merge)';
+ctx.strokeStyle = '#0f0';
+ctx.arc(50, 50, 25, 0, Math.PI * 2, true);
+ctx.fill();
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/svg-bbox-ref.html b/dom/canvas/test/reftest/filters/svg-bbox-ref.html
new file mode 100644
index 000000000..323cea948
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/svg-bbox-ref.html
@@ -0,0 +1,15 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/svg-bbox.html b/dom/canvas/test/reftest/filters/svg-bbox.html
new file mode 100644
index 000000000..f25e26355
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/svg-bbox.html
@@ -0,0 +1,27 @@
+<!DOCTYPE html>
+<html>
+<body>
+<svg style="display: block; width: 0; height: 0">
+ <defs>
+ <filter id="color-matrix">
+ <feColorMatrix type="matrix" in="SourceGraphic"
+ values="0 0 0 0 0
+ 0 0 0 0 255
+ 0 0 0 0 0
+ 0 0 0 0 255"/>
+ </filter>
+ </defs>
+</svg>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#color-matrix)';
+ctx.fillStyle = '#fff';
+ctx.fillRect(25, 25, 50, 50);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/svg-inline.html b/dom/canvas/test/reftest/filters/svg-inline.html
new file mode 100644
index 000000000..f9be99800
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/svg-inline.html
@@ -0,0 +1,30 @@
+<!DOCTYPE html>
+<html>
+<body>
+<svg style="display: block; width: 0; height: 0">
+ <defs>
+ <filter id="drop-shadow">
+ <feGaussianBlur in="SourceAlpha" stdDeviation="0"/>
+ <feOffset dx="0" dy="10" result="offsetblur"/>
+ <feFlood flood-color="rgba(0,0,0,1)"/>
+ <feComposite in2="offsetblur" operator="in"/>
+ <feMerge>
+ <feMergeNode/>
+ <feMergeNode in="SourceGraphic"/>
+ </feMerge>
+ </filter>
+ </defs>
+</svg>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#drop-shadow)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/svg-liveness.html b/dom/canvas/test/reftest/filters/svg-liveness.html
new file mode 100644
index 000000000..732fe7562
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/svg-liveness.html
@@ -0,0 +1,64 @@
+<!DOCTYPE html>
+<html>
+<body>
+<script>
+
+var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
+svg.setAttribute('style', 'display: block; width: 0; height: 0');
+
+var defs = document.createElementNS('http://www.w3.org/2000/svg', 'defs');
+
+var dropShadowFilter = document.createElementNS('http://www.w3.org/2000/svg', 'filter');
+dropShadowFilter.setAttribute('id', 'drop-shadow');
+
+var gaussianFilter = document.createElementNS('http://www.w3.org/2000/svg', 'feGaussianBlur');
+gaussianFilter.setAttribute('in', 'SourceAlpha');
+gaussianFilter.setAttribute('stdDeviation', '0');
+dropShadowFilter.appendChild(gaussianFilter);
+
+var offset = document.createElementNS('http://www.w3.org/2000/svg', 'feOffset');
+offset.setAttribute('dx', '0');
+offset.setAttribute('dy', '0');
+offset.setAttribute('result', 'offsetblur');
+dropShadowFilter.appendChild(offset);
+
+var flood = document.createElementNS('http://www.w3.org/2000/svg', 'feFlood');
+flood.setAttribute('flood-color', 'rgba(0,0,0,1)');
+dropShadowFilter.appendChild(flood);
+
+var composite = document.createElementNS('http://www.w3.org/2000/svg', 'feComposite');
+composite.setAttribute('in2', 'offsetblur');
+composite.setAttribute('operator', 'in');
+dropShadowFilter.appendChild(composite);
+
+var merge = document.createElementNS('http://www.w3.org/2000/svg', 'feMerge');
+var mergeNode = document.createElementNS('http://www.w3.org/2000/svg', 'feMergeNode');
+merge.appendChild(mergeNode);
+
+var mergeNode = document.createElementNS('http://www.w3.org/2000/svg', 'feMergeNode');
+mergeNode.setAttribute('in', 'SourceGraphic');
+merge.appendChild(mergeNode);
+dropShadowFilter.appendChild(merge);
+
+defs.appendChild(dropShadowFilter);
+svg.appendChild(defs);
+
+document.body.appendChild(svg);
+
+</script>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#drop-shadow)';
+
+offset.setAttribute('dy', '10');
+
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/svg-off-screen.html b/dom/canvas/test/reftest/filters/svg-off-screen.html
new file mode 100644
index 000000000..1aa22cd99
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/svg-off-screen.html
@@ -0,0 +1,33 @@
+<!DOCTYPE html>
+<html>
+<body>
+<svg style="display: block; width: 0; height: 0">
+ <defs>
+ <filter id="drop-shadow">
+ <feGaussianBlur in="SourceAlpha" stdDeviation="0"/>
+ <feOffset dx="0" dy="10" result="offsetblur"/>
+ <feFlood flood-color="rgba(0,0,0,1)"/>
+ <feComposite in2="offsetblur" operator="in"/>
+ <feMerge>
+ <feMergeNode/>
+ <feMergeNode in="SourceGraphic"/>
+ </feMerge>
+ </filter>
+ </defs>
+</svg>
+<script>
+
+var canvas = document.createElement('canvas');
+canvas.width = 100;
+canvas.height = 100;
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'url(#drop-shadow)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+document.body.appendChild(canvas);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/units-em.html b/dom/canvas/test/reftest/filters/units-em.html
new file mode 100644
index 000000000..44f76dc4b
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/units-em.html
@@ -0,0 +1,21 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.font = '20px sans-serif';
+ctx.filter = 'drop-shadow(0 .5em black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+canvas.style.fontSize = '5px';
+ctx.font = '4em sans-serif';
+ctx.filter = 'drop-shadow(0 .5em black)';
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/units-ex.html b/dom/canvas/test/reftest/filters/units-ex.html
new file mode 100644
index 000000000..3bf4fadd7
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/units-ex.html
@@ -0,0 +1,17 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.font = '10px sans-serif';
+ctx.filter = 'drop-shadow(0 2ex black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/units-off-screen.html b/dom/canvas/test/reftest/filters/units-off-screen.html
new file mode 100644
index 000000000..879e575c1
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/units-off-screen.html
@@ -0,0 +1,21 @@
+<!DOCTYPE html>
+<html>
+<body>
+<script>
+
+var canvas = document.createElement('canvas');
+canvas.width = 500;
+canvas.height = 500;
+canvas.style.width = '100px';
+canvas.style.height = '100px';
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 50px black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(125, 125, 250, 200);
+
+document.body.appendChild(canvas);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/units-pt.html b/dom/canvas/test/reftest/filters/units-pt.html
new file mode 100644
index 000000000..74fecb3d8
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/units-pt.html
@@ -0,0 +1,16 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="100" height="100"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 10mm black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(25, 25, 50, 40);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/filters/units.html b/dom/canvas/test/reftest/filters/units.html
new file mode 100644
index 000000000..d12abdeb1
--- /dev/null
+++ b/dom/canvas/test/reftest/filters/units.html
@@ -0,0 +1,16 @@
+<!DOCTYPE html>
+<html>
+<body>
+<canvas id="canvas" width="500" height="500" style="width: 100px; height: 100px"></canvas>
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+
+ctx.filter = 'drop-shadow(0 50px black)';
+ctx.fillStyle = '#0f0';
+ctx.fillRect(125, 125, 250, 200);
+
+</script>
+</body>
+</html>
diff --git a/dom/canvas/test/reftest/green.png b/dom/canvas/test/reftest/green.png
new file mode 100644
index 000000000..348330a55
--- /dev/null
+++ b/dom/canvas/test/reftest/green.png
Binary files differ
diff --git a/dom/canvas/test/reftest/mozCurrentTransform-ref.html b/dom/canvas/test/reftest/mozCurrentTransform-ref.html
new file mode 100644
index 000000000..2581d87e4
--- /dev/null
+++ b/dom/canvas/test/reftest/mozCurrentTransform-ref.html
@@ -0,0 +1,15 @@
+<!DOCTYPE html>
+<html>
+<head>
+<canvas id="canvas" width="150" height="150"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+ctx.transform(1,0.5,-0.5,1,30,10);
+ctx.fillStyle = '#f00';
+ctx.fillRect(0, 0, 100, 100);
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/mozCurrentTransform.html b/dom/canvas/test/reftest/mozCurrentTransform.html
new file mode 100644
index 000000000..0f10ec4bc
--- /dev/null
+++ b/dom/canvas/test/reftest/mozCurrentTransform.html
@@ -0,0 +1,22 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<canvas id="canvas" width="150" height="150"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+ctx.transform(1,0.5,-0.5,1,30,10);
+setTimeout(function() {
+ var canvas = document.getElementById('canvas');
+ var ctx = canvas.getContext('2d');
+ var transform = ctx.mozCurrentTransform;
+ ctx.mozCurrentTransform = transform;
+ ctx.fillStyle = '#f00';
+ ctx.fillRect(0, 0, 100, 100);
+ document.documentElement.removeAttribute("class");
+}, 10)
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/mozCurrentTransformInverse.html b/dom/canvas/test/reftest/mozCurrentTransformInverse.html
new file mode 100644
index 000000000..95831f880
--- /dev/null
+++ b/dom/canvas/test/reftest/mozCurrentTransformInverse.html
@@ -0,0 +1,22 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<canvas id="canvas" width="150" height="150"></canvas>
+
+<script>
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+ctx.transform(1,0.5,-0.5,1,30,10);
+setTimeout(function() {
+ var canvas = document.getElementById('canvas');
+ var ctx = canvas.getContext('2d');
+ var transform = ctx.mozCurrentTransformInverse;
+ ctx.mozCurrentTransformInverse = transform;
+ ctx.fillStyle = '#f00';
+ ctx.fillRect(0, 0, 100, 100);
+ document.documentElement.removeAttribute("class");
+}, 10)
+
+</script>
+</body></html>
diff --git a/dom/canvas/test/reftest/reftest-stylo.list b/dom/canvas/test/reftest/reftest-stylo.list
new file mode 100644
index 000000000..795c0672a
--- /dev/null
+++ b/dom/canvas/test/reftest/reftest-stylo.list
@@ -0,0 +1,169 @@
+# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
+# WebGL Reftests!
+default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false)
+
+# Check that disabling works:
+== webgl-disable-test.html?nogl webgl-disable-test.html?nogl
+pref(webgl.disabled,true) == webgl-disable-test.html webgl-disable-test.html
+
+# Basic WebGL tests:
+# Do we get pixels to the screen at all?
+# Neither of these should ever break.
+== webgl-clear-test.html webgl-clear-test.html
+pref(webgl.force-layers-readback,true) == webgl-clear-test.html?readback webgl-clear-test.html?readback
+
+# Make sure that our choice of attribs doesn't break rendering.
+== webgl-clear-test.html?depth webgl-clear-test.html?depth
+== webgl-clear-test.html?stencil webgl-clear-test.html?stencil
+== webgl-clear-test.html?depth&stencil webgl-clear-test.html?depth&stencil
+
+# Check that resize works:
+== webgl-resize-test.html webgl-resize-test.html
+
+# Check that captureStream() displays in a local video element
+== webgl-capturestream-test.html?preserve webgl-capturestream-test.html?preserve
+
+# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on
+# failures encountered when running on Try, and then targetting the Try config by
+# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
+# than cause.
+# WinXP R: winWidget && layersGPUAccelerated && !d3d11
+# Win7+ R: winWidget && layersGPUAccelerated && d3d11
+# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11
+# (Note that we have to remove spaces when used below)
+
+# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother.
+# That means that if an unconditional status (`fuzzy()`) is to the right of another status
+# (such as fails-if), it will overwrite the old status.
+#
+# As such, all unconditional statuses should be to the left of conditional statuses.
+# (See /layout/tools/reftest/reftest.js:945)
+
+# Does we draw the correct colors in the correct places?
+# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6]
+# This is 2^6 = 64 combinations.
+== webgl-color-test.html?frame=1&__&________&_______&_____ webgl-color-test.html?frame=1&__&________&_______&_____
+== webgl-color-test.html?frame=1&aa&________&_______&_____ webgl-color-test.html?frame=1&aa&________&_______&_____
+== webgl-color-test.html?frame=1&__&preserve&_______&_____ webgl-color-test.html?frame=1&__&preserve&_______&_____
+== webgl-color-test.html?frame=1&aa&preserve&_______&_____ webgl-color-test.html?frame=1&aa&preserve&_______&_____
+== webgl-color-test.html?frame=1&__&________&premult&_____ webgl-color-test.html?frame=1&__&________&premult&_____
+== webgl-color-test.html?frame=1&aa&________&premult&_____ webgl-color-test.html?frame=1&aa&________&premult&_____
+== webgl-color-test.html?frame=1&__&preserve&premult&_____ webgl-color-test.html?frame=1&__&preserve&premult&_____
+== webgl-color-test.html?frame=1&aa&preserve&premult&_____ webgl-color-test.html?frame=1&aa&preserve&premult&_____
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&________&_______&alpha webgl-color-test.html?frame=1&__&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&________&_______&alpha webgl-color-test.html?frame=1&aa&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&preserve&_______&alpha webgl-color-test.html?frame=1&__&preserve&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha webgl-color-test.html?frame=1&aa&preserve&_______&alpha
+== webgl-color-test.html?frame=1&__&________&premult&alpha webgl-color-test.html?frame=1&__&________&premult&alpha
+== webgl-color-test.html?frame=1&aa&________&premult&alpha webgl-color-test.html?frame=1&aa&________&premult&alpha
+== webgl-color-test.html?frame=1&__&preserve&premult&alpha webgl-color-test.html?frame=1&__&preserve&premult&alpha
+== webgl-color-test.html?frame=1&aa&preserve&premult&alpha webgl-color-test.html?frame=1&aa&preserve&premult&alpha
+
+== webgl-color-test.html?frame=6&__&________&_______&_____ webgl-color-test.html?frame=6&__&________&_______&_____
+== webgl-color-test.html?frame=6&aa&________&_______&_____ webgl-color-test.html?frame=6&aa&________&_______&_____
+== webgl-color-test.html?frame=6&__&preserve&_______&_____ webgl-color-test.html?frame=6&__&preserve&_______&_____
+== webgl-color-test.html?frame=6&aa&preserve&_______&_____ webgl-color-test.html?frame=6&aa&preserve&_______&_____
+== webgl-color-test.html?frame=6&__&________&premult&_____ webgl-color-test.html?frame=6&__&________&premult&_____
+== webgl-color-test.html?frame=6&aa&________&premult&_____ webgl-color-test.html?frame=6&aa&________&premult&_____
+== webgl-color-test.html?frame=6&__&preserve&premult&_____ webgl-color-test.html?frame=6&__&preserve&premult&_____
+== webgl-color-test.html?frame=6&aa&preserve&premult&_____ webgl-color-test.html?frame=6&aa&preserve&premult&_____
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&________&_______&alpha webgl-color-test.html?frame=6&__&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&________&_______&alpha webgl-color-test.html?frame=6&aa&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&preserve&_______&alpha webgl-color-test.html?frame=6&__&preserve&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha webgl-color-test.html?frame=6&aa&preserve&_______&alpha
+== webgl-color-test.html?frame=6&__&________&premult&alpha webgl-color-test.html?frame=6&__&________&premult&alpha
+== webgl-color-test.html?frame=6&aa&________&premult&alpha webgl-color-test.html?frame=6&aa&________&premult&alpha
+== webgl-color-test.html?frame=6&__&preserve&premult&alpha webgl-color-test.html?frame=6&__&preserve&premult&alpha
+== webgl-color-test.html?frame=6&aa&preserve&premult&alpha webgl-color-test.html?frame=6&aa&preserve&premult&alpha
+
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ webgl-color-test.html?frame=1&readback&__&________&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ webgl-color-test.html?frame=1&readback&aa&________&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ webgl-color-test.html?frame=1&readback&__&preserve&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ webgl-color-test.html?frame=1&readback&__&________&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ webgl-color-test.html?frame=1&readback&aa&________&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ webgl-color-test.html?frame=1&readback&__&preserve&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha webgl-color-test.html?frame=1&readback&__&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha webgl-color-test.html?frame=1&readback&aa&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha webgl-color-test.html?frame=1&readback&__&________&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha webgl-color-test.html?frame=1&readback&aa&________&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha
+
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ webgl-color-test.html?frame=6&readback&__&________&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ webgl-color-test.html?frame=6&readback&aa&________&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ webgl-color-test.html?frame=6&readback&__&preserve&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ webgl-color-test.html?frame=6&readback&__&________&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ webgl-color-test.html?frame=6&readback&aa&________&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ webgl-color-test.html?frame=6&readback&__&preserve&premult&_____
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha webgl-color-test.html?frame=6&readback&__&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha webgl-color-test.html?frame=6&readback&aa&________&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha webgl-color-test.html?frame=6&readback&__&________&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha webgl-color-test.html?frame=6&readback&aa&________&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha
+pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha
+
+# Check for hanging bindings/state settings:
+== webgl-hanging-fb-test.html?__&________ webgl-hanging-fb-test.html?__&________
+== webgl-hanging-fb-test.html?aa&________ webgl-hanging-fb-test.html?aa&________
+== webgl-hanging-fb-test.html?__&preserve webgl-hanging-fb-test.html?__&preserve
+== webgl-hanging-fb-test.html?aa&preserve webgl-hanging-fb-test.html?aa&preserve
+pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ webgl-hanging-fb-test.html?readback&__&________
+pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ webgl-hanging-fb-test.html?readback&aa&________
+pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve webgl-hanging-fb-test.html?readback&__&preserve
+pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve webgl-hanging-fb-test.html?readback&aa&preserve
+
+== webgl-hanging-scissor-test.html?__ webgl-hanging-scissor-test.html?__
+== webgl-hanging-scissor-test.html?aa webgl-hanging-scissor-test.html?aa
+pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ webgl-hanging-scissor-test.html?readback&__
+pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa webgl-hanging-scissor-test.html?readback&aa
+
+
+# Check that our experimental prefs still work:
+
+# 16bpp for Android/B2G: [16bpp] * PowerSet([readback, premult, alpha])
+# RGB565 dithers 127 to [123,132]. (Max error: 5)
+# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9)
+fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ webgl-color-test.html?16bpp&________&_______&_____
+fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ webgl-color-test.html?16bpp&readback&_______&_____
+fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ webgl-color-test.html?16bpp&________&premult&_____
+fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ webgl-color-test.html?16bpp&readback&premult&_____
+fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha webgl-color-test.html?16bpp&________&_______&alpha
+fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha webgl-color-test.html?16bpp&readback&_______&alpha
+fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha webgl-color-test.html?16bpp&________&premult&alpha
+fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha webgl-color-test.html?16bpp&readback&premult&alpha
+
+# Force native GL (Windows):
+skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl webgl-color-test.html?native-gl
+
+
+# Non-WebGL Reftests!
+
+# Do we correctly handle multiple clip paths?
+== clip-multiple-paths.html clip-multiple-paths.html
+
+# Bug 1255062
+== clip-multiple-move-1.html clip-multiple-move-1.html
+== clip-multiple-move-2.html clip-multiple-move-2.html
+
+# Bug 815648
+== stroketext-shadow.html stroketext-shadow.html
+
+# focus rings
+pref(canvas.focusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded.html
+pref(canvas.customfocusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(Android) skip-if(winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing.html
+
+# Check that captureStream() displays in a local video element
+skip == capturestream.html capturestream.html
+
+fuzzy-if(azureSkia,16,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds.html
+
+# Canvas Filter Reftests
+include filters/reftest-stylo.list
diff --git a/dom/canvas/test/reftest/reftest.list b/dom/canvas/test/reftest/reftest.list
new file mode 100644
index 000000000..257f28c25
--- /dev/null
+++ b/dom/canvas/test/reftest/reftest.list
@@ -0,0 +1,173 @@
+# WebGL Reftests!
+default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false)
+
+# Check that disabling works:
+skip-if(Android) == webgl-disable-test.html?nogl wrapper.html?green.png
+pref(webgl.disabled,true) skip-if(Android) == webgl-disable-test.html wrapper.html?green.png
+
+# Basic WebGL tests:
+# Do we get pixels to the screen at all?
+# Neither of these should ever break.
+skip-if(Android) == webgl-clear-test.html wrapper.html?green.png
+pref(webgl.force-layers-readback,true) skip-if(Android) == webgl-clear-test.html?readback wrapper.html?green.png
+
+# Make sure that our choice of attribs doesn't break rendering.
+skip-if(Android) == webgl-clear-test.html?depth wrapper.html?green.png
+skip-if(Android) == webgl-clear-test.html?stencil wrapper.html?green.png
+skip-if(Android) == webgl-clear-test.html?depth&stencil wrapper.html?green.png
+
+# Check that resize works:
+skip-if(Android) == webgl-resize-test.html wrapper.html?green.png
+
+# Check that captureStream() displays in a local video element
+skip-if(Android) == webgl-capturestream-test.html?preserve wrapper.html?green.png
+
+# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on
+# failures encountered when running on Try, and then targetting the Try config by
+# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
+# than cause.
+# WinXP R: winWidget && layersGPUAccelerated && !d3d11
+# Win7+ R: winWidget && layersGPUAccelerated && d3d11
+# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11
+# (Note that we have to remove spaces when used below)
+
+# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother.
+# That means that if an unconditional status (`fuzzy()`) is to the right of another status
+# (such as fails-if), it will overwrite the old status.
+#
+# As such, all unconditional statuses should be to the left of conditional statuses.
+# (See /layout/tools/reftest/reftest.js:945)
+
+# Does we draw the correct colors in the correct places?
+# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6]
+# This is 2^6 = 64 combinations.
+skip-if(Android) == webgl-color-test.html?frame=1&__&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&__&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&__&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&aa&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
+skip-if(Android) == webgl-color-test.html?frame=1&__&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&premult&alpha wrapper.html?colors-premult.png
+
+skip-if(Android) == webgl-color-test.html?frame=6&__&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&__&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&__&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&aa&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
+skip-if(Android) == webgl-color-test.html?frame=6&__&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&premult&alpha wrapper.html?colors-premult.png
+
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png
+
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png
+
+# Check for hanging bindings/state settings:
+skip-if(Android) == webgl-hanging-fb-test.html?__&________ wrapper.html?green.png
+skip-if(Android) == webgl-hanging-fb-test.html?aa&________ wrapper.html?green.png
+skip-if(Android) == webgl-hanging-fb-test.html?__&preserve wrapper.html?green.png
+skip-if(Android) == webgl-hanging-fb-test.html?aa&preserve wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve wrapper.html?green.png
+
+skip-if(Android) == webgl-hanging-scissor-test.html?__ wrapper.html?green.png
+skip-if(Android) == webgl-hanging-scissor-test.html?aa wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ wrapper.html?green.png
+skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa wrapper.html?green.png
+
+
+# Check that our experimental prefs still work:
+
+# 16bpp for Android: [16bpp] * PowerSet([readback, premult, alpha])
+# RGB565 dithers 127 to [123,132]. (Max error: 5)
+# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9)
+# Bug 1285531 - tests disabled for memory corruption
+fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ wrapper.html?colors-no-alpha.png
+fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ wrapper.html?colors-no-alpha.png
+fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ wrapper.html?colors-no-alpha.png
+fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha wrapper.html?colors-non-premult.png
+fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha wrapper.html?colors-premult.png
+fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha wrapper.html?colors-premult.png
+
+# Force native GL (Windows):
+skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl wrapper.html?colors-no-alpha.png
+
+
+# Non-WebGL Reftests!
+
+# Do we correctly handle multiple clip paths?
+!= clip-multiple-paths.html clip-multiple-paths-badref.html
+
+# Bug 1255062
+== clip-multiple-move-1.html clip-multiple-move-1-ref.html
+== clip-multiple-move-2.html clip-multiple-move-2-ref.html
+
+# Bug 815648
+== stroketext-shadow.html stroketext-shadow-ref.html
+
+# focus rings
+pref(canvas.focusring.enabled,true) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
+pref(canvas.customfocusring.enabled,true) skip-if(Android||cocoaWidget||winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing-ref.html
+
+# Check that captureStream() displays in a local video element
+== capturestream.html wrapper.html?green.png
+
+fuzzy-if(azureSkia,16,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds-ref.html
+
+# Canvas Filter Reftests
+include filters/reftest.list
+
+# Bug 1305963
+== mozCurrentTransform.html mozCurrentTransform-ref.html
+== mozCurrentTransformInverse.html mozCurrentTransform-ref.html
diff --git a/dom/canvas/test/reftest/stroketext-shadow-ref.html b/dom/canvas/test/reftest/stroketext-shadow-ref.html
new file mode 100644
index 000000000..1a77caaaa
--- /dev/null
+++ b/dom/canvas/test/reftest/stroketext-shadow-ref.html
@@ -0,0 +1,19 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+c=document.getElementById("myCanvas").getContext("2d");
+c.canvas.width=c.canvas.width;
+c.font="35px sans-serif";
+c.shadowColor="darkblue";
+c.shadowBlur=2;
+c.strokeText('ABCDEF',20,100);
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"></canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/stroketext-shadow.html b/dom/canvas/test/reftest/stroketext-shadow.html
new file mode 100644
index 000000000..acfa8d892
--- /dev/null
+++ b/dom/canvas/test/reftest/stroketext-shadow.html
@@ -0,0 +1,20 @@
+<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+c=document.getElementById("myCanvas").getContext("2d");
+c.canvas.width=c.canvas.width;
+c.font="35px sans-serif";
+c.shadowColor="darkblue";
+c.shadowBlur=2;
+c.moveTo(20,20);
+c.strokeText('ABCDEF',20,100);
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"></canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/webgl-capturestream-test.html b/dom/canvas/test/reftest/webgl-capturestream-test.html
new file mode 100644
index 000000000..efd343702
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-capturestream-test.html
@@ -0,0 +1,50 @@
+<!DOCTYPE html>
+<meta charset='UTF-8'>
+<!--
+Clear the canvas to green and capture it to a stream to test that we can get
+the stream to screen in a local video element.
+-->
+<html class="reftest-wait">
+
+<head>
+ <script type='text/javascript' src='webgl-utils.js'></script>
+ <script type='text/javascript'>
+'use strict';
+
+function setStatus(text) {
+ var elem = document.getElementById('status');
+ elem.innerHTML = text;
+}
+
+function finished() {
+ document.documentElement.removeAttribute("class");
+}
+
+function runTest() {
+ var canvas = document.getElementById('canvas');
+
+ var gl = initGL(canvas);
+ if (!gl) {
+ setStatus('WebGL context creation failed.');
+ return;
+ }
+
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ var video = document.getElementById('video');
+ video.srcObject = canvas.captureStream(0);
+ video.play();
+ video.onloadeddata = finished;
+ video.onerror = finished;
+}
+ </script>
+</head>
+
+<body onload='runTest();'>
+ <video id='video' width='256' height='256'></video>
+ <canvas id='canvas' width='256' height='256' style="display:none"></canvas>
+ <div id='status'></div>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-clear-test.html b/dom/canvas/test/reftest/webgl-clear-test.html
new file mode 100644
index 000000000..9be310c8a
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-clear-test.html
@@ -0,0 +1,40 @@
+<!DOCTYPE html>
+<meta charset='UTF-8'>
+<!--
+Clear the canvas to green to test that we get pixels to the screen.
+
+If this fails, something is seriously wrong.
+-->
+<html>
+
+<head>
+ <script type='text/javascript' src='webgl-utils.js'></script>
+ <script type='text/javascript'>
+'use strict';
+
+function setStatus(text) {
+ var elem = document.getElementById('status');
+ elem.innerHTML = text;
+}
+
+function runTest() {
+ var canvas = document.getElementById('canvas');
+
+ var gl = initGL(canvas);
+ if (!gl) {
+ setStatus('WebGL context creation failed.');
+ return;
+ }
+
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+}
+ </script>
+</head>
+
+<body onload='runTest();'>
+ <canvas id='canvas' width='256' height='256'></canvas>
+ <div id='status'></div>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-color-test.html b/dom/canvas/test/reftest/webgl-color-test.html
new file mode 100644
index 000000000..acbddd806
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-color-test.html
@@ -0,0 +1,123 @@
+<!DOCTYPE html>
+<meta charset='UTF-8'>
+<!--
+Color Test
+
+Clear the four quadrants of the canvas as follows:
++------+------+
+| blue |black |
+| | |
++------+------+
+| red |green |
+| | |
++------+------+
+
+Clear with a given alpha value. What effect this has depends on the
+context-creation args passed to this page.
+-->
+<html class='reftest-wait'>
+
+<head>
+ <script type='text/javascript' src='webgl-utils.js'></script>
+ <script type='text/javascript'>
+'use strict';
+
+var COLOR_VALUE = 127.0 / 255.0;
+var ALPHA_VALUE = 127.0 / 255.0;
+
+function renderFrame(gl) {
+ gl.enable(gl.SCISSOR_TEST);
+
+ gl.scissor(0, 0, 100, 100);
+ gl.clearColor(COLOR_VALUE, 0.0, 0.0, ALPHA_VALUE);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.scissor(100, 0, 100, 100);
+ gl.clearColor(0.0, COLOR_VALUE, 0.0, ALPHA_VALUE);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.scissor(0, 100, 100, 100);
+ gl.clearColor(0.0, 0.0, COLOR_VALUE, ALPHA_VALUE);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.scissor(100, 100, 100, 100);
+ gl.clearColor(0.0, 0.0, 0.0, ALPHA_VALUE);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Boilerplate
+
+var TIMEOUT_MS = 30 * 1000;
+
+function setStatus(text) {
+ var elem = document.getElementById('status');
+ elem.innerHTML = text;
+}
+
+var gIsComplete = false;
+
+function markComplete(statusText) {
+ if (!statusText)
+ statusText = '';
+
+ if (gIsComplete)
+ return;
+ gIsComplete = true;
+
+ setStatus(statusText);
+ document.documentElement.removeAttribute('class');
+}
+
+function markError(text) {
+ markComplete('Error: ' + text);
+}
+
+function markTimedOut() {
+ markError('Timed out waiting on test completion.');
+}
+
+function runFrame(gl, frameCount, maxFrameCount) {
+ renderFrame(gl);
+ frameCount++;
+
+ if (frameCount >= maxFrameCount) {
+ console.log('Rendered ' + frameCount + ' frames.');
+ markComplete();
+ return;
+ }
+
+ requestAnimationFrame(function(){
+ runFrame(gl, frameCount, maxFrameCount);
+ });
+}
+
+function runTest() {
+ var canvas = document.getElementById('canvas');
+
+ var gl = initGL(canvas);
+ if (!gl) {
+ markError('WebGL context creation failed.');
+ return;
+ }
+
+ var maxFrameCount = arg('frame', 1);
+ if (maxFrameCount < 1) {
+ markError('Invalid `frame` arg: ' + maxFrameCount);
+ return;
+ }
+
+ setStatus('Waiting...');
+
+ runFrame(gl, 0, maxFrameCount);
+ setTimeout(markTimedOut, TIMEOUT_MS);
+}
+ </script>
+</head>
+
+<body onload='runTest();'>
+ <canvas id='canvas' width='200' height='200'></canvas>
+ <div id='status'></div>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-disable-test.html b/dom/canvas/test/reftest/webgl-disable-test.html
new file mode 100644
index 000000000..30581ec25
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-disable-test.html
@@ -0,0 +1,60 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Disable Test
+ *
+ * If we succeed in getting a WebGL context, we will fill
+ * the canvas with red. If we fail to acquire a WebGL context,
+ * we will use Canvas2D to instead fill it with green.
+ *
+ * Note that this test differs from the others in that
+ * it will draw differently if it receives a WebGL context.
+ * Other tests are designed to fallback silently to Canvas2D.
+ *
+ * We use this test to assure that when we disable WebGL,
+ * WebGL does not function. This is trivially true for systems
+ * that don't support WebGL. This test is not viable for testing
+ * that WebGL works, as blocklisted systems will always draw green.
+ */
+
+"use strict";
+
+function renderGL(gl) {
+ gl.clearColor(1.0, 0.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+ gl.finish();
+}
+
+function renderBackup(canvas) {
+ var context = canvas.getContext("2d");
+ context.fillStyle = "rgba(0, 255, 0, 1.0)";
+ context.fillRect(0, 0, 256, 256);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+ var gl = initGL(canvas);
+
+ if (gl)
+ renderGL(gl);
+ else
+ renderBackup(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="256" height="256"></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-hanging-fb-test.html b/dom/canvas/test/reftest/webgl-hanging-fb-test.html
new file mode 100644
index 000000000..3f950d829
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-hanging-fb-test.html
@@ -0,0 +1,58 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Hanging Framebuffer Test
+ *
+ * Clear the canvas to green, but create and bind a new framebuffer
+ * before returning. This will fail if we blindly read from the bound
+ * framebuffer, instead of binding to the screen and reading from that.
+ *
+ * How failure looks isn't well defined, since this is an empty framebuffer,
+ * thus is incomplete, and should cause errors if it's read from.
+ */
+
+"use strict";
+
+function renderGL(gl) {
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ var fb = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
+
+ gl.finish();
+}
+
+function renderFailure(canvas) {
+ // This will also trigger RAF for us.
+ var context = canvas.getContext("2d");
+ context.fillText('WebGL failed.', 64, 64);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+ var gl = initGL(canvas);
+
+ if (gl)
+ renderGL(gl);
+ else
+ renderFailure(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="256" height="256"></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-hanging-scissor-test.html b/dom/canvas/test/reftest/webgl-hanging-scissor-test.html
new file mode 100644
index 000000000..fb035153f
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-hanging-scissor-test.html
@@ -0,0 +1,57 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Hanging Scissor Test
+ *
+ * Clear the canvas to green, but create and enable and set scissor values
+ * before returning. This can fail if we blindly blit or read from the screen
+ * without disabling scissor-test.
+ *
+ * Failure should look like only the top-left quadrant is rendered.
+ */
+
+"use strict";
+
+function renderGL(gl) {
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.enable(gl.SCISSOR_TEST);
+ gl.scissor(0, 128, 128, 128);
+
+ gl.finish();
+}
+
+function renderFailure(canvas) {
+ // This will also trigger RAF for us.
+ var context = canvas.getContext("2d");
+ context.fillText('WebGL failed.', 64, 64);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+ var gl = initGL(canvas);
+
+ if (gl)
+ renderGL(gl);
+ else
+ renderFailure(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="256" height="256"></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-resize-test.html b/dom/canvas/test/reftest/webgl-resize-test.html
new file mode 100644
index 000000000..879479e05
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-resize-test.html
@@ -0,0 +1,58 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Resize Test
+ *
+ * Create canvas of wrong size.
+ * Clear the canvas to red.
+ * Resize to correct size.
+ * Clear to green.
+ */
+
+"use strict";
+
+function render(gl) {
+ gl.clearColor(1.0, 0.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.canvas.width = 256;
+ gl.canvas.height = 256;
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.finish();
+}
+
+function renderFailure(canvas) {
+ // This will also trigger RAF for us.
+ var context = canvas.getContext("2d");
+ context.fillText('WebGL failed.', 64, 64);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+
+ var gl = initGL(canvas);
+ if (gl)
+ render(gl);
+ else
+ renderFailure(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="128" height="128" bgcolor='yellow'></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-utils.js b/dom/canvas/test/reftest/webgl-utils.js
new file mode 100644
index 000000000..06f34ca91
--- /dev/null
+++ b/dom/canvas/test/reftest/webgl-utils.js
@@ -0,0 +1,82 @@
+"use strict";
+
+function parseArgs() {
+ var query = window.location.search.substring(1);
+
+ var split = query.split("&");
+
+ var args = {}
+ for (var i = 0; i < split.length; i++) {
+ var pair = split[i].split("=");
+
+ var key = pair[0];
+ var value = true;
+ if (pair.length >= 2) {
+ eval("value = " + decodeURIComponent(pair[1]) + ";");
+ }
+
+ args[key] = value;
+ }
+
+ return args;
+}
+
+var gArgs = null;
+function arg(key, defaultVal) {
+ if (gArgs === null) {
+ gArgs = parseArgs();
+ }
+
+ if (!(key in gArgs))
+ return defaultVal;
+
+ return gArgs[key];
+}
+
+function initGL(canvas) {
+ if (arg("nogl"))
+ return null;
+
+ var gl = null;
+
+ var withAA = arg("aa", false);
+ var withAlpha = arg("alpha", false);
+ var withDepth = arg("depth", false);
+ var withPremult = arg("premult", false);
+ var withPreserve = arg("preserve", false);
+ var withStencil = arg("stencil", false);
+
+ try {
+ var argDict = {
+ alpha: withAlpha,
+ depth: withDepth,
+ stencil: withStencil,
+ antialias: withAA,
+ premultipliedAlpha: withPremult,
+ preserveDrawingBuffer: withPreserve,
+ };
+ gl = canvas.getContext("experimental-webgl", argDict);
+ } catch(e) {}
+
+ return gl;
+}
+
+function rAF(func) {
+ var raf = window.requestAnimationFrame;
+ raf(func);
+}
+
+var MAX_WAIT_FOR_COMPOSITE_DELAY_MS = 500;
+
+function waitForComposite(func) {
+ var isDone = false;
+ var doneFunc = function () {
+ if (isDone)
+ return;
+ isDone = true;
+ func();
+ };
+
+ rAF(doneFunc);
+ setTimeout(doneFunc, MAX_WAIT_FOR_COMPOSITE_DELAY_MS);
+}
diff --git a/dom/canvas/test/reftest/white.png b/dom/canvas/test/reftest/white.png
new file mode 100644
index 000000000..23b21c59c
--- /dev/null
+++ b/dom/canvas/test/reftest/white.png
Binary files differ
diff --git a/dom/canvas/test/reftest/wrapper.html b/dom/canvas/test/reftest/wrapper.html
new file mode 100644
index 000000000..1b59b226c
--- /dev/null
+++ b/dom/canvas/test/reftest/wrapper.html
@@ -0,0 +1,27 @@
+<!DOCTYPE HTML>
+<html class="reftest-wait">
+<head>
+<title>Image reftest wrapper</title>
+<style type="text/css">
+ #image1 { background-color: rgb(10, 100, 250); }
+</style>
+<script>
+ // The image is loaded async after the page loads
+ // wait for it to finish loading
+ function onImageLoad() {
+ document.documentElement.removeAttribute("class");
+ };
+</script>
+</head>
+<body>
+<img id="image1">
+<script>
+ // Use as "wrapper.html?image.png"
+ var imgURL = document.location.search.substr(1);
+ document.images[0].onload = onImageLoad;
+ document.images[0].onerror = onImageLoad;
+ document.images[0].src = imgURL;
+</script>
+</body>
+</html>
+